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/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/layout.txt is in castle-game-engine-src 4.1.1-1.

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Layout : X3DLayoutNode { 
   MFString [in,out] align       ["CENTER","CENTER"] ["LEFT"|"CENTER"|"RIGHT","BOTTOM"|"CENTER"|"TOP"]
   SFNode   [in,out] metadata    NULL                [X3DMetadataObject]
   MFFloat  [in,out] offset      [0,0]               (-Inf,Inf)
   MFString [in,out] offsetUnits ["WORLD","WORLD"]   ["WORLD","FRACTION","PIXEL"]
   MFString [in,out] scaleMode   ["NONE","NONE"]     ["NONE","FRACTION","STRETCH","PIXEL"]
   MFFloat  [in,out] size        [1,1]               (0,Inf)
   MFString [in,out] sizeUnits   ["WORLD","WORLD"]   ["WORLD","FRACTION","PIXEL"]
}

LayoutGroup : X3DGroupingNode {
   MFNode  [in]     addChildren          [X3DChildNode]
   MFNode  [in]     removeChildren       [X3DChildNode]
   MFNode  [in,out] children       []    [X3DChildNode]
   SFNode  [in,out] layout         NULL  [X3DLayoutNode]
   SFNode  [in,out] metadata       NULL  [X3DMetadataObject]
   SFNode  [in,out] viewport       NULL  [X3DViewportNode]
   SFVec3f []       bboxCenter     0 0 0 (-Inf,Inf)
   SFVec3f []       bboxSize       0 0 0 (-Inf,Inf)
}

LayoutLayer : X3DLayerNode { 
  MFNode [in]     addChildren    []   [X3DChildNode]
  MFNode [in]     removeChildren []   [X3DChildNode]
  MFNode [in,out] children       []   [X3DChildNode]
  SFBool [in,out] isPickable     TRUE
  SFNode [in,out] layout         NULL [X3DLayoutNode]
  SFNode [in,out] metadata       NULL [X3DMetadataObject]
  SFNode [in,out] viewport       NULL [X3DViewportNode]
}

ScreenFontStyle : X3DFontStyleNode {
  SFNode   [in,out] metadata    NULL    [X3DMetadataObject]
  MFString []       family      "SERIF"
  SFBool   []       horizontal  TRUE
  MFString []       justify     "BEGIN" ["BEGIN","END","FIRST","MIDDLE",""]
  SFString []       language    ""
  SFBool   []       leftToRight TRUE
  SFFloat  []       pointSize   12.0    (0,Inf)
  SFFloat  []       spacing     1.0     [0,Inf)
  SFString []       style       "PLAIN" ["PLAIN"|"BOLD"|"ITALIC"|"BOLDITALIC"|""]
  SFBool   []       topToBottom TRUE
}

ScreenGroup : X3DGroupingNode {
  MFNode  [in]     addChildren    []       [X3DChildNode]
  MFNode  [in]     removeChildren []       [X3DChildNode]
  MFNode  [in,out] children       []       [X3DChildNode]
  SFNode  [in,out] metadata       NULL     [X3DMetadataObject]
  SFVec3f []       bboxCenter     0 0 0    (-Inf,Inf)
  SFVec3f []       bboxSize       -1 -1 -1 (0,Inf) or -1 -1 -1
}