/usr/include/IV-2_6/InterViews/adjuster.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 | /*
* Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University
* Copyright (c) 1991 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the names of
* Stanford and Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Stanford and Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* Adjuster - button-like interactors for incremental adjustment of an
* interactor's perspective.
*/
#ifndef ivlook2_6_adjuster_h
#define ivlook2_6_adjuster_h
#include <IV-2_6/InterViews/interactor.h>
#include <IV-2_6/_enter.h>
static const int NO_AUTOREPEAT = -1;
class Bitmap;
class Shape;
//: manipulate a perspective using a pushbutton like interface (iv-2.6).
// <a href=../man3.1/Adjuster.html>man page</a>
class Adjuster : public Interactor {
public:
Adjuster(Interactor*, int = NO_AUTOREPEAT);
Adjuster(const char*, Interactor*, int = NO_AUTOREPEAT);
virtual ~Adjuster();
void Handle(Event&);
virtual void Highlight(boolean on);
void Redraw(IntCoord, IntCoord, IntCoord, IntCoord);
void Reshape(Shape&);
protected:
Interactor* view;
Bitmap* plain;
Bitmap* hit;
Bitmap* mask;
int delay;
boolean timer;
Perspective* shown;
boolean highlighted;
virtual void AdjustView(Event&);
void AutoRepeat();
void Flash();
void HandlePress();
void Invert();
virtual void Reconfig();
void TimerOn();
void TimerOff();
private:
void Init(Interactor*, int);
};
class Zoomer : public Adjuster {
public:
Zoomer(Interactor*, float factor);
Zoomer(const char*, Interactor*, float factor);
virtual ~Zoomer();
protected:
void AdjustView(Event&);
private:
float factor;
void Init(float);
};
class Enlarger : public Zoomer {
public:
Enlarger(Interactor*);
Enlarger(const char*, Interactor*);
virtual ~Enlarger();
private:
void Init();
};
class Reducer : public Zoomer {
public:
Reducer(Interactor*);
Reducer(const char*, Interactor*);
virtual ~Reducer();
private:
void Init();
};
class Mover : public Adjuster {
public:
Mover(Interactor*, int delay, int moveType);
Mover(const char*, Interactor*, int delay, int moveType);
virtual ~Mover();
protected:
int moveType;
void AdjustView(Event&);
private:
void Init(int);
};
class LeftMover : public Mover {
public:
LeftMover(Interactor*, int delay = NO_AUTOREPEAT);
LeftMover(const char*, Interactor*, int delay = NO_AUTOREPEAT);
virtual ~LeftMover();
private:
void Init();
};
class RightMover : public Mover {
public:
RightMover(Interactor*, int delay = NO_AUTOREPEAT);
RightMover(const char*, Interactor*, int delay = NO_AUTOREPEAT);
virtual ~RightMover();
private:
void Init();
};
class UpMover : public Mover {
public:
UpMover(Interactor*, int delay = NO_AUTOREPEAT);
UpMover(const char*, Interactor*, int delay = NO_AUTOREPEAT);
virtual ~UpMover();
private:
void Init();
};
class DownMover : public Mover {
public:
DownMover(Interactor*, int delay = NO_AUTOREPEAT);
DownMover(const char*, Interactor*, int delay = NO_AUTOREPEAT);
virtual ~DownMover();
private:
void Init();
};
#include <IV-2_6/_leave.h>
#endif
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