/usr/share/pyshared/cx_Freeze/macdist.py is in cx-freeze 4.3.1-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 | from distutils.core import Command
import distutils.errors
import distutils.util
import os
import stat
import subprocess
__all__ = [ "bdist_dmg", "bdist_mac" ]
PLIST_TEMPLATE = \
"""<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleIconFile</key>
<string>%(bundle_iconfile)s</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>%(bundle_executable)s</string>
</dict>
</plist>
"""
class bdist_dmg(Command):
description = "create a Mac DMG disk image containing the Mac " \
"application bundle"
user_options = [
('volume-label=', None, 'Volume label of the DMG disk image'),
]
def initialize_options(self):
self.volume_label = self.distribution.get_fullname()
def finalize_options(self):
pass
def buildDMG(self):
# Remove DMG if it already exists
if os.path.exists(self.dmgName):
os.unlink(self.dmgName)
# Create the dmg
if os.spawnlp(os.P_WAIT,'hdiutil','hdiutil','create','-fs','HFSX',
'-format','UDZO',self.dmgName, '-imagekey', 'zlib-level=9',
'-srcfolder',self.bundleDir,'-volname',self.volume_label)!=0:
raise OSError('creation of the dmg failed')
def run(self):
# Create the application bundle
self.run_command('bdist_mac')
# Find the location of the application bundle and the build dir
self.bundleDir = self.get_finalized_command('bdist_mac').bundleDir
self.buildDir = self.get_finalized_command('build').build_base
# Set the file name of the DMG to be built
self.dmgName = os.path.join(self.buildDir,
self.distribution.get_fullname() + '.dmg')
self.execute(self.buildDMG,())
class bdist_mac(Command):
description = "create a Mac application bundle"
user_options = [
('bundle-iconfile=', None, 'Name of the application bundle icon ' \
'file as stored in the Info.plist file'),
('qt-menu-nib=', None, 'Location of qt_menu.nib folder for Qt ' \
'applications. Will be auto-detected by default.')
]
def initialize_options(self):
self.bundle_iconfile = 'icon.icns'
self.qt_menu_nib = False
def finalize_options(self):
pass
def create_plist(self):
"""Create the Contents/Info.plist file"""
plist = open(os.path.join(self.contentsDir, 'Info.plist'),'w')
plist.write(PLIST_TEMPLATE % self.__dict__)
plist.close()
def setRelativeReferencePaths(self):
""" For all files in Contents/MacOS, check if they are binaries
with references to other files in that dir. If so, make those
references relative. The appropriate commands are applied to all
files; they will just fail for files on which they do not apply."""
files = os.listdir(self.binDir)
for fileName in files:
# install_name_tool can't handle zip files or directories
filePath = os.path.join(self.binDir, fileName)
if fileName.endswith('.zip') or os.path.isdir(filePath):
continue
# ensure write permissions
mode = os.stat(filePath).st_mode
if not (mode & stat.S_IWUSR):
os.chmod(filePath, mode | stat.S_IWUSR)
# let the file itself know its place
subprocess.call(('install_name_tool', '-id',
'@executable_path/' + fileName, filePath))
# find the references: call otool -L on the file
otool = subprocess.Popen(('otool', '-L', filePath),
stdout = subprocess.PIPE)
references = otool.stdout.readlines()[1:]
for reference in references:
# find the actual referenced file name
referencedFile = reference.decode().strip().split()[0]
if referencedFile.startswith('@'):
# the referencedFile is already a relative path
continue
path, name = os.path.split(referencedFile)
# see if we provide the referenced file;
# if so, change the reference
if name in files:
newReference = '@executable_path/' + name
subprocess.call(('install_name_tool', '-change',
referencedFile, newReference, filePath))
def find_qt_menu_nib(self):
"""Returns a location of a qt_menu.nib folder, or None if this is not
a Qt application."""
if self.qt_menu_nib:
return self.qt_menu_nib
elif any(n.startswith("PyQt4.QtCore") \
for n in os.listdir(self.binDir)):
from PyQt4 import QtCore
elif any(n.startswith("PySide.QtCore") \
for n in os.listdir(self.binDir)):
from PySide import QtCore
else:
return None
libpath = str(QtCore.QLibraryInfo.location( \
QtCore.QLibraryInfo.LibrariesPath))
for subpath in ['QtGui.framework/Resources/qt_menu.nib',
'Resources/qt_menu.nib']:
path = os.path.join(libpath, subpath)
if os.path.exists(path):
return path
raise IOError("Could not find qt_menu.nib")
def prepare_qt_app(self):
"""Add resource files for a Qt application. Should do nothing if the
application does not use QtCore."""
nib_locn = self.find_qt_menu_nib()
if nib_locn is None:
return
# Copy qt_menu.nib
self.copy_tree(nib_locn, os.path.join(self.resourcesDir,
'qt_menu.nib'))
# qt.conf needs to exist, but needn't have any content
f = open(os.path.join(self.resourcesDir, 'qt.conf'), "w")
f.close()
def run(self):
self.run_command('build')
build = self.get_finalized_command('build')
# Define the paths within the application bundle
self.bundleDir = os.path.join(build.build_base,
self.distribution.get_fullname() + ".app")
self.contentsDir = os.path.join(self.bundleDir, 'Contents')
self.resourcesDir = os.path.join(self.contentsDir, 'Resources')
self.binDir = os.path.join(self.contentsDir, 'MacOS')
#Find the executable name
executable = self.distribution.executables[0].targetName
_, self.bundle_executable=os.path.split(executable)
# Build the app directory structure
self.mkpath(self.resourcesDir)
self.mkpath(self.binDir)
self.copy_tree(build.build_exe, self.binDir)
# Create the Info.plist file
self.execute(self.create_plist,())
# Make all references to libraries relative
self.execute(self.setRelativeReferencePaths,())
# For a Qt application, run some tweaks
self.execute(self.prepare_qt_app, ())
|