/usr/share/ada/adainclude/asis/a4g-contt-tt.adb is in libasis2010-dev 2010-6.
This file is owned by root:root, with mode 0o644.
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-- --
-- ASIS-for-GNAT IMPLEMENTATION COMPONENTS --
-- --
-- A 4 G . C O N T T . T T --
-- --
-- B o d y --
-- --
-- Copyright (C) 1995-2010, Free Software Foundation, Inc. --
-- --
-- ASIS-for-GNAT is free software; you can redistribute it and/or modify it --
-- under terms of the GNU General Public License as published by the Free --
-- Software Foundation; either version 2, or (at your option) any later --
-- version. ASIS-for-GNAT is distributed in the hope that it will be use- --
-- ful, but WITHOUT ANY WARRANTY; without even the implied warranty of MER- --
-- CHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General --
-- Public License for more details. You should have received a copy of the --
-- GNU General Public License distributed with ASIS-for-GNAT; see file --
-- COPYING. If not, write to the Free Software Foundation, 51 Franklin --
-- Street, Fifth Floor, Boston, MA 02110-1301, USA. --
-- --
-- --
-- --
-- --
-- --
-- --
-- --
-- --
-- --
-- ASIS-for-GNAT was originally developed by the ASIS-for-GNAT team at the --
-- Software Engineering Laboratory of the Swiss Federal Institute of --
-- Technology (LGL-EPFL) in Lausanne, Switzerland, in cooperation with the --
-- Scientific Research Computer Center of Moscow State University (SRCC --
-- MSU), Russia, with funding partially provided by grants from the Swiss --
-- National Science Foundation and the Swiss Academy of Engineering --
-- Sciences. ASIS-for-GNAT is now maintained by AdaCore --
-- (http://www.adacore.com). --
-- --
------------------------------------------------------------------------------
-- This package defines Tree Table, which contains the information
-- about the tree output files needed for swapping the ASTs accessed
-- by ASIS. This information includes such things as Asis Compilation
-- Units, and their top nodes in the tree.
with Asis; use Asis;
with Asis.Errors; use Asis.Errors;
with Asis.Set_Get; use Asis.Set_Get;
with A4G.A_Debug; use A4G.A_Debug;
with A4G.A_Output; use A4G.A_Output;
with A4G.Asis_Tables; use A4G.Asis_Tables;
with A4G.Contt.UT; use A4G.Contt.UT;
with A4G.Get_Unit; use A4G.Get_Unit;
with A4G.Vcheck; use A4G.Vcheck;
with Atree; use Atree;
with Lib; use Lib;
with Namet; use Namet;
with Nlists; use Nlists;
with Output; use Output;
with Sinfo; use Sinfo;
with Sinput; use Sinput;
with Tree_In;
package body A4G.Contt.TT is
procedure Set_Nil_Tree_Names (T : Tree_Id);
-- Sets all the fields related to Source File Name Table as indicating
-- empty strings
procedure Set_Nil_Tree_Attributes (T : Tree_Id);
-- Sets all the attributes of T as if T is an ASIS Nil_Tree
function Restore_Node_From_Trace
(In_Body : Boolean := False)
return Node_Id;
-- Taking the node trace stored in Node_Trace table, tries to find the
-- construct corresponding to the beginning of the trace in the currently
-- accessed tree. By default we consider that we are in the package spec,
-- unless In_Body is set ON.
function Find_Enclosed_Decl
(Scope : Node_Id;
J : Int)
return Node_Id;
-- Starting from Scope, looks for the nested scope which is stored
-- in Node_Trace table as Node_Trase.Table (J). Node, that expanded
-- generic specs are considered as ordinary scopes.
-------------------------
-- Allocate_Tree_Entry --
-------------------------
function Allocate_Tree_Entry return Tree_Id is
New_Last : Tree_Id;
-- the Id of the new entry being allocated in the Unit Table
begin
Tree_Table.Increment_Last;
New_Last := Tree_Table.Last;
Set_Nil_Tree_Names (New_Last);
Set_Nil_Tree_Attributes (New_Last);
Tree_Table.Table (New_Last).Tree_Name_Chars_Index := A_Name_Chars.Last;
Tree_Table.Table (New_Last).Tree_Name_Len := Short (A_Name_Len);
-- Set corresponding string entry in the Name_Chars table
for I in 1 .. A_Name_Len loop
A_Name_Chars.Increment_Last;
A_Name_Chars.Table (A_Name_Chars.Last) := A_Name_Buffer (I);
end loop;
A_Name_Chars.Increment_Last;
A_Name_Chars.Table (A_Name_Chars.Last) := ASCII.NUL;
return New_Last;
end Allocate_Tree_Entry;
------------------------------------------
-- Current_Tree_Consistent_With_Sources --
------------------------------------------
function Current_Tree_Consistent_With_Sources return Boolean is
Result : Boolean := True;
Source_Stamp : Time_Stamp_Type;
Tree_Stamp : Time_Stamp_Type;
Source : File_Name_Type;
begin
for J in 2 .. Last_Source_File loop
-- We start from 2, because the entry 1 in the Source File Table
-- is always for system.ads (see Sinput, spec).
Tree_Stamp := Time_Stamp (J);
Source := Full_File_Name (J);
Get_Name_String (Source);
Name_Len := Name_Len + 1;
Name_Buffer (Name_Len) := ASCII.NUL;
if not Is_Regular_File (Name_Buffer) then
-- The source file was (re)moved
Result := False;
exit;
else
Source_Stamp := TS_From_OS_Time (File_Time_Stamp (Name_Buffer));
if Source_Stamp /= Tree_Stamp then
-- The source file has been changed
Result := False;
exit;
end if;
end if;
end loop;
return Result;
end Current_Tree_Consistent_With_Sources;
------------------------
-- Find_Enclosed_Decl --
------------------------
function Find_Enclosed_Decl
(Scope : Node_Id;
J : Int)
return Node_Id
is
Result : Node_Id := Empty;
List_To_Search : List_Id;
Kind_To_Search : constant Node_Kind := Node_Trace.Table (J).Kind;
Line_To_Search : constant Physical_Line_Number :=
Node_Trace.Table (J).Node_Line;
Col_To_Search : constant Column_Number :=
Node_Trace.Table (J).Node_Col;
function Check_Node (N : Node_Id) return Traverse_Result;
-- Check if N is the needed node. If it is, Sets Result equial to N and
-- returns Abandon. Othervise returns OK.
function Find_In_List (L : List_Id) return Node_Id;
-- Looks for the needed scope in a node list
procedure Traverse_Scope is new
Atree.Traverse_Proc (Process => Check_Node);
function Check_Node (N : Node_Id) return Traverse_Result is
N_Sloc : Source_Ptr;
Traverse_Res : Traverse_Result := OK;
begin
if Nkind (N) = Kind_To_Search then
N_Sloc := Sloc (N);
if Get_Physical_Line_Number (N_Sloc) = Line_To_Search
and then
Get_Column_Number (N_Sloc) = Col_To_Search
then
Result := N;
Traverse_Res := Abandon;
end if;
end if;
return Traverse_Res;
end Check_Node;
function Find_In_List (L : List_Id) return Node_Id is
Res : Node_Id := Empty;
Next_Node : Node_Id;
Next_Sloc : Source_Ptr;
begin
Next_Node := First_Non_Pragma (L);
while Present (Next_Node) loop
if Nkind (Next_Node) = Kind_To_Search then
Next_Sloc := Sloc (Next_Node);
if Get_Physical_Line_Number (Next_Sloc) = Line_To_Search
and then
Get_Column_Number (Next_Sloc) = Col_To_Search
then
Res := Next_Node;
exit;
end if;
end if;
Next_Node := Next_Non_Pragma (Next_Node);
end loop;
return Res;
end Find_In_List;
begin
if Nkind (Scope) = N_Package_Instantiation then
Result := Scope;
while Nkind (Result) /= N_Package_Declaration loop
Result := Prev_Non_Pragma (Result);
end loop;
return Result;
end if;
if Nkind (Scope) = N_Package_Body
or else
Nkind (Scope) = N_Subprogram_Body
or else
Nkind (Scope) = N_Block_Statement
then
List_To_Search := Sinfo.Declarations (Scope);
else
List_To_Search := Visible_Declarations (Scope);
end if;
Result := Find_In_List (List_To_Search);
if No (Result) then
if Nkind (Scope) = N_Package_Specification then
List_To_Search := Private_Declarations (Scope);
Result := Find_In_List (List_To_Search);
if No (Result)
and then
Nkind (Parent (Scope)) = N_Generic_Package_Declaration
then
List_To_Search := Generic_Formal_Declarations (Parent (Scope));
Result := Find_In_List (List_To_Search);
end if;
elsif Nkind (Scope) = N_Block_Statement
or else
Nkind (Scope) = N_Subprogram_Body
then
-- We can have an instantiation nested in some block statement in
-- tne library subprogram body. This should not happen too often,
-- so we can use this performance-expensive approach here.
Traverse_Scope (Scope);
end if;
end if;
pragma Assert (Present (Result));
return Result;
end Find_Enclosed_Decl;
-------------------
-- Get_Tree_Name --
-------------------
function Get_Tree_Name (C : Context_Id; Id : Tree_Id) return String is
begin
Get_Name_String (C, Id);
return A_Name_Buffer (1 .. A_Name_Len);
end Get_Tree_Name;
-----------------------------
-- Restore_Node_From_Trace --
-----------------------------
function Restore_Node_From_Trace
(In_Body : Boolean := False)
return Node_Id
is
Start_Node : Node_Id;
Result : Node_Id := Empty;
begin
Start_Node := Unit (Cunit (Main_Unit));
if Nkind (Start_Node) = N_Package_Body and then
not In_Body
then
Start_Node := Corresponding_Spec (Start_Node);
while not (Nkind (Start_Node) = N_Package_Declaration
or else
Nkind (Start_Node) = N_Generic_Package_Declaration)
loop
Start_Node := Parent (Start_Node);
end loop;
end if;
if Node_Trace.First = Node_Trace.Last then
-- One-element trace means, that we have a library-level package
-- instantiation
Result := Start_Node;
else
if Nkind (Start_Node) = N_Package_Declaration
or else
Nkind (Start_Node) = N_Generic_Package_Declaration
then
Start_Node := Specification (Start_Node);
end if;
for J in reverse Node_Trace.First + 1 .. Node_Trace.Last - 1 loop
Start_Node := Find_Enclosed_Decl (Start_Node, J);
if Nkind (Start_Node) = N_Package_Declaration
or else
Nkind (Start_Node) = N_Generic_Package_Declaration
then
Start_Node := Specification (Start_Node);
end if;
end loop;
Result := Find_Enclosed_Decl (Start_Node, Node_Trace.First);
end if;
pragma Assert (Present (Result));
return Result;
end Restore_Node_From_Trace;
---------------------
-- Get_Name_String --
---------------------
procedure Get_Name_String (C : Context_Id; Id : Tree_Id) is
S : Int;
L : Short;
begin
Reset_Context (C); -- ???
S := Tree_Table.Table (Id).Tree_Name_Chars_Index;
L := Tree_Table.Table (Id).Tree_Name_Len;
A_Name_Len := Natural (L);
for I in 1 .. A_Name_Len loop
A_Name_Buffer (I) := A_Name_Chars.Table (S + Int (I));
end loop;
end Get_Name_String;
-----------------
-- Print_Trees --
-----------------
procedure Print_Trees (C : Context_Id) is
begin
Write_Str ("Tree Table for Context number: ");
Write_Int (Int (C));
Write_Eol;
if C = Non_Associated then
Write_Str (" Nil Context, it can never be associated ");
Write_Str ("with any tree");
Write_Eol;
return;
end if;
if Is_Opened (C) then
for Tr in First_Tree_Id .. Last_Tree (C) loop
Output_Tree (C, Tr);
end loop;
Write_Eol;
else
Write_Str ("This Context is closed");
Write_Eol;
end if;
end Print_Trees;
-----------------------------
-- Set_Nil_Tree_Attributes --
-----------------------------
procedure Set_Nil_Tree_Attributes (T : Tree_Id) is
begin
Set_Main_Unit_Id (T, Nil_Unit);
Set_Main_Top (T, Empty);
Tree_Table.Table (T).Units := No_Elist;
end Set_Nil_Tree_Attributes;
------------------------
-- Set_Nil_Tree_Names --
------------------------
procedure Set_Nil_Tree_Names (T : Tree_Id) is
Tr : constant Tree_Id := T;
begin
Tree_Table.Table (Tr).Tree_Name_Chars_Index := 0;
Tree_Table.Table (Tr).Tree_Name_Len := 0;
end Set_Nil_Tree_Names;
---------------------------------------------------------------
-- Internal Tree Unit Attributes Access and Update Routines --
---------------------------------------------------------------
function Main_Unit_Id (T : Tree_Id) return Unit_Id is
begin
return Tree_Table.Table (T).Main_Unit;
end Main_Unit_Id;
function Main_Unit_Id return Unit_Id is
begin
return Tree_Table.Table (Current_Tree).Main_Unit;
end Main_Unit_Id;
procedure Set_Main_Unit_Id (T : Tree_Id; U : Unit_Id) is
begin
Tree_Table.Table (T).Main_Unit := U;
end Set_Main_Unit_Id;
procedure Set_Main_Top (T : Tree_Id; N : Node_Id) is
begin
Tree_Table.Table (T).Main_Top := N;
end Set_Main_Top;
procedure Set_Main_Unit_Id (U : Unit_Id) is
begin
Tree_Table.Table (Current_Tree).Main_Unit := U;
end Set_Main_Unit_Id;
procedure Set_Main_Top (N : Node_Id) is
begin
Tree_Table.Table (Current_Tree).Main_Top := N;
end Set_Main_Top;
-----------------------------------
-- Subprograms for Tree Swapping --
-----------------------------------
-------------------------
-- Append_Tree_To_Unit --
-------------------------
procedure Append_Tree_To_Unit (C : Context_Id; U : Unit_Id) is
begin
Reset_Context (C);
Add_To_Elmt_List (Unit_Id (Current_Tree),
Unit_Table.Table (U).Trees);
end Append_Tree_To_Unit;
-------------------
-- Reorder_Trees --
-------------------
procedure Reorder_Trees (C : Context_Id) is
Main_Unit : Unit_Id;
-- The unit which main tree should be moved to the first position in
-- the list of trees for the unit being processed in a loop
First_Tree : Tree_Id;
Success : Boolean;
C_Mode : constant Context_Mode := Context_Processing_Mode (C);
begin
for U in First_Unit_Id + 1 .. Last_Unit loop
-- First_Unit_Id corresponds to Standard
Success := True;
Main_Unit := Nil_Unit;
case Kind (C, U) is
when A_Subunit =>
-- (1)
Main_Unit := Get_Subunit_Parent_Body (C, U);
while Kind (C, Main_Unit) in A_Subunit loop
Main_Unit := Get_Subunit_Parent_Body (C, Main_Unit);
end loop;
if No (Main_Tree (C, Main_Unit)) then
if C_Mode in Partition .. All_Trees then
Get_Name_String (U, Ada_Name);
ASIS_Warning
(Message =>
"Asis.Ada_Environments.Open: " &
"ancestor body is not compiled for subunit " &
A_Name_Buffer (1 .. A_Name_Len),
Error => Data_Error);
end if;
Success := False;
end if;
when A_Package |
A_Generic_Package |
A_Procedure |
A_Function |
A_Generic_Procedure |
A_Generic_Function =>
-- (2), (3) and (5)
if Is_Body_Required (C, U) or else
Kind (C, U) = A_Procedure or else
Kind (C, U) = A_Function or else
Kind (C, U) = A_Generic_Procedure or else
Kind (C, U) = A_Generic_Function
then
-- (2) and (5)
Main_Unit := Get_Body (C, U);
if No (Main_Unit) or else
No (Main_Tree (C, Main_Unit))
then
-- The second condition corresponds to the situation when
-- the tree is created for library-level generic spec
-- which requires the body
if C_Mode in Partition .. All_Trees and then
Origin (C, U) = An_Application_Unit
then
Get_Name_String (U, Ada_Name);
ASIS_Warning
(Message =>
"Asis.Ada_Environments.Open: "
& "body is not compiled for "
& A_Name_Buffer (1 .. A_Name_Len),
Error => Data_Error);
end if;
Success := False;
end if;
else
-- (3)
Main_Unit := U;
if No (Main_Tree (C, Main_Unit)) then
-- We do not generate any warning in this case, because
-- we do not know whether or not this package
-- declaration has to be compiled on its own. So we only
-- set Success OFF to prevent any change in the tree
-- list
Success := False;
end if;
end if;
when A_Generic_Unit_Instance =>
-- (4)
Main_Unit := U;
if No (Main_Tree (C, Main_Unit)) then
if C_Mode in Partition .. All_Trees and then
Origin (C, U) = An_Application_Unit
then
Get_Name_String (U, Ada_Name);
ASIS_Warning
(Message =>
"Asis.Ada_Environments.Open: "
& "library-level instance "
& A_Name_Buffer (1 .. A_Name_Len)
& " is not compiled",
Error => Data_Error);
end if;
Success := False;
end if;
when A_Library_Unit_Body =>
-- There are some situations when the body is compiled because
-- the corresponding spec is a supporter of the main unit of
-- the compilation. See Lib (spec), (h)
Main_Unit := U;
if No (Main_Tree (C, Main_Unit)) then
-- We do notr generate a warning here - if needed, the
-- warning is generated for the corresponding spec
Success := False;
end if;
when others =>
null;
end case;
if Success and then Present (Main_Unit) then
-- Here we have to reorder the trees for U. Currently the
-- simplest solution is used - we just prepend the right tree
-- to the tree list, if it is not already the first tree in
-- the list. So this tree may be duplicated in the list.
First_Tree := Main_Tree (C, Main_Unit);
if First_Tree /=
Tree_Id (Unit (First_Elmt (Unit_Table.Table (U).Trees)))
then
Prepend_Elmt (Unit_Id (First_Tree), Unit_Table.Table (U).Trees);
end if;
end if;
end loop;
end Reorder_Trees;
----------------
-- Reset_Tree --
----------------
procedure Reset_Tree (Context : Context_Id; Tree : Tree_Id) is
Tree_File_FD : File_Descriptor;
File_Closed : Boolean := False;
begin
-- Special processing for GNSA mode:
if Tree_Processing_Mode (Current_Context) = GNSA then
-- This is no more then a workaround for -GNSA C1 Context when we
-- have exactly one tree (and exactly one (GNSA) Context!
return;
end if;
if Context = Current_Context and then
Tree = Current_Tree
then
return;
end if;
if Debug_Flag_T then
Write_Str ("In Context ");
Write_Int (Int (Context));
Write_Str (" resetting the tree ");
Write_Int (Int (Tree));
Write_Eol;
end if;
-- the following call to Reset_Context is redundant, because the next
-- call to Get_Name_String also resets Context, but this is the right
-- place for Reset_Context
Reset_Context (Context);
Get_Name_String (Context, Tree);
-- should be always successful, because Tree may correspond only to
-- some tree file, which has been investigated by ASIS
A_Name_Buffer (A_Name_Len + 1) := ASCII.NUL;
if Debug_Flag_T then
Write_Str (" (");
Write_Str (A_Name_Buffer (1 .. A_Name_Len));
Write_Str (")");
Write_Eol;
end if;
Tree_File_FD := Open_Read (A_Name_Buffer'Address, Binary);
if Tree_File_FD = Invalid_FD then
Raise_ASIS_Failed
(Diagnosis => "A4G.Contt.TT.Reset_Tree: " &
"Cannot open tree file: " &
A_Name_Buffer (1 .. A_Name_Len) &
ASIS_Line_Terminator &
"ASIS external environment may have been changed",
Stat => Data_Error);
end if;
begin
Tree_In (Tree_File_FD);
exception
when others =>
Close (Tree_File_FD, File_Closed);
-- We did not chech File_Closed here, because the problem in
-- Tree_In seems to be more important for ASIS
Raise_ASIS_Failed
(Diagnosis => "A4G.Contt.TT.Reset_Tree: " &
"Can not read tree file: " &
A_Name_Buffer (1 .. A_Name_Len) &
ASIS_Line_Terminator &
"ASIS external environment may have been changed",
Stat => Data_Error);
end;
Close (Tree_File_FD, File_Closed);
if not File_Closed then
Raise_ASIS_Failed
(Diagnosis => "A4G.Contt.TT.Reset_Tree: " &
"Can not close tree file: " &
A_Name_Buffer (1 .. A_Name_Len) &
ASIS_Line_Terminator &
"disk is full or file may be used by other program",
Stat => Data_Error);
end if;
-- if we are here, then the required tree has been successfully
-- re-retrieved. So:
Current_Context := Context;
Current_Tree := Tree;
if Debug_Flag_T then
Write_Str ("In Context ");
Write_Int (Int (Context));
Write_Str (" the tree ");
Write_Int (Int (Tree));
Write_Str (" has been reset");
Write_Eol;
end if;
end Reset_Tree;
-----------------------------
-- Reset_Tree_For_Element --
-----------------------------
procedure Reset_Tree_For_Element (E : Asis.Element) is
begin
Reset_Tree (Encl_Cont_Id (E), Encl_Tree (E));
end Reset_Tree_For_Element;
-------------------------
-- Reset_Tree_For_Unit --
-------------------------
procedure Reset_Tree_For_Unit (C : Context_Id; U : Unit_Id) is
Tree_List : Elist_Id;
Tree_To_Set : Tree_Id;
begin
-- Special processing for GNSA mode:
if Tree_Processing_Mode (Get_Current_Cont) = GNSA then
-- This is no more then a workaround for -GNSA C1 Context when we
-- have exactly one tree (and exactly one (GNSA) Context!
return;
end if;
Tree_List := Unit_Table.Table (U).Trees;
-- it cannot be No_List or Empty_List!
Tree_To_Set := Tree_Id (Unit (First_Elmt (Tree_List)));
if Debug_Flag_T then
Write_Str ("For unit ");
Write_Int (Int (U));
Write_Str (" ");
end if;
Reset_Tree (Context => C,
Tree => Tree_To_Set);
end Reset_Tree_For_Unit;
procedure Reset_Tree_For_Unit (Unit : Asis.Compilation_Unit) is
begin
Reset_Tree_For_Unit (Encl_Cont_Id (Unit), Get_Unit_Id (Unit));
end Reset_Tree_For_Unit;
-------------------------
-- Reset_Instance_Tree --
-------------------------
procedure Reset_Instance_Tree
(Lib_Level_Instance : Asis.Compilation_Unit;
Decl_Node : in out Node_Id)
is
U : Unit_Id := Get_Unit_Id (Lib_Level_Instance);
Tree_To_Set : Tree_Id;
Curr_Context : constant Context_Id := Get_Current_Cont;
Curr_Tree : constant Tree_Id := Get_Current_Tree;
In_Body : Boolean := False;
begin
-- Special processing for GNSA mode:
if Tree_Processing_Mode (Curr_Context) = GNSA then
-- This is no more then a workaround for -GNSA C1 Context when we
-- have exactly one tree (and exactly one (GNSA) Context!
return;
end if;
Tree_To_Set :=
Unit_Table.Table (U).Main_Tree;
if No (Tree_To_Set) then
if Kind (Lib_Level_Instance) in A_Package .. A_Generic_Package or else
Kind (Lib_Level_Instance) in A_Library_Unit_Body
then
U := Get_Body (Current_Context, U);
if Tree_Processing_Mode (Curr_Context) = Incremental and then
(No (U) or else
No (Unit_Table.Table (U).Main_Tree))
then
-- In this situation we try to compile the needed body on the
-- fly
if Is_Body_Required (Lib_Level_Instance) or else
Kind (Lib_Level_Instance) in A_Library_Unit_Body
then
U := Get_Main_Unit_Tree_On_The_Fly
(Start_Unit => Get_Unit_Id (Lib_Level_Instance),
Cont => Curr_Context,
Spec => False);
else
U := Get_Main_Unit_Tree_On_The_Fly
(Start_Unit => Get_Unit_Id (Lib_Level_Instance),
Cont => Curr_Context,
Spec => True);
end if;
end if;
elsif Kind (Lib_Level_Instance) in A_Generic_Unit_Instance and then
Tree_Processing_Mode (Encl_Cont_Id (Lib_Level_Instance)) =
Incremental
then
U := Get_Main_Unit_Tree_On_The_Fly
(Start_Unit => Get_Unit_Id (Lib_Level_Instance),
Cont => Curr_Context,
Spec => True);
end if;
if Present (U) then
Tree_To_Set := Unit_Table.Table (U).Main_Tree;
Reset_Tree (Context => Get_Current_Cont,
Tree => Curr_Tree);
end if;
end if;
if No (Tree_To_Set) or else Tree_To_Set = Current_Tree then
return;
end if;
Create_Node_Trace (Decl_Node);
Reset_Tree (Context => Get_Current_Cont,
Tree => Tree_To_Set);
if Kind (Lib_Level_Instance) in A_Library_Unit_Body then
In_Body := True;
end if;
Decl_Node := Restore_Node_From_Trace (In_Body);
end Reset_Instance_Tree;
----------------------------------
-- Tree_Consistent_With_Sources --
----------------------------------
function Tree_Consistent_With_Sources
(E : Asis.Element)
return Boolean
is
begin
Reset_Tree (Encl_Cont_Id (E), Encl_Tree (E));
return Current_Tree_Consistent_With_Sources;
end Tree_Consistent_With_Sources;
function Tree_Consistent_With_Sources
(CU : Asis.Compilation_Unit)
return Boolean
is
begin
Reset_Tree_For_Unit (CU);
return Current_Tree_Consistent_With_Sources;
end Tree_Consistent_With_Sources;
--------------------------
-- Unit_In_Current_Tree --
--------------------------
function Unit_In_Current_Tree (C : Context_Id; U : Unit_Id) return Boolean
is
begin
if U = Standard_Id then
return True;
end if;
if Current_Context /= C then
return False;
end if;
return In_Elmt_List (Unit_Id (Current_Tree), Unit_Table.Table (U).Trees);
end Unit_In_Current_Tree;
--------------------------------------------------
-- General-Purpose Tree Table Subprograms --
--------------------------------------------------
---------------
-- Last_Tree --
---------------
function Last_Tree (C : Context_Id) return Tree_Id is
begin
Reset_Context (C);
return Tree_Table.Last;
end Last_Tree;
--------
-- No --
--------
function No (Tree : Tree_Id) return Boolean is
begin
return Tree = Nil_Tree;
end No;
-----------------
-- Output_Tree --
-----------------
procedure Output_Tree (C : Context_Id; Tree : Tree_Id) is
begin
-- ??? Check for Debug_Mode should be moved into the context(s) where
-- ??? Output_Tree is called
if Debug_Mode then
Write_Str ("Debug output for Tree Id " & Tree_Id'Image (Tree));
Write_Eol;
if Tree = Nil_Tree then
Write_Str ("This is a Nil Tree");
Write_Eol;
return;
end if;
Get_Name_String (C, Tree);
Write_Str ("Tree File Name is: " & A_Name_Buffer (1 .. A_Name_Len));
Write_Eol;
Write_Str ("Main Unit Id : ");
Write_Str (Main_Unit_Id (Tree)'Img);
Write_Eol;
Write_Str ("The list of the Units contained in the tree:");
Write_Eol;
Print_List (Tree_Table.Table (Tree).Units);
Write_Eol;
end if;
end Output_Tree;
-------------
-- Present --
-------------
function Present (Tree : Tree_Id) return Boolean is
begin
return Tree /= No_Tree_Name;
end Present;
end A4G.Contt.TT;
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