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/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/EnvironmentalSensor.txt is in castle-game-engine-src 4.1.1-1.

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X3DEnvironmentalSensorNode : X3DSensorNode {
  SFVec3f [in,out] center    0 0 0 (-Inf,Inf)
  SFVec3f [in,out] size      0 0 0 (-Inf,Inf)
  SFTime  [out]    enterTime
  SFTime  [out]    exitTime
}

ProximitySensor : X3DEnvironmentalSensorNode {
  SFVec3f    [out]    centerOfRotation_changed
  SFRotation [out]    orientation_changed
  SFVec3f    [out]    position_changed
}

TransformSensor : X3DEnvironmentalSensorNode {
  SFNode     [in,out] targetObject        NULL  [X3DGroupingNode|X3DShapeNode]
  SFRotation [out]    orientation_changed
  SFVec3f    [out]    position_changed
}

VisibilitySensor : X3DEnvironmentalSensorNode {
}