/usr/share/oolite/Scripts/oolite-cloaking-device-mission.js is in oolite-data 1.77.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | /*
oolite-cloaking-device-mission.js
Script for cloaking device mission.
Oolite
Copyright © 2004-2013 Giles C Williams and contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.
*/
/*jslint white: true, undef: true, eqeqeq: true, bitwise: true, regexp: true, newcap: true, immed: true */
/*global galaxyNumber, missionVariables, system*/
"use strict";
this.name = "oolite-cloaking-device";
this.author = "Jens Ayton";
this.copyright = "© 2007-2013 the Oolite team.";
this.description = "Cloaking device mission in galaxy 5.";
this.version = "1.77.1";
this.shipWillExitWitchspace = function ()
{
// If we're in galaxy 5...
if (galaxyNumber === 4)
{
// ...and the asp-cloaked's death_actions haven't triggered...
if (missionVariables.cloak === null)
{
// ...then we count of jumps...
if (!missionVariables.cloakcounter)
{
missionVariables.cloakcounter = 1;
}
else
{
missionVariables.cloakcounter++;
}
// ...until we reach six or more.
if (missionVariables.cloakcounter > 6 && system.countShipsWithRole("asp-cloaked") === 0)
{
// Then trigger the ambush!
system.addShips("asp-cloaked", 1);
system.addShips("asp-pirate", 2);
}
}
}
};
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