/usr/share/perl5/Bio/SeqIO/game.pm is in libbio-perl-perl 1.6.923-1.
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# BioPerl module for Bio::SeqIO::game
#
# Please direct questions and support issues to <bioperl-l@bioperl.org>
#
# Cared for by Sheldon McKay <mckays@cshl.edu>
#
# You may distribute this module under the same terms as perl itself
#
# POD documentation - main docs before the code
=head1 NAME
Bio::SeqIO::game -- a class for parsing and writing game-XML
=head1 SYNOPSIS
This module is not used directly, use SeqIO.
use Bio::SeqIO;
my $in = Bio::SeqIO->new ( -file => 'file.xml',
-format => 'game',
-verbose => 1 );
my $seq = $in->next_seq;
=head1 DESCRIPTION
Bio::SeqIO::game will parse game XML (version 1.2) or write game XML from
a Bio::SeqI implementing object. The XML is readable by the genome
annotation editor 'Apollo' (www.gmod.org). It is not backwards compatible
with the previous version of game XML. The XML format currently used by
Apollo contains a single 'main' annotated sequence, so we will only get a
single annotated sequence in the stream when parsing a game-XML record.
=head1 FEEDBACK
=head2 Mailing Lists
User feedback is an integral part of the evolution of this
and other Bioperl modules. Send your comments and suggestions preferably
to one of the Bioperl mailing lists.
Your participation is much appreciated.
bioperl-l@bioperl.org - General discussion
http://bioperl.org/wiki/Mailing_lists - About the mailing lists
=head2 Support
Please direct usage questions or support issues to the mailing list:
I<bioperl-l@bioperl.org>
rather than to the module maintainer directly. Many experienced and
reponsive experts will be able look at the problem and quickly
address it. Please include a thorough description of the problem
with code and data examples if at all possible.
=head2 Reporting Bugs
Report bugs to the Bioperl bug tracking system to help us keep track
of the bugs and their resolution.
Bug reports can be submitted via the web:
https://redmine.open-bio.org/projects/bioperl/
=head1 AUTHOR - Sheldon McKay
Email mckays@cshl.edu
=head1 APPENDIX
The rest of the documentation details each of the object
methods. Internal methods are usually preceded with a _
=cut
package Bio::SeqIO::game;
use Bio::SeqIO::game::gameHandler;
use Bio::SeqIO::game::gameWriter;
use base qw(Bio::SeqIO);
sub _initialize {
my ($self, @args) = @_;
$self->SUPER::_initialize(@args);
}
=head2 next_seq
Title : next_seq
Usage : my $seq = $seqio->next_seq;
Function: get the main sequence object
Returns : a Bio::Seq::RichSeq object
Args : none
=cut
sub next_seq {
my $self = shift;
my $seq_l = $self->_getseqs;
my $annseq = shift @{$seq_l};
my $seq = $annseq->[0];
my $feats = $annseq->[1];
for ( @{$feats} ) {
$seq->add_SeqFeature( $_ );
}
return $seq;
}
=head2 write_seq
Title : write_seq
Usage : $seqio->write_seq($seq)
Function: writes a sequence object as game XML
Returns : nothing
Args : a Bio::SeqI compliant object
=cut
sub write_seq {
my ($self, $seq) = @_;
my $writer = Bio::SeqIO::game::gameWriter->new($seq);
my $xml = $writer->write_to_game;
$self->_print($xml);
}
=head2 _getseqs
Title : _getseqs
Usage : $self->_getseqs
Function: An internal method to invoke the PerlSAX XML handler and get
the sequence objects
Returns : an reference to an array with sequence object and annotations
Args : none
=cut
sub _getseqs {
my $self = shift;
if ( defined $self->{seq_l} ) {
return $self->{seq_l};
}
else {
my $fh = $self->_fh;
my $text = join '', <$fh>;
$text || $self->throw("Input file is empty or does not exist");
my $source = $text =~ /type>(source|origin|\bregion\b)<\/type/gm ? 1 : 0;
my $handler = Bio::SeqIO::game::gameHandler->new;
$handler->{has_source} = $source if $source;
$handler->{verbose} = 1 if $self->verbose;
my $parser = XML::Parser::PerlSAX->new( Handler => $handler );
my $game = $parser->parse( $text );
$self->{seq_l} = $game->load;
}
}
=head2 _hide_dna
Title : _hide_dna
Usage : $seqio->_hide_dna
Function: Hide the DNA for really huge sequences
Returns : nothing
Args : none
=cut
sub _hide_dna {
my $self = shift;
my $annseqs = $self->_getseqs;
for ( @{$annseqs} ) {
my $seq = $_->[0];
$seq->seq('');
}
return 0;
}
1;
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