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##
#W dict.gd GAP Library Gene Cooperman
#W Scott Murray
#W Alexander Hulpke
##
##
#Y Copyright (C) 1999, Lehrstuhl D für Mathematik, RWTH Aachen, Germany
#Y (C) 1999 School Math and Comp. Sci., University of St Andrews, Scotland
#Y Copyright (C) 2002 The GAP Group
##
## This file contains the declarations for dictionaries and for improved
## hash tables.
##
## In the hash tables, we hash by keys and also store a value. Keys
## cannot be removed from the table, but the corresponding value can be
## changed. Fast access to last hash index allows you to efficiently store
## more than one array of values -- this facility should be used with care.
##
## This code works for any kind of object, provided you have a KeyIntDense
## method to convert the key into a positive integer.
## This method should ideally be implemented efficiently in the core.
##
## Note that, for efficiency, it is currently impossible to create a
## hash table with non-positive integers.
##
## Requires: nothing
## Exports:
## Category IsHash.
## Representations IsDenseHashRep and IsSparseHashRep.
## Operations PrintHashWithNames, Iterator, GetHashEntry, AddHashEntry,
## GetHashEntryAtLastIndex, SetHashEntryAtLastIndex, SetHashEntry,
## [AddHashEntryAtLastIndex], HashFunct, KeyIntDense.
## Functions DenseHash, SparseHash.
## Variables MaxViewSize, LastHashIndex.
##
#############################################################################
##
#I InfoHash
##
DeclareInfoClass( "InfoHash" );
#############################################################################
##
#C IsDictionary(<obj>)
##
## <#GAPDoc Label="IsDictionary">
## <ManSection>
## <Filt Name="IsDictionary" Arg='obj' Type='Category'/>
##
## <Description>
## A dictionary is a growable collection of objects that permits to add
## objects (with associated values) and to check whether an object is
## already known.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareCategory("IsDictionary",IsCollection);
#############################################################################
##
#C IsLookupDictionary(<obj>)
##
## <#GAPDoc Label="IsLookupDictionary">
## <ManSection>
## <Filt Name="IsLookupDictionary" Arg='obj' Type='Category'/>
##
## <Description>
## A <E>lookup dictionary</E> is a dictionary, which permits not only to check
## whether an object is contained, but also to retrieve associated values,
## using the operation <Ref Oper="LookupDictionary"/>.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareCategory("IsLookupDictionary",IsDictionary);
#############################################################################
##
#C IsHash(<obj>)
##
## <ManSection>
## <Filt Name="IsHash" Arg='obj' Type='Category'/>
##
## <Description>
## The category of hash tables for arbitrary objects (provided an <C>IntKey</C>
## function
## is defined).
## </Description>
## </ManSection>
##
DeclareCategory( "IsHash", IsLookupDictionary );
#############################################################################
##
## <#GAPDoc Label="[1]{dict}">
## There are several ways how dictionaries are implemented: As lists, as
## sorted lists, as hash tables or via binary lists. A user however will
## just have to call <Ref Func="NewDictionary"/> and obtain a <Q>suitable</Q> dictionary
## for the kind of objects she wants to create. It is possible however to
## create hash tables (see <Ref Sect="General Hash Tables"/>)
## and dictionaries using binary lists (see <Ref Func="DictionaryByPosition"/>).
## <P/>
## <#/GAPDoc>
##
#############################################################################
##
#F NewDictionary(<obj>,<look>[,<objcoll>])
##
## <#GAPDoc Label="NewDictionary">
## <ManSection>
## <Func Name="NewDictionary" Arg='obj,look[,objcoll]'/>
##
## <Description>
## creates a new dictionary for objects such as <A>obj</A>. If <A>objcoll</A> is
## given the dictionary will be for objects only from this collection,
## knowing this can improve the performance. If <A>objcoll</A> is given, <A>obj</A>
## may be replaced by <K>false</K>, i.e. no sample object is needed.
## <P/>
## The function tries to find the right kind of dictionary for the basic
## dictionary functions to be quick.
## If <A>look</A> is <K>true</K>, the dictionary will be a lookup dictionary,
## otherwise it is an ordinary dictionary.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareGlobalFunction("NewDictionary");
#############################################################################
##
## <#GAPDoc Label="[2]{dict}">
## The use of two objects, <A>obj</A> and <A>objcoll</A> to parametrize the objects a
## dictionary is able to store might look confusing. However there are
## situations where either of them might be needed:
## <P/>
## The first situation is that of objects, for which no formal <Q>collection
## object</Q> has been defined. A typical example here might be subspaces of
## a vector space. &GAP; does not formally define a <Q>Grassmannian</Q> or
## anything else to represent the multitude of all subspaces. So it is only
## possible to give the dictionary a <Q>sample object</Q>.
## <P/>
## The other situation is that of an object which might represent quite
## varied domains. The permutation <M>(1,10^6)</M> might be the nontrivial
## element of a cyclic group of order 2, it might be a representative of
## <M>S_{{10^6}}</M>.
## In the first situation the best approach might be just to
## have two entries for the two possible objects, in the second situation a
## much more elaborate approach might be needed.
## <P/>
## An algorithm that creates a dictionary will usually know a priori, from what
## domain all the objects will be, giving this domain permits to use a more
## efficient dictionary.
## <P/>
## This is particularly true for vectors. From a single vector one cannot
## decide whether a calculation will take place over the smallest field
## containing all its entries or over a larger field.
## <#/GAPDoc>
##
#############################################################################
##
#F DictionaryByPosition(<list>,<lookup>)
##
## <#GAPDoc Label="DictionaryByPosition">
## <ManSection>
## <Func Name="DictionaryByPosition" Arg='list,lookup'/>
##
## <Description>
## creates a new (lookup) dictionary which uses
## <Ref Oper="PositionCanonical"/> in <A>list</A> for indexing.
## The dictionary will have an entry <A>dict</A><C>!.blist</C>
## which is a bit list corresponding to <A>list</A> indicating the known
## values.
## If <A>look</A> is <K>true</K>,
## the dictionary will be a lookup dictionary,
## otherwise it is an ordinary dictionary.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareGlobalFunction("DictionaryByPosition");
#############################################################################
##
#V DictionariesFamily
##
## <ManSection>
## <Var Name="DictionariesFamily"/>
##
## <Description>
## Is the family of all dictionaries.
## </Description>
## </ManSection>
##
BindGlobal("DictionariesFamily",NewFamily( "DictionariesFamily",IsDictionary));
#############################################################################
##
#O KnowsDictionary(<dict>,<key>)
##
## <#GAPDoc Label="KnowsDictionary">
## <ManSection>
## <Oper Name="KnowsDictionary" Arg='dict,key'/>
##
## <Description>
## checks, whether <A>key</A> is known to the dictionary <A>dict</A>,
## and returns <K>true</K> or <K>false</K> accordingly.
## <A>key</A> <E>must</E> be an object of the kind for
## which the dictionary was specified, otherwise the results are
## unpredictable.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareOperation("KnowsDictionary",[IsDictionary,IsObject]);
#############################################################################
##
#O AddDictionary(<dict>,<key>)
#O AddDictionary(<dict>,<key>,<val>)
##
## <#GAPDoc Label="AddDictionary">
## <ManSection>
## <Oper Name="AddDictionary" Arg='dict,key[,val]'/>
##
## <Description>
## adds <A>key</A> to the dictionary <A>dict</A>, storing the associated
## value <A>val</A> in case <A>dict</A> is a lookup dictionary.
## If <A>key</A> is not an object of the kind for
## which the dictionary was specified, or if <A>key</A> is known already to
## <A>dict</A>, the results are unpredictable.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareOperation("AddDictionary",[IsDictionary and IsMutable, IsObject]);
DeclareOperation("AddDictionary",[IsDictionary and IsMutable, IsObject,IsObject]);
DeclareSynonym("AddHashEntry",AddDictionary);
#############################################################################
##
#O LookupDictionary(<dict>,<key>)
##
## <#GAPDoc Label="LookupDictionary">
## <ManSection>
## <Oper Name="LookupDictionary" Arg='dict,key'/>
##
## <Description>
## looks up <A>key</A> in the lookup dictionary <A>dict</A> and returns the
## associated value.
## If <A>key</A> is not known to the dictionary, <K>fail</K> is returned.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareOperation("LookupDictionary",[IsDictionary,IsObject]);
DeclareSynonym("GetHashEntry",LookupDictionary);
IsDictionaryDefaultRep:=NewRepresentation("IsDictionaryDefaultRep",
IsDictionary and IsComponentObjectRep,[]);
#############################################################################
##
#R IsListDictionary(<obj>)
#R IsListLookupDictionary(<obj>)
##
## <ManSection>
## <Filt Name="IsListDictionary" Arg='obj' Type='Representation'/>
## <Filt Name="IsListLookupDictionary" Arg='obj' Type='Representation'/>
##
## <Description>
## A list dictionary uses a simple (unsorted) list and searching internally.
## </Description>
## </ManSection>
##
IsListDictionary:=NewRepresentation("IsListDictionary",IsDictionaryDefaultRep,
["entries"] );
IsListLookupDictionary:=NewRepresentation("IsListLookupDictionary",
IsListDictionary and IsLookupDictionary,
["entries"] );
#############################################################################
##
#R IsSortDictionary(<obj>)
#R IsSortLookupDictionary(<obj>)
##
## <ManSection>
## <Filt Name="IsSortDictionary" Arg='obj' Type='Representation'/>
## <Filt Name="IsSortLookupDictionary" Arg='obj' Type='Representation'/>
##
## <Description>
## A sort dictionary uses a sorted list internally.
## </Description>
## </ManSection>
##
IsSortDictionary:=NewRepresentation("IsSortDictionary",IsListDictionary,
["entries"] );
IsSortLookupDictionary:=NewRepresentation("IsSortLookupDictionary",
IsSortDictionary and IsListLookupDictionary and IsLookupDictionary,
["entries"] );
#############################################################################
##
#R IsPositionDictionary(<obj>)
#R IsPositionLookupDictionary(<obj>)
##
## <ManSection>
## <Filt Name="IsPositionDictionary" Arg='obj' Type='Representation'/>
## <Filt Name="IsPositionLookupDictionary" Arg='obj' Type='Representation'/>
##
## <Description>
## A hash dictionary uses <Ref Oper="PositionCanonical"/> in a list
## internally.
## </Description>
## </ManSection>
##
IsPositionDictionary:=NewRepresentation("IsPositionDictionary",
IsDictionaryDefaultRep,["domain","blist"] );
IsPositionLookupDictionary:=NewRepresentation("IsPositionDictionary",
IsPositionDictionary and IsLookupDictionary,
["domain","blist","vals"] );
#############################################################################
#############################################################################
##
## General hash table definitions and operations
##
#############################################################################
#############################################################################
#############################################################################
##
#O PrintHashWithNames( <hash>, <keyName>, <valueName> )
##
## <ManSection>
## <Oper Name="PrintHashWithNames" Arg='hash, keyName, valueName'/>
##
## <Description>
## Print a hash table with the given names for the keys and values.
## </Description>
## </ManSection>
##
DeclareOperation( "PrintHashWithNames", [ IsHash, IsString, IsString ] );
#############################################################################
##
#O RandomHashKey( <hash> )
##
## <ManSection>
## <Oper Name="RandomHashKey" Arg='hash'/>
##
## <Description>
## Return a random Key from the hash table (Random returns a random value).
## </Description>
## </ManSection>
##
DeclareOperation( "RandomHashKey", [ IsHash ] );
#############################################################################
##
#O HashKeyEnumerator( <hash> )
##
## <ManSection>
## <Oper Name="HashKeyEnumerator" Arg='hash'/>
##
## <Description>
## Enumerates the keys of the hash table (Enumerator enumerates values).
## </Description>
## </ManSection>
##
DeclareOperation( "HashKeyEnumerator", [ IsHash ] );
#############################################################################
##
#P TableHasIntKeyFun(<hash>)
##
## <ManSection>
## <Prop Name="TableHasIntKeyFun" Arg='hash'/>
##
## <Description>
## If this filter is set, the hash table has an <C>IntKey</C> function in its
## component <A>hash</A><C>!.intKeyFun</C>.
## </Description>
## </ManSection>
##
DeclareFilter( "TableHasIntKeyFun" );
#############################################################################
#############################################################################
##
## Dense hash tables
##
## Used for hashing dense sets without collisions, in particular integers.
## Stores keys as an unordered list and values as an
## array with holes. The position of a value is given by
## KeyIntDense of the key, and so KeyIntDense must be one-to-one.
##
#############################################################################
#############################################################################
#############################################################################
##
#R IsDenseHashRep
##
## <ManSection>
## <Filt Name="IsDenseHashRep" Arg='obj' Type='Representation'/>
##
## <Description>
## The dense representation for hash tables.
## </Description>
## </ManSection>
##
DeclareRepresentation( "IsDenseHashRep",
# as we will call `Enumerator' to get the *current* value list, a hash
# table may not be attribute storing.
IsComponentObjectRep and IsHash,
["KeyArray", "ValueArray"] );
#############################################################################
##
#F DenseHashTable( )
##
## <#GAPDoc Label="DenseHashTable">
## <ManSection>
## <Func Name="DenseHashTable" Arg=''/>
##
## <Description>
## Construct an empty dense hash table. This is the only correct way to
## construct such a table.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareGlobalFunction( "DenseHashTable", [] );
#############################################################################
#############################################################################
##
## Sparse hash tables
##
## Used for hashing sparse sets. Stores keys as an array with fail
## denoting an empty position, stores values as an array with holes.
## Uses HashFunct applied to KeyInt of the key. DefaultHashLength
## is the default starting hash table length; the table is doubled
## when it becomes half full.
##
#############################################################################
#############################################################################
#############################################################################
##
#R IsSparseHashRep
##
## <ManSection>
## <Filt Name="IsSparseHashRep" Arg='obj' Type='Representation'/>
##
## <Description>
## The sparse representation for hash tables.
## </Description>
## </ManSection>
##
DeclareRepresentation( "IsSparseHashRep",
# as we will call `Enumerator' to get the *current* value list, a hash
# table may not be attribute storing.
IsComponentObjectRep and IsHash,
["KeyArray", "ValueArray", "HashFunct", "LengthArray",
"LengthArrayHalf", # so we dont need to *2 to see overflow
"NumberKeys"] );
BindGlobal("DefaultSparseHashRepType",
NewType( DictionariesFamily, IsSparseHashRep and IsMutable and IsCopyable ));
BindGlobal("DefaultSparseHashWithIKRepType",
NewType( DictionariesFamily, IsSparseHashRep and TableHasIntKeyFun
and IsMutable and IsCopyable));
#############################################################################
##
#F SparseHashTable([<intkeyfun>])
##
## <#GAPDoc Label="SparseHashTable">
## <ManSection>
## <Func Name="SparseHashTable" Arg='[intkeyfun]'/>
##
## <Description>
## Construct an empty sparse hash table. This is the only correct way to
## construct such a table.
## If the argument <A>intkeyfun</A> is given, this function will be used to
## obtain numbers for the keys passed to it.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareGlobalFunction( "SparseHashTable", [] );
#############################################################################
##
#F DoubleHashArraySize( <hash> )
##
## <#GAPDoc Label="DoubleHashArraySize">
## <ManSection>
## <Func Name="DoubleHashArraySize" Arg='hash'/>
##
## <Description>
## Double the size of the hash array and rehash all the entries.
## This will also happen automatically when the hash array is half full.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareGlobalFunction( "DoubleHashDictSize", [ IsSparseHashRep ] );
DeclareSynonym("DoubleHashArraySize", DoubleHashDictSize);
# almost duplicate without any extras - thus faster
#############################################################################
#############################################################################
##
## Hash functions
##
#############################################################################
#############################################################################
#############################################################################
##
#F IntegerHashFunction( <key>, <i>, <size> )
##
## <#GAPDoc Label="IntegerHashFunction">
## <ManSection>
## <Func Name="IntegerHashFunction" Arg='key, i, size'/>
##
## <Description>
## This will be a good double hashing function for any reasonable
## <C>KeyInt</C> (see <Cite Key="CLR90" Where="p.235"/>).
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareGlobalFunction( "IntegerHashFunction", [ IsInt, IsInt, IsInt ] );
DeclareSynonym( "HashFunct", IntegerHashFunction);
#############################################################################
##
#O DenseIntKey(<objcoll>,<obj>)
##
## <#GAPDoc Label="DenseIntKey">
## <ManSection>
## <Oper Name="DenseIntKey" Arg='objcoll,obj'/>
##
## <Description>
## returns a function that can be used as hash key function for objects
## such as <A>obj</A> in the collection <A>objcoll</A>.
## Typically, <A>objcoll</A> will be a large domain.
## If the domain is not available, it can be given as
## <K>false</K> in which case the hash key function will be determined only
## based on <A>obj</A>. (For a further discussion of these two arguments
## see <Ref Func="NewDictionary"/>).
## <P/>
## The function returned by <Ref Oper="DenseIntKey"/> is guaranteed to give different
## values for different objects.
## If no suitable hash key function has been predefined, <K>fail</K> is returned.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareOperation("DenseIntKey",[IsObject,IsObject]);
#############################################################################
##
#O SparseIntKey(<objcoll>,<obj>)
##
## <#GAPDoc Label="SparseIntKey">
## <ManSection>
## <Oper Name="SparseIntKey" Arg='objcoll,obj'/>
##
## <Description>
## returns a function that can be used as hash key function for objects
## such as <A>obj</A> in the collection <A>objcoll</A>.
## In contrast to <Ref Oper="DenseIntKey"/>,
## the function returned may return the same key value for different
## objects.
## If no suitable hash key function has been predefined,
## <K>fail</K> is returned.
## </Description>
## </ManSection>
## <#/GAPDoc>
##
DeclareOperation("SparseIntKey",[IsObject,IsObject]);
#############################################################################
#############################################################################
##
## Fast access to last hash index
##
## Index of last hash access or modification.
## Note that this is global across all hash tables. If you want to
## have two hash tables with identical layouts, the following works:
## GetHashEntry( hashTable1, object ); GetHashEntryAtLastIndex( hashTable2 );
## These functions should be used with extreme care, as they bypass most
## of the inbuilt error checking for hash tables.
##
#############################################################################
#############################################################################
#############################################################################
##
#O GetHashEntryAtLastIndex( <hash> )
##
## <ManSection>
## <Oper Name="GetHashEntryAtLastIndex" Arg='hash'/>
##
## <Description>
## Returns the value of the last hash entry accessed.
## </Description>
## </ManSection>
##
DeclareOperation( "GetHashEntryAtLastIndex", [ IsHash ] );
#############################################################################
##
#O SetHashEntryAtLastIndex( <hash>, <newValue> )
##
## <ManSection>
## <Oper Name="SetHashEntryAtLastIndex" Arg='hash, newValue'/>
##
## <Description>
## Resets the value of the last hash entry accessed.
## </Description>
## </ManSection>
##
DeclareOperation( "SetHashEntryAtLastIndex", [ IsHash and IsMutable, IsObject ] );
#############################################################################
##
#O SetHashEntry( <hash>, <key>, <value> )
##
## <ManSection>
## <Oper Name="SetHashEntry" Arg='hash, key, value'/>
##
## <Description>
## Resets the value corresponding to <A>key</A>.
## </Description>
## </ManSection>
##
DeclareOperation( "SetHashEntry", [ IsHash and IsMutable, IsObject, IsObject ] );
#############################################################################
##
## AddHashEntryAtLastIndex( <hash>, <value> )
##
## Check first if the last index has been set, and don't reset it if it has.
## This operation has not yet been implemented
##
##DeclareOperation( "AddHashEntryAtLastIndex", [ IsHash and IsMutable, IsObject ] );
#E
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