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<div class="refentry" title="IpatchSF2VoiceCache">
<a name="IpatchSF2VoiceCache"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="IpatchSF2VoiceCache.top_of_page"></a>IpatchSF2VoiceCache</span></h2>
<p>IpatchSF2VoiceCache — SoundFont voice cache object</p>
</td>
<td valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1" title="Stability Level">
<a name="IpatchSF2VoiceCache.stability-level"></a><h2>Stability Level</h2>
Stable, unless otherwise indicated
</div>
<div class="refsynopsisdiv" title="Synopsis">
<a name="IpatchSF2VoiceCache.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a>;
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceUpdate"
>IpatchSF2VoiceUpdate</a>;
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceSelInfo"
>IpatchSF2VoiceSelInfo</a>;
void (<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceCacheItemFunc"
>*IpatchSF2VoiceCacheItemFunc</a>) (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a> *item);
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceCache-struct"
>IpatchSF2VoiceCache</a>;
int (<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceCacheUpdateHandler"
>*IpatchSF2VoiceCacheUpdateHandler</a>) (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
int *select_values,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a> *cache_item,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a> *item,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-GParamSpec.html#GParamSpec"
>GParamSpec</a> *pspec,
const <a
href="/usr/share/gtk-doc/html/gobject/gobject-Generic-values.html#GValue"
>GValue</a> *value,
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceUpdate"
>IpatchSF2VoiceUpdate</a> *updates,
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"
>guint</a> max_updates);
enum <a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceSelType"
>IpatchSF2VoiceSelType</a>;
#define <a
href="../libinstpatch/IpatchSF2VoiceCache.html#IPATCH-SF2-VOICE-CACHE-MAX-SEL-VALUES--CAPS"
>IPATCH_SF2_VOICE_CACHE_MAX_SEL_VALUES</a>
#define <a
href="../libinstpatch/IpatchSF2VoiceCache.html#IPATCH-SF2-VOICE-SEL-WILDCARD--CAPS"
>IPATCH_SF2_VOICE_SEL_WILDCARD</a>
#define <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-cache-declare-item"
>ipatch_sf2_voice_cache_declare_item</a> (cache, item)
#define <a
href="../libinstpatch/IpatchSF2VoiceCache.html#IPATCH-SF2-VOICE-CACHE-GET-VOICE--CAPS"
>IPATCH_SF2_VOICE_CACHE_GET_VOICE</a> (cache, index)
<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> * <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-cache-new"
>ipatch_sf2_voice_cache_new</a> (<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceSelInfo"
>IpatchSF2VoiceSelInfo</a> *info,
int sel_count);
void <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-cache-set-default-mods"
>ipatch_sf2_voice_cache_set_default_mods</a>
(<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
<a
href="/usr/share/gtk-doc/html/glib/glib-Singly-Linked-Lists.html#GSList"
>GSList</a> *mods);
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> * <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-cache-add-voice"
>ipatch_sf2_voice_cache_add_voice</a> (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache);
void <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-cache-set-voice-range"
>ipatch_sf2_voice_cache_set_voice_range</a>
(<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> *voice,
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"
>guint</a> sel_index,
int low,
int high);
void <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-set-sample-data"
>ipatch_sf2_voice_set_sample_data</a> (<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> *voice,
<a
href="../libinstpatch/IpatchSampleData.html"
>IpatchSampleData</a> *sample_data);
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"
>gboolean</a> <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-cache-sample-data"
>ipatch_sf2_voice_cache_sample_data</a> (<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> *voice,
<a
href="/usr/share/gtk-doc/html/glib/glib-Error-Reporting.html#GError"
>GError</a> **err);
void <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-copy"
>ipatch_sf2_voice_copy</a> (<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> *dest,
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> *src);
void <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-cache-optimize"
>ipatch_sf2_voice_cache_optimize</a> (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache);
int <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-cache-select"
>ipatch_sf2_voice_cache_select</a> (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
int *select_values,
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint16"
>guint16</a> *index_array,
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint16"
>guint16</a> max_indexes);
int <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-cache-update"
>ipatch_sf2_voice_cache_update</a> (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
int *select_values,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a> *cache_item,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a> *item,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-GParamSpec.html#GParamSpec"
>GParamSpec</a> *pspec,
const <a
href="/usr/share/gtk-doc/html/gobject/gobject-Generic-values.html#GValue"
>GValue</a> *value,
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceUpdate"
>IpatchSF2VoiceUpdate</a> *updates,
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"
>guint</a> max_updates);
</pre>
</div>
<div class="refsect1" title="Object Hierarchy">
<a name="IpatchSF2VoiceCache.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a>
+----IpatchSF2VoiceCache
</pre>
</div>
<div class="refsect1" title="Description">
<a name="IpatchSF2VoiceCache.description"></a><h2>Description</h2>
<p>
This is used for pre-processing instruments into arrays of SoundFont
compatible voices which can then be accessed very quickly without
multi-thread locking or other issues (during synthesis for example).</p>
</div>
<div class="refsect1" title="Details">
<a name="IpatchSF2VoiceCache.details"></a><h2>Details</h2>
<div class="refsect2" title="IpatchSF2Voice">
<a name="IpatchSF2Voice"></a><h3>IpatchSF2Voice</h3>
<pre class="programlisting">typedef struct {
/* Set by SF2VoiceCache converter via ipatch_sf2_voice_set_sample_data() */
IpatchSampleData *sample_data; /* sample data for voice */
IpatchSampleStore *sample_store; /* Cached store */
guint32 sample_size; /* size of sample in frames */
/* Set by SF2VoiceCache converter */
guint32 loop_start; /* loop start offset (in samples) */
guint32 loop_end; /* loop end offset (in samples, 1st sample after loop) */
guint32 rate; /* sample rate */
guint8 root_note; /* MIDI root note of sample */
gint8 fine_tune; /* fine tune (in cents, -99 - 99) */
guint16 reserved; /* reserved (should be 0) */
IpatchSF2GenArray gen_array; /* generator effect values */
GSList *mod_list; /* modulator list */
/* IpatchSF2VoiceCache user defined */
gpointer user_data; /* Arbitrary data defined by IpatchSF2VoiceCache user */
/* Set internally */
int range_index; /* index in ranges array (int *) to first selection range */
} IpatchSF2Voice;
</pre>
</div>
<hr>
<div class="refsect2" title="IpatchSF2VoiceUpdate">
<a name="IpatchSF2VoiceUpdate"></a><h3>IpatchSF2VoiceUpdate</h3>
<pre class="programlisting">typedef struct {
guint16 voice; /* index of voice with parameter to update */
union /* new value for parameter */
{
gint16 ival;
guint16 uval;
} IpatchSF2VoiceUpdate;
</pre>
</div>
<hr>
<div class="refsect2" title="IpatchSF2VoiceSelInfo">
<a name="IpatchSF2VoiceSelInfo"></a><h3>IpatchSF2VoiceSelInfo</h3>
<pre class="programlisting">typedef struct {
IpatchSF2VoiceSelType type;
int param1;
int param2; /* currently not used */
} IpatchSF2VoiceSelInfo;
</pre>
</div>
<hr>
<div class="refsect2" title="IpatchSF2VoiceCacheItemFunc ()">
<a name="IpatchSF2VoiceCacheItemFunc"></a><h3>IpatchSF2VoiceCacheItemFunc ()</h3>
<pre class="programlisting">void (*IpatchSF2VoiceCacheItemFunc) (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a> *item);</pre>
<p>
A callback function type which is called during voice cache population
for each item which the voice cache is dependent on. This can be useful
for determining when a voice cache needs to be updated or for real time
effects.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>cache</code></em> :</span></p></td>
<td> Voice cache
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>item</code></em> :</span></p></td>
<td> Item which voice cache is dependent on
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="IpatchSF2VoiceCache">
<a name="IpatchSF2VoiceCache-struct"></a><h3>IpatchSF2VoiceCache</h3>
<pre class="programlisting">typedef struct _IpatchSF2VoiceCache IpatchSF2VoiceCache;</pre>
</div>
<hr>
<div class="refsect2" title="IpatchSF2VoiceCacheUpdateHandler ()">
<a name="IpatchSF2VoiceCacheUpdateHandler"></a><h3>IpatchSF2VoiceCacheUpdateHandler ()</h3>
<pre class="programlisting">int (*IpatchSF2VoiceCacheUpdateHandler) (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
int *select_values,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a> *cache_item,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a> *item,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-GParamSpec.html#GParamSpec"
>GParamSpec</a> *pspec,
const <a
href="/usr/share/gtk-doc/html/gobject/gobject-Generic-values.html#GValue"
>GValue</a> *value,
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceUpdate"
>IpatchSF2VoiceUpdate</a> *updates,
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"
>guint</a> max_updates);</pre>
<p>
Function prototype used to re-calculate SoundFont effect generators for a
single object property change. Useful for real time effect changes.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>cache</code></em> :</span></p></td>
<td> Voice cache to get updates for
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>select_values</code></em> :</span></p></td>
<td> The voice selection criteria to use, should be the same
number of select values as in <em class="parameter"><code>cache</code></em>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>cache_item</code></em> :</span></p></td>
<td> Original item <em class="parameter"><code>cache</code></em> was created from
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>item</code></em> :</span></p></td>
<td> Object for which a property changed
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>pspec</code></em> :</span></p></td>
<td> Parameter specification of property which changed
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
<td> The new value of the property
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>updates</code></em> :</span></p></td>
<td> Output array to store updates to
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>max_updates</code></em> :</span></p></td>
<td> Size of <em class="parameter"><code>updates</code></em> array (max possible update values).
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> Should return number of updates stored to <em class="parameter"><code>updates</code></em> array.
Will be 0 if no updates required.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="enum IpatchSF2VoiceSelType">
<a name="IpatchSF2VoiceSelType"></a><h3>enum IpatchSF2VoiceSelType</h3>
<pre class="programlisting">typedef enum
{
IPATCH_SF2_VOICE_SEL_NOTE, /* MIDI note range */
IPATCH_SF2_VOICE_SEL_VELOCITY, /* MIDI velocity range */
IPATCH_SF2_VOICE_SEL_AFTER_TOUCH, /* MIDI aftertouch range */
IPATCH_SF2_VOICE_SEL_MIDI_CC /* MIDI custom controller (param1: ctrlnum) */
} IpatchSF2VoiceSelType;
</pre>
</div>
<hr>
<div class="refsect2" title="IPATCH_SF2_VOICE_CACHE_MAX_SEL_VALUES">
<a name="IPATCH-SF2-VOICE-CACHE-MAX-SEL-VALUES--CAPS"></a><h3>IPATCH_SF2_VOICE_CACHE_MAX_SEL_VALUES</h3>
<pre class="programlisting">#define IPATCH_SF2_VOICE_CACHE_MAX_SEL_VALUES 32
</pre>
</div>
<hr>
<div class="refsect2" title="IPATCH_SF2_VOICE_SEL_WILDCARD">
<a name="IPATCH-SF2-VOICE-SEL-WILDCARD--CAPS"></a><h3>IPATCH_SF2_VOICE_SEL_WILDCARD</h3>
<pre class="programlisting">#define IPATCH_SF2_VOICE_SEL_WILDCARD (G_MININT)
</pre>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_voice_cache_declare_item()">
<a name="ipatch-sf2-voice-cache-declare-item"></a><h3>ipatch_sf2_voice_cache_declare_item()</h3>
<pre class="programlisting">#define ipatch_sf2_voice_cache_declare_item(cache, item)</pre>
</div>
<hr>
<div class="refsect2" title="IPATCH_SF2_VOICE_CACHE_GET_VOICE()">
<a name="IPATCH-SF2-VOICE-CACHE-GET-VOICE--CAPS"></a><h3>IPATCH_SF2_VOICE_CACHE_GET_VOICE()</h3>
<pre class="programlisting">#define IPATCH_SF2_VOICE_CACHE_GET_VOICE(cache, index)</pre>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_voice_cache_new ()">
<a name="ipatch-sf2-voice-cache-new"></a><h3>ipatch_sf2_voice_cache_new ()</h3>
<pre class="programlisting"><a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> * ipatch_sf2_voice_cache_new (<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceSelInfo"
>IpatchSF2VoiceSelInfo</a> *info,
int sel_count);</pre>
<p>
Create a new SoundFont voice cache object. The <em class="parameter"><code>sel_count</code></em> parameter
defines the number of selection ranges for the cache. Examples of selection
ranges include MIDI note and velocity ranges for a voice. The <em class="parameter"><code>info</code></em>
parameter should be a pointer to an array of selection info structures
which describes each selection type.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>info</code></em> :</span></p></td>
<td> Array of selection info structures (length should be <em class="parameter"><code>sel_count</code></em>), use
<code class="literal">NULL</code> for default selection info (MIDI note and velocity)
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>sel_count</code></em> :</span></p></td>
<td> Count of selection ranges for this cache (ignored if <em class="parameter"><code>info</code></em> is
<code class="literal">NULL</code>)
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> New SoundFont voice cache with a reference count of 1 which the
caller owns.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_voice_cache_set_default_mods ()">
<a name="ipatch-sf2-voice-cache-set-default-mods"></a><h3>ipatch_sf2_voice_cache_set_default_mods ()</h3>
<pre class="programlisting">void ipatch_sf2_voice_cache_set_default_mods
(<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
<a
href="/usr/share/gtk-doc/html/glib/glib-Singly-Linked-Lists.html#GSList"
>GSList</a> *mods);</pre>
<p>
Set the default modulator list for the voice cache. Modulator list is used
directly and the allocation of the list is taken over by the voice cache.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>cache</code></em> :</span></p></td>
<td> Voice cache
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>mods</code></em> :</span></p></td>
<td> SoundFont modulator list to use as default (used directly)
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_voice_cache_add_voice ()">
<a name="ipatch-sf2-voice-cache-add-voice"></a><h3>ipatch_sf2_voice_cache_add_voice ()</h3>
<pre class="programlisting"><a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> * ipatch_sf2_voice_cache_add_voice (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache);</pre>
<p>
Adds a new initialized voice to a SoundFont voice cache.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>cache</code></em> :</span></p></td>
<td> Voice cache to create voice for
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> Newly allocated and initialized SoundFont voice structure.
The sample pointer is set to NULL, generator array is initialized to default
absolute unset values, selection ranges are set to G_MININT-G_MAXINT and
all other fields are initialized to defaults.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_voice_cache_set_voice_range ()">
<a name="ipatch-sf2-voice-cache-set-voice-range"></a><h3>ipatch_sf2_voice_cache_set_voice_range ()</h3>
<pre class="programlisting">void ipatch_sf2_voice_cache_set_voice_range
(<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> *voice,
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"
>guint</a> sel_index,
int low,
int high);</pre>
<p>
Set a voice selection range. Selection ranges are used for selection criteria
such as MIDI velocity and note ranges.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>cache</code></em> :</span></p></td>
<td> Voice cache object
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>voice</code></em> :</span></p></td>
<td> Voice pointer in cache
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>sel_index</code></em> :</span></p></td>
<td> Selection index
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>low</code></em> :</span></p></td>
<td> Range low value
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>high</code></em> :</span></p></td>
<td> Range high value
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_voice_set_sample_data ()">
<a name="ipatch-sf2-voice-set-sample-data"></a><h3>ipatch_sf2_voice_set_sample_data ()</h3>
<pre class="programlisting">void ipatch_sf2_voice_set_sample_data (<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> *voice,
<a
href="../libinstpatch/IpatchSampleData.html"
>IpatchSampleData</a> *sample_data);</pre>
<p>
Assign sample data to a SoundFont voice.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>voice</code></em> :</span></p></td>
<td> SoundFont voice structure
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>sample_data</code></em> :</span></p></td>
<td> Sample data to assign to voice
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>err</code></em> :</span></p></td>
<td> Location to store error info or <code class="literal">NULL</code> to ignore
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_voice_cache_sample_data ()">
<a name="ipatch-sf2-voice-cache-sample-data"></a><h3>ipatch_sf2_voice_cache_sample_data ()</h3>
<pre class="programlisting"><a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"
>gboolean</a> ipatch_sf2_voice_cache_sample_data (<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> *voice,
<a
href="/usr/share/gtk-doc/html/glib/glib-Error-Reporting.html#GError"
>GError</a> **err);</pre>
<p>
Cache an already assigned sample data object of a voice. The sample data is
cached as 16 bit mono native endian format, if not already cached, and the
new cached sample is assigned to the sample_store field.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>voice</code></em> :</span></p></td>
<td> SoundFont voice structure
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>err</code></em> :</span></p></td>
<td> Location to store error info or <code class="literal">NULL</code> to ignore
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> <code class="literal">TRUE</code> on success, <code class="literal">FALSE</code> otherwise (in which case <em class="parameter"><code>err</code></em> may be set)
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_voice_copy ()">
<a name="ipatch-sf2-voice-copy"></a><h3>ipatch_sf2_voice_copy ()</h3>
<pre class="programlisting">void ipatch_sf2_voice_copy (<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> *dest,
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2Voice"
>IpatchSF2Voice</a> *src);</pre>
<p>
Copy a source (<em class="parameter"><code>src</code></em>) voice's information to a destination voice (<em class="parameter"><code>dest</code></em>).
Does not copy selection criteria integers in parent <a
href="../libinstpatch/IpatchSF2VoiceCache.html"
><span class="type">IpatchSF2VoiceCache</span></a>
objects.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>dest</code></em> :</span></p></td>
<td> Destination voice to copy to (initialized to 0s or already valid)
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>src</code></em> :</span></p></td>
<td> Source voice to copy from
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_voice_cache_optimize ()">
<a name="ipatch-sf2-voice-cache-optimize"></a><h3>ipatch_sf2_voice_cache_optimize ()</h3>
<pre class="programlisting">void ipatch_sf2_voice_cache_optimize (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache);</pre>
<p>
Can be called after all voices have been added to a voice cache.
Will optimize voice cache for use with <a
href="../libinstpatch/IpatchSF2VoiceCache.html#ipatch-sf2-voice-cache-select"
><code class="function">ipatch_sf2_voice_cache_select()</code></a>.
NOTE: Currently does nothing, but will in the future..</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>cache</code></em> :</span></p></td>
<td> SoundFont voice cache
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_voice_cache_select ()">
<a name="ipatch-sf2-voice-cache-select"></a><h3>ipatch_sf2_voice_cache_select ()</h3>
<pre class="programlisting">int ipatch_sf2_voice_cache_select (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
int *select_values,
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint16"
>guint16</a> *index_array,
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint16"
>guint16</a> max_indexes);</pre>
<p>
Stores pointers to voices matching <em class="parameter"><code>select_values</code></em> criteria.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>cache</code></em> :</span></p></td>
<td> SoundFont voice cache
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>select_values</code></em> :</span></p></td>
<td> Array of select values which must be the same length as
the voice cache was initialized with. Each selection value is tested
against each voice's selection ranges (use <a
href="../libinstpatch/IpatchSF2VoiceCache.html#IPATCH-SF2-VOICE-SEL-WILDCARD--CAPS"
><span class="type">IPATCH_SF2_VOICE_SEL_WILDCARD</span></a>
as a wildcard selection value).
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>index_array</code></em> :</span></p></td>
<td> Voice indexes are stored in this array.
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>max_indexes</code></em> :</span></p></td>
<td> Maximum number of voices to match. <em class="parameter"><code>index_array</code></em> should be
at least this value in size.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> Number of indexes stored to <em class="parameter"><code>index_array</code></em>.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_voice_cache_update ()">
<a name="ipatch-sf2-voice-cache-update"></a><h3>ipatch_sf2_voice_cache_update ()</h3>
<pre class="programlisting">int ipatch_sf2_voice_cache_update (<a
href="../libinstpatch/IpatchSF2VoiceCache.html"
>IpatchSF2VoiceCache</a> *cache,
int *select_values,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a> *cache_item,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a> *item,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-GParamSpec.html#GParamSpec"
>GParamSpec</a> *pspec,
const <a
href="/usr/share/gtk-doc/html/gobject/gobject-Generic-values.html#GValue"
>GValue</a> *value,
<a
href="../libinstpatch/IpatchSF2VoiceCache.html#IpatchSF2VoiceUpdate"
>IpatchSF2VoiceUpdate</a> *updates,
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"
>guint</a> max_updates);</pre>
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