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<HTML><HEAD><TITLE>Garbage Collection: gc</TITLE><LINK href="ozdoc.css" rel="stylesheet" type="text/css"></HEAD><BODY><TABLE align="center" border="0" cellpadding="6" cellspacing="6" class="nav"><TR bgcolor="#DDDDDD"><TD><A href="node64.html#section.property.fd">&lt;&lt; Prev</A></TD><TD><A href="node59.html">- Up -</A></TD><TD><A href="node66.html#section.property.limits">Next &gt;&gt;</A></TD></TR></TABLE><DIV class="unnumbered" id="section.property.gc"><H3><A name="section.property.gc">Garbage Collection: <CODE>gc</CODE></A></H3><P> </P><TABLE align="center" bgcolor="#f0f0e0" id="table.prop.gc"><TR valign="top"><TH><P>Field</P></TH><TH><P>Mutable</P></TH><TH><P>Type</P></TH><TH><P>Explanation</P></TH></TR><TR valign="top"><TD><P><CODE>size</CODE></P></TD><TD><P>no</P></TD><TD><P><CODE>Int</CODE></P></TD><TD><P>Current heap size in bytes</P></TD></TR><TR valign="top"><TD><P><CODE>threshold</CODE></P></TD><TD><P>no</P></TD><TD><P><CODE>Int</CODE></P></TD><TD><P>Heap size in bytes when next automatic garbage collection takes place. Gets recomputed after every garbage collection.</P></TD></TR><TR valign="top"><TD><P><CODE>active</CODE></P></TD><TD><P>no</P></TD><TD><P><CODE>Int</CODE></P></TD><TD><P>Heap size in bytes after last garbage collection.</P></TD></TR><TR valign="top"><TD><P><CODE>min</CODE></P></TD><TD><P>yes</P></TD><TD><P><CODE>Int</CODE></P></TD><TD><P>Minimal heap size in bytes.</P></TD></TR><TR valign="top"><TD><P><CODE>free</CODE></P></TD><TD><P>yes</P></TD><TD><P><CODE>1</CODE>...<CODE>100</CODE></P></TD><TD><P>Gives the percentage of free heap memory after garbage collection. For example, a value of 75 means that <CODE>threshold</CODE> is set to approximately: <CODE>active</CODE>*100/(100-75)=<CODE>active</CODE>*4.</P></TD></TR><TR valign="top"><TD><P><CODE>tolerance</CODE></P></TD><TD><P>yes</P></TD><TD><P><CODE>1</CODE>...<CODE>100</CODE></P></TD><TD><P>Gives the percentage by which the emulator is allowed for purposes of better memory allocation to increase <CODE>threshold</CODE>.</P></TD></TR><TR valign="top"><TD><P><CODE>on</CODE></P></TD><TD><P>yes</P></TD><TD><P><CODE>Bool</CODE></P></TD><TD><P>Whether garbage collection is invoked automatically.</P></TD></TR><TR valign="top"><TD><P><CODE>codeCycles</CODE></P></TD><TD><P>yes</P></TD><TD><P><CODE>Int</CODE></P></TD><TD><P>After how many garbage collections also code garbage collection is performed (zero means no code garbage collection).</P></TD></TR></TABLE><P> </P></DIV><TABLE align="center" border="0" cellpadding="6" cellspacing="6" class="nav"><TR bgcolor="#DDDDDD"><TD><A href="node64.html#section.property.fd">&lt;&lt; Prev</A></TD><TD><A href="node59.html">- Up -</A></TD><TD><A href="node66.html#section.property.limits">Next &gt;&gt;</A></TD></TR></TABLE><HR><ADDRESS><A href="http://www.ps.uni-sb.de/~duchier/">Denys&nbsp;Duchier</A>, <A href="http://www.ps.uni-sb.de/~kornstae/">Leif&nbsp;Kornstaedt</A>, <A href="http://www.ps.uni-sb.de/~homik/">Martin&nbsp;Homik</A>, <A href="http://www.ps.uni-sb.de/~tmueller/">Tobias&nbsp;Müller</A>, <A href="http://www.ps.uni-sb.de/~schulte/">Christian&nbsp;Schulte</A> and&nbsp;<A href="http://www.info.ucl.ac.be/~pvr">Peter&nbsp;Van Roy</A><BR><SPAN class="version">Version 1.4.0 (20110908185330)</SPAN></ADDRESS></BODY></HTML>