/usr/share/gtk-sharp3-examples/GtkDemo/DemoDrawingArea.cs is in gtk-sharp3-examples 2.99.2-2ubuntu1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 | /* Drawing Area
*
* GtkDrawingArea is a blank area where you can draw custom displays
* of various kinds.
*
* This demo has two drawing areas. The checkerboard area shows
* how you can just draw something; all you have to do is write
* a signal handler for the Drawn event, as shown here.
*
* The "scribble" area is a bit more advanced, and shows how to handle
* events such as button presses and mouse motion. Click the mouse
* and drag in the scribble area to draw squiggles. Resize the window
* to clear the area.
*/
using System;
using Gtk;
using Gdk;
namespace GtkDemo
{
[Demo ("Drawing Area", "DemoDrawingArea.cs")]
public class DemoDrawingArea : Gtk.Window
{
private Cairo.Surface surface = null;
public DemoDrawingArea () : base ("Drawing Area")
{
BorderWidth = 8;
VBox vbox = new VBox (false, 8);
vbox.BorderWidth = 8;
Add (vbox);
// Create the checkerboard area
Label label = new Label ("<u>Checkerboard pattern</u>");
label.UseMarkup = true;
vbox.PackStart (label, false, false, 0);
Frame frame = new Frame ();
frame.ShadowType = ShadowType.In;
vbox.PackStart (frame, true, true, 0);
DrawingArea da = new DrawingArea ();
// set a minimum size
da.SetSizeRequest (100,100);
frame.Add (da);
da.Drawn += new DrawnHandler (CheckerboardDrawn);
// Create the scribble area
label = new Label ("<u>Scribble area</u>");
label.UseMarkup = true;
vbox.PackStart (label, false, false, 0);
frame = new Frame ();
frame.ShadowType = ShadowType.In;
vbox.PackStart (frame, true, true, 0);
da = new DrawingArea ();
// set a minimum size
da.SetSizeRequest (100, 100);
frame.Add (da);
// Signals used to handle backing pixmap
da.Drawn += new DrawnHandler (ScribbleDrawn);
da.ConfigureEvent += new ConfigureEventHandler (ScribbleConfigure);
// Event signals
da.MotionNotifyEvent += new MotionNotifyEventHandler (ScribbleMotionNotify);
da.ButtonPressEvent += new ButtonPressEventHandler (ScribbleButtonPress);
// Ask to receive events the drawing area doesn't normally
// subscribe to
da.Events |= EventMask.LeaveNotifyMask | EventMask.ButtonPressMask |
EventMask.PointerMotionMask | EventMask.PointerMotionHintMask;
ShowAll ();
}
protected override bool OnDeleteEvent (Gdk.Event evt)
{
Destroy ();
return true;
}
private void CheckerboardDrawn (object o, DrawnArgs args)
{
const int CheckSize = 10;
const int Spacing = 2;
Widget widget = o as Widget;
Cairo.Context cr = args.Cr;
int i, j, xcount, ycount;
// At the start of a draw handler, a clip region has been set on
// the Cairo context, and the contents have been cleared to the
// widget's background color.
Rectangle alloc = widget.Allocation;
// Start redrawing the Checkerboard
xcount = 0;
i = Spacing;
while (i < alloc.Width) {
j = Spacing;
ycount = xcount % 2; // start with even/odd depending on row
while (j < alloc.Height) {
if (ycount % 2 != 0)
cr.SetSourceRGB (0.45777, 0, 0.45777);
else
cr.SetSourceRGB (1, 1, 1);
// If we're outside the clip, this will do nothing.
cr.Rectangle (i, j, CheckSize, CheckSize);
cr.Fill ();
j += CheckSize + Spacing;
++ycount;
}
i += CheckSize + Spacing;
++xcount;
}
// return true because we've handled this event, so no
// further processing is required.
args.RetVal = true;
}
private void ScribbleDrawn (object o, DrawnArgs args)
{
Cairo.Context cr = args.Cr;
cr.SetSourceSurface (surface, 0, 0);
cr.Paint ();
}
// Create a new surface of the appropriate size to store our scribbles
private void ScribbleConfigure (object o, ConfigureEventArgs args)
{
Widget widget = o as Widget;
if (surface != null)
surface.Dispose ();
var allocation = widget.Allocation;
surface = widget.Window.CreateSimilarSurface (Cairo.Content.Color, allocation.Width, allocation.Height);
var cr = new Cairo.Context (surface);
cr.SetSourceRGB (1, 1, 1);
cr.Paint ();
((IDisposable)cr).Dispose ();
// We've handled the configure event, no need for further processing.
args.RetVal = true;
}
private void ScribbleMotionNotify (object o, MotionNotifyEventArgs args)
{
// paranoia check, in case we haven't gotten a configure event
if (surface == null)
return;
// This call is very important; it requests the next motion event.
// If you don't call Window.GetPointer() you'll only get a single
// motion event. The reason is that we specified PointerMotionHintMask
// in widget.Events. If we hadn't specified that, we could just use
// args.Event.X, args.Event.Y as the pointer location. But we'd also
// get deluged in events. By requesting the next event as we handle
// the current one, we avoid getting a huge number of events faster
// than we can cope.
int x, y;
ModifierType state;
args.Event.Window.GetPointer (out x, out y, out state);
if ((state & ModifierType.Button1Mask) != 0)
DrawBrush (o as Widget, x, y);
// We've handled it, stop processing
args.RetVal = true;
}
// Draw a rectangle on the screen
private void DrawBrush (Widget widget, double x, double y)
{
var update_rect = new Gdk.Rectangle ((int)x - 3, (int)y - 3, 6, 6);
var cr = new Cairo.Context (surface);
Gdk.CairoHelper.Rectangle (cr, update_rect);
cr.Fill ();
((IDisposable)cr).Dispose ();
widget.Window.InvalidateRect (update_rect, false);
}
private void ScribbleButtonPress (object o, ButtonPressEventArgs args)
{
// paranoia check, in case we haven't gotten a configure event
if (surface == null)
return;
EventButton ev = args.Event;
if (ev.Button == 1)
DrawBrush (o as Widget, ev.X, ev.Y);
// We've handled the event, stop processing
args.RetVal = true;
}
}
}
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