/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Followers.txt is in castle-game-engine-src 4.1.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 | X3DChaserNode : X3DFollowerNode {
SFTime [] duration 0 [0,Inf)
}
X3DDamperNode : X3DFollowerNode {
SFTime [in,out] tau 0 [0,Inf)
SFFloat [in,out] tolerance -1 -1 or [0,Inf)
SFInt32 [] order 0 [0..5]
}
X3DFollowerNode : X3DChildNode {
SFBool [out] isActive
}
ColorDamper : X3DDamperNode {
SFColor [in] set_destination
SFColor [in] set_value
SFColor [out] value_changed
SFColor [] initialDestination 0.8 0.8 0.8
SFColor [] initialValue 0.8 0.8 0.8
}
CoordinateDamper : X3DDamperNode {
MFVec3f [in] set_destination
MFVec3f [in] set_value
MFVec3f [out] value_changed
MFVec3f [] initialDestination 0 0 0
MFVec3f [] initialValue 0 0 0
}
OrientationChaser : X3DChaserNode {
SFRotation [in] set_destination
SFRotation [in] set_value
SFRotation [out] value_changed
SFRotation [] initialDestination 0 1 0 0
SFRotation [] initialValue 0 1 0 0
}
OrientationDamper : X3DDamperNode {
SFRotation [in] set_destination
SFRotation [in] set_value
SFRotation [out] value_changed
SFRotation [] initialDestination 0 1 0 0
SFRotation [] initialValue 0 1 0 0
}
PositionChaser : X3DChaserNode {
SFVec3f [in] set_destination
SFVec3f [in] set_value
SFVec3f [out] value_changed
SFVec3f [] initialDestination 0 0 0
SFVec3f [] initialValue 0 0 0
}
PositionChaser2D : X3DChaserNode {
SFVec2f [in] set_destination
SFVec2f [in] set_value
SFVec2f [out] value_changed
SFVec2f [] initialDestination 0 0 0
SFVec2f [] initialValue 0 0 0
}
PositionDamper : X3DDamperNode {
SFVec3f [in] set_destination
SFVec3f [in] set_value
SFVec3f [out] value_changed
SFVec3f [] initialDestination 0 0 0
SFVec3f [] initialValue 0 0 0
}
PositionDamper2D : X3DDamperNode {
SFVec2f [in] set_destination
SFVec2f [in] set_value
SFVec2f [out] value_changed
SFVec2f [] initialDestination 0 0
SFVec2f [] initialValue 0 0
}
ScalarChaser : X3DChaserNode {
SFFloat [in] set_destination
SFFloat [in] set_value
SFFloat [out] value_changed
SFFloat [] initialDestination 0
SFFloat [] initialValue 0
}
TexCoordDamper2D : X3DDamperNode {
MFVec2f [in] set_destination
MFVec2f [in] set_value
MFVec2f [out] value_changed
MFVec2f [] initialDestination []
MFVec2f [] initialValue []
}
|