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Building QGIS from source - step by step
Monday March 24, 2014
Last Updated: Monday March 24, 2014
Last Change : Tuesday September 10, 2013
1. Introduction
2. Overview
3. Building on GNU/Linux
3.1. Building QGIS with Qt 4.x
3.2. Prepare apt
3.3. Install build dependencies
3.4. Setup ccache (Optional)
3.5. Prepare your development environment
3.6. Check out the QGIS Source Code
3.7. Starting the compile
3.8. Building Debian packages
3.9. A practical case: Building QGIS and GRASS from source on Ubuntu with ECW and MrSID formats support
4. Building on Windows
4.1. Building with Microsoft Visual Studio
4.2. Building using MinGW
4.3. Creation of MSYS environment for compilation of QGIS
5. Building on MacOS X
5.1. Install Developer Tools
5.2. Install Qt4 from disk image
5.3. Install CMake for OSX
5.4. Install development frameworks for QGIS dependencies
5.5. API documentation
5.6. QGIS source
5.7. Configure the build
5.8. Building
5.9. Post-Install
6. Setting up the WCS test server on GNU/Linux
6.1. Preparation
6.2. Setup mapserver
6.3. Create a home page
6.4. Now deploy it
6.5. Debugging
7. Setting up a Jenkins Build Server
8. Debug output and running tests
9. Authors and Acknowledgments
1. Introduction
===============
This document is the original installation guide of the described software
QGIS. The software and hardware descriptions named in this
document are in most cases registered trademarks and are therefore subject
to the legal requirements. QGIS is subject to the GNU General Public
License. Find more information on the QGIS Homepage:
http://www.qgis.org
The details, that are given in this document have been written and verified
to the best of knowledge and responsibility of the editors. Nevertheless,
mistakes concerning the content are possible. Therefore, all data are not
liable to any duties or guarantees. The editors and publishers do not take
any responsibility or liability for failures and their consequences. You are
always welcome for indicating possible mistakes.
You can download this document as part of the QGIS 'User and
Installation Guide' in HTML and PDF format via http://www.qgis.org. A current
version is also available at:
http://www.qgis.org/api/INSTALL.html
Translations of this document can also be downloaded at the documentation area
of the QGIS project at http://www.qgis.org. More information is
available via http://wiki.qgis.org/qgiswiki/DocumentationWritersCorner.
Please visit http://qgis.org for information on joining our mailing lists
and getting involved in the project further.
/!\ Note to document writers: Please use this document as the central
place for describing build procedures. Please do not remove this notice.
/!\ Note to document writers: This documented is generated from
doc/INSTALL.t2t - if you need to edit this document, be sure to edit that
file rather than the generated INSTALL document found in the root of the
source directory.
2. Overview
===========
QGIS, like a number of major projects (eg. KDE 4.0), uses CMake
(http://www.cmake.org) for building from source.
Following a summary of the required dependencies for building:
Required build tools:
- CMake >= 2.8.0
- Flex
- Bison >= 2.4
Required build deps:
- Qt >= 4.5.0
- Proj >= 4.4.x
- GEOS >= 3.0
- Sqlite3 >= 3.0.0
- GDAL/OGR >= 1.4.x
- Qwt >= 5.0 & (< 6.1 with internal QwtPolar)
- expat >= 1.95
Optional dependencies:
- for GRASS plugin - GRASS >= 6.0.0 (libraries compiled with exceptions support on Linux 32bit)
- for georeferencer - GSL >= 1.8
- for postgis support and SPIT plugin - PostgreSQL >= 8.0.x
- for gps plugin - gpsbabel
- for mapserver export and PyQGIS - Python >= 2.3 (2.5+ preferred)
- for python support - SIP >= 4.8, PyQt >= must match Qt version, Qscintilla2
- for qgis mapserver - FastCGI
3. Building on GNU/Linux
========================
3.1. Building QGIS with Qt 4.x
==============================
Requires: Ubuntu / Debian derived distro
These notes are for Ubuntu - other versions and Debian derived distros may
require slight variations in package names.
These notes are for if you want to build QGIS from source. One of the major
aims here is to show how this can be done using binary packages for *all*
dependencies - building only the core QGIS stuff from source. I prefer this
approach because it means we can leave the business of managing system packages
to apt and only concern ourselves with coding QGIS!
This document assumes you have made a fresh install and have a 'clean' system.
These instructions should work fine if this is a system that has already been
in use for a while, you may need to just skip those steps which are irrelevant
to you.
/!\ Note: Refer to the section Building Debian packages for building
debian packages. Unless you plan to develop on QGIS, that is probably the
easiest option to compile and install QGIS.
3.2. Prepare apt
================
The packages qgis depends on to build are available in the "universe" component
of Ubuntu. This is not activated by default, so you need to activate it:
1. Edit your /etc/apt/sources.list file.
2. Uncomment all the lines starting with "deb"
Also you will need to be running (K)Ubuntu 'edgy' or higher in order for
all dependencies to be met.
Now update your local sources database:
sudo apt-get update
3.3. Install build dependencies
===============================
|| Distribution | install command for packages |
| lucid | ``apt-get install bison cmake doxygen flex git-core graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` |
| maverick | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` |
| natty | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` |
| oneiric | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` |
| precise | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libopenscenegraph-dev libosgearth-dev libpq-dev libproj-dev libqt4-dev libqt4-opengl-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` |
| sid | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libopenscenegraph-dev libosgearth-dev libpq-dev libproj-dev libqt4-dev libqt4-opengl-dev libqtwebkit-dev libqwt-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` |
| squeeze | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` |
| wheezy | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libopenscenegraph-dev libosgearth-dev libpq-dev libproj-dev libqt4-dev libqt4-opengl-dev libqtwebkit-dev libqwt-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` |
(extracted from the respective control files in debian/)
/!\ A Special Note: If you are following this set of instructions on
a system where you already have Qt3 development tools installed, there will
be a conflict between Qt3 tools and Qt4 tools. For example, qmake will
point to the Qt3 version, not the Qt4. Ubuntu Qt4 and Qt3 packages are
designed to live alongside each other. This means that, for example, if you
have them both installed, you will have three qmake exe's:
/usr/bin/qmake -> /etc/alternatives/qmake
/usr/bin/qmake-qt3
/usr/bin/qmake-qt4
The same applies to all other Qt binaries. You will notice above that the
canonical 'qmake' is managed by apt alternatives, so before we start to
build QGIS, we need to make Qt4 the default. To return Qt3 to default later
you can use this same process.
You can use apt alternatives to correct this so that the Qt4 version of
applications is used in all cases:
sudo update-alternatives --config qmake
sudo update-alternatives --config uic
sudo update-alternatives --config designer
sudo update-alternatives --config assistant
sudo update-alternatives --config qtconfig
sudo update-alternatives --config moc
sudo update-alternatives --config lupdate
sudo update-alternatives --config lrelease
sudo update-alternatives --config linguist
Use the simple command line dialog that appears after running each of the
above commands to select the Qt4 version of the relevant applications.
/!\ Note: For python language bindings SIP >= 4.5 and PyQt4 >= 4.1 is required! Some stable GNU/Linux
distributions (e.g. Debian or SuSE) only provide SIP < 4.5 and PyQt4 < 4.1. To include support for python
language bindings you may need to build and install those packages from source.
3.4. Setup ccache (Optional)
============================
You should also setup ccache to speed up compile times:
cd /usr/local/bin
sudo ln -s /usr/bin/ccache gcc
sudo ln -s /usr/bin/ccache g++
3.5. Prepare your development environment
=========================================
As a convention I do all my development work in $HOME/dev/<language>, so in
this case we will create a work environment for C++ development work like
this:
mkdir -p ${HOME}/dev/cpp
cd ${HOME}/dev/cpp
This directory path will be assumed for all instructions that follow.
3.6. Check out the QGIS Source Code
===================================
There are two ways the source can be checked out. Use the anonymous method
if you do not have edit privileges for the QGIS source repository, or use
the developer checkout if you have permissions to commit source code
changes.
1. Anonymous Checkout
cd ${HOME}/dev/cpp
git clone git://github.com/qgis/Quantum-GIS.git
2. Developer Checkout
cd ${HOME}/dev/cpp
git clone git@github.com:qgis/Quantum-GIS.git
3.7. Starting the compile
=========================
I compile my development version of QGIS into my ~/apps directory to avoid
conflicts with Ubuntu packages that may be under /usr. This way for example
you can use the binary packages of QGIS on your system along side with your
development version. I suggest you do something similar:
mkdir -p ${HOME}/apps
Now we create a build directory and run ccmake:
cd Quantum-GIS
mkdir build-master
cd build-master
ccmake ..
When you run ccmake (note the .. is required!), a menu will appear where
you can configure various aspects of the build. If you do not have root
access or do not want to overwrite existing QGIS installs (by your
packagemanager for example), set the CMAKE_INSTALL_PREFIX to somewhere you
have write access to (I usually use ${HOME}/apps). Now press
'c' to configure, 'e' to dismiss any error messages that may appear.
and 'g' to generate the make files. Note that sometimes 'c' needs to
be pressed several times before the 'g' option becomes available.
After the 'g' generation is complete, press 'q' to exit the ccmake
interactive dialog.
Now on with the build:
make
make install
It may take a little while to build depending on your platform.
After that you can try to run QGIS:
$HOME/apps/bin/qgis
If all has worked properly the QGIS application should start up and appear
on your screen.
3.8. Building Debian packages
=============================
Instead of creating a personal installation as in the previous step you can
also create debian package. This is done from the qgis root directory, where
you'll find a debian directory.
First you need to install the debian packaging tools once:
apt-get install build-essential
First you need to create an changelog entry for your distribution. For example for Ubuntu Lucid:
dch -l ~lucid --force-distribution --distribution lucid "lucid build"
The QGIS packages will be created with:
dpkg-buildpackage -us -uc -b
/!\ Note: If dpkg-buildpackage complains about unmet build dependencies
you can install them using apt-get and re-run the command.
/!\ Note: If you have libqgis1-dev installed, you need to remove it first
using dpkg -r libqgis1-dev. Otherwise dpkg-buildpackage will complain about a
build conflict.
The packages are created in the parent directory (ie. one level up).
Install them using dpkg. E.g.:
sudo debi
3.9. A practical case: Building QGIS and GRASS from source on Ubuntu with ECW and MrSID formats support
=======================================================================================================
The following procedure has been tested on Ubuntu 8.04, 8.10 and 9.04 32bit. If
you want to use different versions of the software (gdal, grass, qgis), just
make the necessary adjustments to the following code. This guide assumes that
you don't have installed any previous version of gdal, grass and qgis.
3.9.1. Step 1: install base packages
====================================
First you need to install the necessary packages required to download the source
code and compile it. Open the terminal and issue the following command:
sudo apt-get install build-essential g++ subversion
3.9.2. Step 2: compile and install the ecw libraries
====================================================
Go to the ERDAS web site http://www.erdas.com/ and follow the links
"'products --> ECW JPEG2000 Codec SDK --> downloads'"
then download the "'Image Compression SDK Source Code 3.3'" (you'll need to make a registration
and accept a license).
Uncompress the archive in a proper location (this guide assumes
that all the downloaded source code will be placed in the user home)
and the enter the newly created folder
cd /libecwj2-3.3
Compile the code with the standard commands
./configure
then
make
then
sudo make install
leave the folder
cd ..
3.9.3. Step 3: download the MrSID binaries
==========================================
Go to the LIZARDTECH web site http://www.lizardtech.com/ and follow the links
"'download --> Developer SDKs'",
then download the "'GeoExpress SDK for Linux (x86) - gcc 4.1 32-bit'"
(you'll need to make a registration and accept a license).
Uncompress the downloaded file. The resulting directory name should be similar to "Geo_DSDK-7.0.0.2167"
3.9.4. Step 4: compile and install the gdal libraries
=====================================================
Download the latest gdal source code
svn checkout https://svn.osgeo.org/gdal/trunk/gdal gdal
then copy a few files from the MrSID binaries folder to the folder with the gdal source code
('replace "USERNAME" with your actual account username')
cp /home/USERNAME/Geo_DSDK-7.0.0.2167/include/*.* /home/USERNAME/gdal/frmts/mrsid/
enter the gdal source code folder
cd /gdal
and run configure with a few specific parameters
./configure --without-grass --with-mrsid=../Geo_DSDK-7.0.0.2167 --without-jp2mrsid
at the end of the configuration process you should read something like
...
GRASS support: no
...
...
...
ECW support: yes
MrSID support yes
...
then compile normally
make
and
sudo make install
finish the process by creating the necessary links to the most recent shared libraries
sudo ldconfig
at this point you may want to check if gdal was compiled correctly with MrSID and ECW
support by issuing one (or both) of the following commands
gdalinfo --formats | grep 'ECW'
gdalinfo --formats | grep 'SID'
leave the folder
cd ..
3.9.5. Step 5: compile and install GRASS
========================================
Before downloading and compile GRASS source code you need to install a few
other libraries and programs. We can do this through apt
sudo apt-get install flex bison libreadline5-dev libncurses5-dev lesstif2-dev \
debhelper dpatch libtiff4-dev tcl8.4-dev tk8.4-dev fftw-dev xlibmesa-gl-dev \
libfreetype6-dev autoconf2.13 autotools-dev libgdal1-dev proj libjpeg62-dev \
libpng12-dev libpq-dev unixodbc-dev doxygen fakeroot cmake python-dev \
python-qt4-common python-qt4-dev python-sip4 python2.5-dev sip4 libglew1.5-dev \
libxmu6 \ libqt4-dev libgsl0-dev python-qt4 swig python-wxversion \
python-wxgtk2.8 libwxgtk2.8-0 libwxbase2.8-0 tcl8.4-dev tk8.4-dev tk8.4 \
libfftw3-dev libfftw3-3
At this point we can get the GRASS source code: you may want to download it
through svn or maybe you want just to download the latest available source code
archive. For example the GRASS 6.4rc4 is available at
http://grass.itc.it/grass64/source/grass-6.4.0RC4.tar.gz
Uncompress the archive, enter the newly created folder and run configure with a few specific parameters
CFLAGS="-fexceptions" ./configure \
--with-tcltk-includes=/usr/include/tcl8.4 \
--with-proj-share=/usr/share/proj \
--with-gdal=/usr/local/bin/gdal-config \
--with-python=/usr/bin/python2.5-config
The additional gcc option -fexceptions is necessary to enable exceptions
support in GRASS libraries. It is currently the only way to avoid QGIS crashes
if a fatal error happens in GRASS library. See also
http://trac.osgeo.org/grass/ticket/869
Then as usual (it will take a while)
make
and
sudo make install
leave the folder
cd ..
you have now compiled and installed GRASS (also with the new wxpyhton interface) so you
may want to give it a try
grass64 -wxpython
3.9.6. Step 6: Compile and install QGIS
=======================================
As for GRASS you can obtain the QGIS source code from different sources as described
in section 2 above. Once you have the sources, create a build directory in them:
cd Quantum-GIS
mkdir build
cd build
then run ccmake
ccmake ..
Press the "c" key to do an initial configure.
Press the "c" again and the option "Press [g] to generate and exit" will appear.
Press the "g" key to generate and exit.
then as usual (it will take a while)
make
and
sudo make install
At the end of the process you should have QGIS and GRASS working with MrSID and ECW
raster format support.
To run QGIS just use this command
qgis
4. Building on Windows
======================
4.1. Building with Microsoft Visual Studio
==========================================
This section describes how to build QGIS using Visual Studio on Windows. This
is currently also how the binary QGIS packages are made (earlier versions used
MinGW).
This section describes the setup required to allow Visual Studio to be used to
build QGIS.
4.1.1. Visual C++ Express Edition
=================================
The free (as in free beer) Express Edition installer is available under:
http://download.microsoft.com/download/d/c/3/dc3439e7-5533-4f4c-9ba0-8577685b6e7e/vcsetup.exe
The optional products are not necessary. In the process the Windows SDKs for
Visual Studio 2008 will also be downloaded and installed.
You also need the Microsoft Windows Server(R) 2003 R2 Platform SDK (for setupapi):
http://download.microsoft.com/download/f/a/d/fad9efde-8627-4e7a-8812-c351ba099151/PSDK-x86.exe
You only need Microsoft Windows Core SDK / Build Environment (x86 32-Bit).
4.1.2. Other tools and dependencies
===================================
Download and install following packages:
|| Tool | Website |
| CMake | http://www.cmake.org/files/v2.8/cmake-2.8.4-win32-x86.exe |
| Flex | http://gnuwin32.sourceforge.net/downlinks/flex.php |
| Bison | http://gnuwin32.sourceforge.net/downlinks/bison.php |
| SVN | http://sourceforge.net/projects/win32svn/files/1.6.13/Setup-Subversion-1.6.13.msi/download |
| or GIT | http://msysgit.googlecode.com/files/Git-1.7.4-preview20110204.exe |
| OSGeo4W | http://download.osgeo.org/osgeo4w/osgeo4w-setup.exe |
OSGeo4W does not only provide ready packages for the current QGIS release and
nightly builds of the trunk, but also offers most of the dependencies needs to
build it.
For the QGIS build you need to install following packages from OSGeo4W (select
Advanced Installation):
- expat
- fcgi
- gdal
- grass
- gsl-devel
- iconv
- pyqt4
- qt4-devel
- qwt5-devel-qt4
- sip
- spatialite
- libspatialindex-devel
- python-qscintilla
This will also select packages the above packages depend on.
Additionally QGIS also needs the include file unistd.h, which normally
doesn't exist on Windows. It's shipped with Flex/Bison in GnuWin32\include
and needs to be copied into the VC\include directory of your Visual C++
installation.
Earlier versions of this document also covered how to build all above
dependencies. If you're interested in that, check the history of this page in the Wiki
or the SVN repository.
4.1.3. Setting up the Visual Studio project with CMake
======================================================
To start a command prompt with an environment that both has the VC++ and the OSGeo4W
variables create the following batch file (assuming the above packages were
installed in the default locations):
@echo off
path %SYSTEMROOT%\system32;%SYSTEMROOT%;%SYSTEMROOT%\System32\Wbem;%PROGRAMFILES%\CMake 2.8\bin;%PROGRAMFILES%\subversion\bin;%PROGRAMFILES%\GnuWin32\bin
set PYTHONPATH=
set VS90COMNTOOLS=%PROGRAMFILES%\Microsoft Visual Studio 9.0\Common7\Tools\
call "%PROGRAMFILES%\Microsoft Visual Studio 9.0\VC\vcvarsall.bat" x86
set INCLUDE=%INCLUDE%;%PROGRAMFILES%\Microsoft Platform SDK for Windows Server 2003 R2\include
set LIB=%LIB%;%PROGRAMFILES%\Microsoft Platform SDK for Windows Server 2003 R2\lib
set OSGEO4W_ROOT=C:\OSGeo4W
call "%OSGEO4W_ROOT%\bin\o4w_env.bat"
@set GRASS_PREFIX=c:/OSGeo4W/apps/grass/grass-6.4.0
@set INCLUDE=%INCLUDE%;%OSGEO4W_ROOT%\include
@set LIB=%LIB%;%OSGEO4W_ROOT%\lib;%OSGEO4W_ROOT%\lib
@cmd
Start the batch file and on the command prompt checkout the QGIS source from
git to the source directory Quantum-GIS:
git clone git://github.com/qgis/Quantum-GIS.git
Create a 'build' directory somewhere. This will be where all the build output
will be generated.
Now run cmake-gui (still from cmd) and in the Where is the source code:
box, browse to the top level QGIS directory.
In the Where to build the binaries: box, browse to the 'build' directory you
created.
If the path to bison and flex contains blanks, you need to use the short name
for the directory (i.e. C:\Program Files should be rewritten to
C:\Progra~n, where n is the number as shown in `dir /x C:\``).
Verify that the 'BINDINGS_GLOBAL_INSTALL' option is not checked, so that python
bindings are placed into the output directory when you run the INSTALL target.
Hit Configure to start the configuration and select Visual Studio 9 2008
and keep native compilers and click Finish.
The configuration should complete without any further questions and allow you to
click Generate.
Now close cmake-gui and continue on the command prompt by starting
vcexpress. Use File / Open / Project/Solutions and open the
qgis-x.y.z.sln File in your project directory.
Change Solution Configuration from Debug to RelWithDebInfo (Release
with Debug Info) or Release before you build QGIS using the ALL_BUILD
target (otherwise you need debug libraries that are not included).
After the build completed you should install QGIS using the INSTALL target.
Install QGIS by building the INSTALL project. By default this will install to
c:\Program Files\qgis<version> (this can be changed by changing the
CMAKE_INSTALL_PREFIX variable in cmake-gui).
You will also either need to add all the dependency DLLs to the QGIS install
directory or add their respective directories to your PATH.
4.1.4. Packaging
================
To create a standalone installer there is a perl script named 'creatensis.pl'
in 'qgis/ms-windows/osgeo4w'. It downloads all required packages from OSGeo4W
and repackages them into an installer using NSIS.
The script can either be run on Windows, but also can be run on Linux.
On Debian/Ubuntu you can just install the 'nsis' package.
NSIS for Windows can be downloaded at:
http://nsis.sourceforge.net
And Perl for Windows (including other requirements like 'wget', 'unzip', 'tar'
and 'bzip2') is available at:
http://cygwin.com
4.1.5. Packaging your own build of QGIS
=======================================
Assuming you have completed the above packaging step, if you want to include
your own hand built QGIS executables, you need to copy them in from your
windows installation into the ms-windows file tree created by the creatensis
script.
cd ms-windows/
rm -rf osgeo4w/unpacked/apps/qgis/*
cp -r /tmp/qgis1.7.0/* osgeo4w/unpacked/apps/qgis/
Now create a package.
./quickpackage.sh
After this you should now have a nsis installer containing your own build
of QGIS and all dependencies needed to run it on a windows machine.
4.1.6. Osgeo4w packaging
========================
The actual packaging process is currently not documented, for now please take a
look at:
ms-windows/osgeo4w/package.cmd
4.2. Building using MinGW
=========================
Note: This section might be outdated as nowadays Visual C++ is use to build
the "official" packages.
Note: For a detailed account of building all the dependencies yourself you
can visit Marco Pasetti's website here:
http://www.webalice.it/marco.pasetti/qgis+grass/BuildFromSource.html
Read on to use the simplified approach with pre-built libraries...
4.2.1. MSYS
===========
MSYS provides a unix style build environment under windows. We have created a
zip archive that contains just about all dependencies.
Get this:
http://download.osgeo.org/qgis/win32/msys.zip
and unpack to c:\msys
If you wish to prepare your msys environment yourself rather than using
our pre-made one, detailed instructions are provided elsewhere in this
document.
4.2.2. Qt
=========
Download Qt opensource precompiled edition exe and install (including the
download and install of mingw) from here:
http://qt.nokia.com/downloads/
When the installer will ask for MinGW, you don't need to download and install
it, just point the installer to c:\msys\mingw
When Qt installation is complete:
Edit C:\Qt\4.7.0\bin\qtvars.bat and add the following lines:
set PATH=%PATH%;C:\msys\local\bin;c:\msys\local\lib
set PATH=%PATH%;"C:\Program Files\Subversion\bin"
I suggest you also add C:\Qt\4.7.0\bin\ to your Environment Variables Path in
the windows system preferences.
If you plan to do some debugging, you'll need to compile debug version of Qt:
C:\Qt\4.7.0\bin\qtvars.bat compile_debug
Note: there is a problem when compiling debug version of Qt 4.7, the script ends with
this message "mingw32-make: *** No rule to make target `debug'. Stop.". To
compile the debug version you have to go out of src directory and execute the
following command:
c:\Qt\4.7.0 make
4.2.3. Flex and Bison
=====================
Get Flex
http://sourceforge.net/project/showfiles.php?group_id=23617&package_id=16424
(the zip bin) and extract it into c:\msys\mingw\bin
4.2.4. Python stuff (optional)
==============================
Follow this section in case you would like to use Python bindings for QGIS. To
be able to compile bindings, you need to compile SIP and PyQt4 from sources as
their installer doesn't include some development files which are necessary.
4.2.4.1. Download and install Python - use Windows installer
============================================================
(It doesn't matter to what folder you'll install it)
http://python.org/download/
4.2.4.2. Download SIP and PyQt4 sources
=======================================
http://www.riverbankcomputing.com/software/sip/download
http://www.riverbankcomputing.com/software/pyqt/download
Extract each of the above zip files in a temporary directory. Make sure
to get versions that match your current Qt installed version.
4.2.4.3. Compile SIP
====================
c:\Qt\4.7.0\bin\qtvars.bat
python configure.py -p win32-g++
make
make install
4.2.4.4. Compile PyQt
=====================
c:\Qt\4.7.0\bin\qtvars.bat
python configure.py
make
make install
4.2.4.5. Final python notes
===========================
/!\ You can delete the directories with unpacked SIP and PyQt4 sources after a
successfull install, they're not needed anymore.
4.2.5. git
==========
In order to check out QGIS sources from the repository, you need a git client.
This installer should work fine:
http://msysgit.googlecode.com/files/Git-1.7.4-preview20110204.exe
4.2.6. CMake
============
CMake is build system used by QGIS. Download it from here:
http://www.cmake.org/files/v2.8/cmake-2.8.2-win32-x86.exe
4.2.7. QGIS
===========
Start a cmd.exe window ( Start -> Run -> cmd.exe ) Create development
directory and move into it
md c:\dev\cpp
cd c:\dev\cpp
Check out sources from GIT:
git clone git://github.com/qgis/Quantum-GIS.git
4.2.8. Compiling
================
As a background read the generic building with CMake notes at the end of
this document.
Start a cmd.exe window ( Start -> Run -> cmd.exe ) if you don't have one
already. Add paths to compiler and our MSYS environment:
c:\Qt\4.7.0\bin\qtvars.bat
For ease of use add c:\Qt\4.7.0\bin\ to your system path in system
properties so you can just type qtvars.bat when you open the cmd console.
Create build directory and set it as current directory:
cd c:\dev\cpp\qgis
md build
cd build
4.2.9. Configuration
====================
cmakesetup ..
Note: You must include the '..' above.
Click 'Configure' button. When asked, you should choose 'MinGW Makefiles' as
generator.
There's a problem with MinGW Makefiles on Win2K. If you're compiling on this
platform, use 'MSYS Makefiles' generator instead.
All dependencies should be picked up automatically, if you have set up the
Paths correctly. The only thing you need to change is the installation
destination (CMAKE_INSTALL_PREFIX) and/or set 'Debug'.
For compatibility with NSIS packaging scripts I recommend to leave the install
prefix to its default c:\program files\
When configuration is done, click 'OK' to exit the setup utility.
4.2.10. Compilation and installation
====================================
make make install
4.2.11. Run qgis.exe from the directory where it's installed (CMAKE_INSTALL_PREFIX)
===================================================================================
Make sure to copy all .dll:s needed to the same directory as the qgis.exe
binary is installed to, if not already done so, otherwise QGIS will complain
about missing libraries when started.
A possibility is to run qgis.exe when your path contains c:\msys\local\bin and
c:\msys\local\lib directories, so the DLLs will be used from that place.
4.2.12. Create the installation package: (optional)
===================================================
Download and install NSIS from (http://nsis.sourceforge.net/Main_Page)
Now using windows explorer, enter the win_build directory in your QGIS source
tree. Read the READMEfile there and follow the instructions. Next right click
on qgis.nsi and choose the option 'Compile NSIS Script'.
4.3. Creation of MSYS environment for compilation of QGIS
=========================================================
4.3.1. Initial setup
====================
4.3.1.1. MSYS
=============
This is the environment that supplies many utilities from UNIX world in Windows and is needed
by many dependencies to be able to compile.
Download from here:
http://puzzle.dl.sourceforge.net/sourceforge/mingw/MSYS-1.0.11-2004.04.30-1.exe
Install to c:\msys
All stuff we're going to compile is going to get to this directory (resp. its subdirs).
4.3.1.2. MinGW
==============
Download from here:
http://puzzle.dl.sourceforge.net/sourceforge/mingw/MinGW-5.1.3.exe
Install to c:\msys\mingw
It suffices to download and install only g++ and mingw-make components.
4.3.1.3. Flex and Bison
=======================
Flex and Bison are tools for generation of parsers, they're needed for GRASS and also QGIS compilation.
Download the following packages:
http://gnuwin32.sourceforge.net/downlinks/flex-bin-zip.php
http://gnuwin32.sourceforge.net/downlinks/bison-bin-zip.php
http://gnuwin32.sourceforge.net/downlinks/bison-dep-zip.php
Unpack them all to c:\msys\local
4.3.2. Installing dependencies
==============================
4.3.2.1. Getting ready
======================
Paul Kelly did a great job and prepared a package of precompiled libraries for GRASS.
The package currently includes:
- zlib-1.2.3
- libpng-1.2.16-noconfig
- xdr-4.0-mingw2
- freetype-2.3.4
- fftw-2.1.5
- PDCurses-3.1
- proj-4.5.0
- gdal-1.4.1
It's available for download here:
http://www.stjohnspoint.co.uk/grass/wingrass-extralibs.tar.gz
Moreover he also left the notes how to compile it (for those interested):
http://www.stjohnspoint.co.uk/grass/README.extralibs
Unpack the whole package to c:\msys\local
4.3.2.2. GRASS
==============
Grab sources from CVS or use a weekly snapshot, see:
http://grass.itc.it/devel/cvs.php
In MSYS console go to the directory where you've unpacked or checked out sources
(e.g. c:\msys\local\src\grass-6.3.cvs)
Run these commands:
export PATH="/usr/local/bin:/usr/local/lib:$PATH"
./configure --prefix=/usr/local --bindir=/usr/local --with-includes=/usr/local/include --with-libs=/usr/local/lib --with-cxx --without-jpeg \
--without-tiff --with-postgres=yes --with-postgres-includes=/local/pgsql/include --with-pgsql-libs=/local/pgsql/lib --with-opengl=windows --with-fftw \
--with-freetype --with-freetype-includes=/mingw/include/freetype2 --without-x --without-tcltk --enable-x11=no --enable-shared=yes \
--with-proj-share=/usr/local/share/proj
make
make install
It should get installed to c:\msys\local\grass-6.3.cvs
By the way, these pages might be useful:
- http://grass.gdf-hannover.de/wiki/WinGRASS_Current_Status
- http://geni.ath.cx/grass.html
4.3.2.3. GEOS
=============
Download the sources:
http://geos.refractions.net/geos-2.2.3.tar.bz2
Unpack to e.g. c:\msys\local\src
To compile, I had to patch the sources: in file source/headers/timeval.h line 13.
Change it from:
#ifdef _WIN32
to:
#if defined(_WIN32) && defined(_MSC_VER)
Now, in MSYS console, go to the source directory and run:
./configure --prefix=/usr/local
make
make install
4.3.2.4. SQLITE
===============
You can use precompiled DLL, no need to compile from source:
Download this archive:
http://www.sqlite.org/sqlitedll-3_3_17.zip
and copy sqlite3.dll from it to c:\msys\local\lib
Then download this archive:
http://www.sqlite.org/sqlite-source-3_3_17.zip
and copy sqlite3.h to c:\msys\local\include
4.3.2.5. GSL
============
Download sources:
ftp://ftp.gnu.org/gnu/gsl/gsl-1.9.tar.gz
Unpack to c:\msys\local\src
Run from MSYS console in the source directory:
./configure
make
make install
4.3.2.6. EXPAT
==============
Download sources:
http://dfn.dl.sourceforge.net/sourceforge/expat/expat-2.0.0.tar.gz
Unpack to c:\msys\local\src
Run from MSYS console in the source directory:
./configure
make
make install
4.3.2.7. POSTGRES
=================
We're going to use precompiled binaries. Use the link below for download:
http://wwwmaster.postgresql.org/download/mirrors-ftp?file=%2Fbinary%2Fv8.2.4%2Fwin32%2Fpostgresql-8.2.4-1-binaries-no-installer.zip
copy contents of pgsql directory from the archive to c:\msys\local
4.3.3. Cleanup
==============
We're done with preparation of MSYS environment. Now you can delete all stuff in c:\msys\local\src - it takes quite a lot
of space and it's not necessary at all.
5. Building on MacOS X
======================
In this approach I will try to avoid as much as possible building dependencies
from source and rather use frameworks wherever possible.
"Universal", SDK and non-default arch builds require more complex options and
some fiddling with the system. It is best to stick with a single, default,
architecture build and follow these instructions for an initial build.
Included are notes for building on Mac OS X 10.5 (Leopard), 10.6
(Snow Leopard), 10.7 (Lion) and 10.8 (Mt. Lion).
(These names will be used throughout the instructions.)
Make sure to read each section completely before typing the first command you see.
General note on Terminal usage: When I say "cd" to a folder in a Terminal,
it means type "cd " (without the quotes, make sure to type a space after) and
then type the path to said folder, then <return>. A simple way to do this
without having to know and type the full path is, after type the "cd " part,
drag the folder (use the icon in its window title bar, or drag a folder from
within a window) from the Desktop to the Terminal, then tap <return>.
Parallel Compilation: On multiprocessor/multicore Macs, it's possible to
speed up compilation, but it's not automatic. Whenever you type "make" (but
NOT "make install"), instead type:
make -j [#cpus]
Replace [#cpus] with the number of cores and/or processors your Mac has. On recent
models with hyperthreading processors this can be double the physical count of
processors and cores.
ie: Mac Pro "8 Core" model (2 quad core processors) = 8
ie: Macbook Pro i5 (hyperthreading) = 2 cores X 2 = 4
To find out how many CPUs you have available, run the following in Terminal:
/usr/sbin/sysctl -n hw.ncpu
which can be used in build shell scripts like:
make -j $(/usr/sbin/sysctl -n hw.ncpu)
Note: if you get an error in parallel compilation, try removing the -j # flag,
so it's just 'make', or using a smaller number. Sometimes make can hiccup on too
many threads.
5.1. Install Developer Tools
============================
Developer tools are not a part of a standard OS X installation. Up through
Snow Leopard, the Developer Tools, later called Xcode, were included with the
system install disks, though it's best to download the latest version compatible
with your system to get important updates fixing various issues.
Starting with Lion, Xcode is available as a download and from the App Store.
Downloading Xcode/Developer Tools for up through Snow Leopard requires a free developer account at
developer.apple.com. Up through Snow Leopard, get the latest Xcode that is
supported for your system. For Lion and above, you can get Xcode from either a
free developer account or for a minimal fee from the app store.
When installing Xcode up through Snow Leopard, make sure to
do a custom install and install the Unix Development or Command Line Tools option.
On Lion, if you have installed Xcode 4.0 - 4.2 and are upgrading to 4.3, it's
a good idea to uninstall the old version first with:
sudo /Developer/Library/uninstall-devtools
On Lion and Mt. Lion, using Xcode 4.4+, the developer command line tools can be
installed via the Xcode preferences.
Xcode 4.3+ also introduces the clang frontend to the LLVM compiler as default.
Note: In XCODE 4.5 installed from the app store, you need to install the
command line tools from XCode -> Preferences -> Downloads and choose command line tools.
http://clang.llvm.org/
The supplied clang version 4 can compile QGIS, but presents many warnings
compared to just using LLVM. You can specifically use LLVM by exporting paths to
the compilers in Terminal, or shell scripts, prior to building QGIS:
export CC=/usr/bin/llvm-gcc
export CXX=/usr/bin/llvm-g++
If you have trouble building some of the dependencies listed below with clang
(e.g. OSG & osgEarth), try using only the LLVM compilers.
5.2. Install Qt4 from disk image
================================
You need a minimum of Qt-4.4.0. I suggest getting the latest (Qt 4, not 5). There is no need
for the full Qt SDK, so save yourself some download time and get the frameworks
only. This is available in the Libraries section of the Qt download page.
Snow Leopard+ note: If you are building on Snow Leopard+, you will need to
decide between 32-bit support in the older Qt Carbon branch, or 64-bit
support in the Qt Cocoa branch. Appropriate installers are available for both
as of Qt-4.5.2, though they stopped making Carbon packages at Qt 4.7.4.
Qt 4.6+ is recommended for Cocoa.
Starting with Lion, Carbon may not work properly, if at all.
Starting with Qt 4.8, only 64bit Cocoa installers are available.
General note: Support for new system versions in any given Qt version may
not be present and may cause a 'This version of Mac OS X
is unsupported' error when building QGIS. Try the next Qt version.
PPC note: The readymade Qt Cocoa installers don't include PPC support, you'd
have to compile Qt yourself. But, there appear to be issues with Qt Cocoa on
PPC Macs anyways. Qt Carbon is recommended on PPC Macs.
http://qt-project.org/downloads
If you want debug frameworks, Qt also provides a separate download with these.
These are in addition to the non-debug frameworks.
Earlier OS X systems may need an old Qt version - check the requirements of the
current Qt version. To get old Qt downloads, there is an FTP link at the bottom
of the download page. Files are in the qt/source (yes, even the binary packages).
Once downloaded open the disk image and run the installer. Note you need admin
privileges to install.
Leopard+ note: Qt includes a couple non-framework libraries in /usr/lib.
When using a system SDK these libraries will not be found. To fix this problem,
add symlinks to /usr/local:
sudo ln -s /usr/lib/libQtUiTools.a /usr/local/lib/
sudo ln -s /usr/lib/libQtCLucene.dylib /usr/local/lib/
These should then be found automatically. Earlier systems
may need some help by adding '-L/usr/local/lib' to CMAKE_SHARED_LINKER_FLAGS,
CMAKE_MODULE_LINKER_FLAGS and CMAKE_EXE_LINKER_FLAGS in the cmake build.
5.3. Install CMake for OSX
==========================
Get the latest source release from here:
http://www.cmake.org/cmake/resources/software.html
Binary installers are available for OS X, but they are not recommended
(2.4 versions install in /usr instead of /usr/local, and 2.6+ versions are a
strange application). Instead, download the source.
NOTE: 2.8.5 is broken for detecting part of Qt. Fixed in 2.8.6.
Double-click the source tarball to unpack it, then cd to the source folder and:
./bootstrap --docdir=/share/doc/CMake --mandir=/share/man
make -j [#cpus]
sudo make install
5.3.1. Optional setup: ccache
=============================
Xcode 4.4+ note: You will probably not need to install ccache if you are using
the clang frontend to LLVM compiler, a setup that already provides fairly quick
compile times.
Setup ccache to significantly speed up compile times after initial build.
(Switching git branches will again cause longer initial build times unless
separate build directories are used for each branch.)
Get the latest source release from here:
http://ccache.samba.org/
Double-click the source tarball to unpack, then, in Terminal.app, cd to the
source folder and:
./configure
make
sudo make install
After install, symbolically link compilers to /usr/local/bin/ccache.
(Note: this differs from instructions at http://ccache.samba.org/manual.html
Changing the /usr/bin:/usr/local/bin order in PATH is not recommended on OS X.
sudo mkdir /usr/local/bin/compilers && cd /usr/local/bin/compilers
sudo ln -s ../ccache gcc
sudo ln -s ../ccache g++
sudo ln -s ../ccache cc
sudo ln -s ../ccache c++
Add the following to the end of your ~/.bash_profile (and optionally ~/.bashrc)
to allow your login shell to discover the symbolically linked compilers before
/usr/bin compilers and to easily toggle using ccache off, by commenting out the
line and starting a new login session in Terminal.
export PATH=/usr/local/bin/compilers:$PATH
If you have trouble building some of the dependencies listed below (e.g. OSG &
osgEarth), try bypassing ccache.
5.4. Install development frameworks for QGIS dependencies
=========================================================
Download William Kyngesburye's excellent GDAL Complete package that includes
PROJ, GEOS, GDAL, SQLite3, Spatialite, and image libraries, as frameworks.
There are also GSL and FreeType frameworks.
http://www.kyngchaos.com/software/frameworks
Once downloaded, open and install the frameworks.
William provides an additional installer package for Postgresql (for PostGIS
support). QGIS just needs the libpq client library, so unless you want to
setup the full Postgres + PostGIS server, all you need is the client-only
package. It's available here:
http://www.kyngchaos.com/software/postgres
Also available is a GRASS application:
http://www.kyngchaos.com/software/grass
Old versions of these packages for older systems are available in the
software archive section.
5.4.1. Additional dependencies: General compatibility note
==========================================================
There are some additional dependencies that, at the time of writing, are not
provided as frameworks or installers so we will need to build these from source.
If you are wanting to build QGIS as a 64-bit application, you will need to
provide the appropriate build commands to produce 64-bit support in dependencies.
Likewise, for 32-bit support on Snow Leopard, you will need to override the
default system architecture, which is 64-bit, according to instructions for
individual dependency packages.
Stable release versions are preferred. Beta and other development versions may
have problems and you are on your own with those.
5.4.2. Additional dependencies: Expat
=====================================
Snow Leopard+ note: Snow Leopard includes a usable expat, so this step is
not necessary on Snow Leopard or above.
Get the expat sources:
http://sourceforge.net/project/showfiles.php?group_id=10127
Double-click the source tarball to unpack, then, in Terminal.app, cd to the
source folder and:
./configure
make
sudo make install
5.4.3. Additional dependencies: Spatialindex
============================================
Get the libspatialindex sources:
http://download.osgeo.org/libspatialindex/
Double-click the source tarball to unpack, then, in Terminal.app, cd to the
source folder and:
./configure --disable-dependency-tracking CFLAGS=-Os
make
sudo make install
5.4.4. Additional dependencies: Python
======================================
Leopard+ note: Starting with Leopard a usable Python is included
in the system. This is Python 2.5, 2.6 and 2.7, respectively for Leo, Snow and Lion+.
So there is no need to install Python on Leopard and newer.
You can still install Python from python.org if preferred.
If installing from python.org, make sure you install the latest Python
2.x from
http://www.python.org/download/
Python 3 is a major change, and may have compatibility issues, so try it at
your own risk.
5.4.5. Additional dependencies: SIP
===================================
Mt Lion note: SIP 4.15.7 appears to not work on Mt Lion. Install 4.14.6.
(or a later working version when available)
Retrieve the python bindings toolkit SIP from
http://www.riverbankcomputing.com/software/sip/download
Double-click the source tarball to unpack it, then, in Terminal.app,
cd to the source folder. Then for your chosen Python:
python.org Python
python configure.py
make
sudo make install
Leopard system Python
SIP wants to install in the system path -- this is not a good idea.
More configuration is needed to install outside the system path:
python configure.py -n -d /Library/Python/2.5/site-packages -b /usr/local/bin \
-e /usr/local/include -v /usr/local/share/sip -s MacOSX10.5.sdk
Snow Leopard system Python
Similar to Leopard, you should install outside the system Python path.
Also, you need to specify the architecture you want (requires at least SIP
4.9), and make sure to run the versioned python binary (this one responds to
the 'arch' command, 'python' does not).
Substitute '2.7' for python version and 10.7 for SDK version below for Lion.
If you are using 32-bit Qt (Qt Carbon):
python2.6 configure.py -n -d /Library/Python/2.6/site-packages -b /usr/local/bin \
-e /usr/local/include -v /usr/local/share/sip --arch=i386 -s MacOSX10.6.sdk
For 64-bit Qt (Qt Cocoa), use this configure line:
python2.6 configure.py -n -d /Library/Python/2.6/site-packages -b /usr/local/bin \
-e /usr/local/include -v /usr/local/share/sip --arch=x86_64 -s MacOSX10.6.sdk
Lion+ system Python
Similar to Snow Leopard, you should install outside the system Python path.
The SDK option should match the system you are compiling on:
for Lion:
python2.7 configure.py -d /Library/Python/2.7/site-packages -b /usr/local/bin \
-e /usr/local/include -v /usr/local/share/sip --arch=x86_64 -s MacOSX10.7.sdk
for Mt. Lion:
python2.7 configure.py -d /Library/Python/2.7/site-packages -b /usr/local/bin \
-e /usr/local/include -v /usr/local/share/sip --arch=x86_64 -s MacOSX10.8.sdk
continue...
Then continue with compilation and installation:
make
sudo make install
5.4.6. Additional dependencies: QScintilla2
===========================================
Retrieve the Qt version of the Scintilla-based text editor widget from
http://www.riverbankcomputing.co.uk/software/qscintilla/download
Double-click the tarball to unpack it. Then, cd to the QScintilla2.x.x source
folder in a Terminal.
QScintilla2 wants to install in the system path -- with libraries going into
/Library/Frameworks and headers into /usr/include/Qsci -- this is not a good
idea, and it also basically breaks the QtDesigner plugin. More configuration
is needed to install outside the system path, in /usr/local/:
cd Qt4Qt5
Edit QScintilla-gpl-2.x.x/Qt4Qt5/qscintilla.pro in the following manner:
current line --> new line
target.path = $$[QT_INSTALL_LIBS] --> target.path = /usr/local/lib
header.path = $$[QT_INSTALL_HEADERS] --> header.path = /usr/local/include
Save the qscintilla.pro file and build the QScintilla2 C++ library (adjust the install_name_tool command for the version installed):
qmake -spec macx-g++ qscintilla.pro
make -j [#cpus]
sudo make install
sudo install_name_tool -id /usr/local/lib/libqscintilla2.9.dylib \
/usr/local/lib/libqscintilla2.9.dylib
This installs QScintilla2's dylib in /usr/local/lib/ and the header files in
/usr/local/include/Qsci/, both of which should be automatically found when
building QGIS.
5.4.6.1. Optional setup: QScintilla2 QtDesigner plugin
======================================================
The plugin allows QScintilla2 widgets to be used within QtDesigner.
cd <QScintilla2 source directory>
cd designer-Qt4Qt5
qmake -spec macx-g++ designer.pro
make
sudo make install
Installs in /Developer/Applications/Qt/plugins/designer/
5.4.7. Additional dependencies: PyQt
====================================
Retrieve the python bindings toolkit for Qt from
http://www.riverbankcomputing.com/software/pyqt/download
Double-click the source tarball to unpack it, then, in Terminal.app,
cd to the source folder. Then for your chosen Python:
python.org Python
python configure.py -n /usr/local/Qt4.8/qsci
yes
Leopard system Python
PyQt wants to install in the system path -- this is not a good idea.
More configuration is needed to install outside the system path:
python configure.py -d /Library/Python/2.5/site-packages -b /usr/local/bin -n /usr/local/Qt4.8/qsci -v /usr/local/share/sip/PyQt4
Snow Leopard system Python
Similar to Leopard, you should install outside the system Python path.
Also, you need to specify the architecture you want (requires at least PyQt 4.6),
and make sure to run the versioned python binary (this one responds to the
'arch' command, which is important for pyuic4, 'python' does not).
Substitute '2.7' for python version and 10.7 for SDK version below for Lion.
If you are using 32-bit Qt (Qt Carbon):
python2.6 configure.py -d /Library/Python/2.6/site-packages -b /usr/local/bin \
-n /usr/local/Qt4.8/qsci -v /usr/local/share/sip/PyQt4 --use-arch i386
For 64-bit Qt (Qt Cocoa), use this configure line:
python2.6 configure.py -d /Library/Python/2.6/site-packages -b /usr/local/bin \
-n /usr/local/Qt4.8/qsci -v /usr/local/share/sip/PyQt4 --use-arch x86_64
Lion and Mt. Lion system Python
Similar to Snow Leopard, you should install outside the system Python path.
But you don't need the use-arch option:
python2.7 configure.py -d /Library/Python/2.7/site-packages -b /usr/local/bin -n /usr/local/Qt4.8/qsci -v /usr/local/share/sip/PyQt4
continue...
make -j [#cpus]
sudo make install
If there is a problem with undefined symbols in QtOpenGL on Leopard, edit
QtOpenGL/makefile and add -undefined dynamic_lookup to LFLAGS.
Then make again.
5.4.8. Additional dependencies: QScintilla2 Python Module
=========================================================
This will create the Qsci.so module in /Library/Python/2.x/site-packages/PyQt4.
Like PyQt, it needs help to not install in system locations.
Snow Leopard: substitute '2.6' for Python version
cd <QScintilla2 source dir>
cd Python
python2.7 configure.py -o /usr/local/lib -n /usr/local/include \
-d /Library/Python/2.7/site-packages/PyQt4 -v /usr/local/share/sip/PyQt4 \
--sip-incdir=/usr/local/include --pyqt-sipdir=/usr/local/share/sip/PyQt4
cat >>Qsci.pro <<EOF
QMAKE_LFLAGS_PLUGIN -= -dynamiclib
QMAKE_LFLAGS_PLUGIN += -bundle
EOF
qmake -spec macx-g++ Qsci.pro
make -j [#cpus]
sudo make install
The -o and -n options should match the QScintilla2 C++ dylib install options.
5.4.9. Additional dependencies: Qwt
===================================
The GPS tracking feature uses Qwt.
NOTE: PyQwt is not compatible with PyQt 4.9, so we will skip that.
Download the latest Qwt 6.0 source (6.1 does not work with the QwtPolar in QGIS) from:
http://sourceforge.net/projects/qwt
Double-click the tarball to unpack it. Now, cd to the qwt source folder in a
Terminal.
Type these commands to build and install 6.0.x (assumes v6.0.2, adjust commands
for other version as needed):
cat >> qwtconfig.pri <<EOF
QWT_CONFIG -= QwtFramework
EOF
qmake -spec macx-g++
make -j [#cpus]
sudo make install
sudo install_name_tool -id /usr/local/qwt-6.0.2/lib/libqwt.6.dylib \
/usr/local/qwt-6.0.2/lib/libqwt.6.dylib
The Qwt shared library is now installed in /usr/local/qwt-6.0.x (x is
the point version). Remember this for QGIS configuration.
5.4.10. Additional dependencies: Bison
======================================
The version of bison available by default on Mac OS X is too old so you
need to get a more recent one on your system. Download at least version 2.4 from:
ftp.gnu.org/gnu/bison/
Now build and install it to a prefix of /usr/local. Double-click the source
tarball to unpack it, then cd to the source folder and:
./configure --disable-dependency-tracking CFLAGS=-Os
make
sudo make install
5.4.11. Additional dependencies: gpsbabel
=========================================
For integrated GPS Tools functions, a gpsbabel executable is required. You can
find this at:
http://www.gpsbabel.org/
Download the GPSBabel OS X package, and copy GPSBabelFE.app from the disk image to
/Applications.
5.4.12. Optional dependencies: libfcgi
======================================
If you want to use the QGIS Mapserver, you need libfcgi. This is included on
systems up through Snow Leopard, but was dropped at Lion. So, on Lion you need
to get the source from:
http://www.fastcgi.com/dist/
Grab the latest fcgi SNAP package there. Double-click the source
tarball to unpack it, then cd to the source folder and:
./configure --disable-dependency-tracking CFLAGS=-Os
make
sudo make install
5.4.13. Optional dependencies: OSG & osgEarth
=============================================
If you want the Globe plugin in QGIS (default OFF), OSG and osgEarth are needed.
First, OpenSceneGraph. The main site is very out of date, just go to
github:
http://github.com/openscenegraph/osg/tags
Download the latest 3.1 version (you can select a tarball when you hover over
the entry). Double-click the source tarball to unpack it.
(There is a version numbering oddity in the source, but since we'll be
bundling OSG as it's meant to be, it really doesn't matter).
Installation is a bit out of touch with OS X standards, so we'll stage it to a
temporary location first. You could stage it to the folder that the OSG source
folder is in, or a common staging area like /Users/Shared/unix/osg. Pick a
folder not hidden and that doesn't need admin permissions to write to for simplicity.
If you are building on Leopard, its configure forces a old ppc/i386 32bit build.
If you want 64bit you need to fix CMakeLists.txt - in a text editor, find the
if-block that starts with:
ELSEIF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.6" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.5")
In that section before the next ELSEIF, change:
ppc;i386
to:
i386;x86_64
and change:
mmacosx-version-min=10.5
to:
mmacosx-version-min=10.6
In a new Terminal cd to the source folder and:
mkdir build
cd build
cmake -D CMAKE_INSTALL_PREFIX=/path/to/some/staging/folder \
-D OSG_COMPILE_FRAMEWORKS=ON \
-D OSG_PLUGIN_SEARCH_INSTALL_DIR_FOR_PLUGINS=OFF \
-D JASPER_LIBRARY=/Library/Frameworks/UnixImageIO.framework \
-D JASPER_INCLUDE_DIR=/Library/Frameworks/UnixImageIO.framework/Headers \
-D TIFF_LIBRARY=/Library/Frameworks/UnixImageIO.framework \
-D TIFF_INCLUDE_DIR=/Library/Frameworks/UnixImageIO.framework/Headers \
..
make
make install
sudo mkdir -p "/Library/Application Support/OpenSceneGraph/PlugIns"
Open the staging folder you chose for the CMAKE_INSTALL_PREFIX option above.
Now move all .frameworks from the lib/ folder in the staging area to /Library/Frameworks. Move the files in the osgPlugins folder in the lib/ folder
to /Library/Application Support/OpenSceneGraph/PlugIns. The bin/ executables
can be left where they are.
Next up is libzip. Get the latest tarball at:
http://nih.at/libzip/
Double-click the source tarball to unpack it.
In a new Terminal cd to the source folder and:
./configure --disable-dependency-tracking --disable-shared CFLAGS=-Os
make
sudo make install
Then it's time for osgEarth. Downloads are also on github:
http://github.com/gwaldron/osgearth/tags
Download a tarball for the latest stable release (sorting can be confusing here).
Double-click the source tarball to unpack it.
Note: for now stick with version 2.3. There are compile errors in 2.4 that need attention.
This one also needs an intermediate staging area. Choose a folder similar to OSG.
In a new Terminal cd to the source folder and:
mkdir build
cd build
export PATH="/path/to/osg/staging/folder/bin:$PATH"
cmake -D CMAKE_INSTALL_PREFIX=/path/to/some/staging/folder \
-D CMAKE_BUILD_TYPE=MinSizeRel \
-D OSGEARTH_BUILD_FRAMEWORKS=true \
..
make
make install
sudo mkdir -p "/Library/Application Support/OpenSceneGraph/Headers"
Open the staging folder you chose for the CMAKE_INSTALL_PREFIX option above.
Also open the OSG staging path /bin folder from the OSG build.
Move all the .frameworks from the lib/ folder to /Library/Frameworks.
Move the files in the osgPlugins folder in the lib/ folder to
/Library/Application Support/OpenSceneGraph/PlugIns. Move the osgEarthDrivers
folder in the include/ folder to /Library/Application Support/OpenSceneGraph/Headers.
(you may need to create this folder)
And as for OSG, you can leave the bin/ executables where they are.
5.5. API documentation
======================
If you want to build a local copy of the API docs (like those at
http://doc.qgis.org/api) you will need Graphviz and Doxygen installed:
http://www.graphviz.org/Download_macos.php
http://www.stack.nl/~dimitri/doxygen/download.html
Graphviz is simply installed via a regular Mac package installer. Install it
first. It will place some of its binaries in /usr/local/bin/.
For Doxygen, compiling the source is recommended over installing the app.
Double-click the source tarball to unpack it, then cd to the source folder and:
./configure
make -j [#cpus]
sudo make install
The documentation will be output to the build directory, and if using more complete
QGIS.app bundling on install, inside the app in:
QGIS.app/Contents/Resources/doc
5.6. QGIS source
================
Unzip the QGIS source tarball to a working folder of your choice
(/usr/somewhere is not a good choice as it's hidden and requires root
privileges). If you are reading this from the source, you've already done
this.
If you want to experiment with the latest development sources, go to the github
QGIS project page:
http://github.com/qgis/Quantum-GIS
It should default to the master branch. Click the Downloads button and
select Download .tar.gz. Double-click the tarball to unzip it.
Alternatively, install git from http://git-scm.com and do the following.
Make a specific repository directory somewhere, e.g. ~/QGIS/Quantum-GIS, and cd
into it. The following will read-only clone the master branch to the directory:
git init
git remote add -f -t master -m master qgisupstream git://github.com/qgis/Quantum-GIS.git
git merge qgisupstream
5.7. Configure the build
========================
CMake supports out of source build so we will create a 'build' dir for the
build process. OS X uses ${HOME}/Applications as a standard user app folder (it
gives it the system app folder icon). If you have the correct permissions you
may want to build straight into your /Applications folder. The instructions
below assume you are building into a ${HOME}/Applications directory.
You have two interactive options for configuring the build: ccmake or run
Terminal commands. ccmake is a curses interface inside Terminal for CMake and
allows a tabular layout for viewing and editing ALL available QGIS source CMake
options. To get started initially run the Terminal method.
In a Terminal cd to the qgis source folder previously downloaded, then:
mkdir build
cd build
cmake -D CMAKE_INSTALL_PREFIX=~/Applications \
-D CMAKE_BUILD_TYPE=MINSIZEREL -D ENABLE_TESTS=FALSE \
-D WITH_INTERNAL_SPATIALITE=FALSE -D WITH_PYSPATIALITE=FALSE \
-D SPATIALINDEX_LIBRARY=/usr/local/lib/libspatialindex.dylib \
-D SPATIALINDEX_INCLUDE_DIR=/usr/local/include/spatialindex \
-D QWT_LIBRARY=/usr/local/qwt-6.0.2/lib/libqwt.dylib \
-D QWT_INCLUDE_DIR=/usr/local/qwt-6.0.2/include \
-D BISON_EXECUTABLE=/usr/local/bin/bison \
..
Note: Don't forget the .. on the last line, which tells CMake to look for the
source files in one directory up.
After the initial Terminal configure, you can use ccmake to make further changes:
cd build
ccmake ..
This will automatically find and use the previously installed frameworks, and
the GRASS application if installed. Remember to change the Qwt version if a
different version was installed, and possibly paths, e.g. for Qwt 6.0.2 installed
as a framework use:
-D QWT_LIBRARY=/usr/local/qwt-6.0.2/lib/qwt.framework/qwt \
-D QWT_INCLUDE_DIR=/usr/local/qwt-6.0.2/lib/qwt.framework/Headers \
If you want to use a newer PostgreSQL client than the default Mac OS X version,
e.g. install from kyngchaos.com, set the following option to pg_config's path:
-D POSTGRES_CONFIG=/usr/local/pgsql/bin/pg_config \
To build a local copy of the API docs (see API documentation section above):
-D WITH_APIDOC=TRUE \
Snow Leopard note: To handle 32-bit Qt (Carbon), create a 32bit python wrapper
script and add arch flags to the configuration:
sudo cat >/usr/local/bin/python32 <<EOF
#!/bin/sh
exec arch -i386 /usr/bin/python2.6 \${1+"\$@"}
EOF
sudo chmod +x /usr/local/bin/python32
cmake -D CMAKE_INSTALL_PREFIX=~/Applications \
-D CMAKE_BUILD_TYPE=MINSIZEREL -D ENABLE_TESTS=FALSE \
-D WITH_INTERNAL_SPATIALITE=FALSE -D WITH_PYSPATIALITE=FALSE \
-D SPATIALINDEX_LIBRARY=/usr/local/lib/libspatialindex.dylib \
-D SPATIALINDEX_INCLUDE_DIR=/usr/local/include/spatialindex \
-D QWT_LIBRARY=/usr/local/qwt-5.2.2/lib/libqwt.dylib \
-D QWT_INCLUDE_DIR=/usr/local/qwt-5.2.2/include \
-D BISON_EXECUTABLE=/usr/local/bin/bison \
-D CMAKE_OSX_ARCHITECTURES=i386 -D PYTHON_EXECUTABLE=/usr/local/bin/python32 \
..
Mapserver note: The QGIS Mapserver feature requires fastcgi support. This is included in
Leopard and Snow Leopard, but was dropped at Lion. To build the Mapserver
component on Leopard and Snow, add the following line before the last line in
the above configuration:
-D WITH_MAPSERVER=TRUE \
On Lion you are on your own to figure out how to install libfcgi and add fcgi
support to the system Apache. Not recommended for the average user.
Globe plugin note: If you want the Globe plugin (and you compiled and installed OSG/osgEarth),
add the following lines before the last line in the above configuration:
-D WITH_GLOBE=true \
-D OSGEARTH_INCLUDE_DIR="/Library/Application Support/OpenSceneGraph/Headers" \
-D OSG_PLUGINS_PATH="/Library/Application Support/OpenSceneGraph/PlugIns" \
Bundling note: Older Qt versions may have problems with some Qt plugins and
QGIS. The way to handle this is to bundle Qt inside the QGIS application. The
default is to bundle Qt (and osg/osgEarth, if configured).
Even better for distribution purposes, to also bundle any extra non-framework,
non-standard, libs (ie postgres' libpq) set the bundle value to 2:
-D QGIS_MACAPP_BUNDLE=2 \
5.8. Building
=============
Now we can start the build process (remember the parallel compilation note at
the beginning, this is a good place to use it, if you can):
make -j [#cpus]
If all built without errors you can then install it:
make install
or, for an /Applications build:
sudo make install
5.9. Post-Install
=================
A couple things to take care of.
gpsbabel
For QGIS to easily find gpsbabel, you need to copy the gpsbabel executable
to the QGIS application. Assuming you installed QGIS in your home folder:
cp -fp /Applications/GPSBabelFE.app/Contents/MacOS/gpsbabel ~/QGIS.app/Contents/MacOS/bin/
If you installed in /Applications, adjust the path accordingly and prefix the
whole command with 'sudo '.
QGIS Mapserver
See the QGIS Mapserver wiki page at:
http://hub.qgis.org/projects/quantum-gis/wiki/QGIS_Server_Tutorial
for instructions on setting up Apache fastcgi and testing Mapserver, including
installing the mod-fastcgi that is missing on Lion.
6. Setting up the WCS test server on GNU/Linux
==============================================
Requires: Ubuntu / Debian derived distro
These notes are for Ubuntu - other versions and Debian derived distros may
require slight variations in package names.
6.1. Preparation
================
Note the git repo below will change to the default QGIS repo once this work
is integrated into master.
git remote add blazek git://github.com/blazek/Quantum-GIS.git
git fetch blazek
git branch --track wcs2 blazek/wcs2
git checkout wcs2
cd /var/www/
sudo mkdir wcs
sudo chown timlinux wcs
cd wcs/
mkdir cgi-bin
cd cgi-bin/
6.2. Setup mapserver
====================
`sudo apt-get install cgi-mapserver`
Set the contents of cgi-bin/wcstest-1.9.0 to:
#! /bin/sh
MS_MAPFILE=/var/www/wcs/testdata/qgis-1.9.0/raster/wcs.map
export MS_MAPFILE
/usr/lib/cgi-bin/mapserv
Then do:
chmod +x cgi-bin/wcstest-1.9.0
mkdir -p /var/www/wcs/testdata/qgis-1.9.0/raster/
cd /var/www/wcs/testdata/qgis-1.9.0/raster/
cp -r /home/timlinux/Quantum-GIS/tests/testdata/raster/* .
Edit wcs.map and set the shapepath to this:
SHAPEPATH "/var/www/wcs/testdata/qgis-1.9.0/raster"
Then create /var/www/wcs/7-wcs.qgis.org.conf setting the contents to this:
<VirtualHost *:80>
ServerName wcs.qgis.org
ServerAdmin tim@linfiniti.com
LogLevel warn
LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\" \"%{forensic-id}n\"" combined
CustomLog /var/log/apache2/wcs_qgis.org/access.log combined
ErrorLog /var/log/apache2/wcs_qgis.org/error.log
DocumentRoot /var/www/wcs/html
ScriptAlias /cgi-bin/ /var/www/wcs/cgi-bin/
<Directory "/var/www/wcs/cgi-bin">
AllowOverride None
Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch
Order allow,deny
Allow from all
</Directory>
RewriteEngine on
RewriteRule /1.9.0/wcs /cgi-bin/wcstest-1.9.0 [PT]
</VirtualHost>
6.3. Create a home page
=======================
mkdir html
vim html/index.html
Set the contents to:
This is the test platform for QGIS' wcs client. You can use these services
from QGIS directly (to try out WCS for example) by pointing your QGIS to:
http://wcs.qgis.org/1.9.0/wcs
6.4. Now deploy it
==================
sudo mkdir /var/log/apache2/wcs_qgis.org
sudo chown www-data /var/log/apache2/wcs_qgis.org
cd /etc/apache2/sites-available/
sudo ln -s /var/www/wcs/7-wcs.qgis.org.conf .
cd /var/www/wcs/
sudo a2ensite 7-wcs.qgis.org.conf
sudo /etc/init.d/apache2 reload
6.5. Debugging
==============
sudo tail -f /var/log/apache2/wcs_qgis.org/error.log
7. Setting up a Jenkins Build Server
====================================
Assumption: You know how to make a working build environment and want to
deploy it under Jenkins for continuous integration testing now.
These notes are terse, I will expand on them later as the need arises. The
procedure is:
- Install Jenkins and get it configured according to your own preferences
- Make sure you have the git, github, junit etc plugins installed. A complete
list of the plugins I have installed follows (note that you almost certainly
don't need evey plugin listed here):
- External Monitor Job Type Plugin
- LDAP Plugin
- pam-auth
- javadoc
- ant
- Jenkins Subversion Plug-in
- Git Plugin
- Maven 2 Project Plugin
- Jenkins SLOCCount Plug-in
- Jenkins Sounds plugin
- Jenkins Translation Assistance plugin
- ruby-runtime
- Jenkins CVS Plug-in
- Coverage/Complexity Scatter Plot PlugIn
- Status Monitor Plugin
- Git Parameter Plug-In
- github-api
- GitHub plugin
- Jenkins Violations plugin
- git-notes Plugin
- Twitter plugin
- Jenkins Cobertura Plugin
- Jenkins Gravatar plugin
- Jenkins SSH Slaves plugin
- Create a Job called 'QGIS'
- Use the following options for your job:
- Job Name: QGIS
- Job Type: Build a free-style software project
- Tick enable project based security (you need to elsewhere configure your
Jenkins security to per project settings)
- Allow Anonymous user Read and Discover access
- Set the github project to https://github.com/qgis/Quantum-GIS/
- Set source code management to Git
- Set repository url to git://github.com/qgis/Quantum-GIS.git
- In advanced repository url settings set refspec to :
+refs/heads/master:refs/remotes/origin/master
- Set branch to build to master
- Repository Browser: Auto
- Build triggers: set to Poll SCM and set schedule to * * * * * (polls every minute)
- Build - Execute shell and set shell script to:
cd build
cmake ..
xvfb-run --auto-servernum --server-num=1 \
--server-args="-screen 0 1024x768x24" \
make Experimental || true
if [ -f Testing/TAG ] ; then
xsltproc ../tests/ctest2junix.xsl \
Testing/`head -n 1 < Testing/TAG`/Test.xml > \
CTestResults.xml
fi
- Add Junit post build action and set 'Publish Junit test result report' to:
build/CTestResults.xml
- Email notification: Send separate e-mails to individuals who broke the build
- Jenkins sounds - set up sounds for Failure, Success and Unstable.
- Save
Now open the Job dash board and push something to QGIS and wait a minute to
validate automated builds work.
Note: You will need to log in to the Jenkins user account and go to
/var/lib/jenkins/jobs/QGIS/workspace, then make a build directory and run
the initial cmake setup and then do test build. This process is the same as
described elsewhere in this doc.
I based some of the set up from this nice blog article here:
http://alexott.blogspot.com/2012/03/jenkins-cmakectest.html
8. Debug output and running tests
=================================
If you are interested in seeing embedded debug output, change the following
CMake option:
-D CMAKE_BUILD_TYPE=DEBUG (or RELWITHDEBINFO)
This will flood your terminal or system log with lots of useful output from
QgsDebugMsg() calls in source code.
If you would like to run the test suite, you will need to do so from the build
directory, as it will not work with the installed/bundled app. First set the
CMake option to enable tests:
-D ENABLE_TESTS=TRUE
Then run all tests from build directory:
cd build
make test
To run all tests and report to http://dash.orfeo-toolbox.org/index.php?project=QGIS
cd build
make Experimental
You can define the host name reported via 'make Experimental' by setting a CMake
option:
-D SITE="my.domain.org"
To run specific test(s) (see 'man ctest'):
cd build
# show listing of tests, without running them
ctest --show-only
# run specific C++ or Python test(s) matching a regular expression
ctest --verbose --tests-regex SomeTestName
9. Authors and Acknowledgments
==============================
The following people have contributed to this document:
- Windows MINGW Section
- Tim Sutton, Godofredo Contreras 2006
- CMake additions Magnus Homann 2007
- Python additions Martin Dobias 2007
- With thanks to Tisham Dhar for preparing the initial msys environment
- Windows MSVC Section (Detailed install)
- David Willis 2007
- MSVC install additions Tim Sutton 2007
- PostgreSQL, Qt compile, SIP, Python, AutoExp additions Juergen Fischer 2007
- Windows MSVC Section (Simplified install)
- Tim Sutton 2007
- Juergen Fischer 2007
- Florian Hillen 2010
- OSX Section
- Tim Sutton 2007
- With special thanks to Tom Elwertowski and William Kyngesburye
- Larry Shaffer 2012
- GNU/Linux Section
- Tim Sutton 2006
- Debian package section: Juergen Fischer 2008
- WCS Test Server Section
- Tim Sutton, Radim Blazek 2012
- Jenkins CI Configuration
- Tim Sutton 2012
- Latex Generator
- Tim Sutton 2011
- Debug Output/Tests Section
- Larry Shaffer 2012, by way of 'Test Friday' Tim Sutton
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