/usr/include/OverlayUnidraw/ovselection.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 1994,1999 Vectaport Inc.
* Copyright (c) 1990, 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* OverlaySelection - manages a set of selected components in an overlay style.
*/
#ifndef ov_selection_h
#define ov_selection_h
#include <Unidraw/selection.h>
class OverlayView;
class OverlayViewer;
//: derived Selection object
// specialized Selection object with support for highlighting by
// changing graphic state (as opposed to only using tic mark handles).
// Also adds ability to globally disable tic mark handles.
class OverlaySelection : public Selection {
public:
OverlaySelection(OverlaySelection* = nil);
OverlaySelection(Selection*);
virtual void Show(Viewer* = nil);
virtual void Hide(Viewer* = nil);
virtual void Update(Viewer* = nil);
virtual void Clear(Viewer* = nil);
virtual void RepairClear(Viewer*, boolean);
virtual void Exclusive(Selection*);
virtual void Merge(Selection*);
virtual void ShowHandles(Viewer* = nil);
virtual void HideHandles(Viewer* = nil);
virtual OverlayViewer* ShowHighlights(Viewer* = nil);
virtual OverlayViewer* HideHighlights(Viewer* = nil);
void EnableHandles();
void DisableHandles();
boolean HandlesEnabled();
boolean HandlesDisabled();
OverlayView* GetView(Iterator);
void SetView(OverlayView*, Iterator&);
OverlaySelection* ViewsWithin(IntCoord l, IntCoord b, IntCoord r, IntCoord t);
virtual void Reserve() { return; }
// for use of derived classes
protected:
boolean _clear_to_repair;
boolean _handles_disabled;
};
#endif
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