/usr/include/IV-2_6/InterViews/painter.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University
* Copyright (c) 1991 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the names of
* Stanford and Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Stanford and Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* Graphics interface
*/
#ifndef iv2_6_painter_h
#define iv2_6_painter_h
#include <InterViews/enter-scope.h>
#include <InterViews/boolean.h>
#include <InterViews/coord.h>
#include <InterViews/resource.h>
#include <IV-2_6/InterViews/textstyle.h>
#include <IV-2_6/_enter.h>
class Canvas;
class Color;
class PainterRep;
class Pattern;
class Brush;
class Font;
class Transformer;
class Bitmap;
class Raster;
//: graphics rendering interface (iv-2.6)
// <a href=../man3.1/Painter.html>man page</a>
class Painter : public Resource {
public:
Painter();
Painter(Painter*);
~Painter();
void FillBg(boolean);
boolean BgFilled() const;
void SetColors(const Color* f, const Color* b);
const Color* GetFgColor() const;
const Color* GetBgColor() const;
void SetPattern(const Pattern*);
const Pattern* GetPattern() const;
void SetBrush(const Brush*);
const Brush* GetBrush() const;
void SetFont(const Font*);
const Font* GetFont() const;
void SetStyle(int);
int GetStyle() const;
void SetTransformer(Transformer*);
Transformer* GetTransformer() const;
void MoveTo(int x, int y);
void GetPosition(int& x, int& y) const;
void SetOrigin(int x0, int y0);
void GetOrigin(int& x0, int& y0) const;
void Translate(float dx, float dy);
void Scale(float x, float y);
void Rotate(float angle);
virtual void Clip(
Canvas*, Coord left, Coord bottom, Coord right, Coord top
);
virtual void NoClip();
virtual void SetOverwrite(boolean);
virtual void SetPlaneMask(int);
virtual void Text(Canvas*, const char*);
virtual void Text(Canvas*, const char*, int);
virtual void Text(Canvas*, const char*, Coord, Coord);
virtual void Text(Canvas*, const char*, int, Coord, Coord);
virtual void Stencil(
Canvas*, Coord x, Coord y, Bitmap* image, Bitmap* mask = nil
);
#ifdef RasterRect
#undef RasterRect
virtual void RasterRect(Canvas*, Coord x, Coord y, Raster*);
#define RasterRect _lib_iv(RasterRect)
#else
virtual void RasterRect(Canvas*, Coord x, Coord y, Raster*);
#endif /* RasterRect */
#ifdef Point
#undef Point
virtual void Point(Canvas*, Coord x, Coord y);
#define Point _lib_iv(Point)
#else
virtual void Point(Canvas*, Coord x, Coord y);
#endif /* Point */
virtual void MultiPoint(Canvas*, Coord x[], Coord y[], int n);
#ifdef Line
#undef Line
virtual void Line(Canvas*, Coord x1, Coord y1, Coord x2, Coord y2);
#define Line _lib_iv(Line)
#else
virtual void Line(Canvas*, Coord x1, Coord y1, Coord x2, Coord y2);
#endif /* Line */
virtual void Rect(Canvas*, Coord x1, Coord y1, Coord x2, Coord y2);
virtual void FillRect(Canvas*, Coord x1, Coord y1, Coord x2, Coord y2);
virtual void ClearRect(Canvas*, Coord x1, Coord y1, Coord x2, Coord y2);
virtual void Circle(Canvas*, Coord x, Coord y, int r);
virtual void FillCircle(Canvas*, Coord x, Coord y, int r);
#ifdef Ellipse
#undef Ellipse
virtual void Ellipse(Canvas*, Coord x, Coord y, int r1, int r2);
#define Ellipse _lib_iv(Ellipse)
#else
virtual void Ellipse(Canvas*, Coord x, Coord y, int r1, int r2);
#endif /* Ellipse */
virtual void FillEllipse(Canvas*, Coord x, Coord y, int r1, int r2);
#ifdef MultiLine
#undef MultiLine
virtual void MultiLine(Canvas*, Coord x[], Coord y[], int n);
#define MultiLine _lib_iv(MultiLine)
#else
virtual void MultiLine(Canvas*, Coord x[], Coord y[], int n);
#endif /* MultiLine */
#ifdef Polygon
#undef Polygon
virtual void Polygon(Canvas*, Coord x[], Coord y[], int n);
#define Polygon _lib_iv(Polygon)
#else
virtual void Polygon(Canvas*, Coord x[], Coord y[], int n);
#endif /* Polygon */
virtual void FillPolygon(Canvas*, Coord x[], Coord y[], int n);
virtual void BSpline(Canvas*, Coord x[], Coord y[], int n);
#ifdef ClosedBSpline
#undef ClosedBSpline
virtual void ClosedBSpline(Canvas*, Coord x[], Coord y[], int n);
#define ClosedBSpline _lib_iv(ClosedBSpline)
#else
virtual void ClosedBSpline(Canvas*, Coord x[], Coord y[], int n);
#endif /* ClosedBSpline */
virtual void FillBSpline(Canvas*, Coord x[], Coord y[], int n);
virtual void Curve(Canvas*,
Coord x0, Coord y0, Coord x1, Coord y1,
Coord x2, Coord y2, Coord x3, Coord y3
);
virtual void CurveTo(Canvas*,
Coord x0, Coord y0, Coord x1, Coord y1, Coord x2, Coord y2
);
virtual void Copy(
Canvas* src, Coord x1, Coord y1, Coord x2, Coord y2,
Canvas* dst, Coord x0, Coord y0
);
PainterRep* Rep() const;
private:
friend class Rubberband;
const Font* font;
const Color* foreground;
const Color* background;
const Brush* br;
const Pattern* pattern;
int style;
Coord curx, cury;
int xoff, yoff;
Transformer* matrix;
PainterRep* rep;
void Init();
void Copy(Painter*);
void Begin_xor();
void End_xor();
void Map(Canvas*, Coord x, Coord y, Coord& mx, Coord& my);
void Map(Canvas*, Coord x, Coord y, short& sx, short& sy);
void MapList(Canvas*, Coord x[], Coord y[], int n, Coord mx[], Coord my[]);
void MapList(Canvas*, float x[], float y[], int n, Coord mx[], Coord my[]);
void MultiLineNoMap(Canvas* c, Coord x[], Coord y[], int n);
void FillPolygonNoMap(Canvas* c, Coord x[], Coord y[], int n);
};
inline PainterRep* Painter::Rep() const { return rep; }
#include <IV-2_6/_leave.h>
#endif
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