/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Geospatial.txt is in castle-game-engine-src 4.1.1-1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | GeoCoordinate : X3DCoordinateNode {
MFVec3d [in,out] point [] (-Inf,Inf)
SFNode [] geoOrigin NULL [GeoOrigin]
MFString [] geoSystem ["GD","WE"] [see 25.2.3]
}
GeoElevationGrid : X3DGeometryNode {
MFDouble [in] set_height
SFNode [in,out] color NULL [X3DColorNode]
SFNode [in,out] normal NULL [X3DNormalNode]
SFNode [in,out] texCoord NULL [X3DTextureCoordinateNode]
SFFloat [in,out] yScale 1.0 [0,Inf)
SFBool [] ccw TRUE
SFBool [] colorPerVertex TRUE
SFDouble [] creaseAngle 0 [0,Inf)
SFVec3d [] geoGridOrigin 0 0 0 (-Inf,Inf)
SFNode [] geoOrigin NULL [GeoOrigin]
MFString [] geoSystem ["GD","WE"] [see 25.2.3]
MFDouble [] height [0 0] (-Inf,Inf)
SFBool [] normalPerVertex TRUE
SFBool [] solid TRUE
SFInt32 [] xDimension 0 (0,Inf)
SFDouble [] xSpacing 1.0 [0,Inf)
SFInt32 [] zDimension 0 (0,Inf)
SFDouble [] zSpacing 1.0 [0,Inf)
}
GeoLocation : X3DGroupingNode {
SFVec3d [in,out] geoCoords 0 0 0 (-Inf,Inf)
SFNode [] geoOrigin NULL [GeoOrigin]
MFString [] geoSystem ["GD","WE"] [see 25.2.3]
}
GeoLOD : X3DChildNode, X3DBoundedObject {
MFNode [out] children [] [X3DChildNode]
SFInt32 [out] level_changed
SFVec3d [] center 0 0 0 (-Inf,Inf)
MFString [] child1Url [] [URI]
MFString [] child2Url [] [URI]
MFString [] child3Url [] [URI]
MFString [] child4Url [] [URI]
SFNode [] geoOrigin NULL [GeoOrigin]
MFString [] geoSystem ["GD","WE"] [see 25.2.3]
SFFloat [] range 10 [0,Inf)
MFString [] rootUrl [] [URI]
MFNode [] rootNode [] [X3DChildNode]
SFVec3f [] bboxCenter 0 0 0 (-Inf,Inf)
SFVec3f [] bboxSize -1 -1 -1 [0,Inf) or -1 -1 -1
}
GeoMetadata : X3DInfoNode {
MFNode [in,out] data [] [urn]
MFString [in,out] summary []
MFString [in,out] url [] [URI]
}
GeoOrigin : X3DNode {
SFVec3d [in,out] geoCoords 0 0 0 (-Inf,Inf)
MFString [] geoSystem ["GD","WE"] [see 25.2.3]
SFBool [] rotateYUp FALSE
}
GeoPositionInterpolator : X3DInterpolatorNode {
MFVec3d [in,out] keyValue []
SFVec3d [out] geovalue_changed
SFVec3f [out] value_changed
SFNode [] geoOrigin NULL [GeoOrigin]
MFString [] geoSystem ["GD","WE"] [see 25.2.3]
}
GeoProximitySensor : X3DEnvironmentalSensorNode {
SFVec3d [in,out] geoCenter 0 0 0 (-Inf,Inf)
SFVec3f [out] centerOfRotation_changed
SFVec3d [out] geoCoord_changed
SFRotation [out] orientation_changed
SFVec3f [out] position_changed
SFNode [] geoOrigin NULL [GeoOrigin]
MFString [] geoSystem ["GD","WE"] [see 25.2.3]
}
GeoTouchSensor : X3DTouchSensorNode {
SFVec3f [out] hitNormal_changed
SFVec3f [out] hitPoint_changed
SFVec2f [out] hitTexCoord_changed
SFVec3d [out] hitGeoCoord_changed
SFNode [] geoOrigin NULL [GeoOrigin]
MFString [] geoSystem ["GD","WE"] [see 25.2.3]
}
GeoTransform : X3DGroupingNode {
SFVec3d [in,out] geoCenter 0 0 0 (-Inf,Inf)
SFRotation [in,out] rotation 0 0 1 0 [-1,1] or (-Inf,Inf)
SFVec3f [in,out] scale 1 1 1 (0,Inf)
SFRotation [in,out] scaleOrientation 0 0 1 0 [-1,1] or (-Inf,Inf)
SFVec3f [in,out] translation 0 0 0 (-Inf,Inf)
SFNode [] geoOrigin NULL [GeoOrigin]
MFString [] geoSystem ["GD","WE"] [see 25.2.3]
}
GeoViewpoint : X3DViewpointNode {
SFRotation [in] set_orientation
SFVec3d [in] set_position
SFFloat [in,out] fieldOfView Pi/4 (0,Pi)
SFBool [in,out] headlight TRUE
MFString [in,out] navType ["EXAMINE","ANY"]
SFNode [] geoOrigin NULL [GeoOrigin]
MFString [] geoSystem ["GD","WE"] [see 25.2.3]
SFVec3d [] position 0 0 100000 (-Inf,Inf)
SFFloat [] speedFactor 1.0 [0,Inf)
}
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