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<?xml version="1.0" encoding="UTF-8"?>
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<h1 class="title">3dItem.qml Example File</h1>
<span class="small-subtitle">mapviewer/content/map/3dItem.qml</span>
<!-- $$$mapviewer/content/map/3dItem.qml-description -->
<div class="descr"> <a name="details"></a>
<pre class="qml"><span class="comment">/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** &quot;Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
**     of its contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** &quot;AS IS&quot; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.&quot;
**
** $QT_END_LICENSE$
**
****************************************************************************/</span>
import QtQuick 2.0;
import QtLocation 5.0
import QtQuick 2.0
import Qt3D 2.0
import Qt3D.Shapes 2.0

<span class="comment">// NOTE: If the creation of this compoment fails, make sure you have the latest</span>
<span class="comment">// qtquick3d (qml2 branch) and qtdeclarative installed.</span>
<span class="comment">// You can test your system with qtquick3d examples.</span>
<span class="type"><a href="qml-qtlocation-mapquickitem.html">MapQuickItem</a></span> {  <span class="comment">//to be used inside MapComponent only</span>
    <span class="name">id</span>: <span class="name">mapItem</span>

    <span class="comment">//    zoomLevel: 8 // set this if you want the item to follow zoom level changes</span>

    <span class="keyword">function</span> <span class="name">setGeometry</span>(<span class="name">markers</span>, index) {
        <span class="name">coordinate</span>.<span class="name">latitude</span> <span class="operator">=</span> <span class="name">markers</span>[<span class="name">index</span>].<span class="name">coordinate</span>.<span class="name">latitude</span>
        <span class="name">coordinate</span>.<span class="name">longitude</span> <span class="operator">=</span> <span class="name">markers</span>[<span class="name">index</span>].<span class="name">coordinate</span>.<span class="name">longitude</span>
    }

    <span class="name">anchorPoint</span>.x: <span class="name">testItem</span>.<span class="name">width</span><span class="operator">/</span><span class="number">2</span>
    <span class="name">anchorPoint</span>.y: <span class="name">testItem</span>.<span class="name">height</span><span class="operator">/</span><span class="number">2</span>

    <span class="name">sourceItem</span>: <span class="name">Item</span> {
        <span class="name">id</span>: <span class="name">testItem</span>
        <span class="name">width</span>: <span class="number">100</span>
        <span class="name">height</span>: <span class="number">100</span>
        <span class="type">Viewport</span> {
            <span class="name">width</span>: <span class="name">parent</span>.<span class="name">width</span>; <span class="name">height</span>: <span class="name">parent</span>.<span class="name">height</span>
            <span class="name">renderMode</span>: <span class="string">&quot;BufferedRender&quot;</span>
            <span class="name">navigation</span>: <span class="number">false</span> <span class="comment">// set this true if you want to rotate/zoom with mouse</span>
                              <span class="comment">// but that interferes with map panning on 3d item area</span>
            <span class="type">Cube</span> {
                <span class="name">scale</span>: <span class="number">2</span>
                <span class="name">transform</span>: [
                    <span class="type">Rotation3D</span> {
                        <span class="name">angle</span>: <span class="number">45</span>
                        <span class="name">axis</span>: <span class="name">Qt</span>.<span class="name">vector3d</span>(<span class="number">1</span>, <span class="number">0</span>, <span class="number">1</span>)
                    },
                    <span class="type">Rotation3D</span> {
                        <span class="name">id</span>: <span class="name">spin</span>
                        <span class="name">angle</span>: <span class="number">0</span>
                        <span class="name">axis</span>: <span class="name">Qt</span>.<span class="name">vector3d</span>(<span class="number">0</span>, <span class="number">1</span>, <span class="number">0</span>)
                    }]

                <span class="type">NumberAnimation</span> {
                    <span class="name">target</span>: <span class="name">spin</span>
                    <span class="name">property</span>: <span class="string">&quot;angle&quot;</span>
                    <span class="name">from</span>: <span class="number">0</span>
                    <span class="name">to</span>: <span class="number">360</span>; <span class="name">duration</span>: <span class="number">5000</span>; <span class="name">running</span>: <span class="number">true</span>
                    <span class="name">loops</span>: <span class="name">NumberAnimation</span>.<span class="name">Infinite</span> }

                <span class="name">effect</span>: <span class="name">Effect</span> {
                    <span class="name">color</span>: <span class="string">&quot;#aaca00&quot;</span>
                    <span class="name">texture</span>: <span class="string">&quot;../../icon.png&quot;</span>
                    <span class="name">decal</span>: <span class="number">true</span>
                }
            }
        }
    }
}</pre>
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