/usr/share/pyshared/plwm/wmanager.py is in python-plwm 2.6a+20080530-1.1.
This file is owned by root:root, with mode 0o644.
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# wmanager.py -- core window manager functionality
#
# Copyright (C) 1999-2002 Peter Liljenberg <petli@ctrl-c.liu.se>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
import sys
import os
import signal
import errno
import array
import traceback
import re
import string
import types
from Xlib import display, X, Xutil, Xatom, rdb, error
import Xlib.protocol.event
import plwm
import event
import wmevents
import cfilter
# Minimum Xlib version
required_xlib_version = (0, 8)
# Errors
class UnavailableScreenError(Exception): pass
class NoUnmanagedScreensError(Exception): pass
class BadXlibVersion(Exception): pass
# Debugging
debug_file = sys.stderr
debug_what = []
def do_debug(what, fmt, *args):
if not debug_what or what in debug_what:
debug_file.write(what + ': ' + (fmt % args) + '\n')
def dont_debug(*args):
pass
debug = dont_debug
class Window:
"""Class representing any window object on a screen, either internal
or client windows.
"""
full_screen_windows = cfilter.none
def __init__(self, screen, window):
"Create a window object managing WINDOW."
self.screen = screen
self.window = window
self.wm = screen.wm # So we can pass Windows to KeyHandlers.
self.withdrawn = 0
self.delayed_moveresize = 0
self.current = 0
self.focused = 0
self.force_iconified = 0
self.dispatch = event.WindowDispatcher(self.window)
# Initial mapped state and geometry
a = window.get_attributes()
self.mapped = a.map_state != X.IsUnmapped
r = self.window.get_geometry()
self.x = r.x
self.y = r.y
self.width = r.width
self.height = r.height
self.border_width = r.border_width
def __str__(self):
return '<%s %s>' % (self.__class__, self.window)
def __repr__(self):
return self.__str__()
#
# Internal methods
#
def withdraw(self, destroyed = 0):
"""Window has been withdrawn.
If DESTROYED is true the window doesn't exist anymore."""
if self.withdrawn:
return
self.mapped = 0
self.withdrawn = 1
# Clear the dispatcher to avoid cirkular references
self.dispatch = event.SlaveDispatcher([])
def handle_event(self, event, grabbed = 0):
"""Handle EVENT for this client by calling its dispatch table.
"""
self.dispatch.handle_event(event, grabbed)
def get_focus(self, time):
debug('focus', 'client gets focus: %s', self)
self.focused = 1
self.window.set_input_focus(X.RevertToPointerRoot, time)
def lose_focus(self):
debug('focus', 'client loses focus: %s', self)
self.focused = 0
#
# External methods
#
def configure(self, **keys):
if self.withdrawn:
return
for i in ['x', 'y', 'width', 'height', 'border_width']:
setattr(self, i, keys.get(i, getattr(self, i)))
apply(self.window.configure, (), keys)
def is_mapped(self):
return self.mapped
def valid_window(self):
"""Return true if the window still exists.
"""
if self.withdrawn:
return 0
# Check for an invalid window by trigging BadDrawable
# on a simple request
try:
r = self.window.get_geometry()
except error.BadDrawable:
return 0
else:
return 1
def resize(self, width, height):
if self.withdrawn:
return
self.window.configure(width = width, height = height)
self.width = width
self.height = height
def move(self, x, y):
if self.withdrawn:
return
self.window.configure(x = x, y = y)
self.x = x
self.y = y
def moveresize(self, x, y, width, height, delayed = 0):
if self.withdrawn:
return
# If client is iconified and delayed is true, don't actually
# resize the window now but postpone it until deiconifying
if self.mapped or not delayed:
self.window.configure(x = x, y = y, width = width, height = height)
self.delayed_moveresize = 0
else:
self.delayed_moveresize = 1
self.x = x
self.y = y
self.width = width
self.height = height
def setborderwidth(self, width):
if self.withdrawn:
return
self.window.configure(border_width = width)
self.border_width = width
def set_border_color(self, color):
if self.withdrawn:
return
self.window.change_attributes(border_pixel = color)
def keep_on_screen(self, x, y, width, height):
"""Return X, Y, WIDTH, HEIGHT after adjusting so the entire window
is visible on the screen, including the border.
"""
if self.full_screen_windows(self):
root_x = 0
root_y = 0
root_width = self.screen.root_full_width
root_height = self.screen.root_full_height
else:
root_x = self.screen.root_x
root_y = self.screen.root_y
root_width = self.screen.root_width
root_height = self.screen.root_height
# negative sizes is impossible
if width < 0:
width = 0
if height < 0:
height = 0
# width and height must not be larger than the screen area
if width + 2 * self.border_width > root_width:
width = root_width - 2 * self.border_width
if height + 2 * self.border_width > root_height:
height = root_height - 2 * self.border_width
# Move window if right/bottom edge is outside screen
if (x + width + 2 * self.border_width
> root_x + root_width):
x = (root_x + root_width
- width - 2 * self.border_width)
if (y + height + 2 * self.border_width
> root_y + root_height):
y = (root_y + root_height
- height - 2 * self.border_width)
# Move window if left/top edge is outside screen
if x < root_x:
x = root_x
if y < root_y:
y = root_y
return x, y, width, height
def geometry(self):
return self.x, self.y, self.width, self.height, self.border_width
def get_top_edge(self):
"""Return the y coordinate of the top edge of the client."""
return self.y
def get_bottom_edge(self):
"""Return the y coordinate of the bottom edge of the client."""
return self.y + self.height + 2 * self.border_width
def get_left_edge(self):
"""Return the x coordinate of the left edge of the client."""
return self.x
def get_right_edge(self):
"""Return the x coordinate of the right edge of the client."""
return self.x + self.width + 2 * self.border_width
def pointer_position(self):
"""Return the pointer x and y position relative to the window
origin. Return None if the pointer is on another screen.
"""
if self.withdrawn:
return None
# Handle destroyed windows gracefully, registering the error
# so the window is withdrawn from managing.
try:
r = self.window.query_pointer()
except error.BadWindow, e:
self.wm.events.put_event(e)
return None
if r.same_screen:
return r.win_x, r.win_y
else:
return None
#
# Window ops
#
def map(self):
if self.withdrawn: return None
# Perform delayed resizing
if self.delayed_moveresize:
self.window.configure(x = self.x, y = self.y,
width = self.width,
height = self.height)
self.delayed_moveresize = 0
self.window.map()
def unmap(self):
if self.withdrawn: return None
self.window.unmap()
def clear_area(self, *args, **keys):
if self.withdrawn: return None
apply(self.window.clear_area, args, keys)
def fill_rectangle(self, gc, x, y, width, height, onerror = None):
if self.withdrawn: return None
self.window.fill_rectangle(gc, x, y, width, height, onerror)
def image_text(self, gc, x, y, string, onerror = None):
if self.withdrawn: return None
self.window.image_text(gc, x, y, string, onerror)
def draw_text(self, gc, x, y, text, onerror = None):
if self.withdrawn: return None
self.window.draw_text(gc, x, y, text, onerror)
def convert_selection(self, selection, target, property, time, onerror = None):
if self.withdrawn: return None
self.window.convert_selection(selection, target, property, time, onerror)
def destroy(self):
if self.withdrawn:
return
self.screen.remove_window(self.window)
self.window.destroy()
def raisewindow(self):
if self.withdrawn:
return
self.window.configure(stack_mode = X.Above)
def lowerwindow(self):
if self.withdrawn:
return
self.window.configure(stack_mode = X.Below)
def raiselower(self):
if self.withdrawn:
return
self.window.configure(stack_mode = X.Opposite)
class InternalWindow(Window):
pass
class Client(Window):
"Container for clients of the window manager."
start_iconified_clients = cfilter.none
default_pointer_pos = {}
client_maxsize = {}
needs_reparent_clients = cfilter.name('AWTapp')
window_proxy_class = None
def __init__(self, screen, window, maprequest):
"""Create a client object managing WINDOW.
If MAPPED is true, this client has been created
because of a MapRequest event. If false, it was created
when the window manager started and scanned available
windows.
"""
# Let any window proxy in on the fun
if self.window_proxy_class is not None:
window = self.window_proxy_class(screen, window)
Window.__init__(self, screen, window)
# Let proxy register event handlers now that we have a dispatcher
if self.window_proxy_class is not None:
window.__proxy_event_init__(self)
self.window.change_save_set(X.SetModeInsert)
self.from_maprequest = maprequest
# Set up the system event handlers
self.dispatch.add_system_handler(X.DestroyNotify, self.handle_destroy_notify)
self.dispatch.add_system_handler(X.UnmapNotify, self.handle_unmap_notify)
self.dispatch.add_system_handler(X.PropertyNotify, self.handle_property_notify)
# Fetch WM hints
self.wmhints = self.window.get_wm_hints()
self.sizehints = self.window.get_wm_normal_hints()
self.protocols = self.window.get_wm_protocols()
hint = self.window.get_wm_class()
if hint:
self.res_name, self.res_class = hint
else:
self.res_name = self.res_class = None
# Some broken widget sets (e.g. Java AWT) checks whether a
# window manager is running, and if so, will do nothing until
# they receive the ReparentNotify that indicates that their
# window has now been put into a frame by the wm. Because
# PLWM does not have frame windows, this breaks horribly.
# To cater for AWT and its demented cousins, we reparent the
# window to be at the same position in the root window. This
# is effectively a no-op, but will generate the
# ReparentNotify. It can also generates an UnmapNotify, so
# block that event.
if self.needs_reparent_clients(self):
debug('client', 'reparenting incompetent window')
self.dispatch.block_masks(X.StructureNotifyMask)
self.screen.dispatch.block_masks(X.SubstructureNotifyMask)
self.window.reparent(self.screen.root, self.x, self.y)
self.screen.dispatch.unblock_masks(X.SubstructureNotifyMask)
self.dispatch.unblock_masks(X.StructureNotifyMask)
# Detect client focus model
# Always call set_input_focus, unless the client has set input
# hint to false
if self.wmhints is not None \
and self.wmhints.flags & Xutil.InputHint \
and not self.wmhints.input:
self.do_set_focus = 0
else:
self.do_set_focus = 1
# We send message if client supports the WM_TAKE_FOCUS protocol
if self.wm.WM_TAKE_FOCUS in self.protocols:
self.do_send_focus_msg = 1
# However: we always set focus of globally active windows,
# to avoid having to track FocusIn/FocusOut.
if not self.do_set_focus:
self.do_set_focus = 1
else:
self.do_send_focus_msg = 0
# Figure out if we should start iconified or not
# First: if the window is mapped from a withdrawn state
# use the WM hints state hint if present
if maprequest and self.wmhints and self.wmhints.flags & Xutil.StateHint \
and self.wmhints.initial_state == Xutil.IconicState:
self.start_iconified = 1
# Second: start iconified if the client already is iconic
elif self.get_wm_state() == Xutil.IconicState:
self.start_iconified = 1
# Third : start iconified if the clients matches
# start_iconified_clients
elif self.start_iconified_clients(self):
self.start_iconified = 1
# Otherwise start mapped, although this can be overridden
else:
self.start_iconified = 0
# Now find and call all __client_init__ methods
call_inits(self.__class__, '__client_init__', self)
def __del__(self):
# Just call all __client_del__ methods
call_inits(self.__class__, '__client_del__', self)
#
# Internal methods
#
def withdraw(self, destroyed = 0):
"""Window has been withdrawn.
If DESTROYED is true the window doesn't exist anymore."""
if self.withdrawn:
return
Window.withdraw(self, destroyed)
if not destroyed:
self.window.change_save_set(X.SetModeDelete)
self.window.delete_property(self.wm.WM_STATE)
# Pass note to proxy, if any, that the window is gone
if self.window_proxy_class is not None:
self.window._proxy_withdraw()
def handle_property_notify(self, event):
"""Called when a property has changed on the client window.
EVENT is a PropertyEvent object.
"""
if self.withdrawn:
return
# The only ICCCM property we should follow is WM_NORMAL_HINTS,
# as that one can change e.g. when changing font in an Emacs.
# The other properties should be set before the window is
# mapped, and mostly affect initial state anyway.
if event.atom == Xatom.WM_NORMAL_HINTS:
# Handle destroyed windows gracefully, registering the error
# so the window is withdrawn from managing.
try:
self.sizehints = self.window.get_wm_normal_hints()
except error.BadWindow, e:
self.wm.events.put_event(e)
def handle_destroy_notify(self, event):
debug('clientnotify', 'Destroy of window %s', event.window)
self.wm.remove_window(event.window, 1)
def handle_unmap_notify(self, event):
debug('clientnotify', 'Unmapping window %s', event.window)
self.wm.remove_window(event.window)
def initial_map(self):
"""Called after creating a client to map its window."""
debug('client', 'start_iconified: %d' % self.start_iconified)
if self.start_iconified:
self.iconify()
else:
self.deiconify()
def get_focus(self, time):
debug('focus', 'client gets focus: %s', self)
self.focused = 1
self.wm.events.put_event(wmevents.ClientFocusIn(self))
if self.do_set_focus:
self.window.set_input_focus(X.RevertToPointerRoot, time)
if self.do_send_focus_msg:
self.send_message(self.wm.WM_TAKE_FOCUS, time)
def lose_focus(self):
debug('focus', 'client loses focus: %s', self)
self.wm.events.put_event(wmevents.ClientFocusOut(self))
self.focused = 0
#
# External methods
#
def configure(self, **keys):
if self.client_maxsize.has_key(self.res_name):
maxsize = self.client_maxsize[self.res_name]
elif self.client_maxsize.has_key(self.res_class):
maxsize = self.client_maxsize[self.res_class]
else:
maxsize = None
if keys.has_key('width') and maxsize:
keys['width'] = min(keys['width'], maxsize[0])
if keys.has_key('height') and maxsize:
keys['height'] = min(keys['height'], maxsize[1])
apply(Window.configure, (self, ), keys)
def iconify(self):
if self.withdrawn:
return
debug('client', 'iconify')
# Prevent us from recieving UnmapNotify events
self.dispatch.block_masks(X.StructureNotifyMask)
self.screen.dispatch.block_masks(X.SubstructureNotifyMask)
self.window.unmap()
debug('client', 'iconify')
# Prevent us from recieving UnmapNotify events
self.dispatch.block_masks(X.StructureNotifyMask)
self.screen.dispatch.block_masks(X.SubstructureNotifyMask)
self.unmap()
self.screen.dispatch.unblock_masks(X.SubstructureNotifyMask)
self.dispatch.unblock_masks(X.StructureNotifyMask)
self.mapped = 0
self.window.set_wm_state(state = Xutil.IconicState, icon = 0)
self.wm.events.put_event(wmevents.ClientIconified(self))
def deiconify(self):
if self.withdrawn:
return
if self.force_iconified:
return
if self.force_iconified:
return
debug('client', 'deiconify')
self.map()
self.mapped = 1
self.window.set_wm_state(state = Xutil.NormalState, icon = 0)
self.wm.events.put_event(wmevents.ClientDeiconified(self))
def delete(self, destroy = 0):
if self.withdrawn:
return
if self.wm.WM_DELETE_WINDOW in self.protocols:
self.send_message(self.wm.WM_DELETE_WINDOW)
elif destroy:
self.destroy()
def activate(self):
"""Make this client active by raising it's window and moving
the pointer into it.
"""
if self.withdrawn:
return
if not self.mapped:
self.deiconify()
### FIXME: This really could be done so much prettier to
### avoid having to upset the window stacking order.
self.raisewindow()
self.warppointer()
# Explicitly set focus, in case we use a non-pointer-based
# focus method
self.wm.set_current_client(self)
def send_message(self, atom, time = X.CurrentTime, args = []):
if self.withdrawn:
return
if len(args) > 3:
args = args[:3]
elif len(args) < 3:
args = args + [0] * (3 - len(args))
ev = Xlib.protocol.event.ClientMessage(window = self.window,
client_type = self.wm.WM_PROTOCOLS,
data = (32, ([atom, time] + args)))
self.window.send_event(ev)
def resize_increment(self):
if self.sizehints and self.sizehints.flags & Xutil.PResizeInc:
return self.sizehints.width_inc, self.sizehints.height_inc
else:
return 0, 0
def base_size(self):
if self.sizehints and self.sizehints.flags & Xutil.PBaseSize:
return self.sizehints.base_width, self.sizehints.base_height
else:
return 0, 0
def follow_size_hints(self, width, height):
w = width
h = height
if self.sizehints:
sh = self.sizehints
# Fix resize increment stuff
if sh.flags & Xutil.PResizeInc:
# Find base size
if sh.flags & Xutil.PBaseSize:
base_width = sh.base_width
base_height = sh.base_height
# If no base size is provided, the minimum size should
# be used instead, it that is provided
elif sh.flags & Xutil.PMinSize:
base_width = sh.min_width
base_height = sh.min_height
# Else no base size at all
else:
base_width = 0
base_height = 0
w = width - base_width
h = height - base_height
wi = w % sh.width_inc
if wi != 0:
if 2 * wi >= sh.width_inc:
w = w + sh.width_inc - wi
else:
w = w - wi
hi = h % sh.height_inc
if hi != 0:
if 2 * hi >= sh.height_inc:
h = h + sh.height_inc - hi
else:
h = h - hi
if self.full_screen_windows(self):
root_width = self.screen.root_full_width
root_height = self.screen.root_full_height
else:
root_width = self.screen.root_width
root_height = self.screen.root_height
# Make sure the window fits on screen
rw = root_width - base_width - 2 * self.border_width
rh = root_height - base_height - 2 * self.border_width
if w > rw:
w = rw - rw % sh.width_inc
if h > rh:
h = rh - rh % sh.height_inc
w = w + base_width
h = h + base_height
# Use minimum size if provided
if sh.flags & Xutil.PMinSize:
if w < sh.min_width:
w = sh.min_width
if h < sh.min_height:
h = sh.min_height
# Fall back to base size if that is provided
elif sh.flags & Xutil.PBaseSize:
if w < sh.base_width:
w = sh.base_width
if h < sh.base_height:
h = sh.base_height
# Use maximum size, but there's no fallback
if sh.flags & Xutil.PMaxSize:
if w > sh.max_width:
w = sh.max_width
if h > sh.max_height:
h = sh.max_height
# Fixing aspect ratio? Nah. Not now.
return w, h
def warppointer(self, x = None, y = None):
"""Warp the pointer to the coordinate (X, Y) in this window.
X and Y are the coordinates to move the pointer to. Positive values
count from top/left edges, negative values from the
bottom/right edges (the "negative" origo is (-1, -1)).
If X and Y is omitted, warp to the default position (which
normally is the middle of the window.
A different default position can be stored in the mapping
Client.default_pointer_pos. The key is the res_name or res_class
of the window, the value a tuple of two integers: the x and y coordinates.
"""
if self.withdrawn:
return
# Get default position, if needed
if x == None or y == None:
if self.default_pointer_pos.has_key(self.res_name):
x, y = self.default_pointer_pos[self.res_name]
elif self.default_pointer_pos.has_key(self.res_class):
x, y = self.default_pointer_pos[self.res_class]
else:
x = self.width / 2
y = self.height / 2
# Handle negative positions
if x < 0:
x = self.width + x - 1
if y < 0:
y = self.height + y - 1
# Make sure that the pointer is inside the window
if x < 0:
x = 0
elif x >= self.width:
x = self.width - 1
if y < 0:
y = 0
elif y >= self.height:
y = self.height - 1
self.window.warp_pointer(x, y)
def fetch_name(self):
if self.withdrawn:
return None
# Handle destroyed windows gracefully, registering the error
# so the window is withdrawn from managing.
try:
return self.window.get_wm_name()
except error.BadWindow, e:
self.wm.events.put_event(e)
return None
def get_title(self):
"""Return an appropriate title for this client.
"""
name = self.fetch_name()
if not name:
if self.res_name:
name = self.res_name
else:
name = '<untitled>'
return name
def get_wm_state(self):
if self.withdrawn:
return Xutil.WithdrawnState
try:
r = self.window.get_wm_state()
except error.BadWindow, e:
self.wm.events.put_event(e)
return None
if r:
return r.state
else:
return None
class Screen:
allow_self_changes = cfilter.all
def __init__(self, wm, screenno):
self.wm = wm
self.number = screenno
self.info = self.wm.display.screen(screenno)
# Fetch root window and important values
self.root = self.wm.display.screen(self.number).root
g = self.root.get_geometry()
self.root_x = 0
self.root_y = 0
self.root_width = g.width
self.root_height = g.height
self.root_full_width = g.width
self.root_full_height = g.height
self.windows = {}
# Map proxy windows to actual windows
self.proxy_windows = {}
# Set up event handler for this screen
self.dispatch = event.WindowDispatcher(self.root)
ec = error.CatchError(error.BadAccess)
self.dispatch.set_masks(X.SubstructureRedirectMask, onerror = ec)
# And sync here, so we catch any errors caused by
# failing to set SubstructureRedirectMask
self.wm.display.sync()
err = ec.get_error()
if err:
# Another wm already manages this screen: cancel
raise UnavailableScreenError(err)
# Fix a DISPLAY string for this screen by replacing the
# screen number in the DISPLAY with this screen's number
dstr = self.wm.display.get_display_name()
m = re.search(r'(:\d+)(\.\d+)?$', dstr)
if m:
self.displaystring = dstr[:m.end(1)] + '.' + str(self.number)
else:
self.displaystring = dstr
# Set up all the system handlers.
# Handlers for the redirect events. We don't want to update the masks
# as we explicitly set those masks above.
self.dispatch.add_system_handler(X.MapRequest,
self.handle_map_request,
masks = ())
self.dispatch.add_system_handler(X.ConfigureRequest,
self.handle_configure_request,
masks = ())
self.dispatch.add_system_handler(X.CirculateRequest,
self.handle_circulate_request,
masks = ())
self.dispatch.add_system_handler(X.ClientMessage,
self.handle_client_message)
# Track screen changes
self.dispatch.add_system_handler(X.EnterNotify, self.handle_screen_enter)
self.dispatch.add_system_handler(X.ConfigureNotify, self.handle_screen_change)
call_inits(self.__class__, '__screen_client_init__', self)
# Find all clients, ignoring transient windows (override_redirect).
r = self.root.query_tree()
wins = r.children
# Weed out icon windows (thanks to ctwm for the idea...)
for w in wins[:]:
wmh = w.get_wm_hints()
if wmh and wmh.flags & Xutil.IconWindowHint:
try:
wins.remove(wmh.icon_window)
except ValueError:
pass
# Then add any mapped window, or windows with non-withdrawn
# WM_STATE property, unless it has override_redirect set.
# Skip internal windows.
for w in wins:
a = w.get_attributes()
r = w.get_wm_state()
if (a.map_state != X.IsUnmapped
or (r and r.state in (Xutil.NormalState, Xutil.IconicState))) \
and not a.override_redirect \
and not self.is_internal_window(w):
self.add_client(w, 0)
call_inits(self.__class__, '__screen_init__', self)
def __del__(self):
# Just call all __screen_del__ methods
call_inits(self.__class__, '__screen_del__', self)
def add_client(self, window, maprequest):
"""Add a client managing WINDOW.
Returns 1 if a client was added, 0 if it was already managed.
"""
if self.is_client(window):
return 0
else:
debug('clients', 'Adding client for %s', window)
client = self.wm.client_class(self, window, maprequest)
# Use what client think its window is, to handle proxy windows
self.windows[client.window] = client
client.initial_map()
self.wm.events.put_event(wmevents.AddClient(client))
return 1
def remove_window(self, window, destroyed = 0):
"""Remove the Window objet handling WINDOW.
If DESTROYED is true, WINDOW doesn't exist anymore.
"""
debug('window', 'Removing window for %s', window)
wobj = self.get_window(window)
if wobj is None:
return
# If it is a Client object, post a RemoveClient event. As
# that will not reach the client object, dispatch it manually.
# Also, this must be done before withdrawing the window, as
# that kills the event dispatcher.
if isinstance(wobj, Client):
debug('clientnotify', 'Sending RemoveClient for %s', window)
evt = wmevents.RemoveClient(wobj)
self.wm.events.put_event(evt)
wobj.handle_event(evt)
wobj.withdraw(destroyed)
del self.windows[window]
def add_internal_window(self, window):
self.windows[window] = InternalWindow(self, window)
return self.windows[window]
def get_client(self, window):
c = self.get_window(window)
if isinstance(c, Client):
return c
else:
return None
def get_window(self, window):
"""Translate an Xlib window object into its controlling Window
or Client object.
Returns None if the Xlib window isn't known.
"""
while window is not None:
try:
return self.windows[window]
except KeyError:
# Try to translate via proxy window
window = self.proxy_windows.get(window, None)
return None
def is_client(self, window):
return isinstance(self.get_window(window), Client)
def is_internal_window(self, window):
return isinstance(self.get_window(window), InternalWindow)
def add_proxy_window(self, proxy, window):
"""Add a proxy window, so that get_window() on PROXY leads on
to WINDOW to find the actual Window object.
"""
self.proxy_windows[proxy] = window
def remove_proxy_window(self, proxy):
"""Remove a proxy window previously registered with add_proxy_window().
"""
del self.proxy_windows[proxy]
def query_clients(self, client_filter = cfilter.all, stackorder = 0):
"""Return a list of clients on this screen matching CLIENT_FILTER.
By default, all clients are returned in no particular order.
But if STACKORDER is true, the clients will be returned in their
current stacking order, lowest client first.
"""
if stackorder:
wins = self.root.query_tree().children
clients = []
for w in wins:
c = self.get_client(w)
if c and client_filter(c):
clients.append(c)
return clients
else:
# Use the internal filter function, but filter
# out non-client windows by augmenting the client
# filter
return filter(cfilter.And(cfilter.is_client,
client_filter),
self.windows.values())
def alloc_border(self, edge, size):
"""Allocate a part of the outmost area of the root to display
wm info in. Clients will not infringe on this area.
EDGE is one of 'top', 'bottom', 'left', or 'right', indicating
on which edge of the root the area should be placed against.
SIZE is the height or width of the area, depending on EDGE.
The return value is a tuple, giving the coordinates of the
allocated area: (x, y, width, height)
"""
if edge == 'top':
assert size < self.root_height
c = (self.root_x, self.root_y, self.root_width, size)
self.root_height = self.root_height - size
self.root_y = self.root_y + size
return c
elif edge == 'bottom':
assert size < self.root_height
self.root_height = self.root_height - size
return (self.root_x, self.root_y + self.root_height,
self.root_width, size)
elif edge == 'left':
assert size < self.root_width
c = (self.root_x, self.root_y, size, self.root_height)
self.root_width = self.root_width - size
self.root_x = self.root_x + size
return c
elif edge == 'right':
assert size < self.root_height
self.root_width = self.root_width - size
return (self.root_x + self.root_width, self.root_y,
size, self.root_height)
else:
raise TypeError('bad edge value: %s' % edge)
def handle_event(self, event, window = None, grabbed = 0):
grabbed = self.dispatch.handle_event(event, grabbed)
if window:
window.handle_event(event, grabbed)
def handle_map_request(self, event):
debug('redirect', 'Maprequest for client %s', event.window)
# add the client, unless it already is managed
if not self.add_client(event.window, 1):
# already mapped window, map it if the user allows it
w = self.get_client(event.window)
if self.allow_self_changes(w):
w.map()
def event_to_change(self, event):
change = {}
if event.value_mask & X.CWX:
change['x'] = event.x
if event.value_mask & X.CWY:
change['y'] = event.y
if event.value_mask & X.CWWidth:
change['width'] = event.width
if event.value_mask & X.CWHeight:
change['height'] = event.height
w = self.get_window(event.window)
if w and self.allow_self_changes(w):
if event.value_mask & X.CWSibling:
change['sibling'] = event.above
if event.value_mask & X.CWStackMode:
change['stack_mode'] = event.stack_mode
return change
def handle_configure_request(self, event):
w = self.get_window(event.window)
if w:
debug('redirect', 'ConfigureRequest for window %s', event.window)
apply(w.configure, (), self.event_to_change(event))
else:
debug('redirect', 'ConfigureRequest for unmanaged window %s', event.window)
apply(event.window.configure, (), self.event_to_change(event))
def handle_circulate_request(self, event):
debug('redirect', 'CirculateRequest for %s', event.window)
w = self.get_window(event.window)
if not (w and self.allow_self_changes(w)):
return
if event.place == X.PlaceOnTop:
if w:
w.raisewindow()
else:
event.window.configure(stack_mode = X.Above)
elif event.place == X.PlaceOnBottom:
if w:
w.lowerwindow()
else:
event.window.configure(stack_mode = X.Below)
def handle_client_message(self, event):
debug('client', 'client sent us a message: %s', event)
w = self.get_client(event.window)
if w is None:
return
if event.client_type == self.wm.WM_CHANGE_STATE and \
event.data[1][0] == Xutil.IconicState and \
self.allow_self_changes(w):
w.iconify()
def handle_screen_enter(self, event):
# Mouse has entered this screen from another screen
# iff these conditions are true:
if event.window == self.root \
and event.detail in (X.NotifyNonlinear, X.NotifyNonlinearVirtual):
self.wm.current_screen = self
def handle_screen_change(self, event):
"""The screen changed geometry. Cool."""
if event.window == self.root and \
(self.root_full_width != event.width or \
self.root_full_height != event.height):
self.root_full_width = self.root_width = event.width
self.root_full_height = self.root_height = event.height
self.wm.handle_screen_resize(event)
def system(self, cmd, fg = 0, evt = None, redirect = None):
"""Run the shell command CMD, with DISPLAY set to this screen.
CMD is run in the background by default, but is FG is true
this call will block until it has finished.
If EVT is not None, it should be a CommandEvent or subclass.
This event will be put on the event queue when CMD exits. EVT
is ignored though if FG is true.
If REDIRECT is given, it should be either a single integer 0
to 2, or a tuple of them. These file descriptors will
be redirected into pipes allowing the caller to capture the
data. The pipes are returned as file objects in a
three-tuple, with index N corresponding the the redirected
file descriptor N. REDIRECT implies background execution.
Returns None if CMD is run in the background and REDIRECT is
None, if it is run in the foreground the exit status of CMD is
returned as encoded by system().
"""
# purge collected exit statuses of non-event children
del self.wm.children_exit_status[:]
if redirect is not None:
if type(redirect) is not types.TupleType:
redirect = (redirect, )
fg = 0
pipes = [None, None, None]
for fd in redirect:
if fd < 0 or fd > 2:
raise ValueError('redirect file descriptor should be 0-2: %s' % fd)
if pipes[fd]:
raise ValueError('redirect file descriptor should not be repeated: %s' % redirect)
pipes[fd] = os.pipe()
pid = os.fork()
if pid == 0:
# Create new process group for the child, so it doesn't
# get the signals sent to the parent process
os.setpgid(0, 0)
# Child process, run the command with a little help from sh
os.environ['DISPLAY'] = self.displaystring
try:
# dup and close pipes on the child end
if redirect:
if pipes[0]:
r, w = pipes[0]
os.close(w)
os.dup2(r, 0)
os.close(r)
if pipes[1]:
r, w = pipes[1]
os.close(r)
os.dup2(w, 1)
os.close(w)
if pipes[2]:
r, w = pipes[2]
os.close(r)
os.dup2(w, 2)
os.close(w)
os.execlp('sh', 'sh', '-c', cmd)
except os.error, msg:
# Failed to run the program
sys.stderr.write('%s: %s: %s\n' % (sys.argv[0], cmd, str(msg)))
os._exit(127)
else:
# Parent, should we block here?
if fg:
# check if child still exists
try:
p2, status = os.waitpid(pid, os.WNOHANG)
if p2 == pid:
return status
except os.error, val:
if val.errno != errno.ECHILD:
raise val
# it is gone, grab error from collected exit
# statuses
for p2, status in self.wm.children_exit_status:
if pid == p2:
return status
# odd, the exit status have disappeared
raise RuntimeError("foreground children exit status has gone, this can't happen!")
# otherwise we must loop until the children exits
while 1:
# We must catch EINTR errors to avoid exceptions
# when recieving SIGCHLD.
try:
signal.pause()
except os.error, val:
raise val
if val.errno not in (errno.EINTR, errno.ECHILD):
raise val
for p2, status in self.wm.children_exit_status:
if pid == p2:
return status
else:
# FIXME: possible race condition here, should handle through
# children_exit_status as above but can't be bothered
# until something actually uses child events.
if evt:
self.wm.add_command_event(pid, evt)
if redirect:
# close pipes and create file objects
# on the parent end
if pipes[0]:
r, w = pipes[0]
os.close(r)
pipes[0] = os.fdopen(w, 'w')
if pipes[1]:
r, w = pipes[1]
os.close(w)
pipes[1] = os.fdopen(r, 'r')
if pipes[2]:
r, w = pipes[2]
os.close(w)
pipes[2] = os.fdopen(r, 'r')
return pipes
else:
return None
#
# Cyclops circular reference detecting support
#
def _register_cycle_roots(self, cyclefinder):
"""Called by the corresponding function in WindowManager.
"""
# We just add all the clients
for c in self.clients.values():
cyclefinder.register(c)
def _cleanup_cycle_roots(self):
"""Called by the corresponding function in WindowManager.
"""
for c in self.clients.values():
self.remove_client(c.window, 1)
class WindowManager:
client_class = Client
screen_class = Screen
appclass = 'Plwm'
def __init__(self, disp, appname, db):
"""WindowManager(display, appname, rdb)
Create a WindowManager object.
"""
self.display = disp
self.appname = appname
self.rdb = db
# Set up some atoms not defined in Xatom
self.WM_DELETE_WINDOW = self.display.intern_atom('WM_DELETE_WINDOW')
self.WM_PROTOCOLS = self.display.intern_atom('WM_PROTOCOLS')
self.WM_STATE = self.display.intern_atom('WM_STATE')
self.WM_TAKE_FOCUS = self.display.intern_atom('WM_TAKE_FOCUS')
self.WM_CHANGE_STATE = self.display.intern_atom('WM_CHANGE_STATE')
debug('atoms', 'DELETE_WINDOW: %s\tPROTOCOLS: %s\tSTATE: %s\t' \
'TAKE_FOCUS: %s\t, CHANGE_STATE: %s',
self.WM_DELETE_WINDOW, self.WM_PROTOCOLS, self.WM_STATE,
self.WM_TAKE_FOCUS, self.WM_CHANGE_STATE)
if display is not None:
os.environ['DISPLAY'] = self.display.get_display_name()
# Set up the event handling.
self.events = event.EventFetcher(self.display)
# Install handlers for child processes
self.child_events = {}
self.children_exit_status = []
self.old_sigchld_handler = signal.signal(signal.SIGCHLD,
self.sigchld_handler)
if self.old_sigchld_handler in (signal.SIG_IGN, signal.SIG_DFL):
self.old_sigchld_handler = None
# current_client is the client which currently contains the
# pointer, and on which window operations should take placce.
# focus_client is the client which actually holds the input
# focus.
self.current_client = None
self.focus_client = None
# Setup a default focus policy, which can be overridden later
self.display.set_input_focus(X.NONE, X.PointerRoot, X.RevertToPointerRoot)
# Set up a screen-indepentend event handler
self.dispatch = event.SlaveDispatcher([])
# Call mixin initialisation needed before adding screens
call_inits(self.__class__, '__wm_screen_init__', self)
# Find all the screens
self.screens = []
self.screen_nums = {}
self.screen_roots = {}
for sno in range(0, self.display.screen_count()):
try:
s = self.screen_class(self, sno)
self.screens.append(s)
self.screen_nums[sno] = s
self.screen_roots[s.root] = s
self.dispatch.add_master(s.dispatch)
# This screen is already managed by some other
# window manager, print a message and skip it
except UnavailableScreenError:
sys.stderr.write('%s: Screen %d already managed by some other window manager\n' % (sys.argv[0], sno))
# If we cant find any screens, abort now
if not self.screens:
raise NoUnmanagedScreensError('another window manager already running?')
try:
self.default_screen = self.screen_nums[self.display.get_default_screen()]
except KeyError:
self.default_screen = self.screens[0]
# Find the current screen
self.current_screen = self.default_screen
for s in self.screens:
if s.root.query_pointer().same_screen:
self.current_screen = s
break
# Handle to refresh the keyboard mapping information
self.dispatch.add_system_handler(X.MappingNotify,
self.handle_mapping_notify)
# Handle errors caused by destroyed windows
self.display.set_error_handler(self.x_error_handler)
# Call all final mixin constructors
call_inits(self.__class__, '__wm_init__', self)
def __del__(self):
# Just call all __wm_del__ methods
call_inits(self.__class__, '__wm_del__', self)
def loop(self):
"""Loop indefinitely, handling events.
"""
while 1:
event = self.events.next_event()
self.handle_event(event)
if event.type == wmevents.QuitWindowManager:
self.display.sync()
return
def brave_loop(self, max_exc = 10):
"""Loop indefinitely, handling events.
If an exception occur, catch it and print a traceback.
Contiune processing events while less than MAX_EXC exceptions
has occured.
"""
exc = 0
while 1:
try:
event = self.events.next_event()
self.handle_event(event)
if event.type == wmevents.QuitWindowManager:
self.display.sync()
return
# Pass on keyboardinterrupt, exiting loop
except KeyboardInterrupt:
raise
# Print all other exceptions and continue
except:
if exc < max_exc:
apply(traceback.print_exception, sys.exc_info())
exc = exc + 1
else:
raise sys.exc_info()[0], sys.exc_info()[1]
def quit(self):
"""Quit PLWM, or at least return to caller of loop()
or brave_loop().
"""
self.events.put_event(wmevents.QuitWindowManager())
def handle_events(self):
"""Handle all the events on the queue.
"""
while 1:
event = self.events.next_event(timeout = 0)
if event is None:
return
self.handle_event(event)
def remove_window(self, window, destroyed = 0):
"""Remove the Window object of WINDOW.
If DESTROYED is true, the window doesn't exist anymore.
"""
w = self.get_window(window)
if w is not None:
w.screen.remove_window(window, destroyed)
def get_client(self, window):
for s in self.screens:
c = s.get_client(window)
if c:
return c
return None
def get_window(self, window):
for s in self.screens:
w = s.get_window(window)
if w:
return w
return None
def is_client(self, window):
for s in self.screens:
if s.is_client(window):
return 1
return 0
def is_internal_window(self, window):
for s in self.screens:
if s.is_internal_window(window):
return 1
return 0
def query_clients(self, client_filter = cfilter.all, stackorder = 0):
"""Return a list of clients on all screens, matching CLIENT_FILTER.
By default, all clients are returned sorted by their screen
number, but with no additional sorting.
If STACKORDER is true, the clients will be returned in their
current stacking order, lowest client first.
"""
clients = []
for s in self.screens:
clients = clients + s.query_clients(client_filter, stackorder)
return clients
def x_error_handler(self, err, request):
"""Handle window errors by telling the client than it
is withdrawn.
"""
sys.stderr.write('X protocol error:\n%s\n' % err)
if isinstance(err, error.BadWindow) or isinstance(err, error.BadDrawable):
# The error can't be handled immediately, as the error
# handler must not call any Xlib methods. Solve this by
# queing up the error object on the event queue and
# checking for this in the event handler just below.
# The event queue doesn't care about us putting an XError
# there, it just returns it to us.
self.events.put_event(err)
def handle_event(self, event):
"""Handle EVENT by dispatching to registered handlers.
First handlers for the WindowManager as whole is called,
followed by the handlers for each of the managed screen's root
window. Then if the events corresponds to a client, call its
handlers. A grab handler for the window manager prevents any
grab and normal handlers for the client to be called.
"""
debug('verbose_event', 'handling %s', event)
# Continuation of the error handling hack: check if this is a
# window error and if so remove it
if isinstance(event, error.BadWindow) or isinstance(event, error.BadDrawable):
self.remove_window(event.resource_id, 1)
return
grabbed = self.dispatch.handle_event(event)
if hasattr(event, 'client') and event.client:
event.client.screen.handle_event(event, event.client, grabbed)
return
if hasattr(event, 'window'):
window = event.window
# Find the correct screen.
# First check if the event window is
# the root window or is an already handled client for
# some screen
for s in self.screens:
if window == s.root:
s.handle_event(event, None, grabbed)
return
w = s.get_window(window)
if w:
s.handle_event(event, w, grabbed)
return
# Unknown window, ask for it's root window
if window:
try:
root = window.get_geometry().root
s = self.screen_roots[root]
# Bad window, or unmanaged screen, just abort
except (error.BadDrawable, KeyError):
pass
else:
s.handle_event(event, None, grabbed)
return
# Event destined for specific screen
if hasattr(event, 'screen') and event.screen:
event.screen.handle_event(event, None, grabbed)
# Unmanaged screen, ignore
return
def handle_mapping_notify(self, event):
debug('keys', 'MappingNotify event')
self.display.refresh_keyboard_mapping(event)
def handle_screen_resize(self, event):
# The default window manager does nada; but let mixins know
call_inits(self.__class__, '__wm_screen_resize__', self)
def set_current_client(self, client, time = X.CurrentTime, force_focus = 0):
"""Set the current client to CLIENT, occuring at the X event
TIME.
This will update the WindowManager.current_client and
Client.current of the affected clients. A CurrentClientChange
event will be sent with the new current client.
CLIENT can also be None, meaning that now no client is the
current one.
If the client accepts focus, or FORCE_FOCUS is true, CLIENT
will get the focus, and WindowManager.focus_client and
Client.focused will be changed. ClientFocusOut and
ClientFocusIn events will be sent.
"""
# Will the new current client also get focus?
# If client is None, we treat that as getting focus
if client:
getfocus = (client.do_set_focus or force_focus)
else:
getfocus = 1
# If focus will change, drop focus from the old focused client
if getfocus and self.focus_client and self.focus_client != client:
self.focus_client.lose_focus()
self.focus_client = None
# If current client changes, update that
if self.current_client != client:
if self.current_client:
self.current_client.current = 0
screen = self.current_client.screen
else:
screen = None
if client:
client.current = 1
self.current_client = client
self.events.put_event(wmevents.CurrentClientChange(screen, client))
debug('focus', 'current client: %s', self.current_client)
# Finally, give the client focus if it should have it
if client:
if getfocus and self.focus_client != client:
self.focus_client = client
client.get_focus(time)
# No client, reset focus
else:
self.display.set_input_focus(X.PointerRoot,
X.RevertToPointerRoot, time)
def rdb_get(self, res, cls, default = None):
"""rdb_get(res, cls, default = None)
Get a value from the resource database.
RES and CLS should omit the first component, and thus start
with periods '.'. This is because the application name
(fetched from sys.argv[0]) will be prepended to RES,
and self.appclass will be prepended to CLS.
DEFAULT is returned if the resource can't be found.
"""
return self.rdb.get(self.appname + res, self.appclass + cls, default)
def system(self, cmd, fg = 0, evt = None, redirect = None):
"""Run CMD on the current screen.
"""
return self.current_screen.system(cmd, fg = fg, evt = evt,
redirect = redirect)
def add_command_event(self, pid, evt):
"""Add PID to the list of child processes to wait for, inserting
EVT in the event queue when it does.
"""
self.child_events[pid] = evt
def sigchld_handler(self, sig, frame):
"""Signal handler for SIGCHLD.
"""
while 1:
try:
pid, status = os.waitpid(-1, os.WNOHANG)
if pid == 0:
break
# child with event handler
if self.child_events.has_key(pid):
evt = self.child_events[pid]
del self.child_events[pid]
evt.status = status
self.events.put_event(evt)
# unmanaged child, we might be interested in it anyway
# so record it.
else:
self.children_exit_status.append((pid, status))
except os.error, val:
if val.errno == errno.EINTR:
continue
if val.errno == errno.ECHILD:
break
raise val
# Call the old sigchld handler, if any
if self.old_sigchld_handler:
self.old_sigchld_handler(sig, frame)
def fake_button_click(self, button):
self.display.xtest_fake_input(X.ButtonPress, button, 0)
self.display.xtest_fake_input(X.ButtonRelease, button, 5)
self.display.flush()
#
# Cyclops circular reference detecting support
#
def _register_cycle_roots(self, cyclefinder):
"""Call this function after having initialised the
WindowManager. It will register all dynamically added objects,
mainly Clients. Then call loop or brave_loop with the run
method of the cyclefinder object.
"""
# Currently, the WindowManager has no dynamic objects,
# only static ones like Screen. So ask them.
for s in self.screens:
s._register_cycle_roots(cyclefinder)
def _cleanup_cycle_roots(self):
"""Free all dynamically added objects.
"""
# WindowManager only has this link to any Clients
self.focus_client = None
# But the screens have more...
for s in self.screens:
s._cleanup_cycle_roots()
def call_inits(cls, method, obj):
"""Call constructors for all mixin classes.
If CLS has a method named METHOD, it will be called with OBJ as an argument.
Otherwise call_inits will be called recursively for each base class of CLS.
"""
if cls.__dict__.has_key(method):
cls.__dict__[method](obj)
else:
for c in cls.__bases__:
call_inits(c, method, obj)
class WindowProxyBase:
"""Base class for proxy objects for the real Xlib window objects.
These proxies can override the Xlib window object methods when
necessary.
"""
def __init__(self, screen, window):
self._screen = screen
self._window = window
self._wm = screen.wm
# These Xlib casts allows the proxy object to be passed to any
# Xlib method expecting one of the following objects
self.__resource__ = window.__resource__
self.__drawable__ = window.__resource__
self.__window__ = window.__resource__
# And these allows the proxy, for dictionary purposes, to
# pretend to be the actual window object.
self.__cmp__ = window.__cmp__
self.__hash__ = window.__hash__
def __proxy_event_init__(self, client):
# Client can now register event handlers
self._client = client
def __getattr__(self, attr):
# Unknown attribute in the proxy, grab it from the real window instead
v = getattr(self._window, attr)
# And avoid this getting called again for this attr
setattr(self, attr, v)
return v
def _proxy_withdraw(self):
"""Called by Client when the proxied window is gone, to allow any cleanup.
"""
pass
def __str__(self):
return '<%s for %s 0x%08x>' % (
self.__class__,
self._window.__class__, self._window.id)
def __repr__(self):
return self.__str__()
# main function, parsing some common options and doing
# all that typical initialization.
wm_options = rdb.stdopts.copy()
wm_options['-debug'] = rdb.SepArg('.debug')
wm_options['-version'] = rdb.IsArg('.version')
def main(wmclass, extra_options = {}, xlib_version = required_xlib_version):
global debug, debug_what
# Check Xlib version
if Xlib.__version__ < xlib_version:
raise BadXlibVersion('requires Xlib %s, found %s'
% (string.join(map(str, xlib_version), '.'),
string.join(map(str, Xlib.__version__), '.')))
opts = wm_options.copy()
opts.update(extra_options)
disp, name, db, args = rdb.get_display_opts(opts)
# Print PLWM version, if set
version = db.get(name + '.version', 'PLWM.Version', None)
if version == '-version':
try:
sys.stderr.write('PLWM version: %s\n' % plwm.__version__)
except AttributeError:
sys.stderr.write('PLWM version: unknown (probably in build tree)\n')
# Get debug info
dbg = db.get(name + '.debug', 'PLWM.Debug', None)
# Parse debugstring, separated by commas, and remove any whitespace and
# empty elements
if dbg is not None:
dbg = string.split(dbg, ',')
dbg = map(string.strip, dbg)
dbg = filter(None, dbg)
debug_what = dbg
debug = do_debug
try:
wm = wmclass(disp, name, db)
except NoUnmanagedScreensError:
sys.stderr.write(sys.argv[0] + ': Another window manager already running?\n')
sys.exit(1)
try:
wm.brave_loop()
# Exit gracefully on Ctrl-C
except KeyboardInterrupt:
sys.exit(0)
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