/usr/include/ClanLib-1.0/ClanLib/Core/IOData/inputsource_zipped.h is in libclanlib-dev 1.0~svn3827-3build1.
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** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanCore="I/O Data"
//! header=core.h
#ifndef header_inputsource_zipped
#define header_inputsource_zipped
#ifdef CL_API_DLL
#ifdef CL_CORE_EXPORT
#define CL_API_CORE __declspec(dllexport)
#else
#define CL_API_CORE __declspec(dllimport)
#endif
#else
#define CL_API_CORE
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include "inputsource.h"
class CL_InputSource_Zipped_Generic;
//: Zlib compressed input source.
//- !group=Core/IO Data!
//- !header=core.h!
//- <p>CL_InputSource_Zipped provides read access to gzip compressed source files
//- and handles endianess internally.</p>
class CL_API_CORE CL_InputSource_Zipped : public CL_InputSource
{
//! Construction:
public:
//: Starts reading zipped input from the specified input source.
//- <p>If 'delete_input' is true, the input source will be deleted when
//- the zipped input source is deleted.</p>
CL_InputSource_Zipped(CL_InputSource *input, bool delete_input = false);
// Destructor.
virtual ~CL_InputSource_Zipped();
//! Attributes:
public:
//: Returns current position in input source.
//return: Current position in input source.
virtual int tell() const;
//: Returns the size of the input source
//return: Size of the input source.
virtual int size() const;
//! Operations:
public:
//: Reads larger amounts of data (no endian and 64 bit conversion).
//param data: Points to an array where the read data is stored.
//param size: Number of bytes to read.
//return: Num bytes actually read.
virtual int read(void *data, int size);
//: Opens the input source. By default, it is open.
virtual void open();
//: Closes the input source.
virtual void close();
//: Make a copy of the current inputsource, standing at the same position.
//return: The copy of the input source.
virtual CL_InputSource *clone() const;
//: Seeks to the specified position in the input source.
//param pos: Position relative to 'seek_type'.
//param seek_type: Defines what the 'pos' is relative to. Can be either seek_set, seek_cur og seek_end.
virtual void seek(int pos, SeekEnum seek_type);
//: Pushes the current input source position.
//- <p>The position can be restored again with pop_position.</p>
virtual void push_position();
//: Pops a previous pushed input source position (returns to the position).
virtual void pop_position();
//! Implementation:
private:
CL_InputSource_Zipped_Generic *impl;
};
#endif
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