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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=ANSI_X3.4-1968" /><title>Chapter&#160;1.&#160;s3d - the server</title><meta name="generator" content="DocBook XSL Stylesheets V1.78.1" /><meta name="keywords" content="s3d, API, handbook, guide" /><link rel="home" href="index.html" title="S3D - a 3D Desktop Environment" /><link rel="up" href="index.html" title="S3D - a 3D Desktop Environment" /><link rel="prev" href="index.html" title="S3D - a 3D Desktop Environment" /><link rel="next" href="ch01s02.html" title="Moving in s3d" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter&#160;1.&#160;s3d - the server</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="index.html">Prev</a>&#160;</td><th width="60%" align="center">&#160;</th><td width="20%" align="right">&#160;<a accesskey="n" href="ch01s02.html">Next</a></td></tr></table><hr /></div><div class="chapter"><div class="titlepage"><div><div><h1 class="title"><a id="introduction"></a>Chapter&#160;1.&#160;s3d - the server</h1></div></div></div><div class="toc"><p><strong>Table of Contents</strong></p><dl class="toc"><dt><span class="sect1"><a href="ch01.html#client_server">Client-Server Architecture</a></span></dt><dt><span class="sect1"><a href="ch01s02.html">Moving in s3d</a></span></dt><dt><span class="sect1"><a href="ch01s03.html">The s3drc file</a></span></dt></dl></div><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="client_server"></a>Client-Server Architecture</h2></div></div></div><p><span class="application">s3d</span> is build as client-server architecture, similar to the xserver.
 	The s3d-server is the program executed on the users desktop and waits for incoming connections, the applications,
	which give their content they want to have displayed to the server. The server will then display the content to the 
	user, who can move to the 3D space, and interact (mouse moving/clicking, keyboard), and the client will receive these 
	signals over the network from the server.
 </p><p>
	Just like on the X-Server, it may seem unusual to have the "server" on the own machine, while the "client" may be 
	on any other machine with network connection. But this makes features possible like browsing files on your 
	file server or even access point. ;)
</p><p>
	Don't let the server-client thing confuse you too much for now, on a properly installed system the s3d will startup with
	the mcp (which is the window manager in s3d-terms) which will give you a complete look and feel just as you would expect.
</p><p>
	More (internal) information about the server will be presented here as soon as someone is interested. ;)
</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="index.html">Prev</a>&#160;</td><td width="20%" align="center">&#160;</td><td width="40%" align="right">&#160;<a accesskey="n" href="ch01s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">S3D - a 3D Desktop Environment&#160;</td><td width="20%" align="center"><a accesskey="h" href="index.html">Home</a></td><td width="40%" align="right" valign="top">&#160;Moving in s3d</td></tr></table></div></body></html>