This file is indexed.

/usr/include/camitk-3.2/libraries/pml/StructureProperties.h is in libcamitk3-dev 3.2.2-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
/*****************************************************************************
 * $CAMITK_LICENCE_BEGIN$
 *
 * CamiTK - Computer Assisted Medical Intervention ToolKit
 * (c) 2001-2013 UJF-Grenoble 1, CNRS, TIMC-IMAG UMR 5525 (GMCAO)
 *
 * Visit http://camitk.imag.fr for more information
 *
 * This file is part of CamiTK.
 *
 * CamiTK is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * CamiTK is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with CamiTK.  If not, see <http://www.gnu.org/licenses/>.
 *
 * $CAMITK_LICENCE_END$
 ****************************************************************************/

#ifndef STRUCTUREPROPERTIES_H
#define STRUCTUREPROPERTIES_H

#include "PhysicalModelIO.h"
#include "Properties.h"


/** Describes the properties common to all structures
 *
 */
class StructureProperties : public Properties {
public:
    /** Geometric type gives information about which kind of geometric representation
    * is the structure.
    * For 3D geometric shapes, atoms have to be given in a proper order:
    *
    * <pre>
    * TRIANGLE
    *       2           lines:
    *     /  \          0,1
    *    /    \         0,2
    *   0------1        1,2
    *
    * QUAD
    *   3--------2      lines:
    *   |        |      0,1
    *   |        |      1,2
    *   |        |      2,3
    *   0--------1      3,0
    *
    * TETRAHEDRON
    *       3             
    *     /| \          facets (triangles):      lines:
    *    / |  \         0,1,2 (base)             0,1
    *   1..|...\ 2      0,2,3                    0,2
    *   \  |   /        0,3,1                    0,3
    *    \ |  /         2,1,3                    1,2
    *     \|/                                    1,3
    *      0                                     2,3 
    *
    * PYRAMID 
    *
    *                    4              
    *                   ,/|\
    *                 ,/ .'|\                        (copied from gmsh documentation)
    *               ,/   | | \         
    *             ,/    .' | `.         
    *           ,/      |  '.  \     
    *         ,/       .' w |   \      
    *       ,/         |  ^ |    \   
    *      0----------.'--|-3    `.    
    *       `\        |   |  `\    \
    *         `\     .'   +----`\ - \ -> v  
    *           `\   |    `\     `\  \
    *             `\.'      `\     `\`          
    *                1----------------2           
    *                          `\
    *                             u
    * 
    * WEDGE
    *      1-------------4       facets (quad):   facets (triangles):     lines:
    *     /\           . \       2,5,4,1          0,2,1                   0,1      2,5
    *    /  \         /   \      0,1,4,3          3,4,5                   0,2      3,4
    *   0- - \ - - - 3     \     2,0,3,5                                  1,2      4,5
    *     \   \         \   \                                             0,3      5,3
    *       \ 2-----------\--5                                            1,4
    *                    
    * HEXAHEDRON
    *      2-------------6       facets (quad):         lines:
    *     / \           . \      0,3,2,1                0,1     6,7
    *    /   \         /   \     0,4,7,3                1,2     7,4
    *   1- - -\ - - - 5     \    0,1,5,4                2,3     0,4
    *   \     3-------------7    3,7,6,2                3,0     1,5
    *    \   /         \   /     1,2,6,5                4,5     2,6
    *     \ /           . /      4,5,6,7                5,6     3,7
    *      0-------------4
    *
    * </pre>
    */
    enum GeometricType {
        INVALID, /**< invalid geometry type */
        ATOM, /**< the structure is an atom, and hence should be represented by a single point */
        LINE, /**< the structure is a simple line, i.e it must be a cell composed of only 2 atoms */
        TRIANGLE, /**< the structure is a triangle, i.e it must be a cell composed of 3 atoms */
        QUAD, /**< the structure is a quad, i.e it must be a cell composed of 4 atoms */
        TETRAHEDRON, /**< the structure is a tetrahedron, it must be a cell and have sub-structures that are atoms */
        WEDGE, /**< the structure is a wedge (like the Pink Floyd's "Dark Side Of the Moon" prism), it must be a cell and have sub-structures that are atoms */
        PYRAMID, /**< the structure has a quad base and one vertex outside the defined base plane (like an egyptian pyramid!) */
        HEXAHEDRON, /**< the structure is a hexahedron, it must be a cell and have sub-structures that are atoms */
        POLY_LINE, /**< the structure is a polyline, i.e it must be a cell and the order of the atom in the cell are arranged along a line */
        POLY_VERTEX /**< the structure is a poly vertex, i.e it must be a cell and it is a point clouds */
    };

    /// return the enum corresponding to this string
    static GeometricType toType(const std::string);

    /// return the string equivalent to this geometric type
    static std::string toString(const GeometricType);

    /** the only default constructor : type must be set */
    StructureProperties(PhysicalModel *, const GeometricType);
    virtual ~StructureProperties() {}

    /// Set the force type
    void setType(const GeometricType t);

    /// Return the type of force
    GeometricType getType() const;

    /** print to an output stream in "pseaudo" XML format.
    */
    void xmlPrint(std::ostream &) const;

    /// return the unique index in the global structure
    unsigned int getIndex() const;

    /// set the index (BECAREFUL: it MUST be unique !!!)
    void setIndex(const unsigned int);

private:
    /** The geometric type,
    	* @see StructureProperties::GeometricType
    	*/
    GeometricType type;

protected:
    /** unique index in the global structure */
    unsigned int index;

};

// ---------------- inlines -------------------
inline StructureProperties::GeometricType StructureProperties::getType() const {
    return type;
}
inline void StructureProperties::setType(const StructureProperties::GeometricType t) {
    type = t;
}
inline unsigned int StructureProperties::getIndex() const {
    return index;
}
inline void StructureProperties::setIndex(const unsigned int newIndex) {
    index = newIndex;
}

#endif //STRUCTUREPROPERTIES_H