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<a href="#BtMachineCanvasItem.description" class="shortcut">Description</a>
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<a href="#BtMachineCanvasItem.object-hierarchy" class="shortcut">Object Hierarchy</a>
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<a href="#BtMachineCanvasItem.properties" class="shortcut">Properties</a>
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<a href="#BtMachineCanvasItem.signals" class="shortcut">Signals</a>
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<a name="BtMachineCanvasItem"></a><div class="titlepage"></div>
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<h2><span class="refentrytitle"><a name="BtMachineCanvasItem.top_of_page"></a>BtMachineCanvasItem</span></h2>
<p>BtMachineCanvasItem — class for the editor machine views machine canvas item</p>
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<div class="refsynopsisdiv">
<a name="BtMachineCanvasItem.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">
#include "bt-edit.h"
struct <a class="link" href="BtMachineCanvasItem.html#BtMachineCanvasItem-struct" title="struct BtMachineCanvasItem">BtMachineCanvasItem</a>;
<a class="link" href="BtMachineCanvasItem.html" title="BtMachineCanvasItem"><span class="returnvalue">BtMachineCanvasItem</span></a> * <a class="link" href="BtMachineCanvasItem.html#bt-machine-canvas-item-new" title="bt_machine_canvas_item_new ()">bt_machine_canvas_item_new</a> (<em class="parameter"><code>const <a class="link" href="BtMainPageMachines.html" title="BtMainPageMachines"><span class="type">BtMainPageMachines</span></a> *main_page_machines</code></em>,
<em class="parameter"><code><a href="../buzztard-core/BtMachine.html"><span class="type">BtMachine</span></a> *machine</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> xpos</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> ypos</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> zoom</code></em>);
<span class="returnvalue">void</span> <a class="link" href="BtMachineCanvasItem.html#bt-machine-show-properties-dialog" title="bt_machine_show_properties_dialog ()">bt_machine_show_properties_dialog</a> (<em class="parameter"><code><a href="../buzztard-core/BtMachine.html"><span class="type">BtMachine</span></a> *machine</code></em>);
<span class="returnvalue">void</span> <a class="link" href="BtMachineCanvasItem.html#bt-machine-show-preferences-dialog" title="bt_machine_show_preferences_dialog ()">bt_machine_show_preferences_dialog</a> (<em class="parameter"><code><a href="../buzztard-core/BtMachine.html"><span class="type">BtMachine</span></a> *machine</code></em>);
<span class="returnvalue">void</span> <a class="link" href="BtMachineCanvasItem.html#bt-machine-show-analyzer-dialog" title="bt_machine_show_analyzer_dialog ()">bt_machine_show_analyzer_dialog</a> (<em class="parameter"><code><a href="../buzztard-core/BtMachine.html"><span class="type">BtMachine</span></a> *machine</code></em>);
</pre>
</div>
<div class="refsect1">
<a name="BtMachineCanvasItem.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
GObject
+----GInitiallyUnowned
+----GtkObject
+----GnomeCanvasItem
+----GnomeCanvasGroup
+----BtMachineCanvasItem
</pre>
</div>
<div class="refsect1">
<a name="BtMachineCanvasItem.properties"></a><h2>Properties</h2>
<pre class="synopsis">
"<a class="link" href="BtMachineCanvasItem.html#BtMachineCanvasItem--analysis-dialog" title='The "analysis-dialog" property'>analysis-dialog</a>" <a class="link" href="BtSignalAnalysisDialog.html" title="BtSignalAnalysisDialog"><span class="type">BtSignalAnalysisDialog</span></a>* : Read
"<a class="link" href="BtMachineCanvasItem.html#BtMachineCanvasItem--machine" title='The "machine" property'>machine</a>" <a href="../buzztard-core/BtMachine.html"><span class="type">BtMachine</span></a>* : Read / Write
"<a class="link" href="BtMachineCanvasItem.html#BtMachineCanvasItem--machines-page" title='The "machines-page" property'>machines-page</a>" <a class="link" href="BtMainPageMachines.html" title="BtMainPageMachines"><span class="type">BtMainPageMachines</span></a>* : Read / Write
"<a class="link" href="BtMachineCanvasItem.html#BtMachineCanvasItem--preferences-dialog" title='The "preferences-dialog" property'>preferences-dialog</a>" <a class="link" href="BtMachinePreferencesDialog.html" title="BtMachinePreferencesDialog"><span class="type">BtMachinePreferencesDialog</span></a>* : Read
"<a class="link" href="BtMachineCanvasItem.html#BtMachineCanvasItem--properties-dialog" title='The "properties-dialog" property'>properties-dialog</a>" <a class="link" href="BtMachinePropertiesDialog.html" title="BtMachinePropertiesDialog"><span class="type">BtMachinePropertiesDialog</span></a>* : Read
"<a class="link" href="BtMachineCanvasItem.html#BtMachineCanvasItem--zoom" title='The "zoom" property'>zoom</a>" <span class="type">gdouble</span> : Read / Write
</pre>
</div>
<div class="refsect1">
<a name="BtMachineCanvasItem.signals"></a><h2>Signals</h2>
<pre class="synopsis">
"<a class="link" href="BtMachineCanvasItem.html#BtMachineCanvasItem-position-changed" title='The "position-changed" signal'>position-changed</a>" : <code class="literal">No Hooks</code>
"<a class="link" href="BtMachineCanvasItem.html#BtMachineCanvasItem-start-connect" title='The "start-connect" signal'>start-connect</a>" : <code class="literal">No Hooks</code>
</pre>
</div>
<div class="refsect1">
<a name="BtMachineCanvasItem.description"></a><h2>Description</h2>
<p>
The canvas object emits <a class="link" href="BtMachineCanvasItem.html#BtMachineCanvasItem-position-changed" title='The "position-changed" signal'><span class="type">"position-changed"</span></a> signal after
it has been moved.
</p>
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<div class="refsect1">
<a name="BtMachineCanvasItem.details"></a><h2>Details</h2>
<div class="refsect2">
<a name="BtMachineCanvasItem-struct"></a><h3>struct BtMachineCanvasItem</h3>
<pre class="programlisting">struct BtMachineCanvasItem;</pre>
<p>
the root window for the editor application
</p>
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<hr>
<div class="refsect2">
<a name="bt-machine-canvas-item-new"></a><h3>bt_machine_canvas_item_new ()</h3>
<pre class="programlisting"><a class="link" href="BtMachineCanvasItem.html" title="BtMachineCanvasItem"><span class="returnvalue">BtMachineCanvasItem</span></a> * bt_machine_canvas_item_new (<em class="parameter"><code>const <a class="link" href="BtMainPageMachines.html" title="BtMainPageMachines"><span class="type">BtMainPageMachines</span></a> *main_page_machines</code></em>,
<em class="parameter"><code><a href="../buzztard-core/BtMachine.html"><span class="type">BtMachine</span></a> *machine</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> xpos</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> ypos</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> zoom</code></em>);</pre>
<p>
Create a new instance
</p>
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<td><p><span class="term"><em class="parameter"><code>main_page_machines</code></em> :</span></p></td>
<td>the machine page the new item belongs to</td>
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<tr>
<td><p><span class="term"><em class="parameter"><code>machine</code></em> :</span></p></td>
<td>the machine for which a canvas item should be created</td>
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<td><p><span class="term"><em class="parameter"><code>xpos</code></em> :</span></p></td>
<td>the horizontal location</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>ypos</code></em> :</span></p></td>
<td>the vertical location</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>zoom</code></em> :</span></p></td>
<td>the zoom ratio</td>
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<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the new instance or <code class="literal">NULL</code> in case of an error</td>
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<hr>
<div class="refsect2">
<a name="bt-machine-show-properties-dialog"></a><h3>bt_machine_show_properties_dialog ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> bt_machine_show_properties_dialog (<em class="parameter"><code><a href="../buzztard-core/BtMachine.html"><span class="type">BtMachine</span></a> *machine</code></em>);</pre>
<p>
Shows the machine properties dialog.
</p>
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<td><p><span class="term"><em class="parameter"><code>machine</code></em> :</span></p></td>
<td>machine to show the dialog for</td>
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</table></div>
<p class="since">Since 0.6</p>
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<hr>
<div class="refsect2">
<a name="bt-machine-show-preferences-dialog"></a><h3>bt_machine_show_preferences_dialog ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> bt_machine_show_preferences_dialog (<em class="parameter"><code><a href="../buzztard-core/BtMachine.html"><span class="type">BtMachine</span></a> *machine</code></em>);</pre>
<p>
Shows the machine preferences dialog.
</p>
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<td><p><span class="term"><em class="parameter"><code>machine</code></em> :</span></p></td>
<td>machine to show the dialog for</td>
</tr></tbody>
</table></div>
<p class="since">Since 0.6</p>
</div>
<hr>
<div class="refsect2">
<a name="bt-machine-show-analyzer-dialog"></a><h3>bt_machine_show_analyzer_dialog ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> bt_machine_show_analyzer_dialog (<em class="parameter"><code><a href="../buzztard-core/BtMachine.html"><span class="type">BtMachine</span></a> *machine</code></em>);</pre>
<p>
Shows the machine signal analysis dialog.
</p>
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<td><p><span class="term"><em class="parameter"><code>machine</code></em> :</span></p></td>
<td>machine to show the dialog for</td>
</tr></tbody>
</table></div>
<p class="since">Since 0.6</p>
</div>
</div>
<div class="refsect1">
<a name="BtMachineCanvasItem.property-details"></a><h2>Property Details</h2>
<div class="refsect2">
<a name="BtMachineCanvasItem--analysis-dialog"></a><h3>The <code class="literal">"analysis-dialog"</code> property</h3>
<pre class="programlisting"> "analysis-dialog" <a class="link" href="BtSignalAnalysisDialog.html" title="BtSignalAnalysisDialog"><span class="type">BtSignalAnalysisDialog</span></a>* : Read</pre>
<p>Get the the analysis dialog if shown.</p>
</div>
<hr>
<div class="refsect2">
<a name="BtMachineCanvasItem--machine"></a><h3>The <code class="literal">"machine"</code> property</h3>
<pre class="programlisting"> "machine" <a href="../buzztard-core/BtMachine.html"><span class="type">BtMachine</span></a>* : Read / Write</pre>
<p>Set machine object, the item belongs to.</p>
</div>
<hr>
<div class="refsect2">
<a name="BtMachineCanvasItem--machines-page"></a><h3>The <code class="literal">"machines-page"</code> property</h3>
<pre class="programlisting"> "machines-page" <a class="link" href="BtMainPageMachines.html" title="BtMainPageMachines"><span class="type">BtMainPageMachines</span></a>* : Read / Write</pre>
<p>Set application object, the window belongs to.</p>
</div>
<hr>
<div class="refsect2">
<a name="BtMachineCanvasItem--preferences-dialog"></a><h3>The <code class="literal">"preferences-dialog"</code> property</h3>
<pre class="programlisting"> "preferences-dialog" <a class="link" href="BtMachinePreferencesDialog.html" title="BtMachinePreferencesDialog"><span class="type">BtMachinePreferencesDialog</span></a>* : Read</pre>
<p>Get the the preferences dialog if shown.</p>
</div>
<hr>
<div class="refsect2">
<a name="BtMachineCanvasItem--properties-dialog"></a><h3>The <code class="literal">"properties-dialog"</code> property</h3>
<pre class="programlisting"> "properties-dialog" <a class="link" href="BtMachinePropertiesDialog.html" title="BtMachinePropertiesDialog"><span class="type">BtMachinePropertiesDialog</span></a>* : Read</pre>
<p>Get the the properties dialog if shown.</p>
</div>
<hr>
<div class="refsect2">
<a name="BtMachineCanvasItem--zoom"></a><h3>The <code class="literal">"zoom"</code> property</h3>
<pre class="programlisting"> "zoom" <span class="type">gdouble</span> : Read / Write</pre>
<p>Set zoom ratio for the machine item.</p>
<p>Allowed values: [0,100]</p>
<p>Default value: 1</p>
</div>
</div>
<div class="refsect1">
<a name="BtMachineCanvasItem.signal-details"></a><h2>Signal Details</h2>
<div class="refsect2">
<a name="BtMachineCanvasItem-position-changed"></a><h3>The <code class="literal">"position-changed"</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="BtMachineCanvasItem.html" title="BtMachineCanvasItem"><span class="type">BtMachineCanvasItem</span></a> *self,
<span class="type">gpointer</span> user_data) : <code class="literal">No Hooks</code></pre>
<p>
Signals that item has been moved around. The new position can be read from
the canvas item.
</p>
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<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
<td>the machine-canvas-item object that emitted the signal</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
<td>user data set when the signal handler was connected.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="BtMachineCanvasItem-start-connect"></a><h3>The <code class="literal">"start-connect"</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="BtMachineCanvasItem.html" title="BtMachineCanvasItem"><span class="type">BtMachineCanvasItem</span></a> *self,
<span class="type">gpointer</span> user_data) : <code class="literal">No Hooks</code></pre>
<p>
Signals that a connect should be made starting from this machine.
</p>
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<col align="left" valign="top">
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<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
<td>the machine-canvas-item object that emitted the signal</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
<td>user data set when the signal handler was connected.</td>
</tr>
</tbody>
</table></div>
</div>
</div>
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