This file is indexed.

/usr/share/pyshared/cream/util/unique.py is in python-cream 0.5.3-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
# Copyright: 2007-2013, Sebastian Billaudelle <sbillaudelle@googlemail.com>
#            2010-2013, Kristoffer Kleine <kris.kleine@yahoo.de>

# This library is free software; you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation; either version 2.1 of the License, or
# (at your option) any later version.

# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.

# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

"""
    Unique protocol
    ---------------

    When a client connects:

        Server accepts request.
        Client sends `ping` message.
        Server responds with `pong` message.
        Client sends `notify` message.
        Server responds with `kthxbai` message.
        Client responds with `cu` message and dies.
"""

import os
import socket

from lxml import etree

from gi.repository import GObject as gobject, GLib as glib

from cream.util.xmlserialize import serialize, unserialize

SOCKET_TEMPLATE = os.path.expanduser('~/.local/var/run/cream/%s.sock')
PONG_TIMEOUT = 100 # = 100 ms.

class UniqueApplication(gobject.GObject):
    def __init__(self, ident):
        gobject.GObject.__init__(self)
        self._ident = ident
        self._setup_unique()

    def _setup_unique(self):
        self._unique_manager = UniqueManager.get(self, self._ident)
        self._unique_manager.run() # TODO

    def _replace_server(self):
        """
            I was a client before, but now I am a server. YAY!
        """
        self._unique_manager.quit()
        self._setup_unique()

    def quit(self):
        self._unique_manager.quit()

gobject.type_register(UniqueApplication)
gobject.signal_new('already-running', UniqueApplication, gobject.SIGNAL_RUN_LAST, \
                   gobject.TYPE_PYOBJECT, ())
gobject.signal_new('start-attempt', UniqueApplication, gobject.SIGNAL_RUN_LAST, \
                   gobject.TYPE_NONE, (gobject.TYPE_PYOBJECT,))

class UniqueManager(object):
    @classmethod
    def get(cls, app, ident):
        """
            :param ident: A string to identify an application. Should be unique system-wide.
        """
        socket_path = SOCKET_TEMPLATE % ident
        if os.path.exists(socket_path):
            # This application is already running. I'm a client.
            return UniqueManagerClient(app, ident)
        else:
            # I'm the server.
            return UniqueManagerServer(app, ident)

    def __init__(self, app, ident):
        self.sources = set()
        self.app = app
        self.ident = ident
        self.socket = None
        self.socket_path = SOCKET_TEMPLATE % ident

    def run(self):
        raise NotImplementedError()

    def quit(self):
        try:
            self.socket.close()
        except socket.error:
            pass
        # remove all glib sources
        for source in self.sources:
            glib.source_remove(source)

def build_message(type, node=None):
    """
        Return a XML-serialized message as a string. Its type is *type*,
        its content node is *node*.
    """
    msg = etree.Element('message', type=type)
    if node is not None:
        msg.append(node)
    return etree.tostring(msg)

def serialize_message(type, obj):
    return build_message(type, serialize(obj, return_string=False))

class States(object):
    NONE = 'none'
    HANDSHAKE_DONE = 'handshake done'
    DONE = 'done'

class UniqueError(Exception):
    pass

class Handler(object):
    def __init__(self):
        self.buffer = ''

    def handle(self, node):
        raise NotImplementedError()

    def handle_message(self, message):
        # It's XML, parse it.
        node = etree.fromstring(message)
        self.handle(node)

    def handle_data(self):
        """
            I have new data. Read it.
        """
        # Read all available data.
        while True:
            try:
                new = self.conn.recv(1024)
                if not new:
                    break
                self.buffer += new
            except socket.error:
                # TODO: ouch?
                break
        # Split at nullbyte
        messages = self.buffer.split('\0')
        # Last element isn't empty? So we received an incomplete message,
        # leave the last element in the buffer. Otherwise, clear it.
        self.buffer = messages.pop()
        # Handle all messages.
        for message in messages:
            self.handle_message(message)

class Client(Handler):
    def __init__(self, manager, conn):
        Handler.__init__(self)
        self.manager = manager
        self.conn = conn
        self.state = States.NONE
        self.buffer = ''
        self.sources = set()

    def handle_ping(self, node):
        self.expect_type(node, 'ping')
        # send a `pong` message.
        self.send_message('pong')
        # and set the new state.
        self.state = States.HANDSHAKE_DONE

    def remove(self):
        for source in self.sources:
            glib.source_remove(source)

    def handle_notify(self, node):
        self.expect_type(node, 'notify')
        # get the data.
        data = unserialize(node[0])
        # emit the signal.
        self.manager.app.emit('start-attempt', data)
        # send the message.
        self.send_message('kthxbai')
        self.state = States.DONE

    def handle_argh(self, node):
        self.expect_type(node, 'cu')
        # self-destruct.
        self.conn.close()
        self.manager.remove_client(self)

    def expect_type(self, node, type):
        if node.attrib.get('type') != type:
            raise UniqueError('%r = stupid client. Expected %s, got %s' % (self, type, node.attrib.get('type')))

    def handle(self, node):
        {
            States.NONE: self.handle_ping,
            States.HANDSHAKE_DONE: self.handle_notify,
            States.DONE: self.handle_argh,
        }[self.state](node)

    def send(self, text):
        """
            Send *text* and end with a null byte.
        """
        self.conn.sendall('%s\0' % text)

    def send_message(self, type, node=None):
        self.send(build_message(type, node))

class UniqueManagerServer(UniqueManager):
    def __init__(self, app, ident):
        UniqueManager.__init__(self, app, ident)
        self.clients = {} # { conn: client }

    def quit(self):
        UniqueManager.quit(self)
        if os.path.exists(self.socket_path):
            os.remove(self.socket_path)

    def run(self):
        # Create a UNIX socket
        if not os.path.exists(os.path.dirname(self.socket_path)):
            os.makedirs(os.path.dirname(self.socket_path))
        self.socket = socket.socket(socket.AF_UNIX)
        self.socket.setblocking(False)
        self.socket.bind(self.socket_path)
        # Doit!
        self.socket.listen(1)
        # Connect IO callbacks
        self.sources.add(glib.io_add_watch(self.socket,
                             glib.IO_IN,
                             self._listen_callback))

    def _listen_callback(self, source, condition):
        conn, addr = self.socket.accept()
        conn.setblocking(False)
        # add the client
        client = Client(self, conn)
        self.add_client(client)
        # I want to get the data.
        client.sources.add(glib.io_add_watch(conn,
                        glib.IO_IN | glib.IO_HUP,
                        self._data_callback))
        return True

    def add_client(self, client):
        self.clients[client.conn] = client

    def remove_client(self, client):
        client.remove()
        del self.clients[client.conn]

    def get_client_by_conn(self, conn):
        return self.clients[conn]

    def _data_callback(self, source, condition):
        # HUP? So our client disappeared. Sad thing.
        client = self.get_client_by_conn(source)
        if condition & glib.IO_HUP:
            source.close()
            self.remove_client(client)
            return False
        else:
            client.handle_data()
            return True

class UniqueManagerClient(UniqueManager, Handler):
    def __init__(self, app, ident):
        UniqueManager.__init__(self, app, ident)
        Handler.__init__(self)
        self.handshake_done = False

    def send(self, text):
        """
            Send *text* and end with a null byte.
        """
        self.socket.sendall('%s\0' % text)

    def send_message(self, type, node=None):
        self.send(build_message(type, node))

    def send_serialized_message(self, type, obj):
        self.send(serialize_message(type, obj))

    def send_ping(self):
        self.send_message('ping')
        # if we haven't received a pong in $PONG_TIMEOUT ms,
        # consider the server down.
        gobject.timeout_add(PONG_TIMEOUT, self.check_handshake)

    def check_handshake(self):
        """
            Do we have a valid handshake yet?
            If not, the server is down. Please replace.
            Otherwise, raise the `already-running` signal.
        """
        if not self.handshake_done:
            self.replace_server()
        else:
            self.already_running()
        return False

    def replace_server(self):
        """
            For some reason, the server is offline. Replace it.
        """
        # Kill the socket. :S
        if os.path.exists(self.socket_path):
            os.remove(self.socket_path)
        # Make my master replace me. :(
        self.app._replace_server()

    def already_running(self):
        result = self.app.emit('already-running')
        # serialize result, send notify message
        self.send_serialized_message('notify', result)

    def run(self):
        # Create a UNIX socket
        if not os.path.exists(os.path.dirname(self.socket_path)):
            os.makedirs(os.path.dirname(self.socket_path))
        self.socket = self.conn = socket.socket(socket.AF_UNIX) # Set `self.conn` to make `Handler` happy
        self.socket.setblocking(False)
        try:
            self.socket.connect(self.socket_path)
        except socket.error:
            # Socket error ... uhm, replace it!
            self.replace_server()
            return
        # Connect IO callbacks
        self.sources.add(glib.io_add_watch(self.socket,
                             glib.IO_IN,
                             self._data_callback))
        # Send ping message.
        self.send_ping()

    def _data_callback(self, source, condition):
        self.handle_data()
        return True

    def handle(self, node):
        {
            'pong': self.handle_pong,
            'kthxbai': self.handle_kthxbai,
        }[node.attrib['type']](node)

    def handle_pong(self, node):
        # handshake done!
        self.handshake_done = True

    def handle_kthxbai(self, node):
        # Server got our information, we can die now.
        self.send_message('cu')
        self.app.quit()