/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Picking.txt is in castle-game-engine-src 4.1.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | X3DPickableObject {
MFString [in,out] objectType "ALL" ["ALL"|"NONE"|"TERRAIN"|...]
SFBool [in,out] pickable TRUE
}
X3DPickSensorNode : X3DSensorNode {
MFString [in,out] objectType "ALL" ["ALL","NONE","TERRAIN",...]
SFNode [in,out] pickingGeometry NULL [X3DGeometryNode]
MFNode [in,out] pickTarget [] [X3DGroupingNode|X3DShapeNode|X3DInlineNode]
MFNode [out] pickedGeometry
SFString [] intersectionType "BOUNDS" ["GEOMETRY"|"BOUNDS"]
SFString [] sortOrder "CLOSEST" ["ANY"|"CLOSEST"|"ALL"|"ALL_SORTED"]
}
LinePickSensor : X3DPickSensorNode {
MFVec3f [out] pickedNormal
MFVec3f [out] pickedPoint
MFVec3f [out] pickedTextureCoordinate
}
PickableGroup : X3DGroupingNode, X3DPickableObject {
MFString [in,out] objectType "ALL" ["ALL","NONE","TERRAIN",...]
SFBool [in,out] pickable TRUE
}
PointPickSensor : X3DPickSensorNode {
MFVec3f [out] pickedPoint
}
PrimitivePickSensor : X3DPickSensorNode {
}
VolumePickSensor : X3DPickSensorNode {
}
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