/usr/share/openscenegraph/examples/osgtext3D/osgtext3D.cpp is in openscenegraph-examples 3.2.0~rc1-4.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 | /* OpenSceneGraph example, osgtext.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <osg/ArgumentParser>
#include <osg/Material>
#include <osg/PositionAttitudeTransform>
#include <osg/io_utils>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgGA/StateSetManipulator>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgText/Text3D>
#include "TextNode.h"
int main(int argc, char** argv)
{
osg::ArgumentParser arguments(&argc, argv);
osgViewer::Viewer viewer(arguments);
std::string fontFile("arial.ttf");
while(arguments.read("-f",fontFile)) {}
osg::ref_ptr<osgText::Font> font = osgText::readFontFile(fontFile);
if (!font) return 1;
OSG_NOTICE<<"Read font "<<fontFile<<" font="<<font.get()<<std::endl;
std::string word("This is a new test.");
while (arguments.read("-w",word)) {}
osg::ref_ptr<osgText::Style> style = new osgText::Style;
float thickness = 0.1f;
while(arguments.read("--thickness",thickness)) {}
style->setThicknessRatio(thickness);
// set up any bevel if required
float r;
osg::ref_ptr<osgText::Bevel> bevel;
while(arguments.read("--rounded",r)) { bevel = new osgText::Bevel; bevel->roundedBevel2(r); }
while(arguments.read("--rounded")) { bevel = new osgText::Bevel; bevel->roundedBevel2(0.25); }
while(arguments.read("--flat",r)) { bevel = new osgText::Bevel; bevel->flatBevel(r); }
while(arguments.read("--flat")) { bevel = new osgText::Bevel; bevel->flatBevel(0.25); }
while(arguments.read("--bevel-thickness",r)) { if (bevel.valid()) bevel->setBevelThickness(r); }
style->setBevel(bevel.get());
// set up outline.
while(arguments.read("--outline",r)) { style->setOutlineRatio(r); }
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
viewer.addEventHandler(new osgViewer::StatsHandler);
#if 1
osg::ref_ptr<osg::Group> group = new osg::Group;
float characterSize = 1.0f;
while(arguments.read("--size",characterSize)) {}
if (arguments.read("--2d"))
{
osgText::Text* text2D = new osgText::Text;
text2D->setFont(font.get());
text2D->setCharacterSize(characterSize);
text2D->setFontResolution(256,256);
text2D->setDrawMode(osgText::Text::TEXT | osgText::Text::BOUNDINGBOX);
text2D->setAxisAlignment(osgText::Text::XZ_PLANE);
text2D->setText(word);
osg::Geode* geode = new osg::Geode;
geode->addDrawable(text2D);
group->addChild(geode);
}
if (arguments.read("--TextNode"))
{
// experimental text node
osgText::TextNode* text = new osgText::TextNode;
text->setFont(font.get());
text->setStyle(style.get());
text->setTextTechnique(new osgText::TextTechnique);
text->setText(word);
text->update();
group->addChild(text);
}
else if (!arguments.read("--no-3d"))
{
osgText::Text3D* text3D = new osgText::Text3D;
text3D->setFont(font.get());
text3D->setStyle(style.get());
text3D->setCharacterSize(characterSize);
text3D->setDrawMode(osgText::Text3D::TEXT | osgText::Text3D::BOUNDINGBOX);
text3D->setAxisAlignment(osgText::Text3D::XZ_PLANE);
text3D->setText(word);
osg::Geode* geode = new osg::Geode;
geode->addDrawable(text3D);
group->addChild(geode);
osg::Vec4 color(1.0f, 1.0f, 1.0f, 1.0f);
while(arguments.read("--color",color.r(),color.g(),color.b(),color.a()))
{
OSG_NOTICE<<"--color "<<color<<std::endl;
text3D->setColor(color);
}
std::string imageFilename;
while(arguments.read("--image",imageFilename))
{
OSG_NOTICE<<"--image "<<imageFilename<<std::endl;
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(imageFilename);
if (image.valid())
{
OSG_NOTICE<<" loaded image "<<imageFilename<<std::endl;
osg::StateSet* stateset = text3D->getOrCreateStateSet();
stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image.get()), osg::StateAttribute::ON);
}
}
while(arguments.read("--wall-color",color.r(),color.g(),color.b(),color.a()))
{
osg::StateSet* stateset = text3D->getOrCreateWallStateSet();
osg::Material* material = new osg::Material;
material->setDiffuse(osg::Material::FRONT_AND_BACK, color);
stateset->setAttribute(material);
}
while(arguments.read("--wall-image",imageFilename))
{
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(imageFilename);
if (image.valid())
{
osg::StateSet* stateset = text3D->getOrCreateWallStateSet();
stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image.get()), osg::StateAttribute::ON);
}
}
while(arguments.read("--back-color",color.r(),color.g(),color.b(),color.a()))
{
osg::StateSet* stateset = text3D->getOrCreateBackStateSet();
osg::Material* material = new osg::Material;
material->setDiffuse(osg::Material::FRONT_AND_BACK, color);
stateset->setAttribute(material);
}
while(arguments.read("--back-image",imageFilename))
{
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(imageFilename);
if (image.valid())
{
osg::StateSet* stateset = text3D->getOrCreateBackStateSet();
stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image.get()), osg::StateAttribute::ON);
}
}
if (arguments.read("--size-quad"))
{
geode->addDrawable( osg::createTexturedQuadGeometry(osg::Vec3(0.0f,characterSize*thickness,0.0f),osg::Vec3(characterSize,0.0,0.0),osg::Vec3(0.0f,0.0,characterSize), 0.0, 0.0, 1.0, 1.0) );
}
}
viewer.setSceneData(group.get());
#endif
return viewer.run();
}
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