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/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/networking.txt is in castle-game-engine-src 4.1.1-1.

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X3DUrlObject {
  MFString [in, out] url [] [urn];
}

Anchor : X3DGroupingNode { 
  MFNode   [in]     addChildren
  MFNode   [in]     removeChildren
  MFNode   [in,out] children       []       [X3DChildNode]
  SFString [in,out] description    ""
  SFNode   [in,out] metadata       NULL     [X3DMetadataObject]
  MFString [in,out] parameter      []
  MFString [in,out] url            []       [url or urn]
  SFVec3f  []       bboxCenter     0 0 0    (-Inf,Inf)
  SFVec3f  []       bboxSize       -1 -1 -1 [0,Inf) or -1 -1 -1 
}

Inline : X3DChildNode, X3DBoundedObject, X3DUrlObject {
  SFBool   [in,out] load       TRUE
  SFNode   [in,out] metadata   NULL     [X3DMetadataObject]
  MFString [in,out] url        []       [url or urn]
  SFVec3f  []       bboxCenter 0 0 0    (-Inf,Inf)
  SFVec3f  []       bboxSize   -1 -1 -1 [0,Inf) or -1 -1 -1
}

LoadSensor : X3DNetworkSensorNode {
  SFBool  [in,out] enabled   TRUE
  SFNode  [in,out] metadata  NULL [X3DMetadataObject]
  SFTime  [in,out] timeOut   0
  MFNode  [in,out] watchList []   [X3DUrlObject]
  SFBool  [out]    isActive
  SFBool  [out]    isLoaded
  SFTime  [out]    loadTime
  SFFloat [out]    progress
}