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/usr/share/oolite/Scripts/oolite-cloaking-device-mission.js is in oolite-data 1.77.1-3.

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/*

oolite-cloaking-device-mission.js

Script for cloaking device mission.
 

Oolite
Copyright © 2004-2013 Giles C Williams and contributors

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.

*/


/*jslint white: true, undef: true, eqeqeq: true, bitwise: true, regexp: true, newcap: true, immed: true */
/*global galaxyNumber, missionVariables, system*/


"use strict";


this.name			= "oolite-cloaking-device";
this.author			= "Jens Ayton";
this.copyright		= "© 2007-2013 the Oolite team.";
this.description	= "Cloaking device mission in galaxy 5.";
this.version		= "1.77.1";


this.shipWillExitWitchspace = function ()
{
	// If we're in galaxy 5...
	if (galaxyNumber === 4)
	{
		// ...and the asp-cloaked's death_actions haven't triggered...
		if (missionVariables.cloak === null)
		{
			// ...then we count of jumps...
			if (!missionVariables.cloakcounter)
			{
				missionVariables.cloakcounter = 1;
			}
			else
			{
				missionVariables.cloakcounter++;
			}
			
			// ...until we reach six or more.
			if (missionVariables.cloakcounter > 6 && system.countShipsWithRole("asp-cloaked") === 0)
			{
				// Then trigger the ambush!
				system.addShips("asp-cloaked", 1);
				system.addShips("asp-pirate", 2);
			}
		}
	}
};