/usr/include/cal3d/coreskeleton.h is in libcal3d12-dev 0.11.0-4.1ubuntu1.
This file is owned by root:root, with mode 0o644.
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// coreskeleton.h //
// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger //
//****************************************************************************//
// This library is free software; you can redistribute it and/or modify it //
// under the terms of the GNU Lesser General Public License as published by //
// the Free Software Foundation; either version 2.1 of the License, or (at //
// your option) any later version. //
//****************************************************************************//
#ifndef CAL_CORESKELETON_H
#define CAL_CORESKELETON_H
#include "cal3d/global.h"
#include "cal3d/refcounted.h"
#include "cal3d/refptr.h"
class CalCoreBone;
class CalCoreModel;
class CAL3D_API CalCoreSkeleton : public cal3d::RefCounted
{
protected:
~CalCoreSkeleton();
public:
CalCoreSkeleton();
int addCoreBone(CalCoreBone *pCoreBone);
void calculateState();
CalCoreBone* getCoreBone(int coreBoneId);
CalCoreBone* getCoreBone(const std::string& strName);
int getCoreBoneId(const std::string& strName);
bool mapCoreBoneName(int coreBoneId, const std::string& strName);
std::vector<int>& getVectorRootCoreBoneId();
std::vector<CalCoreBone *>& getVectorCoreBone();
void calculateBoundingBoxes(CalCoreModel * pCoreModel);
void scale(float factor);
private:
std::vector<CalCoreBone *> m_vectorCoreBone;
std::map< std::string, int > m_mapCoreBoneNames;
std::vector<int> m_vectorRootCoreBoneId;
};
typedef cal3d::RefPtr<CalCoreSkeleton> CalCoreSkeletonPtr;
#endif
//****************************************************************************//
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