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<b>- Cal3D 0.11 API Reference -</b>
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<div class="title">CalMatrix Member List</div> </div>
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<p>This is the complete list of members for <a class="el" href="classCalMatrix.html">CalMatrix</a>, including all inherited members.</p>
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<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>blend</b>(float factor, const CalMatrix &m) (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>CalMatrix</b>() (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalMatrix.html#aa328dfd6ab975bf712208f571595d97e">CalMatrix</a>(const CalQuaternion &q)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>CalMatrix</b>(float weight, const CalMatrix &m) (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>det</b>() (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>dxdx</b> (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>dxdy</b> (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>dxdz</b> (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>dydx</b> (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>dydy</b> (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>dydz</b> (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>dzdx</b> (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>dzdy</b> (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>dzdz</b> (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator*=</b>(const CalMatrix &m) (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>operator*=</b>(float factor) (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalMatrix.html#a29e570238181be27b6133accf1b8d9f3">operator=</a>(const CalQuaternion &q)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>operator=</b>(const CalMatrix &m) (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>~CalMatrix</b>() (defined in <a class="el" href="classCalMatrix.html">CalMatrix</a>)</td><td class="entry"><a class="el" href="classCalMatrix.html">CalMatrix</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
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