This file is indexed.

/usr/include/CEGUI/CEGUIInputEvent.h is in libcegui-mk2-dev 0.7.6-2ubuntu4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
/***********************************************************************
	filename: 	CEGUIInputEvent.h
	created:	30/5/2004
	author:		Paul D Turner

	purpose:	Defines interface to input event classes
*************************************************************************/
/***************************************************************************
 *   Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
 *
 *   Permission is hereby granted, free of charge, to any person obtaining
 *   a copy of this software and associated documentation files (the
 *   "Software"), to deal in the Software without restriction, including
 *   without limitation the rights to use, copy, modify, merge, publish,
 *   distribute, sublicense, and/or sell copies of the Software, and to
 *   permit persons to whom the Software is furnished to do so, subject to
 *   the following conditions:
 *
 *   The above copyright notice and this permission notice shall be
 *   included in all copies or substantial portions of the Software.
 *
 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 *   OTHER DEALINGS IN THE SOFTWARE.
 ***************************************************************************/
#ifndef _CEGUIInputEvent_h_
#define _CEGUIInputEvent_h_

#include "CEGUIBase.h"
#include "CEGUIEventArgs.h"
#include "CEGUIString.h"
#include "CEGUIVector.h"


// Start of CEGUI namespace section
namespace CEGUI
{
/*!
\brief
	struct to give scope to scan code enumeration.
*/
struct CEGUIEXPORT Key
{
	// enumeration of scan codes.  Customised from table taken from Ogre, which took them from DirectInput...
	enum Scan
    {
        Escape          =0x01,
        One             =0x02,
        Two             =0x03,
        Three           =0x04,
        Four            =0x05,
        Five            =0x06,
        Six             =0x07,
        Seven           =0x08,
        Eight           =0x09,
        Nine            =0x0A,
        Zero            =0x0B,
        Minus           =0x0C,    /* - on main keyboard */
        Equals			=0x0D,
        Backspace		=0x0E,    /* backspace */
        Tab				=0x0F,
        Q               =0x10,
        W               =0x11,
        E               =0x12,
        R               =0x13,
        T               =0x14,
        Y               =0x15,
        U               =0x16,
        I               =0x17,
        O               =0x18,
        P               =0x19,
        LeftBracket     =0x1A,
        RightBracket    =0x1B,
        Return			=0x1C,    /* Enter on main keyboard */
        LeftControl		=0x1D,
        A               =0x1E,
        S               =0x1F,
        D               =0x20,
        F               =0x21,
        G               =0x22,
        H               =0x23,
        J               =0x24,
        K               =0x25,
        L               =0x26,
        Semicolon       =0x27,
        Apostrophe		=0x28,
        Grave           =0x29,    /* accent grave */
        LeftShift       =0x2A,
        Backslash       =0x2B,
        Z               =0x2C,
        X               =0x2D,
        C               =0x2E,
        V               =0x2F,
        B               =0x30,
        N               =0x31,
        M               =0x32,
        Comma           =0x33,
        Period          =0x34,    /* . on main keyboard */
        Slash           =0x35,    /* '/' on main keyboard */
        RightShift      =0x36,
        Multiply        =0x37,    /* * on numeric keypad */
        LeftAlt        =0x38,    /* left Alt */
        Space           =0x39,
        Capital         =0x3A,
        F1              =0x3B,
        F2              =0x3C,
        F3              =0x3D,
        F4              =0x3E,
        F5              =0x3F,
        F6              =0x40,
        F7              =0x41,
        F8              =0x42,
        F9              =0x43,
        F10             =0x44,
        NumLock         =0x45,
        ScrollLock      =0x46,    /* Scroll Lock */
        Numpad7         =0x47,
        Numpad8         =0x48,
        Numpad9         =0x49,
        Subtract        =0x4A,    /* - on numeric keypad */
        Numpad4         =0x4B,
        Numpad5         =0x4C,
        Numpad6         =0x4D,
        Add				=0x4E,    /* + on numeric keypad */
        Numpad1         =0x4F,
        Numpad2         =0x50,
        Numpad3         =0x51,
        Numpad0         =0x52,
        Decimal			=0x53,    /* . on numeric keypad */
        OEM_102         =0x56,    /* < > | on UK/Germany keyboards */
        F11             =0x57,
        F12             =0x58,
        F13             =0x64,    /*                     (NEC PC98) */
        F14             =0x65,    /*                     (NEC PC98) */
        F15             =0x66,    /*                     (NEC PC98) */
        Kana            =0x70,    /* (Japanese keyboard)            */
        ABNT_C1         =0x73,    /* / ? on Portugese (Brazilian) keyboards */
        Convert         =0x79,    /* (Japanese keyboard)            */
        NoConvert       =0x7B,    /* (Japanese keyboard)            */
        Yen             =0x7D,    /* (Japanese keyboard)            */
        ABNT_C2         =0x7E,    /* Numpad . on Portugese (Brazilian) keyboards */
        NumpadEquals    =0x8D,    /* = on numeric keypad (NEC PC98) */
        PrevTrack       =0x90,    /* Previous Track (KC_CIRCUMFLEX on Japanese keyboard) */
        At              =0x91,    /*                     (NEC PC98) */
        Colon           =0x92,    /*                     (NEC PC98) */
        Underline       =0x93,    /*                     (NEC PC98) */
        Kanji           =0x94,    /* (Japanese keyboard)            */
        Stop            =0x95,    /*                     (NEC PC98) */
        AX              =0x96,    /*                     (Japan AX) */
        Unlabeled       =0x97,    /*                        (J3100) */
        NextTrack       =0x99,    /* Next Track */
        NumpadEnter     =0x9C,    /* Enter on numeric keypad */
        RightControl    =0x9D,
        Mute            =0xA0,    /* Mute */
        Calculator      =0xA1,    /* Calculator */
        PlayPause       =0xA2,    /* Play / Pause */
        MediaStop       =0xA4,    /* Media Stop */
        VolumeDown      =0xAE,    /* Volume - */
        VolumeUp        =0xB0,    /* Volume + */
        WebHome         =0xB2,    /* Web home */
        NumpadComma     =0xB3,    /* , on numeric keypad (NEC PC98) */
        Divide          =0xB5,    /* / on numeric keypad */
        SysRq           =0xB7,
        RightAlt        =0xB8,    /* right Alt */
        Pause           =0xC5,    /* Pause */
        Home            =0xC7,    /* Home on arrow keypad */
        ArrowUp         =0xC8,    /* UpArrow on arrow keypad */
        PageUp          =0xC9,    /* PgUp on arrow keypad */
        ArrowLeft       =0xCB,    /* LeftArrow on arrow keypad */
        ArrowRight      =0xCD,    /* RightArrow on arrow keypad */
        End             =0xCF,    /* End on arrow keypad */
        ArrowDown       =0xD0,    /* DownArrow on arrow keypad */
        PageDown		=0xD1,    /* PgDn on arrow keypad */
        Insert          =0xD2,    /* Insert on arrow keypad */
        Delete          =0xD3,    /* Delete on arrow keypad */
        LeftWindows     =0xDB,    /* Left Windows key */
        RightWindows    =0xDC,    /* Right Windows key - Correct spelling :) */
        AppMenu         =0xDD,    /* AppMenu key */
        Power           =0xDE,    /* System Power */
        Sleep           =0xDF,    /* System Sleep */
        Wake			=0xE3,    /* System Wake */
        WebSearch		=0xE5,    /* Web Search */
        WebFavorites	=0xE6,    /* Web Favorites */
        WebRefresh		=0xE7,    /* Web Refresh */
        WebStop			=0xE8,    /* Web Stop */
        WebForward		=0xE9,    /* Web Forward */
        WebBack			=0xEA,    /* Web Back */
        MyComputer		=0xEB,    /* My Computer */
        Mail			=0xEC,    /* Mail */
        MediaSelect		=0xED     /* Media Select */
    };

};


/*!
\brief
    Enumeration of mouse buttons
*/
enum MouseButton
{
    //! The left mouse button.
    LeftButton,
    //! The right mouse button.
    RightButton,
    //! The middle mouse button.
    MiddleButton,
    //! The first 'extra' mouse button.
    X1Button,
    //! The second 'extra' mouse button.
    X2Button,
    //! Value that equals the number of mouse buttons supported by CEGUI.
    MouseButtonCount,
    //! Value set for no mouse button.  NB: This is not 0, do not assume!
    NoButton
};


/*!
\brief
	System key flag values
*/
enum SystemKey
{
	LeftMouse		= 0x0001,			//!< The left mouse button.
	RightMouse		= 0x0002,			//!< The right mouse button.
	Shift			= 0x0004,			//!< Either shift key.
	Control			= 0x0008,			//!< Either control key.
	MiddleMouse		= 0x0010,			//!< The middle mouse button.
	X1Mouse			= 0x0020,			//!< The first 'extra' mouse button
	X2Mouse			= 0x0040,			//!< The second 'extra' mouse button.
	Alt				= 0x0080			//!< Either alt key.
};


/*!
\brief
	EventArgs based class that is used for objects passed to handlers triggered for events
	concerning some Window object.
*/
class CEGUIEXPORT WindowEventArgs : public EventArgs
{
public:
	WindowEventArgs(Window* wnd) : window(wnd) {}

	Window*	window;		//!< pointer to a Window object of relevance to the event.
};

/*!
\brief
	WindowEventArgs class that is primarily used by lua scripts
*/
class CEGUIEXPORT UpdateEventArgs : public WindowEventArgs
{
public:
    UpdateEventArgs(Window* window, float tslf) :
        WindowEventArgs(window),
        d_timeSinceLastFrame(tslf)
    {}

	float d_timeSinceLastFrame; //!< Time since the last frame update
};


/*!
\brief
	EventArgs based class that is used for objects passed to input event handlers
	concerning mouse input.
*/
class CEGUIEXPORT MouseEventArgs : public WindowEventArgs
{
public:
	MouseEventArgs(Window* wnd) : WindowEventArgs(wnd) {}

	Point		position;		//!< holds current mouse position.
	Vector2		moveDelta;		//!< holds variation of mouse position from last mouse input
	MouseButton	button;			//!< one of the MouseButton enumerated values describing the mouse button causing the event (for button inputs only)
	uint		sysKeys;		//!< current state of the system keys and mouse buttons.
	float		wheelChange;	//!< Holds the amount the scroll wheel has changed.
	uint        clickCount;     //!< Holds number of mouse button down events currently counted in a multi-click sequence (for button inputs only).
};


/*!
\brief
	EventArgs based class that is used for objects passed to input event handlers
	concerning mouse cursor events.
*/
class CEGUIEXPORT MouseCursorEventArgs : public EventArgs
{
public:
	MouseCursorEventArgs(MouseCursor* cursor) : mouseCursor(cursor) {}

	MouseCursor* mouseCursor;	//!< pointer to a MouseCursor object of relevance to the event.
	const Image* image;			//!< pointer to an Image object of relevance to the event.
};


/*!
\brief
	EventArgs based class that is used for objects passed to input event handlers
	concerning keyboard input.
*/
class CEGUIEXPORT KeyEventArgs : public WindowEventArgs
{
public:
	KeyEventArgs(Window* wnd) : WindowEventArgs(wnd) {}

	utf32		codepoint;		//!< utf32 codepoint for the key (only used for Character inputs).
	Key::Scan	scancode;		//!< Scan code of key that caused event (only used for key up & down inputs.
	uint		sysKeys;		//!< current state of the system keys and mouse buttons.
};


/*!
\brief
	EventArgs based class that is used for Activated and Deactivated window events
*/
class CEGUIEXPORT ActivationEventArgs : public WindowEventArgs
{
public:
	ActivationEventArgs(Window* wnd) : WindowEventArgs(wnd) {}

	Window*	otherWindow;	//!< Pointer to the other window involved in the activation change.
};

/*!
\brief
	EventArgs based class used for certain drag/drop notifications
*/
class CEGUIEXPORT DragDropEventArgs : public WindowEventArgs
{
public:
	DragDropEventArgs(Window* wnd) : WindowEventArgs(wnd) {}
	DragContainer*	dragDropItem; //<! pointer to the DragContainer window being dragged / dropped.
};

/*!
\brief
    EventArgs based class that is used for notifications regarding the main
    display.
*/
class CEGUIEXPORT DisplayEventArgs : public EventArgs
{
public:
    DisplayEventArgs(const Size& sz) : size(sz) {}

    //! current / new size of the display.
    Size size;
};

//! EventArgs based class that is used for notifications regarding resources.
class CEGUIEXPORT ResourceEventArgs : public EventArgs
{
public:
    ResourceEventArgs(const String& type, const String& name) :
       resourceType(type),
       resourceName(name)
    {}

    //! String identifying the resource type this notification is about.
    String resourceType;
    //! String identifying the name of the resource this notification is about.
    String resourceName;
};


} // End of  CEGUI namespace section


#endif	// end of guard _CEGUIInputEvent_h_