/usr/include/gamera/vigra_support.hpp is in python-gamera-dev 3.3.3-2ubuntu1.
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*
* Copyright (C) 2001-2005 Ichiro Fujinaga, Michael Droettboom, Karl MacMillan
* 2009 Jonathan Koch
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
Much of this code is a modified version of Vigra code and should be
covered by the following copyright information:
*/
/************************************************************************/
/* */
/* Copyright 1998-2001 by Ullrich Koethe */
/* Cognitive Systems Group, University of Hamburg, Germany */
/* */
/* This file is part of the VIGRA computer vision library. */
/* ( Version 1.1.4, Nov 23 2001 ) */
/* ( Version 1.1.4, Nov 23 2001 ) */
/* You may use, modify, and distribute this software according */
/* to the terms stated in the LICENSE file included in */
/* the VIGRA distribution. */
/* */
/* The VIGRA Website is */
/* http://kogs-www.informatik.uni-hamburg.de/~koethe/vigra/ */
/* Please direct questions, bug reports, and contributions to */
/* koethe@informatik.uni-hamburg.de */
/* */
/* THIS SOFTWARE IS PROVIDED AS IS AND WITHOUT ANY EXPRESS OR */
/* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED */
/* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */
/* */
/************************************************************************/
#ifndef kwm03072002_vigra_support
#define kwm03072002_vigra_support
#include "vigra/rgbvalue.hxx"
#include "vigra/accessor.hxx"
#include "vigra/interpolating_accessor.hxx"
#include "image_types.hpp"
#include "static_image.hpp"
using namespace vigra;
/*
This is the necessary support to use the VIGRA library. Included are
convenience functions to make the calling of the vigra library algorithms
easiers and accessors for a variety of Gamera image types. The accessor
also invert 0 and 1 from the Gamera standards for OneBitPixel for
interoperability with vigra.
*/
namespace Gamera {
template<class T>
class Accessor {
public:
typedef T value_type;
typedef T VALUETYPE;
template <class ITERATOR>
VALUETYPE operator()(ITERATOR const & i) const {
return m_accessor(i);
}
template <class ITERATOR, class DIFFERENCE>
VALUETYPE operator()(ITERATOR & i, DIFFERENCE diff) const
{
ITERATOR tmp = i + diff;
return m_accessor(tmp);
}
template <class V, class ITERATOR>
void set(V const & value, ITERATOR & i) const
{
VALUETYPE tmp = vigra::detail::RequiresExplicitCast<VALUETYPE>::cast(value);
m_accessor.set(tmp, i);
}
template <class V, class ITERATOR, class DIFFERENCE>
void set(V const & value, ITERATOR & i, DIFFERENCE diff) const
{
VALUETYPE tmp = vigra::detail::RequiresExplicitCast<VALUETYPE>::cast(value);
ITERATOR tmpi = i + diff;
m_accessor.set(tmp, tmpi);
}
ImageAccessor<T> m_accessor;
};
template <class SEQUENCE>
class SequenceAccessor : public Gamera::Accessor<SEQUENCE> {
public:
typedef typename SEQUENCE::value_type component_type;
typedef typename SEQUENCE::iterator iterator;
template <class ITERATOR>
iterator begin(ITERATOR & i) const {
return (*i).begin();
}
template <class ITERATOR>
iterator end(ITERATOR & i) const {
return (*i).end();
}
template <class ITERATOR, class DIFFERENCE>
iterator begin(ITERATOR & i, DIFFERENCE diff) const {
return i[diff].begin();
}
template <class ITERATOR, class DIFFERENCE>
iterator end(ITERATOR & i, DIFFERENCE diff) const {
return i[diff].end();
}
template <class ITERATOR>
int size(ITERATOR & i) const { return (*i).size(); }
template <class ITERATOR, class DIFFERENCE>
int size(ITERATOR & i, DIFFERENCE diff) const { return i[diff].size(); }
};
template <class VECTOR>
class VectorAccessor : public Gamera::SequenceAccessor<VECTOR> {
public:
typedef typename VECTOR::value_type component_type;
template <class ITERATOR>
component_type getComponent(ITERATOR & i, int idx) const {
return (*i)[idx];
}
template <class V, class ITERATOR>
void setComponent(V const & value, ITERATOR & i, int idx) const {
(*i)[idx] = detail::RequiresExplicitCast<component_type>::cast(value);
}
template <class ITERATOR, class DIFFERENCE>
component_type getComponent(ITERATOR & i, DIFFERENCE diff, int idx) const {
return i[diff][idx];
}
template <class V, class ITERATOR, class DIFFERENCE>
void
setComponent(V const & value, ITERATOR & i, DIFFERENCE diff, int idx) const {
i[diff][idx] = detail::RequiresExplicitCast<component_type>::cast(value);
}
};
template <class RGBVALUE>
class RGBAccessor : public Gamera::VectorAccessor<RGBVALUE> {
public:
typedef typename RGBVALUE::value_type component_type;
template <class RGBIterator>
component_type red(RGBIterator & rgb) const {
return (*rgb).red();
}
template <class V, class RGBIterator>
void setRed(V value, RGBIterator & rgb) const {
(*rgb).setRed(value);
}
template <class RGBIterator, class DIFFERENCE>
component_type red(RGBIterator & rgb, DIFFERENCE diff) const {
return rgb[diff].red();
}
template <class V, class RGBIterator, class DIFFERENCE>
void setRed(V value, RGBIterator & rgb, DIFFERENCE diff) const {
rgb[diff].setRed(value);
}
template <class RGBIterator>
component_type green(RGBIterator & rgb) const {
return (*rgb).green();
}
template <class V, class RGBIterator>
void setGreen(V value, RGBIterator & rgb) const {
(*rgb).setGreen(value);
}
template <class RGBIterator, class DIFFERENCE>
component_type green(RGBIterator & rgb, DIFFERENCE d) const {
return rgb[d].green();
}
template <class V, class RGBIterator, class DIFFERENCE>
void setGreen(V value, RGBIterator & rgb, DIFFERENCE d) const {
rgb[d].setGreen(value);
}
template <class RGBIterator>
component_type blue(RGBIterator & rgb) const {
return (*rgb).blue();
}
template <class V, class RGBIterator>
void setBlue(V value, RGBIterator & rgb) const {
(*rgb).setBlue(value);
}
template <class RGBIterator, class DIFFERENCE>
component_type blue(RGBIterator & rgb, DIFFERENCE d) const {
return rgb[d].blue();
}
template <class V, class RGBIterator, class DIFFERENCE>
void setBlue(V value, RGBIterator & rgb, DIFFERENCE d) const {
rgb[d].setBlue(value);
}
// template <class V1, class RGBIterator>
// void set(RGBValue<V1> value, RGBIterator& rgb) const {
// typedef typename RGBVALUE::value_type V;
// (*rgb).setRGB(NumericTraits<V>::fromPromote(value.red()),
// NumericTraits<V>::fromPromote(value.green()),
// NumericTraits<V>::fromPromote(value.blue()));
// }
};
class ComplexRealAccessor
{
public:
/// The accessor's value type.
typedef double value_type;
/// Read real part at iterator position.
template <class Iterator>
value_type operator()(Iterator const & i) const {
return (*i).real();
}
/// Read real part at offset from iterator position.
template <class Iterator, class Difference>
value_type operator()(Iterator const & i, Difference d) const {
return (*(i+d)).real();
}
/// Write real part at iterator position.
template <class Iterator>
void set(value_type const & v, Iterator const & i) const {
(*i) = v;
}
/// Write real part at offset from iterator position.
template <class Iterator, class Difference>
void set(value_type const & v, Iterator const & i, Difference d) const {
(*(i+d)) = v;
}
};
class RGBRealAccessor {
public:
/// The accessor's value type.
typedef double value_type;
/// Read real part at iterator position.
template <class Iterator>
value_type operator()(Iterator const & i) const {
return (*i).luminance();
}
/// Read real part at offset from iterator position.
template <class Iterator, class Difference>
value_type operator()(Iterator const & i, Difference d) const {
return (*(i+d)).luminance();
}
/// Write real part at iterator position.
template <class Iterator>
void set(value_type const & v, Iterator const & i) const {
(*i).setRed(v);
(*i).setGreen(v);
(*i).setBlue(v);
}
/// Write real part at offset from iterator position.
template <class Iterator, class Difference>
void set(value_type const & v, Iterator const & i, Difference d) const {
(*(i+d)).setRed(v);
(*(i+d)).setGreen(v);
(*(i+d)).setBlue(v);
}
};
/*
The CCAccessor provides filtering of pixels based on an image label. This serves the
same purpose as the CCProxy in connected_component_iterators.hpp.
*/
class CCAccessor {
public:
typedef OneBitPixel value_type;
typedef OneBitPixel VALUETYPE;
CCAccessor(OneBitPixel label) : m_label(label) { }
template <class ITERATOR>
VALUETYPE operator()(ITERATOR const & i) const {
if (m_label == m_accessor(i))
return 0;
else
return 1;
}
template <class ITERATOR, class DIFFERENCE>
VALUETYPE operator()(ITERATOR & i, DIFFERENCE diff) const
{
ITERATOR tmp = i + diff;
if (m_label == m_accessor(tmp))
return 0;
else
return 1;
}
template <class V, class ITERATOR>
void set(V const & value, ITERATOR & i) const
{
VALUETYPE tmp = vigra::detail::RequiresExplicitCast<VALUETYPE>::cast(value);
if (m_accessor(i) == m_label) {
if (tmp) {
m_accessor.set(0, i);
} else {
m_accessor.set(m_label, i);
}
}
}
template <class V, class ITERATOR, class DIFFERENCE>
void set(V const & value, ITERATOR & i, DIFFERENCE diff) const
{
VALUETYPE tmp = vigra::detail::RequiresExplicitCast<VALUETYPE>::cast(value);
ITERATOR tmpi = i + diff;
if (m_accessor(tmpi) == m_label) {
if (tmp) {
m_accessor.set(0, tmpi);
} else {
m_accessor.set(m_label, tmpi);
}
}
}
OneBitPixel m_label;
ImageAccessor<value_type> m_accessor;
};
class RawCCAccessor {
public:
typedef OneBitPixel value_type;
typedef OneBitPixel VALUETYPE;
RawCCAccessor(OneBitPixel label) : m_label(label) { }
template <class ITERATOR>
VALUETYPE operator()(ITERATOR const & i) const {
if (m_label == m_accessor(i))
return 1;
else
return 0;
}
template <class ITERATOR, class DIFFERENCE>
VALUETYPE operator()(ITERATOR & i, DIFFERENCE diff) const
{
ITERATOR tmp = i + diff;
if (m_label == m_accessor(tmp))
return 1;
else
return 0;
}
template <class V, class ITERATOR>
void set(V const & value, ITERATOR & i) const
{
VALUETYPE tmp = vigra::detail::RequiresExplicitCast<VALUETYPE>::cast(value);
if (m_accessor(i) == m_label) {
if (tmp) {
m_accessor.set(m_label, i);
} else {
m_accessor.set(0, i);
}
}
}
template <class V, class ITERATOR, class DIFFERENCE>
void set(V const & value, ITERATOR & i, DIFFERENCE diff) const
{
VALUETYPE tmp = vigra::detail::RequiresExplicitCast<VALUETYPE>::cast(value);
ITERATOR tmpi = i + diff;
if (m_accessor(tmpi) == m_label) {
if (tmp) {
m_accessor.set(m_label, tmpi);
} else {
m_accessor.set(0, tmpi);
}
}
}
OneBitPixel m_label;
ImageAccessor<value_type> m_accessor;
};
/**********************************************/
/*
The MLCCAccessor provides filtering of pixels based on an image label. This serves the
same purpose as the MLCCProxy in connected_component_iterators.hpp.
*/
class MLCCAccessor {
public:
typedef OneBitPixel value_type;
typedef OneBitPixel VALUETYPE;
MLCCAccessor(const std::map<value_type, Rect*>* labels){
m_labels=labels;
}
inline bool has_label(value_type value) const {
return m_labels->find(value)==m_labels->end();
}
template <class ITERATOR>
VALUETYPE operator()(ITERATOR const & i) const {
if (has_label(m_accessor(i)))
return 0;
else
return 1;
}
template <class ITERATOR, class DIFFERENCE>
VALUETYPE operator()(ITERATOR & i, DIFFERENCE diff) const
{
ITERATOR tmp = i + diff;
if (has_label(m_accessor(tmp)))
return 0;
else
return 1;
}
template <class V, class ITERATOR>
void set(V const & value, ITERATOR & i) const
{
VALUETYPE tmp = vigra::detail::RequiresExplicitCast<VALUETYPE>::cast(value);
value_type val=m_accessor(i);
if (has_label(val)) {
if (tmp) {
m_accessor.set(0, i);
} else {
m_accessor.set(val, i);
}
}
}
template <class V, class ITERATOR, class DIFFERENCE>
void set(V const & value, ITERATOR & i, DIFFERENCE diff) const
{
VALUETYPE tmp = vigra::detail::RequiresExplicitCast<VALUETYPE>::cast(value);
ITERATOR tmpi = i + diff;
value_type val=m_accessor(tmpi);
if (has_label(val)) {
if (tmp) {
m_accessor.set(0, tmpi);
} else {
m_accessor.set(val, tmpi);
}
}
}
const std::map<value_type, Rect*>* m_labels;
ImageAccessor<value_type> m_accessor;
};
class RawMLCCAccessor {
public:
typedef OneBitPixel value_type;
typedef OneBitPixel VALUETYPE;
RawMLCCAccessor(const std::map<value_type, Rect*>* labels){
m_labels=labels;
}
inline bool has_label(value_type value) const {
return m_labels->find(value)==m_labels->end();
}
template <class ITERATOR>
VALUETYPE operator()(ITERATOR const & i) const {
if (has_label(m_accessor(i)))
return 1;
else
return 0;
}
template <class ITERATOR, class DIFFERENCE>
VALUETYPE operator()(ITERATOR & i, DIFFERENCE diff) const
{
ITERATOR tmp = i + diff;
if (has_label(m_accessor(tmp)))
return 1;
else
return 0;
}
template <class V, class ITERATOR>
void set(V const & value, ITERATOR & i) const
{
VALUETYPE tmp = vigra::detail::RequiresExplicitCast<VALUETYPE>::cast(value);
value_type val=m_accessor(i);
if (has_label(val)) {
if (tmp) {
m_accessor.set(val, i);
} else {
m_accessor.set(0, i);
}
}
}
template <class V, class ITERATOR, class DIFFERENCE>
void set(V const & value, ITERATOR & i, DIFFERENCE diff) const
{
VALUETYPE tmp = vigra::detail::RequiresExplicitCast<VALUETYPE>::cast(value);
ITERATOR tmpi = i + diff;
value_type val=m_accessor(tmpi);
if (has_label(val)) {
if (tmp) {
m_accessor.set(val, tmpi);
} else {
m_accessor.set(0, tmpi);
}
}
}
const std::map<value_type, Rect*>* m_labels;
ImageAccessor<value_type> m_accessor;
};
/**********************************************/
/*
The OneBitAccessor hides the fact that OneBitValues can be something other
than 0 or 1 in Gamera images.
*/
class OneBitAccessor {
public:
typedef OneBitPixel value_type;
typedef OneBitPixel VALUETYPE;
template <class ITERATOR>
VALUETYPE operator()(ITERATOR const & i) const {
if (m_accessor(i))
return 0;
else
return 1;
}
template <class ITERATOR, class DIFFERENCE>
VALUETYPE operator()(ITERATOR & i, DIFFERENCE diff) const
{
if (m_accessor(i + diff))
return 0;
else
return 1;
}
template <class V, class ITERATOR>
void set(V const & value, ITERATOR & i) const
{
if (value)
m_accessor.set(0, i);
else
m_accessor.set(1, i);
}
template <class V, class ITERATOR, class DIFFERENCE>
void set(V const & value, ITERATOR & i, DIFFERENCE diff) const
{
if (value)
m_accessor.set(0, i + diff);
else
m_accessor.set(1, i + diff);
}
ImageAccessor<value_type> m_accessor;
};
// A OneBitAccessor that doesn't do any pixel inversion. Should
// only be used when converting a OneBit image to another OneBit image.
class RawOneBitAccessor {
public:
typedef OneBitPixel value_type;
typedef OneBitPixel VALUETYPE;
template <class ITERATOR>
VALUETYPE operator()(ITERATOR const & i) const {
return m_accessor(i);
}
template <class ITERATOR, class DIFFERENCE>
VALUETYPE operator()(ITERATOR & i, DIFFERENCE diff) const
{
return m_accessor(i + diff);
}
template <class V, class ITERATOR>
void set(V const & value, ITERATOR & i) const
{
if (value)
m_accessor.set(1, i);
else
m_accessor.set(0, i);
}
template <class V, class ITERATOR, class DIFFERENCE>
void set(V const & value, ITERATOR & i, DIFFERENCE diff) const
{
if (value)
m_accessor.set(1, i + diff);
else
m_accessor.set(0, i + diff);
}
ImageAccessor<value_type> m_accessor;
};
/*
These classes are used to make the selection of the appropriate accessor for a
given type easier. They are, in essence, compile time factories that use
specialization to choose the correct types. Also, the make_accessor static function
is used to give the same function signature regardless of the arguments to the
accessor.
*/
template<class T>
struct choose_accessor {
typedef Accessor<typename T::value_type> accessor;
static accessor make_accessor(const T& mat) {
return accessor();
}
typedef Accessor<typename T::value_type> raw_accessor;
static raw_accessor make_raw_accessor(const T& mat) {
return raw_accessor();
}
typedef accessor real_accessor;
static real_accessor make_real_accessor(const T& mat) {
return real_accessor();
}
typedef BilinearInterpolatingAccessor<raw_accessor, typename T::value_type> interp_accessor;
static interp_accessor make_interp_accessor(const T& mat) {
return interp_accessor(make_raw_accessor(mat));
}
};
template<>
struct choose_accessor<RGBImageView> {
typedef Gamera::RGBAccessor<RGBPixel> accessor;
static accessor make_accessor(const RGBImageView& mat) {
return accessor();
}
typedef Gamera::RGBAccessor<RGBPixel> raw_accessor;
static raw_accessor make_raw_accessor(const RGBImageView& mat) {
return raw_accessor();
}
typedef RGBRealAccessor real_accessor;
static real_accessor make_real_accessor(const RGBImageView& mat) {
return real_accessor();
}
typedef BilinearInterpolatingAccessor<raw_accessor, RGBPixel> interp_accessor;
static interp_accessor make_interp_accessor(const RGBImageView& mat) {
return interp_accessor(make_raw_accessor(mat));
}
};
template<>
struct choose_accessor<ComplexImageView> {
typedef Accessor<ComplexPixel> accessor;
static accessor make_accessor(const ComplexImageView& mat) {
return accessor();
}
typedef Accessor<ComplexImageView::value_type> raw_accessor;
static raw_accessor make_raw_accessor(const ComplexImageView& mat) {
return raw_accessor();
}
typedef ComplexRealAccessor real_accessor;
static real_accessor make_real_accessor(const ComplexImageView& mat) {
return real_accessor();
}
typedef BilinearInterpolatingAccessor<raw_accessor, ComplexImageView::value_type> interp_accessor;
static interp_accessor make_interp_accessor(const ComplexImageView& mat) {
return interp_accessor(make_raw_accessor(mat));
}
};
template<>
struct choose_accessor<OneBitImageView> {
typedef OneBitAccessor accessor;
static accessor make_accessor(const OneBitImageView& mat) {
return accessor();
}
typedef RawOneBitAccessor raw_accessor;
static raw_accessor make_raw_accessor(const OneBitImageView& mat) {
return raw_accessor();
}
typedef accessor real_accessor;
static real_accessor make_real_accessor(const OneBitImageView& mat) {
return real_accessor();
}
typedef BilinearInterpolatingAccessor<raw_accessor, OneBitPixel> interp_accessor;
static interp_accessor make_interp_accessor(const OneBitImageView& mat) {
return interp_accessor(make_raw_accessor(mat));
}
};
template<>
struct choose_accessor<OneBitRleImageView> {
typedef OneBitAccessor accessor;
static accessor make_accessor(const OneBitRleImageView& mat) {
return accessor();
}
typedef RawOneBitAccessor raw_accessor;
static raw_accessor make_raw_accessor(const OneBitRleImageView& mat) {
return raw_accessor();
}
typedef accessor real_accessor;
static real_accessor make_real_accessor(const OneBitRleImageView& mat) {
return real_accessor();
}
typedef BilinearInterpolatingAccessor<raw_accessor, OneBitPixel> interp_accessor;
static interp_accessor make_interp_accessor(const OneBitRleImageView& mat) {
return interp_accessor(make_raw_accessor(mat));
}
};
template<>
struct choose_accessor<StaticImage<OneBitPixel> > {
typedef OneBitAccessor accessor;
static accessor make_accessor(const StaticImage<OneBitPixel>& mat) {
return accessor();
}
typedef RawOneBitAccessor raw_accessor;
static raw_accessor make_raw_accessor(const StaticImage<OneBitPixel>& mat) {
return raw_accessor();
}
typedef accessor real_accessor;
static real_accessor make_real_accessor(const StaticImage<OneBitPixel>& mat) {
return real_accessor();
}
typedef BilinearInterpolatingAccessor<raw_accessor, OneBitPixel> interp_accessor;
static interp_accessor make_interp_accessor(const StaticImage<OneBitPixel>& mat) {
return interp_accessor(make_raw_accessor(mat));
}
};
template<>
struct choose_accessor<Cc> {
typedef CCAccessor accessor;
static accessor make_accessor(const Cc& mat) {
return accessor(mat.label());
}
typedef RawCCAccessor raw_accessor;
static raw_accessor make_raw_accessor(const Cc& mat) {
return raw_accessor(mat.label());
}
typedef accessor real_accessor;
static real_accessor make_real_accessor(const Cc& mat) {
return real_accessor(mat.label());
}
typedef BilinearInterpolatingAccessor<raw_accessor, OneBitPixel> interp_accessor;
static interp_accessor make_interp_accessor(const Cc& mat) {
return interp_accessor(make_raw_accessor(mat));
}
};
template<>
struct choose_accessor<MlCc> {
typedef MLCCAccessor accessor;
static accessor make_accessor(const MlCc& mat) {
return accessor(mat.get_labels_pointer());
}
typedef RawMLCCAccessor raw_accessor;
static raw_accessor make_raw_accessor(const MlCc& mat) {
return raw_accessor(mat.get_labels_pointer());
}
typedef accessor real_accessor;
static real_accessor make_real_accessor(const MlCc& mat) {
return real_accessor(mat.get_labels_pointer());
}
typedef BilinearInterpolatingAccessor<raw_accessor, OneBitPixel> interp_accessor;
static interp_accessor make_interp_accessor(MlCc& mat) {
return interp_accessor(make_raw_accessor(mat));
}
};
template<>
struct choose_accessor<RleCc> {
typedef CCAccessor accessor;
static accessor make_accessor(const RleCc& mat) {
return accessor(mat.label());
}
typedef RawCCAccessor raw_accessor;
static raw_accessor make_raw_accessor(const RleCc& mat) {
return raw_accessor(mat.label());
}
typedef accessor real_accessor;
static real_accessor make_real_accessor(const RleCc& mat) {
return real_accessor(mat.label());
}
typedef BilinearInterpolatingAccessor<raw_accessor, OneBitPixel> interp_accessor;
static interp_accessor make_interp_accessor(const RleCc& mat) {
return interp_accessor(make_raw_accessor(mat));
}
};
/*
These three functions are for convenience. They create the arguments for Vigra
algorithms including the appropriate iterators and the corrent accessor for the type.
*/
template<class Mat>
inline triple<typename Mat::ConstIterator, typename Mat::ConstIterator,
typename choose_accessor<Mat>::accessor>
src_image_range(const Mat& img) {
return triple<typename Mat::ConstIterator, typename Mat::ConstIterator,
typename choose_accessor<Mat>::accessor> (img.upperLeft(), img.lowerRight(),
choose_accessor<Mat>::make_accessor(img));
}
template<class Mat>
inline std::pair<typename Mat::ConstIterator,
typename choose_accessor<Mat>::accessor>
src_image(const Mat& img) {
return std::pair<typename Mat::ConstIterator,
typename choose_accessor<Mat>::accessor> (img.upperLeft(),
choose_accessor<Mat>::make_accessor(img));
}
template<class Mat>
inline triple<typename Mat::Iterator, typename Mat::Iterator,
typename choose_accessor<Mat>::accessor>
dest_image_range(Mat& img) {
return triple<typename Mat::Iterator, typename Mat::Iterator,
typename choose_accessor<Mat>::accessor> (img.upperLeft(), img.lowerRight(),
choose_accessor<Mat>::make_accessor(img));
}
template<class Mat>
inline std::pair<typename Mat::Iterator, typename choose_accessor<Mat>::accessor>
dest_image(Mat& img) {
return std::pair<typename Mat::Iterator, typename choose_accessor<Mat>::accessor>(img.upperLeft(),
choose_accessor<Mat>::make_accessor(img));
}
}
/*
Declare numeric traits for the RGB type in Gamera. This must be done in the vigra namespace,
though it seems kind of nasty to hijack someone else's namespace . . .
*/
namespace vigra {
/*
NumericTraits for Gamera RGB types.
*/
using namespace Gamera;
template<>
struct NumericTraits<RGBPixel>
{
typedef RGBPixel Type;
typedef RGBValue<NumericTraits<RGBPixel::value_type>::Promote> Promote;
typedef RGBValue<NumericTraits<RGBPixel::value_type>::RealPromote> RealPromote;
typedef NumericTraits<RGBPixel::value_type>::isIntegral isIntegral;
typedef VigraFalseType isScalar;
typedef VigraFalseType isOrdered;
static RGBPixel zero() {
return RGBPixel(NumericTraits<RGBPixel::value_type>::zero());
}
static RGBPixel one() {
return RGBPixel(NumericTraits<RGBPixel::value_type>::one());
}
static RGBPixel nonZero() {
return RGBPixel(NumericTraits<RGBPixel::value_type>::nonZero());
}
static Promote toPromote(RGBPixel const & v) {
return Promote(v);
}
static RealPromote toRealPromote(RGBPixel const & v) {
return RealPromote(v);
}
static RGBPixel fromPromote(Promote const & v) {
return RGBPixel(NumericTraits<RGBPixel::value_type>::fromPromote(v.red()),
NumericTraits<RGBPixel::value_type>::fromPromote(v.green()),
NumericTraits<RGBPixel::value_type>::fromPromote(v.blue()));
}
static RGBPixel fromRealPromote(RealPromote const & v) {
return RGBPixel(NumericTraits<RGBPixel::value_type>::fromRealPromote(v.red()),
NumericTraits<RGBPixel::value_type>::fromRealPromote(v.green()),
NumericTraits<RGBPixel::value_type>::fromRealPromote(v.blue()));
}
};
#if 0
template <class T2>
struct PromoteTraits<RGBPixel, RGBValue<T2> >
{
typedef RGBValue<typename PromoteTraits<typename RGBPixel::value_type, T2>::Promote> Promote;
};
#endif
template<>
struct PromoteTraits<RGBPixel, double>
{
typedef RGBValue<NumericTraits<RGBPixel::value_type>::RealPromote> Promote;
};
template<>
struct PromoteTraits<double, RGBPixel>
{
typedef RGBValue<NumericTraits<RGBPixel::value_type>::RealPromote> Promote;
};
template<>
struct NumericTraits<ComplexPixel> {
typedef ComplexPixel Type;
typedef ComplexPixel Promote;
typedef ComplexPixel RealPromote;
typedef VigraFalseType isIntegral;
typedef VigraFalseType isScalar;
typedef VigraFalseType isOrdered;
static ComplexPixel zero() {
return ComplexPixel(0.0, 0.0);
}
static ComplexPixel one() {
return ComplexPixel(1.0, 0.0);
}
static ComplexPixel nonZero() { return one(); }
static ComplexPixel epsilon() { return ComplexPixel(LDBL_EPSILON, LDBL_EPSILON); }
static ComplexPixel max() { return ComplexPixel(DBL_MAX, DBL_MAX); };
static ComplexPixel min() { return ComplexPixel(-DBL_MAX, -DBL_MAX); };
static const Promote & toPromote(const Type & v) { return v; }
static const RealPromote & toRealPromote(const Type & v) { return v; }
static const Type & fromPromote(const Promote & v) { return v; }
static const Type & fromRealPromote(const RealPromote & v) { return v; }
};
}
#endif
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