/usr/share/games/crossfire/image_info is in crossfire-common 1.70.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | # "$Id: image_info 1534 2002-02-15 03:06:39Z tanner $";
#
# This file describes the various image files installed.
# For more information on how all this works and about adding new
# image sets, see the doc/Developer/images file.
#
# The format of each line:
# num:extension:long name:fallback:geometry:extension:description
# num is the set number.
# extension is the extension that image set uses (eg, base, clsc)
# long name is just that - a longer (more english) name, eg, classic instead
# of clsc. This is really just used by the client for it to map the
# image names. Its not really intuitive for users to say -image clsc
# fallback is what set to fallback to if the image does not exist in
# that set. In the end, all sets must fall back to set 0.
# geometry is in width x height form. This is used by the client so it
# knows the spacing to use. Images in the set could be of different
# sizes (eg, a 4 spaces image would be larger), but this is the normal
# spacing that the client should use.
# extension is for future use - it is passed to the client. This is mostly
# here so that the client can know specific information about certain
# image sets.
# description is just a longer description that the client can display to the
# user.
#
# NOTE: lines can not be continued with \ - everything must be on one line
# for things to work.
# Lines that start with # are obviously ignored.
0:base:standard:0:32x32:none:The standard image set.
1:clsc:classic:0:32x32:none:Classic and new styling.
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