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#ifndef DUNE_BLOCK_DIAGONAL_MATRIX_HH
#define DUNE_BLOCK_DIAGONAL_MATRIX_HH

#include <memory>

#include <dune/istl/bcrsmatrix.hh>

/** \file
    \author Oliver Sander
    \brief Implementation of the BDMatrix class
*/

namespace Dune {
  /** 
   * @addtogroup ISTL_SPMV 
   * @{
   */
    /** \brief A block-diagonal matrix 

    \todo It would be safer and more efficient to have a real implementation of
    a block-diagonal matrix and not just subclassing from BCRSMatrix.  But that's
    quite a lot of work for that little advantage.*/
template <class B, class A=std::allocator<B> >
class BDMatrix : public BCRSMatrix<B,A>
{
public:

    //===== type definitions and constants
    
    //! export the type representing the field
    typedef typename B::field_type field_type;
    
    //! export the type representing the components
    typedef B block_type;
    
    //! export the allocator type
    typedef A allocator_type;
    
    //! implement row_type with compressed vector
    //typedef BCRSMatrix<B,A>::row_type row_type;

    //! The type for the index access and the size
    typedef typename A::size_type size_type;

    //! increment block level counter
    enum {blocklevel = B::blocklevel+1};

    /** \brief Default constructor */
    BDMatrix() : BCRSMatrix<B,A>() {}

    explicit BDMatrix(int size) 
        : BCRSMatrix<B,A>(size, size, BCRSMatrix<B,A>::random) {

        for (int i=0; i<size; i++)
            this->BCRSMatrix<B,A>::setrowsize(i, 1);

        this->BCRSMatrix<B,A>::endrowsizes();

        for (int i=0; i<size; i++)
            this->BCRSMatrix<B,A>::addindex(i, i);

        this->BCRSMatrix<B,A>::endindices();

    }

    //! assignment
    BDMatrix& operator= (const BDMatrix& other) {
        this->BCRSMatrix<B,A>::operator=(other);
        return *this;
    }

    //! assignment from scalar
    BDMatrix& operator= (const field_type& k) {
        this->BCRSMatrix<B,A>::operator=(k);
        return *this;
    }

    /** \brief Inverts the matrix */
    void invert() {
        for (int i=0; i<this->N(); i++)
            (*this)[i][i].invert();
    }

private:	

    // ////////////////////////////////////////////////////////////////////////////
    //   The following methods from the base class should now actually be called
    // ////////////////////////////////////////////////////////////////////////////

    // createbegin and createend should be in there, too, but I can't get it to compile
    //     BCRSMatrix<B,A>::CreateIterator createbegin () {}
    //     BCRSMatrix<B,A>::CreateIterator createend () {}
    void setrowsize (size_type i, size_type s) {}
    void incrementrowsize (size_type i) {}
    void endrowsizes () {}
    void addindex (size_type row, size_type col) {}
    void endindices () {}
};
  /** @}*/

}  // end namespace Dune

#endif