/usr/share/games/cuyo/ascii.ld is in cuyo-data 2.0.0brl1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# Copyright <=2004 by Immanuel Halupczok
# Maintenance modifications 2005,2011 by the cuyo developers
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
# The above notices apply to this file and to:
# iaApple.xpm[.gz], iaAusdruck.xpm[.gz], iaBefehl.xpm[.gz], iaError.xpm[.gz],
# iaGrau.xpm[.gz], iaSchrift.xpm[.gz], iaString.xpm[.gz], iaZahl.xpm[.gz],
# iaZeug.xpm[.gz]
#
ASCII={
name="ASCII"
author="Immi"
numexplode=6
chaingrass=0
pics=iaBefehl,iaAusdruck,iaString,iaZahl
bgcolor=0,0,0
textcolor=239,206,139
topcolor=0,0,0
toppic=iaApple.xpm
toptime=50
startpic=iaError.xpm
greypic=iaGrau.xpm
startdist="ABCDEFGHIJ"
description="A very basic level"
<<
# links / rechts sagt, wie viele weiter Blobs links / rechts
# von einem Blob von der gleichen Sorte sind.
# Wird etwas verzögert berechnet.
var links, rechts;
calc_li_re={
switch {
??????0? -> links = 0;
??????1? -> {links = links@(-1,0); links += 1};
};
switch {
??0????? -> rechts = 0;
??1????? -> {rechts = rechts@(1,0); rechts += 1};
};
};
unterstrich=[file=1] {
#switch {
# ????1??? -> A*;
#};
schema5;
switch {
loc_x == 0 -> F*;
};
};
###############
iaBefehl={
# TO
# INPUT
# NEXT:END
#:GOTO 340
calc_li_re;
unterstrich;
rechts %= 3;
switch {
links == 0 && rechts == 0 -> A;
links == 0 && rechts == 1 -> B;
links == 1 && rechts == 0 -> C;
links == 0 && rechts == 2 -> D;
links == 1 && rechts == 1 -> E;
links == 2 && rechts == 0 -> F;
rechts == 2 -> G;
rechts == 1 -> H;
rechts == 0 -> I;
};
*;
}; # Ende Befehl
iaString={
# ""
# "yes"
# "type n"
# y, a, c,
calc_li_re;
unterstrich;
# rechts: 0, 1, 2, 3, 4, 2, 3, 4, 2, 3
switch {
rechts >= 5 -> rechts -= 3;
};
switch {
??0???0? -> A;
links == 0 && rechts == 1 -> B;
links == 1 && rechts == 0 -> C;
links == 0 -> D;
links == 1 -> E;
rechts == 0 -> F;
rechts == 1 || rechts == 4 -> G;
rechts == 2 -> H;
rechts == 3 -> I;
};
*;
}; # Ende String
iaAusdruck={
# ?N
# ?Y+DY
# ?TAB(X1)
#;A$(P-Q0)
calc_li_re;
unterstrich;
rechts %= 3;
switch {
links == 0 && rechts == 0 -> A;
links == 0 && rechts == 1 -> B;
links == 1 && rechts == 0 -> C;
links == 0 && rechts == 2 -> D;
links == 1 && rechts == 1 -> E;
links == 2 && rechts == 0 -> F;
rechts == 2 -> G;
rechts == 1 -> H;
rechts == 0 -> I;
};
*;
}; # Ende Ausdruck
iaZahl={
# 42
# -4096
# 7380.1E12
calc_li_re;
unterstrich;
switch {
links == 0 && rechts == 0 -> A;
links == 0 -> B;
links == 1 && rechts == 0 -> C;
rechts == 0 -> F;
links == rechts || links == rechts + 1 -> E;
links % 2 == 0 -> C;
-> D;
};
*;
}; # Ende Zahl
>>
iaBefehl={
pics=iaBefehl.xpm,iaZeug.xpm
}
iaAusdruck={
pics=iaAusdruck.xpm,iaZeug.xpm
}
iaString={
pics=iaString.xpm,iaZeug.xpm
}
iaZahl={
pics=iaZahl.xpm,iaZeug.xpm
}
}
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