This file is indexed.

/usr/include/CEGUI/CEGUIVector.h is in libcegui-mk2-dev 0.7.6-2ubuntu4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
/***********************************************************************
	filename: 	CEGUIVector.h
	created:	14/3/2004
	author:		Paul D Turner
	
	purpose:	Defines interfaces for Vector classes
*************************************************************************/
/***************************************************************************
 *   Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
 *
 *   Permission is hereby granted, free of charge, to any person obtaining
 *   a copy of this software and associated documentation files (the
 *   "Software"), to deal in the Software without restriction, including
 *   without limitation the rights to use, copy, modify, merge, publish,
 *   distribute, sublicense, and/or sell copies of the Software, and to
 *   permit persons to whom the Software is furnished to do so, subject to
 *   the following conditions:
 *
 *   The above copyright notice and this permission notice shall be
 *   included in all copies or substantial portions of the Software.
 *
 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 *   OTHER DEALINGS IN THE SOFTWARE.
 ***************************************************************************/
#ifndef _CEGUIVector_h_
#define _CEGUIVector_h_

#include "CEGUIBase.h"
#include "CEGUISize.h"


// Start of CEGUI namespace section
namespace CEGUI
{

/*!
\brief
 Class used as a two dimensional vector (aka a Point)
*/
class CEGUIEXPORT Vector2
{
public:
    Vector2(void) {}
    Vector2(float x, float y) : d_x(x), d_y(y) {}
    Vector2(const Vector2& v) : d_x(v.d_x), d_y(v.d_y) {}

    Vector2& operator*=(const Vector2& vec)
    {
        d_x *= vec.d_x;
        d_y *= vec.d_y;

        return *this;
    }

    Vector2& operator/=(const Vector2& vec)
    {
        d_x /= vec.d_x;
        d_y /= vec.d_y;

        return *this;
    }

    Vector2& operator+=(const Vector2& vec)
    {
        d_x += vec.d_x;
        d_y += vec.d_y;

        return *this;
    }

    Vector2& operator-=(const Vector2& vec)
    {
        d_x -= vec.d_x;
        d_y -= vec.d_y;

        return *this;
    }

    Vector2 operator+(const Vector2& vec) const
    {
        return Vector2(d_x + vec.d_x, d_y + vec.d_y);
    }

    Vector2 operator-(const Vector2& vec) const
    {
        return Vector2(d_x - vec.d_x, d_y - vec.d_y);
    }

    Vector2 operator*(const Vector2& vec) const
    {
        return Vector2(d_x * vec.d_x, d_y * vec.d_y);
    }

	Vector2 operator*(float c) const
    {
        return Vector2(d_x * c, d_y * c);
    }

    bool operator==(const Vector2& vec) const
    {
        return ((d_x == vec.d_x) && (d_y == vec.d_y));
    }

    bool operator!=(const Vector2& vec) const
    {
        return !(operator==(vec));
    }

    Size asSize() const     { return Size(d_x, d_y); }

    float d_x, d_y;
};

/*!
\brief
 Point class
*/
typedef Vector2  Point;


/*!
\brief
 Class used as a three dimensional vector
*/
class CEGUIEXPORT Vector3
{
public:
    Vector3(void) {}
    Vector3(float x, float y, float z) : d_x(x), d_y(y), d_z(z) {}
    Vector3(const Vector3& v) : d_x(v.d_x), d_y(v.d_y), d_z(v.d_z) {}

    bool operator==(const Vector3& vec) const
    {
        return ((d_x == vec.d_x) && (d_y == vec.d_y) && (d_z == vec.d_z));
    }

    bool operator!=(const Vector3& vec) const
    {
        return !(operator==(vec));
    }

	Vector3 operator*(float c) const
	{
		return Vector3(d_x * c, d_y * c, d_z * c);
	}

	Vector3 operator+(const Vector3& v) const
	{
		return Vector3(d_x + v.d_x, d_y + v.d_y, d_z + v.d_z);
	}

    float d_x, d_y, d_z;
};

} // End of  CEGUI namespace section


#endif	// end of guard _CEGUIVector_h_