/usr/include/gap/scanner.h is in gap-dev 4r6p5-3.
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**
*W scanner.h GAP source Martin Schönert
**
**
*Y Copyright (C) 1996, Lehrstuhl D für Mathematik, RWTH Aachen, Germany
*Y (C) 1998 School Math and Comp. Sci., University of St Andrews, Scotland
*Y Copyright (C) 2002 The GAP Group
**
** This file declares the functions of the scanner, which is responsible for
** all input and output processing.
**
** The scanner exports two very important abstractions. The first is the
** concept that an input file is a stream of symbols, such nasty things as
** <space>, <tab>, <newline> characters or comments (they are worst :-),
** characters making up identifiers or digits that make up integers are
** hidden from the rest of GAP.
**
** The second is the concept of a current input and output file. In the
** main module they are opened and closed with the 'OpenInput' and
** 'CloseInput' respectively 'OpenOutput' and 'CloseOutput' calls. All the
** other modules just read from the current input and write to the current
** output file.
**
** The scanner relies on the functions provided by the operating system
** dependent module 'system.c' for the low level input/output.
*/
#ifndef GAP_SCANNER_H
#define GAP_SCANNER_H
/****************************************************************************
**
*V Symbol . . . . . . . . . . . . . . . . . current symbol read from input
**
** The variable 'Symbol' contains the current symbol read from the input.
** It is represented as an unsigned long integer.
**
** The possible values for 'Symbol' are defined in the definition file of
** this package as follows:
*/
#define S_ILLEGAL (0UL)
#define S_IDENT ((1UL<< 3))
#define S_UNBIND ((1UL<< 3)+1)
#define S_ISBOUND ((1UL<< 3)+2)
#define S_TRYNEXT ((1UL<< 3)+3)
#define S_INFO ((1UL<< 3)+4)
#define S_ASSERT ((1UL<< 3)+5)
#define S_LBRACK ((1UL<< 4)+0)
#define S_LBRACE ((1UL<< 4)+1)
#define S_BLBRACK ((1UL<< 4)+2)
#define S_BLBRACE ((1UL<< 4)+3)
#define S_RBRACK ((1UL<< 5)+0)
#define S_RBRACE ((1UL<< 5)+1)
#define S_DOT ((1UL<< 6)+0)
#define S_BDOT ((1UL<< 6)+1)
#define S_LPAREN ((1UL<< 7))
#define S_RPAREN ((1UL<< 8))
#define S_COMMA ((1UL<< 9)+0)
#define S_DOTDOT ((1UL<< 9)+1)
#define S_COLON ((1UL<< 9)+2)
#define S_PARTIALINT ((1UL<<10)+0) /* Some digits */
#define S_INT ((1UL<<10)+1)
#define S_FLOAT ((1UL<<10)+2)
#define S_PARTIALFLOAT1 ((1UL<<10)+3) /* A decimal point only, but in a context where
we know it's the start of a number */
#define S_PARTIALFLOAT2 ((1UL<<10)+4) /* Some digits and a decimal point */
#define S_PARTIALFLOAT3 ((1UL<<10)+5) /* Some digits and a decimal point and an
exponent indicator and maybe a sign, but no digits*/
#define S_PARTIALFLOAT4 ((1UL<<10)+6) /* Some digits and a decimal point and an
exponent indicator and maybe a sign, and at
least one digit*/
#define S_TRUE ((1UL<<11)+0)
#define S_FALSE ((1UL<<11)+1)
#define S_CHAR ((1UL<<11)+2)
#define S_STRING ((1UL<<11)+3)
#define S_PARTIALSTRING ((1UL<<11)+4)
#define S_REC ((1UL<<12))
#define S_FUNCTION ((1UL<<13))
#define S_LOCAL ((1UL<<14))
#define S_END ((1UL<<15))
#define S_MAPTO ((1UL<<16))
#define S_MULT ((1UL<<17)+0)
#define S_DIV ((1UL<<17)+1)
#define S_MOD ((1UL<<17)+2)
#define S_POW ((1UL<<17)+3)
#define S_PLUS ((1UL<<18)+0)
#define S_MINUS ((1UL<<18)+1)
#define S_EQ ((1UL<<19)+0)
#define S_LT ((1UL<<19)+1)
#define S_GT ((1UL<<19)+2)
#define S_NE ((1UL<<19)+3)
#define S_LE ((1UL<<19)+4)
#define S_GE ((1UL<<19)+5)
#define S_IN ((1UL<<19)+6)
#define S_NOT ((1UL<<20)+0)
#define S_AND ((1UL<<20)+1)
#define S_OR ((1UL<<20)+2)
#define S_ASSIGN ((1UL<<21))
#define S_IF ((1UL<<22)+0)
#define S_FOR ((1UL<<22)+1)
#define S_WHILE ((1UL<<22)+2)
#define S_REPEAT ((1UL<<22)+3)
#define S_THEN ((1UL<<23))
#define S_ELIF ((1UL<<24)+0)
#define S_ELSE ((1UL<<24)+1)
#define S_FI ((1UL<<25))
#define S_DO ((1UL<<26))
#define S_OD ((1UL<<27))
#define S_UNTIL ((1UL<<28))
#define S_BREAK ((1UL<<29)+0)
#define S_RETURN ((1UL<<29)+1)
#define S_QUIT ((1UL<<29)+2)
#define S_QQUIT ((1UL<<29)+3)
#define S_CONTINUE ((1UL<<29)+4)
#define S_SEMICOLON ((1UL<<30))
#define S_EOF ((1UL<<31))
extern UInt Symbol;
/****************************************************************************
**
*T TypSymbolSet . . . . . . . . . . . . . . . . . . type of sets of symbols
**
** 'TypSymbolSet' is the type of sets of symbols. Sets of symbols are used
** in the error recovery of the parser to specify that 'Match' should skip
** all symbols until finding one in a specified set.
**
** If there were less than 32 different symbols things would be very easy.
** We could simply assign the symbolic constants that are the possible
** values for 'Symbol' values 1, 2, 4, 8, 16, ... and so on. Then making a
** set would simply mean or-ing the values, as in 'S_INT|S_STRING', and
** checking whether a symbol is in a set would be '(<symbol> & <set>) != 0'.
**
** There are however more than 32 different symbols, so we must be more
** clever. We group some symbols that are syntactically equivalent like
** '*', '/' in a class. We use the least significant 3 bits to differentiate
** between members in one class. And now every symbol class, many of which
** contain just one symbol, has exactely one of the remaining most
** significant 29 bits set. Thus sets of symbols are represented as
** unsigned long integers, which is typedef-ed to 'TypSymbolSet'.
**
** The classes are as follows, all other symbols are in a class themself:
** identifiers, IsBound, UnBind, Info, Assert
** if, for, repeat, while, return
** elif, else
** not, and, or
** =, <>, <, >=, <=, >, in
** +, -
** *, /, mod, ^
**
** 'TypSymbolSet' is defined in the definition file of this package as
** follows:
*/
typedef UInt TypSymbolSet;
/****************************************************************************
**
*F IS_IN( <symbol>, <set> ) . . . . . . . . is a symbol in a set of symbols
**
** 'IS_IN' returns non-zero if the symbol <symbol> is in the symbol set
** <set> and 0
** otherwise. Due to the grouping into classes some symbol sets may contain
** more than mentioned, for example 'IS_IN(S_POW,S_MULT|S_DIV|S_MOD)' is 1.
**
** 'IS_IN' is defined in the definition file of this package as follows:
*/
#define IS_IN(symbol,set) ((symbol) & ((set) & ~7))
/****************************************************************************
**
*V EXPRBEGIN . . . . . . . . . . . . set of symbols that start an expression
*V STATBEGIN . . . . . . . . . . . . . set of symbols that start a statement
**
** 'EXPRBEGIN' is the set of symbols that might start an expression.
**
** 'STATBEGIN' is the set of symbols that might start a stament.
*/
#define EXPRBEGIN (S_IDENT|S_ISBOUND|S_INT|S_TRUE|S_FALSE \
|S_CHAR|S_STRING|S_LBRACK|S_REC|S_FUNCTION \
|S_PLUS|S_MINUS|S_NOT|S_LPAREN)
#define STATBEGIN (S_IDENT|S_UNBIND|S_IF|S_FOR|S_WHILE|S_REPEAT \
|S_BREAK|S_RETURN|S_QUIT)
/****************************************************************************
**
*V Value . . . . . . . . . . . . value of the identifier, integer or string
**
** If 'Symbol' is 'S_IDENT', 'S_INT' or 'S_TRING' the variable 'Value' holds
** the name of the identifier, the digits of the integer or the value of the
** string constant.
**
** Note that the size of 'Value' limits the maximal number of significant
** characters of an identifier, the maximal size of an integer and the
** maximal length of a string. 'GetIdent', 'GetInt' and 'GetStr' truncate
** identifier, integers or strings after that many characters.
*/
extern Char Value [1030];
extern UInt ValueLen;
/****************************************************************************
**
*V NrError . . . . . . . . . . . . . . . . number of errors in current expr
*V NrErrLine . . . . . . . . . . . . . . . number of errors on current line
**
** 'NrError' is an integer whose value is the number of errors already found
** in the current expression. It is set to 0 at the beginning of 'Read' and
** incremented with each 'SyntaxError' call, including those from 'Match'.
**
** If 'NrError' is greater than zero the parser functions will not create
** new bags. This prevents the parser from creating new bags after an error
** occured.
**
** 'NrErrLine' is an integer whose value is the number of errors found on
** the current line. It is set to 0 in 'GetLine' and incremented with each
** 'SyntaxError' call, including those from 'Match'.
**
** If 'NrErrLine' is greater than zero 'SyntaxError' will not print an
** error message. This prevents the printing of multiple error messages for
** one line, since they probabely just reflect the fact that the parser
** has not resynchronized yet.
*/
extern UInt NrError;
extern UInt NrErrLine;
/****************************************************************************
**
*V Prompt . . . . . . . . . . . . . . . . . . . . . . prompt to be printed
**
** 'Prompt' holds the string that is to be printed if a new line is read
** from the interactive files '*stdin*' or '*errin*'.
**
** It is set to 'gap> ' or 'brk> ' in the read-eval-print loops and changed
** to the partial prompt '> ' in 'Read' after the first symbol is read.
*/
extern const Char * Prompt;
/*****************************************************************************
**
*V PrintPromptHook . . . . . . . . . . . . . . function for printing prompt
*V EndLineHook . . . . . . . . . . . function called at end of command line
**
** These functions can be set on GAP-level. If they are not bound the
** default is: Instead of `PrintPromptHook' the `Prompt' is printed and
** instead of `EndLineHook' nothing is done.
*/
extern Obj PrintPromptHook;
extern Obj EndLineHook;
/****************************************************************************
**
*F GetSymbol() . . . . . . . . . . . . . . . . . get the next symbol, local
**
** 'GetSymbol' reads the next symbol from the input, storing it in the
** variable 'Symbol'. If 'Symbol' is 'T_IDENT', 'T_INT' or 'T_STRING' the
** value of the symbol is stored in the variable 'Value'. 'GetSymbol' first
** skips all <space>, <tab> and <newline> characters and comments.
**
** After reading a symbol the current character is the first character
** beyond that symbol.
*/
extern void GetSymbol ( void );
/****************************************************************************
**
*F SyntaxError( <msg> ) . . . . . . . . . . . . . . . raise a syntax error
**
** 'SyntaxError' prints the current line, followed by the error message:
**
** ^ syntax error, <msg> in <current file name>
**
** with the '^' pointing to the current symbol on the current line. If the
** <current file name> is '*stdin*' it is not printed.
**
** 'SyntaxError' is called from the parser to print error messages for those
** errors that are not caught by 'Match', for example if the left hand side
** of an assignment is not a variable, a list element or a record component,
** or if two formal arguments of a function have the same identifier. It is
** also called for warnings, for example if a statement has no effect.
**
** 'SyntaxError' first increments 'NrError' by 1. If 'NrError' is greater
** than zero the parser functions will not create new bags. This prevents
** the parser from creating new bags after an error occured.
**
** 'SyntaxError' also increments 'NrErrLine' by 1. If 'NrErrLine' is
** greater than zero 'SyntaxError' will not print an error message. This
** prevents the printing of multiple error messages for one line, since they
** probabely just reflect the fact that the parser has not resynchronized
** yet. 'NrErrLine' is reset to 0 if a new line is read in 'GetLine'.
*/
extern void SyntaxError (
const Char * msg );
/****************************************************************************
**
*F Match( <symbol>, <msg>, <skipto> ) . match current symbol and fetch next
**
** 'Match' is the main interface between the scanner and the parser. It
** performs the 4 most common actions in the scanner with just one call.
** First it checks that the current symbol stored in the variable 'Symbol'
** is the expected symbol as passed in the argument <symbol>. If it is,
** 'Match' reads the next symbol from input and returns. Otherwise 'Match'
** first prints the current input line followed by the syntax error message:
** '^ syntax error, <msg> expected' with '^' pointing to the current symbol.
** It then skips symbols up to one in the resynchronisation set <skipto>.
** Actually 'Match' calls 'SyntaxError' so its comments apply here too.
**
** One kind of typical 'Match' call has the form
**
** 'Match( Symbol, "", 0L );'.
**
** This is used if the parser knows that the current symbol is correct, for
** example in 'RdReturn' the first symbol must be 'S_RETURN', otherwise
** 'RdReturn' would not have been called. Called this way 'Match' will of
** course never raise an syntax error, therefore <msg> and <skipto> are of
** no concern, they are passed nevertheless to please lint. The effect of
** this call is merely to read the next symbol from input.
**
** Another typical 'Match' call is in 'RdIf' after we read the if symbol and
** the condition following, and now expect to see the 'then' symbol:
**
** Match( S_THEN, "then", STATBEGIN|S_ELIF|S_ELSE|S_FI|follow );
**
** If the current symbol is 'S_THEN' it is matched and the next symbol is
** read. Otherwise 'Match' prints the current line followed by the error
** message: '^ syntax error, then expected'. Then 'Match' skips all symbols
** until finding either a symbol that can begin a statment, an 'elif' or
** 'else' or 'fi' symbol, or a symbol that is contained in the set <follow>
** which is passed to 'RdIf' and contains all symbols allowing one of the
** calling functions to resynchronize, for example 'S_OD' if 'RdIf' has been
** called from 'RdFor'. <follow> always contain 'S_EOF', which 'Read' uses
** to resynchronise.
**
** If 'Match' needs to read a new line from '*stdin*' or '*errin*' to get
** the next symbol it prints the string pointed to by 'Prompt'.
*/
extern Int DualSemicolon;
extern void Match (
UInt symbol,
const Char * msg,
TypSymbolSet skipto );
/****************************************************************************
**
*F ClearError() . . . . . . . . . . . . . . reset execution and error flag
*/
extern void ClearError ( void );
/****************************************************************************
**
*F BreakLoopPending() . . . . . .report whether a break loop is pending due
** to Ctrl-C, memory overflow, or similar cause
**
** return values 0 -- no break loop
** BLP_CTRLC -- break loop due to ctrl-C
** BLP_MEMORY -- due to -o
**
*/
extern Int BreakLoopPending( void );
#define BLP_CTRLC 1
#define BLP_MEMORY 2
/****************************************************************************
**
*F * * * * * * * * * * * open input/output functions * * * * * * * * * * * *
*/
/****************************************************************************
**
*F OpenInput( <filename> ) . . . . . . . . . . open a file as current input
**
** 'OpenInput' opens the file with the name <filename> as current input.
** All subsequent input will be taken from that file, until it is closed
** again with 'CloseInput' or another file is opened with 'OpenInput'.
** 'OpenInput' will not close the current file, i.e., if <filename> is
** closed again, input will again be taken from the current input file.
**
** 'OpenInput' returns 1 if it could successfully open <filename> for
** reading and 0 to indicate failure. 'OpenInput' will fail if the file
** does not exist or if you do not have permissions to read it. 'OpenInput'
** may also fail if you have too many files open at once. It is system
** dependent how many are too many, but 16 files should work everywhere.
**
** Directely after the 'OpenInput' call the variable 'Symbol' has the value
** 'S_ILLEGAL' to indicate that no symbol has yet been read from this file.
** The first symbol is read by 'Read' in the first call to 'Match' call.
**
** You can open '*stdin*' to read from the standard input file, which is
** usually the terminal, or '*errin*' to read from the standard error file,
** which is the terminal even if '*stdin*' is redirected from a file.
** 'OpenInput' passes those file names to 'SyFopen' like any other name,
** they are just a convention between the main and the system package.
** 'SyFopen' and thus 'OpenInput' will fail to open '*errin*' if the file
** 'stderr' (Unix file descriptor 2) is not a terminal, because of a
** redirection say, to avoid that break loops take their input from a file.
**
** It is not neccessary to open the initial input file, 'InitScanner' opens
** '*stdin*' for that purpose. This file on the other hand cannot be
** closed by 'CloseInput'.
*/
extern UInt OpenInput (
const Char * filename );
/****************************************************************************
**
*F OpenInputStream( <stream> ) . . . . . . . open a stream as current input
**
** The same as 'OpenInput' but for streams.
*/
extern UInt OpenInputStream (
Obj stream );
/****************************************************************************
**
*F CloseInput() . . . . . . . . . . . . . . . . . close current input file
**
** 'CloseInput' will close the current input file. Subsequent input will
** again be taken from the previous input file. 'CloseInput' will return 1
** to indicate success.
**
** 'CloseInput' will not close the initial input file '*stdin*', and returns
** 0 if such an attempt is made. This is used in 'Error' which calls
** 'CloseInput' until it returns 0, therebye closing all open input files.
**
** Calling 'CloseInput' if the corresponding 'OpenInput' call failed will
** close the current output file, which will lead to very strange behaviour.
*/
extern UInt CloseInput ( void );
/****************************************************************************
**
*F OpenTest( <filename> ) . . . . . . . . open an input file for test mode
**
** 'OpenTest' opens the file with the name <filename> as current input for
** test mode. All subsequent input will be taken from that file, until it
** is closed again with 'CloseTest' or another file is opened with
** 'OpenInput'. 'OpenTest' will not close the current file, i.e., if
** <filename> is closed again, input will be taken again from the current
** input file.
**
** Test mode works as follows. If the scanner is about to print a line to
** the current output file (or to be more precise to the output file that
** was current when 'OpenTest' was called) this line is compared with the
** next line from the test input file, i.e., the one opened by 'OpenTest'.
** If this line does not start with 'gap>' and the rest of it matches the
** output line the output line is not printed and the input comment line is
** discarded. Otherwise the scanner prints the output line and does not
** discard the input line.
**
** On the other hand if an input line is encountered on the test input that
** does not start with 'gap>' the scanner assumes that this is an expected
** output line that did not appear and echoes this line to the current
** output file.
**
** The upshot is that you can write test files that consist of alternating
** input starting with 'gap>' and lines the expected output. If GAP behaves
** normal and produces the expected output then nothing is printed. But if
** something goes wrong you see what actually was printed and what was
** expected instead.
**
** As a convention GAP test files should start with:
**
** gap> START_TEST("%Id%");
**
** where the '%' is to be replaced by '$' and end with
**
** gap> STOP_TEST( "filename.tst", 123456789 );
**
** This tells the user that the test file completed and also how much time
** it took. The constant should be such that a P5-133MHz gets roughly 10000
** GAPstones.
**
** 'OpenTest' returns 1 if it could successfully open <filename> for reading
** and 0 to indicate failure. 'OpenTest' will fail if the file does not
** exist or if you have no permissions to read it. 'OpenTest' may also fail
** if you have too many files open at once. It is system dependent how many
** are too may, but 16 files shoule work everywhere.
**
** Directely after the 'OpenTest' call the variable 'Symbol' has the value
** 'S_ILLEGAL' to indicate that no symbol has yet been read from this file.
** The first symbol is read by 'Read' in the first call to 'Match' call.
*/
extern UInt OpenTest (
const Char * filename );
/****************************************************************************
**
*F OpenTestStream( <stream> ) . . . . . open an input stream for test mode
**
** The same as 'OpenTest' but for streams.
*/
extern UInt OpenTestStream (
Obj stream );
/****************************************************************************
**
*F CloseTest() . . . . . . . . . . . . . . . . . . close the test input file
**
** 'CloseTest' closes the current test input file and ends test mode.
** Subsequent input will again be taken from the previous input file.
** Output will no longer be compared with comment lines from the test input
** file. 'CloseTest' will return 1 to indicate success.
**
** 'CloseTest' will not close a non test input file and returns 0 if such an
** attempt is made.
*/
extern UInt CloseTest ( void );
/****************************************************************************
**
*F OpenLog( <filename> ) . . . . . . . . . . . . . log interaction to a file
**
** 'OpenLog' instructs the scanner to echo all input from the files
** '*stdin*' and '*errin*' and all output to the files '*stdout*' and
** '*errout*' to the file with name <filename>. The file is truncated to
** size 0 if it existed, otherwise it is created.
**
** 'OpenLog' returns 1 if it could successfully open <filename> for writing
** and 0 to indicate failure. 'OpenLog' will fail if you do not have
** permissions to create the file or write to it. 'OpenOutput' may also
** fail if you have too many files open at once. It is system dependent how
** many are too many, but 16 files should work everywhere. Finally
** 'OpenLog' will fail if there is already a current logfile.
*/
extern UInt OpenLog (
const Char * filename );
/****************************************************************************
**
*F OpenLogStream( <stream> ) . . . . . . . . . . log interaction to a stream
**
** The same as 'OpenLog' but for streams.
*/
extern UInt OpenLogStream (
Obj stream );
/****************************************************************************
**
*F CloseLog() . . . . . . . . . . . . . . . . . . close the current logfile
**
** 'CloseLog' closes the current logfile again, so that input from '*stdin*'
** and '*errin*' and output to '*stdout*' and '*errout*' will no longer be
** echoed to a file. 'CloseLog' will return 1 to indicate success.
**
** 'CloseLog' will fail if there is no logfile active and will return 0 in
** this case.
*/
extern UInt CloseLog ( void );
/****************************************************************************
**
*F OpenInputLog( <filename> ) . . . . . . . . . . . . . log input to a file
**
** 'OpenInputLog' instructs the scanner to echo all input from the files
** '*stdin*' and '*errin*' to the file with name <filename>. The file is
** truncated to size 0 if it existed, otherwise it is created.
**
** 'OpenInputLog' returns 1 if it could successfully open <filename> for
** writing and 0 to indicate failure. 'OpenInputLog' will fail if you do
** not have permissions to create the file or write to it. 'OpenInputLog'
** may also fail if you have too many files open at once. It is system
** dependent how many are too many, but 16 files should work everywhere.
** Finally 'OpenInputLog' will fail if there is already a current logfile.
*/
extern UInt OpenInputLog (
const Char * filename );
/****************************************************************************
**
*F OpenInputLogStream( <stream> ) . . . . . . . . . . log input to a stream
**
** The same as 'OpenInputLog' but for streams.
*/
extern UInt OpenInputLogStream (
Obj stream );
/****************************************************************************
**
*F CloseInputLog() . . . . . . . . . . . . . . . . close the current logfile
**
** 'CloseInputLog' closes the current logfile again, so that input from
** '*stdin*' and '*errin*' will no longer be echoed to a file.
** 'CloseInputLog' will return 1 to indicate success.
**
** 'CloseInputLog' will fail if there is no logfile active and will return 0
** in this case.
*/
extern UInt CloseInputLog ( void );
/****************************************************************************
**
*F OpenOutputLog( <filename> ) . . . . . . . . . . . log output to a file
**
** 'OpenInputLog' instructs the scanner to echo all output to the files
** '*stdout*' and '*errout*' to the file with name <filename>. The file is
** truncated to size 0 if it existed, otherwise it is created.
**
** 'OpenOutputLog' returns 1 if it could successfully open <filename> for
** writing and 0 to indicate failure. 'OpenOutputLog' will fail if you do
** not have permissions to create the file or write to it. 'OpenOutputLog'
** may also fail if you have too many files open at once. It is system
** dependent how many are too many, but 16 files should work everywhere.
** Finally 'OpenOutputLog' will fail if there is already a current logfile.
*/
extern UInt OpenOutputLog (
const Char * filename );
/****************************************************************************
**
*F OpenOutputLogStream( <stream> ) . . . . . . . . log output to a stream
**
** The same as 'OpenOutputLog' but for streams.
*/
extern UInt OpenOutputLogStream (
Obj stream );
/****************************************************************************
**
*F CloseOutputLog() . . . . . . . . . . . . . . . close the current logfile
**
** 'CloseInputLog' closes the current logfile again, so that output to
** '*stdout*' and '*errout*' will no longer be echoed to a file.
** 'CloseOutputLog' will return 1 to indicate success.
**
** 'CloseOutputLog' will fail if there is no logfile active and will return
** 0 in this case.
*/
extern UInt CloseOutputLog ( void );
/****************************************************************************
**
*F OpenOutput( <filename> ) . . . . . . . . . open a file as current output
**
** 'OpenOutput' opens the file with the name <filename> as current output.
** All subsequent output will go to that file, until either it is closed
** again with 'CloseOutput' or another file is opened with 'OpenOutput'.
** The file is truncated to size 0 if it existed, otherwise it is created.
** 'OpenOutput' does not close the current file, i.e., if <filename> is
** closed again, output will go again to the current output file.
**
** 'OpenOutput' returns 1 if it could successfully open <filename> for
** writing and 0 to indicate failure. 'OpenOutput' will fail if you do not
** have permissions to create the file or write to it. 'OpenOutput' may
** also fail if you have too many files open at once. It is system
** dependent how many are too many, but 16 files should work everywhere.
**
** You can open '*stdout*' to write to the standard output file, which is
** usually the terminal, or '*errout*' to write to the standard error file,
** which is the terminal even if '*stdout*' is redirected to a file.
** 'OpenOutput' passes those file names to 'SyFopen' like any other name,
** they are just a convention between the main and the system package.
** The function does nothing and returns success for '*stdout*' and '*errout*'
** when IgnoreStdoutErrout is true (useful for testing purposes).
**
** It is not neccessary to open the initial output file, 'InitScanner' opens
** '*stdout*' for that purpose. This file on the other hand can not be
** closed by 'CloseOutput'.
*/
extern UInt OpenOutput (
const Char * filename );
/****************************************************************************
**
*F OpenOutputStream( <stream> ) . . . . . . open a stream as current output
**
** The same as 'OpenOutput' but for streams.
*/
extern UInt OpenOutputStream (
Obj stream );
/****************************************************************************
**
*F CloseOutput() . . . . . . . . . . . . . . . . . close current output file
**
** 'CloseOutput' will first flush all pending output and then close the
** current output file. Subsequent output will again go to the previous
** output file. 'CloseOutput' returns 1 to indicate success.
**
** 'CloseOutput' will not close the initial output file '*stdout*', and
** returns 0 if such attempt is made. This is used in 'Error' which calls
** 'CloseOutput' until it returns 0, thereby closing all open output files.
**
** Calling 'CloseOutput' if the corresponding 'OpenOutput' call failed will
** close the current output file, which will lead to very strange behaviour.
** On the other hand if you forget to call 'CloseOutput' at the end of a
** 'PrintTo' call or an error will not yield much better results.
*/
extern UInt CloseOutput ( void );
/****************************************************************************
**
*F OpenAppend( <filename> ) . . open a file as current output for appending
**
** 'OpenAppend' opens the file with the name <filename> as current output.
** All subsequent output will go to that file, until either it is closed
** again with 'CloseAppend' or another file is opened with 'OpenOutput'.
** Unlike 'OpenOutput' 'OpenAppend' does not truncate the file to size 0 if
** it exists. Appart from that 'OpenAppend' is equal to 'OpenOutput' so its
** description applies to 'OpenAppend' too.
*/
extern UInt OpenAppend (
const Char * filename );
/****************************************************************************
**
*F OpenAppendStream( <stream> ) . . . . . . open a stream as current output
**
** The same as 'OpenAppend' but for streams.
*/
extern UInt OpenAppendStream (
Obj stream );
/****************************************************************************
**
*F CloseAppend() . . . . . . . . . . . . . . . . . close current output file
**
** 'CloseAppend' will first flush all pending output and then close the
** current output file. Subsequent output will again go to the previous
** output file. 'CloseAppend' returns 1 to indicate success. 'CloseAppend'
** is exactely equal to 'CloseOutput' so its description applies.
*/
extern UInt CloseAppend ( void );
/****************************************************************************
**
*T TypInputFile . . . . . . . . . . structure of an open input file, local
**
** 'TypInputFile' describes the information stored for open input files:
**
** 'isstream' is 'true' if input come from a stream.
**
** 'file' holds the file identifier which is received from 'SyFopen' and
** which is passed to 'SyFgets' and 'SyFclose' to identify this file.
**
** 'name' is the name of the file, this is only used in error messages.
**
** 'line' is a buffer that holds the current input line. This is always
** terminated by the character '\0'. Because 'line' holds only part of the
** line for very long lines the last character need not be a <newline>.
**
** 'ptr' points to the current character within that line. This is not used
** for the current input file, where 'In' points to the current character.
**
** 'number' is the number of the current line, is used in error messages.
**
** 'stream' is none zero if the input points to a stream.
**
** 'sline' contains the next line from the stream as GAP string.
**
*/
typedef struct {
UInt isstream;
Int file;
Char name [256];
Obj gapname;
Char line [32768];
Char * ptr;
UInt symbol;
Int number;
Obj stream;
UInt isstringstream;
Obj sline;
Int spos;
UInt echo;
} TypInputFile;
/****************************************************************************
**
*V InputFiles[] . . . . . . . . . . . . . stack of open input files, local
*V Input . . . . . . . . . . . . . . . pointer to current input file, local
*V In . . . . . . . . . . . . . . . . . pointer to current character, local
**
** 'InputFiles' is the stack of the open input files. It is represented as
** an array of structures of type 'TypInputFile'.
**
** 'Input' is a pointer to the current input file. It points to the top of
** the stack 'InputFiles'.
**
** 'In' is a pointer to the current input character, i.e., '*In' is the
** current input character. It points into the buffer 'Input->line'.
*/
extern TypInputFile InputFiles [16];
extern TypInputFile * Input;
extern Char * In;
/****************************************************************************
**
*T TypOutputFiles . . . . . . . . . structure of an open output file, local
*V OutputFiles . . . . . . . . . . . . . . stack of open output files, local
*V Output . . . . . . . . . . . . . . pointer to current output file, local
**
** 'TypOutputFile' describes the information stored for open output files:
** 'file' holds the file identifier which is received from 'SyFopen' and
** which is passed to 'SyFputs' and 'SyFclose' to identify this file.
** 'line' is a buffer that holds the current output line.
** 'pos' is the position of the current character on that line.
**
** 'OutputFiles' is the stack of open output files. It is represented as
** an array of structures of type 'TypOutputFile'.
**
** 'Output' is a pointer to the current output file. It points to the top
** of the stack 'OutputFiles'.
*/
/* the widest allowed screen width */
#define MAXLENOUTPUTLINE 4096
/* the maximal number of used line break hints */
#define MAXHINTS 100
typedef struct {
UInt isstream;
UInt isstringstream;
Int file;
Char line [MAXLENOUTPUTLINE];
Int pos;
Int format;
Int indent;
/* each hint is a tripel (position, value, indent) */
Int hints[3*MAXHINTS+1];
Obj stream;
} TypOutputFile;
extern TypOutputFile OutputFiles [16];
extern TypOutputFile * Output;
extern TypOutputFile* IgnoreStdoutErrout;
/****************************************************************************
**
*F Pr( <format>, <arg1>, <arg2> ) . . . . . . . . . print formatted output
**
** 'Pr' is the output function. The first argument is a 'printf' like format
** string containing up to 2 '%' format fields, specifing how the
** corresponding arguments are to be printed. The two arguments are passed
** as 'long' integers. This is possible since every C object ('int',
** 'char', pointers) except 'float' or 'double', which are not used in GAP,
** can be converted to a 'long' without loss of information.
**
** The function 'Pr' currently support the following '%' format fields:
** '%c' the corresponding argument represents a character, usually it is
** its ASCII or EBCDIC code, and this character is printed.
** '%s' the corresponding argument is the address of a null terminated
** character string which is printed.
** '%d' the corresponding argument is a signed integer, which is printed.
** Between the '%' and the 'd' an integer might be used to specify
** the width of a field in which the integer is right justified. If
** the first character is '0' 'Pr' pads with '0' instead of <space>.
** '%>' increment the indentation level.
** '%<' decrement the indentation level.
** '%%' can be used to print a single '%' character. No argument is used.
**
** You must always cast the arguments to '(long)' to avoid problems with
** those compilers with a default integer size of 16 instead of 32 bit. You
** must pass 0L if you don't make use of an argument to please lint.
*/
typedef TypOutputFile *KOutputStream;
extern void Pr (
const Char * format,
Int arg1,
Int arg2 );
extern void PrTo (
KOutputStream stream,
const Char * format,
Int arg1,
Int arg2 );
extern void SPrTo (
Char * buffer,
UInt maxlen,
const Char * format,
Int arg1,
Int arg2 );
/****************************************************************************
**
*V InputLog . . . . . . . . . . . . . . . file identifier of logfile, local
**
** 'InputLog' is the file identifier of the current input logfile. If it is
** not 0 the scanner echoes all input from the files '*stdin*' and
** '*errin*' to this file.
*/
extern TypOutputFile * InputLog;
/****************************************************************************
**
*V OutputLog . . . . . . . . . . . . . . . file identifier of logfile, local
**
** 'OutputLog' is the file identifier of the current output logfile. If it
** is not 0 the scanner echoes all output to the files '*stdout*' and
** '*errout*' to this file.
*/
extern TypOutputFile * OutputLog;
/****************************************************************************
**
*V TestInput . . . . . . . . . . . . . file identifier of test input, local
*V TestOutput . . . . . . . . . . . . file identifier of test output, local
*V TestLine . . . . . . . . . . . . . . . . one line from test input, local
**
** 'TestInput' is the file identifier of the file for test input. If this
** is not -1 and 'GetLine' reads a line from 'TestInput' that begins with
** '#>' 'GetLine' assumes that this was expected as output that did not
** appear and echoes this input line to 'TestOutput'.
**
** 'TestOutput' is the current output file for test output. If 'TestInput'
** is not -1 then 'PutLine' compares every line that is about to be printed
** to 'TestOutput' with the next line from 'TestInput'. If this line starts
** with '#>' and the rest of it matches the output line the output line is
** not printed and the input comment line is discarded. Otherwise 'PutLine'
** prints the output line and does not discard the input line.
**
** 'TestLine' holds the one line that is read from 'TestInput' to compare it
** with a line that is about to be printed to 'TestOutput'.
*/
extern TypInputFile * TestInput;
extern TypOutputFile * TestOutput;
extern Char TestLine [256];
/****************************************************************************
**
*F OpenInput( <filename> ) . . . . . . . . . . open a file as current input
**
** 'OpenInput' opens the file with the name <filename> as current input.
** All subsequent input will be taken from that file, until it is closed
** again with 'CloseInput' or another file is opened with 'OpenInput'.
** 'OpenInput' will not close the current file, i.e., if <filename> is
** closed again, input will again be taken from the current input file.
**
** 'OpenInput' returns 1 if it could successfully open <filename> for
** reading and 0 to indicate failure. 'OpenInput' will fail if the file
** does not exist or if you do not have permissions to read it. 'OpenInput'
** may also fail if you have too many files open at once. It is system
** dependent how many are too many, but 16 files should work everywhere.
**
** Directely after the 'OpenInput' call the variable 'Symbol' has the value
** 'S_ILLEGAL' to indicate that no symbol has yet been read from this file.
** The first symbol is read by 'Read' in the first call to 'Match' call.
**
** You can open '*stdin*' to read from the standard input file, which is
** usually the terminal, or '*errin*' to read from the standard error file,
** which is the terminal even if '*stdin*' is redirected from a file.
** 'OpenInput' passes those file names to 'SyFopen' like any other name,
** they are just a convention between the main and the system package.
** 'SyFopen' and thus 'OpenInput' will fail to open '*errin*' if the file
** 'stderr' (Unix file descriptor 2) is not a terminal, because of a
** redirection say, to avoid that break loops take their input from a file.
**
** It is not neccessary to open the initial input file, 'InitScanner' opens
** '*stdin*' for that purpose. This file on the other hand can not be
** closed by 'CloseInput'.
*/
extern UInt OpenInput (
const Char * filename );
/****************************************************************************
**
*F CloseInput() . . . . . . . . . . . . . . . . . close current input file
**
** 'CloseInput' will close the current input file. Subsequent input will
** again be taken from the previous input file. 'CloseInput' will return 1
** to indicate success.
**
** 'CloseInput' will not close the initial input file '*stdin*', and returns
** 0 if such an attempt is made. This is used in 'Error' which calls
** 'CloseInput' until it returns 0, therebye closing all open input files.
**
** Calling 'CloseInput' if the corresponding 'OpenInput' call failed will
** close the current output file, which will lead to very strange behaviour.
*/
extern UInt CloseInput ( void );
/****************************************************************************
**
*F FlushRestOfInputLine() . . . . . . . . . . . . discard remainder of line
*/
extern void FlushRestOfInputLine( void );
/****************************************************************************
**
*F OpenOutput( <filename> ) . . . . . . . . . open a file as current output
**
** 'OpenOutput' opens the file with the name <filename> as current output.
** All subsequent output will go to that file, until either it is closed
** again with 'CloseOutput' or another file is opened with 'OpenOutput'.
** The file is truncated to size 0 if it existed, otherwise it is created.
** 'OpenOutput' does not close the current file, i.e., if <filename> is
** closed again, output will go again to the current output file.
**
** 'OpenOutput' returns 1 if it could successfully open <filename> for
** writing and 0 to indicate failure. 'OpenOutput' will fail if you do not
** have permissions to create the file or write to it. 'OpenOutput' may
** also fail if you have too many files open at once. It is system
** dependent how many are too many, but 16 files should work everywhere.
**
** You can open '*stdout*' to write to the standard output file, which is
** usually the terminal, or '*errout*' to write to the standard error file,
** which is the terminal even if '*stdout*' is redirected to a file.
** 'OpenOutput' passes those file names to 'SyFopen' like any other name,
** they are just a convention between the main and the system package.
**
** It is not neccessary to open the initial output file, 'InitScanner' opens
** '*stdout*' for that purpose. This file on the other hand can not be
** closed by 'CloseOutput'.
*/
extern UInt OpenOutput (
const Char * filename );
/****************************************************************************
**
*F CloseOutput() . . . . . . . . . . . . . . . . . close current output file
**
** 'CloseOutput' will first flush all pending output and then close the
** current output file. Subsequent output will again go to the previous
** output file. 'CloseOutput' returns 1 to indicate success.
**
** 'CloseOutput' will not close the initial output file '*stdout*', and
** returns 0 if such attempt is made. This is used in 'Error' which calls
** 'CloseOutput' until it returns 0, thereby closing all open output files.
**
** Calling 'CloseOutput' if the corresponding 'OpenOutput' call failed will
** close the current output file, which will lead to very strange behaviour.
** On the other hand if you forget to call 'CloseOutput' at the end of a
** 'PrintTo' call or an error will not yield much better results.
*/
extern UInt CloseOutput ( void );
/****************************************************************************
**
*F OpenAppend( <filename> ) . . open a file as current output for appending
**
** 'OpenAppend' opens the file with the name <filename> as current output.
** All subsequent output will go to that file, until either it is closed
** again with 'CloseAppend' or another file is opened with 'OpenOutput'.
** Unlike 'OpenOutput' 'OpenAppend' does not truncate the file to size 0 if
** it exists. Appart from that 'OpenAppend' is equal to 'OpenOutput' so its
** description applies to 'OpenAppend' too.
*/
extern UInt OpenAppend (
const Char * filename );
/****************************************************************************
**
*F CloseAppend() . . . . . . . . . . . . . . . . . close current output file
**
** 'CloseAppend' will first flush all pending output and then close the
** current output file. Subsequent output will again go to the previous
** output file. 'CloseAppend' returns 1 to indicate success. 'CloseAppend'
** is exactely equal to 'CloseOutput' so its description applies.
*/
extern UInt CloseAppend ( void );
/****************************************************************************
**
*F OpenLog( <filename> ) . . . . . . . . . . . . . log interaction to a file
**
** 'OpenLog' instructs the scanner to echo all input from the files
** '*stdin*' and '*errin*' and all output to the files '*stdout*' and
** '*errout*' to the file with name <filename>. The file is truncated to
** size 0 if it existed, otherwise it is created.
**
** 'OpenLog' returns 1 if it could successfully open <filename> for writing
** and 0 to indicate failure. 'OpenLog' will fail if you do not have
** permissions to create the file or write to it. 'OpenOutput' may also
** fail if you have too many files open at once. It is system dependent how
** many are too many, but 16 files should work everywhere. Finally
** 'OpenLog' will fail if there is already a current logfile.
*/
extern UInt OpenLog (
const Char * filename );
/****************************************************************************
**
*F CloseLog() . . . . . . . . . . . . . . . . . . close the current logfile
**
** 'CloseLog' closes the current logfile again, so that input from '*stdin*'
** and '*errin*' and output to '*stdout*' and '*errout*' will no longer be
** echoed to a file. 'CloseLog' will return 1 to indicate success.
**
** 'CloseLog' will fail if there is no logfile active and will return 0 in
** this case.
*/
extern UInt CloseLog ( void );
/****************************************************************************
**
*F OpenInputLog( <filename> ) . . . . . . . . . . . . . log input to a file
**
** 'OpenInputLog' instructs the scanner to echo all input from the files
** '*stdin*' and '*errin*' to the file with name <filename>. The file is
** truncated to size 0 if it existed, otherwise it is created.
**
** 'OpenInputLog' returns 1 if it could successfully open <filename> for
** writing and 0 to indicate failure. 'OpenInputLog' will fail if you do
** not have permissions to create the file or write to it. 'OpenInputLog'
** may also fail if you have too many files open at once. It is system
** dependent how many are too many, but 16 files should work everywhere.
** Finally 'OpenInputLog' will fail if there is already a current logfile.
*/
extern UInt OpenInputLog (
const Char * filename );
/****************************************************************************
**
*F CloseInputLog() . . . . . . . . . . . . . . . . close the current logfile
**
** 'CloseInputLog' closes the current logfile again, so that input from
** '*stdin*' and '*errin*' will no longer be echoed to a file.
** 'CloseInputLog' will return 1 to indicate success.
**
** 'CloseInputLog' will fail if there is no logfile active and will return 0
** in this case.
*/
extern UInt CloseInputLog ( void );
/****************************************************************************
**
*F OpenTest( <filename> ) . . . . . . . . open an input file for test mode
**
** 'OpenTest' opens the file with the name <filename> as current input for
** test mode. All subsequent input will be taken from that file, until it
** is closed again with 'CloseTest' or another file is opened with
** 'OpenInput'. 'OpenTest' will not close the current file, i.e., if
** <filename> is closed again, input will be taken again from the current
** input file.
**
** Test mode works as follows. If the scanner is about to print a line to
** the current output file (or to be more precise to the output file that
** was current when 'OpenTest' was called) this line is compared with the
** next line from the test input file, i.e., the one opened by 'OpenTest'.
** If this line starts with '#>' and the rest of it matches the output line
** the output line is not printed and the input comment line is discarded.
** Otherwise the scanner prints the output line and does not discard the
** input line.
**
** On the other hand if an input line is encountered on the test input that
** starts with '#>' the scanner assumes that this is an expected output line
** that did not appear and echoes this line to the current output file.
**
** The upshot is that you can write test files that consist of alternating
** input and, as '#>' test comment lines the expected output. If GAP
** behaves normal and produces the expected output then nothing is printed.
** But if something goes wrong you see what actually was printed and what
** was expected instead.
**
** As a convention GAP test files should end with a print statement like:
**
** Print("prime 3.002 06-Jul-90 ",417000000/Runtime()," GAPstones\n");
**
** without a matching '#>' comment line. This tells the user that the test
** file completed and also how much time it took. The constant should be
** such that a VAX 11/780 gets roughly 1000 GAPstones.
**
** 'OpenTest' returns 1 if it could successfully open <filename> for reading
** and 0 to indicate failure. 'OpenTest' will fail if the file does not
** exist or if you have no permissions to read it. 'OpenTest' may also fail
** if you have too many files open at once. It is system dependent how many
** are too may, but 16 files shoule work everywhere.
**
** Directely after the 'OpenTest' call the variable 'Symbol' has the value
** 'S_ILLEGAL' to indicate that no symbol has yet been read from this file.
** The first symbol is read by 'Read' in the first call to 'Match' call.
*/
extern UInt OpenTest (
const Char * filename );
/****************************************************************************
**
*F CloseTest() . . . . . . . . . . . . . . . . . . close the test input file
**
** 'CloseTest' closes the current test input file and ends test mode.
** Subsequent input will again be taken from the previous input file.
** Output will no longer be compared with comment lines from the test input
** file. 'CloseTest' will return 1 to indicate success.
**
** 'CloseTest' will not close a non test input file and returns 0 if such an
** attempt is made.
*/
extern UInt CloseTest ( void );
/****************************************************************************
**
*F * * * * * * * * * * * * * initialize package * * * * * * * * * * * * * * *
*/
/****************************************************************************
**
*F InitInfoScanner() . . . . . . . . . . . . . . . . table of init functions
*/
StructInitInfo * InitInfoScanner ( void );
#endif // GAP_SCANNER_H
/****************************************************************************
**
*E scanner.h . . . . . . . . . . . . . . . . . . . . . . . . . . . ends here
*/
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