This file is indexed.

/usr/share/pyshared/libqtopensesame/items/experiment.py is in opensesame 0.27.4-2.

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The actual contents of the file can be viewed below.

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#-*- coding:utf-8 -*-

"""
This file is part of OpenSesame.

OpenSesame is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

OpenSesame is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with OpenSesame.  If not, see <http://www.gnu.org/licenses/>.
"""

from libopensesame import debug
import libopensesame.experiment
import libopensesame.plugins
from PyQt4 import QtCore, QtGui
import os.path

class experiment(libopensesame.experiment.experiment):

	"""Contains various GUI controls for the experiment"""

	def __init__(self, main_window, name, string=None, pool_folder=None):

		"""
		Constructor.

		Arguments:
		main_window	--	The main window object.
		name		--	The name of the experiment.

		Keyword arguments:
		string		--	A definition string for the experiment or None to
						start with an empty experiment. (default=None)
		pool_folder	--	A path to be used for the file pool or None to use a
						system-specific temporary folder. (default=None)
		"""

		self.main_window = main_window
		self.ui = self.main_window.ui
		self.unused_items = []
		self.core_items = u"loop", u"sequence", u"sketchpad", u"feedback", \
			u"sampler", u"synth", u"keyboard_response", u"mouse_response", \
			u"logger", u"inline_script"
		libopensesame.experiment.experiment.__init__(self, name, string, \
			pool_folder)

	def help(self, name):

		"""
		Returns the full path to a help file.

		Arguments:
		name	--	The name of the help file. (e.g., "sequence.html")

		Returns:
		The full path to the help file or an empty string if the help file was
		not found.
		"""

		# Check in the subfolder of the current path, which is
		# where the helpfile will be on Windows
		path = os.path.join(u'help', name)
		if os.path.exists(path):
			return path
		# Check in the shared folders
		if os.name == u'posix':
			path = u'/usr/share/opensesame/help/%s' % name
			if os.path.exists(path):
				return path
		# Fall back to the resource folder if the help
		# file is not found
		try:
			return self.resource(name)
		except:
			pass
		# Return an empty string if not found
		return u''

	def module_container(self):

		"""
		Specifies the module that is used to get items from.
		
		Returns:
		u'libqtopensesame.items'
		"""

		return u'libqtopensesame.items'

	def item_prefix(self):

		"""
		Specifies a prefix that should be added to classes for plugins.
		
		Returns:
		u'qt'		
		"""

		return u'qt'

	def build_item_tree(self, toplevel=None, items=[]):

		"""
		Constructs an item tree.

		Keyword arguments:
		toplevel	--	The toplevel widget. (default=None)
		items		--	A list of items that have already been added, to
						prevent recursion. (default=[])

		Returns:
		An updated list of items that have been added.
		"""

		self.ui.itemtree.clear()
		items = []

		# First build the tree of the experiment
		widget = QtGui.QTreeWidgetItem(self.ui.itemtree)
		widget.setText(0, self.title)
		widget.setIcon(0, self.icon("os-experiment"))
		widget.setToolTip(0, "General options")
		widget.name = "__general__"
		self.ui.itemtree.insertTopLevelItem(0, widget)

		if self.start in self.items:
			items.append(self.items[self.start])
			self.items[self.start].build_item_tree(widget, items)
		widget.setExpanded(True)

		# Next build a tree with left over items
		self.unused_widget = QtGui.QTreeWidgetItem(self.ui.itemtree)
		self.unused_widget.setText(0, "Unused items")
		self.unused_widget.setIcon(0, self.icon("unused"))
		self.unused_widget.name = "__unused__"
		self.unused_widget.setToolTip(0, "Unused items")
		self.unused_widget.setToolTip(1, "Unused items")
		self.ui.itemtree.insertTopLevelItem(1, widget)

		self.unused_items = []
		c = 0
		for i in self.items:
			if self.items[i] not in items:
				self.unused_items.append(i)
				self.items[i].build_item_tree(self.unused_widget, items)
				c += 1
		self.unused_widget.setExpanded(False)

		font = QtGui.QFont()
		font.setPointSize(8)
		font.setItalic(True)

		if c > 0:
			self.unused_widget.setText(1, "contains items")
		else:
			self.unused_widget.setText(1, "empty")
		self.unused_widget.setFont(1, font)

		return items

	def rename(self, from_name, to_name):

		"""
		Renames an item.

		Arguments:
		from_name	--	The old name.
		to_name		--	The new name.
		"""

		to_name = self.sanitize(to_name, True)
		debug.msg("from '%s' to '%s'" % (from_name, to_name))

		# Make sure the entry point is updated when renamed
		if self.get("start") == from_name:
			self.set("start", to_name)

		# This only changes the name in the object, it doesn't update the GUI
		# in case a tab is opened
		for item in self.items:
			self.items[item].rename(from_name, to_name)
		new_items = {}
		for item in self.items:
			if item == from_name:
				new_items[to_name] = self.items[item]
			else:
				new_items[item] = self.items[item]
		self.items = new_items

		# Walk through all open tabs to re-open them when needed
		for i in range(self.experiment.ui.tabwidget.count()):
			w = self.experiment.ui.tabwidget.widget(i)
			if hasattr(w, "__edit_item__") and w.__edit_item__ == from_name:
				self.experiment.ui.tabwidget.setTabText(i, to_name)
				self.items[to_name].header.restore_name(False)
				w.edit_item = to_name
			if hasattr(w, "__script_item__") and w.__script_item__ == from_name:
				w.script_item = to_name
				self.experiment.ui.tabwidget.setTabText(i, to_name)
				self.items[to_name].script_widget()

		self.main_window.refresh()

	def check_name(self, name):

		"""
		Checks whether a given name is valid. Reasons for not being valid
		are invalid characters or a conflict with an existing name..

		Arguments:
		name	--	The name to check.

		Returns:
		True if the name is allowed, False otherwise.
		"""

		if name.strip() == u'':
			return u'Empty names are not allowed.'
		if name.lower() in [item.lower() for item in self.items.keys()]:
			return u'An item with that name already exists.'
		if name != self.sanitize(name, strict=True, allow_vars=False):
			return u'Name contains special characters. Only alphanumeric characters and underscores are allowed.'
		return True

	def delete(self, item_name, item_parent=None, index=None):

		"""
		Deletes an item.

		Arguments:
		item_name		--	The name of the item to be deleted.

		Keywords arguments:
		item_parent		--	The parent item. (default=None)
		index			--	The index of the item in the parent sequence, if
							applicable. (default=None)
		"""

		if self.start == item_name:
			self.notify( \
				u'You cannot delete the entry point of the experiment!')
			return
		for item in self.items:
			self.items[item].delete(item_name, item_parent, index)
		self.main_window.refresh()
		self.main_window.close_item_tab(item_name)

	def unique_name(self, name):

		"""
		Returns a unique name that resembles the desired name.

		Arguments:
		name	--	The desired name.

		Returns:
		A unique name.
		"""

		for item in self.items:
			if item == name:
				name = u'_' + name
				return self.unique_name(name)
		return name

	def icon(self, name):

		"""
		Returns a QIcon for a given name (such as an item type).

		Arguments:
		name	--	A name. (e.g., u'sequence')

		Returns:
		A QIcon.
		"""


		# TODO This hack is necessary to avoid breaking compatibility with the
		# old resources system, but plug-ins should not do this anymore!
		if (name+u'.png') in self.resources:
			return QtGui.QIcon(self.resource(name+u'.png'))
		return self.main_window.theme.qicon(name)

	def label_image(self, name):

		"""
		Returns a QLabel for a given name (such as an item type).

		Arguments:
		name	--	A name. (e.g., u'sequence')

		Returns:
		A QLabel.
		"""

		# TODO This hack is necessary to avoid breaking compatibility with the
		# old resources system, but plug-ins should not do this anymore!
		if (name+u'_large.png') in self.resources:
			l = QtGui.QLabel()
			l.setPixmap(QtGui.QPixmap(self.resource(name+u'_large.png')))
			return l
		return self.main_window.theme.qlabel(name)

	def item_combobox(self, select=None, exclude=[], c=None):

		"""
		Returns a QComboBox that contains all the items of the experiment.

		Keyword arguments:
		select	--	The item to be selected initially or None to select
					nothing. (default=None)
		exclude	--	A list of items that should not be included in the list.
					(default=[])
		c		--	A QComboBox that should be cleared and re-filled.
					(default=None)

		Returns:
		A QComboBox.
		"""

		if c == None:
			index = 0
			c = QtGui.QComboBox(self.ui.centralwidget)
		else:
			index = max(0, c.currentIndex())
			c.clear()

		item_dict = {}
		i = 0

		if select != None and select not in self.experiment.items:
			c.addItem("[Please select an item]")
			c.setCurrentIndex(0)
			c.setItemIcon(i, self.icon("down"))
			i += 1

		for item in self.experiment.items:
			if item not in exclude:
				item_type = self.experiment.items[item].item_type
				if item_type not in item_dict:
					item_dict[item_type] = []
				item_dict[item_type].append(item)

		for item_type in item_dict:
			for item in sorted(item_dict[item_type]):
				c.addItem(item)
				c.setItemIcon(i, self.icon(self.experiment.items[item].item_type))
				if self.experiment.items[item].name == select:
					index = i
				i += 1

		c.setCurrentIndex(index)
		return c

	def item_type_combobox(self, core_items=True, plugins=True, c=None, \
		select=None):

		"""
		Returns a combobox with all the item types and plug-ins.

		Keyword arguments:
		core_items	--	A boolean indicating whether core items should be
						included. (default=True)
		plugins		--	A boolean indicating whether plug-ins should be
						inculuded. (default=True)
		c			--	A QComboBox that should be cleared and re-filled.
						(default=None)
		select		--	The item type that should be selected initially.
						(default=None)

		Returns:
		A QComboBox
		"""

		if c == None:
			c = QtGui.QComboBox(self.ui.centralwidget)
		else:
			c.clear()
		i = 0
		for item in self.core_items:
			c.addItem(item)
			c.setItemIcon(i, self.icon(item))
			if item == select:
				c.setCurrentIndex(i)
			i += 1
		if core_items and plugins:
			c.addItem(u'')
			i += 1
		for plugin in libopensesame.plugins.list_plugins():
			c.addItem(plugin)
			c.setItemIcon(i, QtGui.QIcon( \
				libopensesame.plugins.plugin_icon_small(plugin)))
			if plugin == select:
				c.setCurrentIndex(i)
			i += 1
		return c

	def combobox_text_select(self, combobox, text):

		"""
		Finds a text in a combobox and selects the corresponding item.

		Arguments:
		combobox	--	A QComboBox.
		text		--	A text string to select, if a match is found.
		"""

		combobox.setCurrentIndex(0)
		for i in range(combobox.count()):
			if unicode(combobox.itemText(i)) == text:
				combobox.setCurrentIndex(i)
				break

	def notify(self, message):

		"""
		Presents a default notification dialog.

		Arguments:
		message		--	The message to be shown.
		"""

		from libqtopensesame.ui import notification_dialog_ui
		a = QtGui.QDialog(self.main_window)
		a.ui = notification_dialog_ui.Ui_notification_dialog()
		a.ui.setupUi(a)
		self.main_window.theme.apply_theme(a)
		a.ui.textedit_notification.setHtml(self.unistr(message))
		a.adjustSize()
		a.show()

	def text_input(self, title, message=None, content=u''):

		"""
		Pops up a text input dialog.

		Arguments:
		title		--	The title for the dialog.

		Keywords arguments:
		message		--	A text message. (default=None)
		contents	--	The initial contents. (default=u'')

		Returns:
		A string of text or None if cancel was pressed.
		"""

		from libqtopensesame.ui import text_input_dialog_ui
		a = QtGui.QDialog(self.main_window)
		a.ui = text_input_dialog_ui.Ui_text_input_dialog()
		a.ui.setupUi(a)
		self.main_window.theme.apply_theme(a)
		if message != None:
			a.ui.label_message.setText(message)
		a.ui.textedit_input.setPlainText(content)
		a.ui.textedit_input.setFont(self.monospace())
		a.adjustSize()
		if a.exec_() == QtGui.QDialog.Accepted:
			return unicode(a.ui.textedit_input.toPlainText())
		return None

	def colorpicker(self, title=u'Pick a color', initial_color=None):

		"""
		Pops up a colorpicker dialog and returns a color in hexadecimal RGB
		notation.

		Keywords arguments:
		title			--	Title of the dialog. (default=u'Pick a color')
		initial_color	--	The color to start with. (default=None)

		Returns:
		A color string or None if the dialog was canceled.
		"""

		try:
			self.color_check(initial_color)
		except:
			initial_color = u'white'
		color = QtGui.QColorDialog.getColor(QtGui.QColor(initial_color), \
			self.main_window, title)
		if color.isValid():
			return self.sanitize(color.name())
		return None

	def monospace(self):

		"""
		Returns the system-specific default monospace font.

		Returns:
		A QFont.
		"""

		if os.name == u'posix':
			font_family = u'mono'
		else:
			font_family = u'courier'
		font = QtGui.QFont(font_family)
		font.setFixedPitch(True)
		return font

	def clear_widget(self, widget):

		"""
		Explicitly clears the layout in a widget. This is necessary in some
		weird cases.

		Arguments:
		widget	--	The QWidget to be cleared.
		"""

		if widget != None:
			layout = widget.layout()
			if layout != None:
				while layout.count() > 0:
					item = layout.takeAt(0)
					if not item:
						continue
					w = item.widget()
					self.clear_widget(w)
					if w:
						w.deleteLater()
						QtCore.QCoreApplication.sendPostedEvents(w, QtCore.QEvent.DeferredDelete)