This file is indexed.

/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Sound.txt is in castle-game-engine-src 4.1.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
X3DSoundNode : X3DChildNode { 
}

X3DSoundSourceNode : X3DTimeDependentNode { 
  SFString [in,out] description      ""
  SFFloat  [in,out] pitch            1.0  (0,Inf)
  SFTime   [out]    duration_changed
}

AudioClip : X3DSoundSourceNode, X3DUrlObject {
  MFString [in,out] url              []    [urn]
}

Sound : X3DSoundNode {
  SFVec3f [in,out] direction  0 0 1 (-Inf,Inf)
  SFFloat [in,out] intensity  1     [0,1]
  SFVec3f [in,out] location   0 0 0 (-Inf,Inf)
  SFFloat [in,out] maxBack    10    [0,Inf)
  SFFloat [in,out] maxFront   10    [0,Inf)
  SFFloat [in,out] minBack    1     [0,Inf)
  SFFloat [in,out] minFront   1     [0,Inf)
  SFFloat [in,out] priority   0     [0,1]
  SFNode  [in,out] source     NULL  [X3DSoundSourceNode]
  SFBool  []       spatialize TRUE
}