This file is indexed.

/usr/include/ClanLib-1.0/ClanLib/Core/IOData/zip_archive.h is in libclanlib-dev 1.0~svn3827-3build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
/*
**  ClanLib SDK
**  Copyright (c) 1997-2005 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**     claim that you wrote the original software. If you use this software
**     in a product, an acknowledgment in the product documentation would be
**     appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**     misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**    Magnus Norddahl
**    (if your name is missing here, please add it)
*/

//! clanCore="I/O Data"
//! header=core.h

#ifndef header_zip_archive
#define header_zip_archive

#ifdef CL_API_DLL
#ifdef CL_CORE_EXPORT
#define CL_API_CORE __declspec(dllexport)
#else
#define CL_API_CORE __declspec(dllimport)
#endif
#else
#define CL_API_CORE
#endif

#if _MSC_VER > 1000
#pragma once
#endif

#include "../System/sharedptr.h"
#include "zip_file_entry.h"
#include "inputsource_provider.h"

class CL_InputSource;
class CL_OutputSource;
class CL_Zip_Archive_Generic;

//: Zip archive.
//- !group=Core/IO Data!
//- !header=core.h!
class CL_API_CORE CL_Zip_Archive : public CL_InputSourceProvider
{
//! Construction:
public:
	//: Constructs or loads a ZIP archive.
	//param filename: .zip archive to load.
	CL_Zip_Archive();
	
	CL_Zip_Archive(const std::string &filename);
	
	CL_Zip_Archive(const CL_Zip_Archive &copy);
	
	~CL_Zip_Archive();

//! Attributes:
public:
	//: List of file entries in archive.
	std::vector<CL_Zip_FileEntry> &get_file_list();

//! Operations:
public:
	//: Opens a file in the archive.
	CL_InputSource *open_source(const std::string &filename);
	
	//: Clones this input source provider.
	CL_InputSourceProvider *clone();

	//: Get full path to source:
	std::string get_pathname(const std::string &filename);

	//: Returns a new inputsource provider object that uses a new path relative to current one.
	CL_InputSourceProvider *create_relative(const std::string &path);

	//: Creates a new file entry
	CL_OutputSource *create_file(const std::string &filename, bool compress = true);

	//: Adds a file to zip archive.
	//- <p>File is not added to zip file until it save() is called.</p>
	//param filename: Filename of file.
	void add_file(const std::string &filename, bool compress = true);

	//: Adds a file to zip archive with extra parameters
	//- <p> This versions allows you to set filename to any path you wish, to flexibily construct file tree layouts in the
	//- zip.  input_filename should be the true path and filename of the source file.</p>
	
	void add_file(const std::string &input_filename, const std::string &filename_in_archive, bool compress = true);

	//: Saves zip archive.
	//param filename: Filename of zip archive. Must not be used to save to the same as loaded from.
	//- <p>If no filename parameter was passed, it will modify the zip
	//- archive loaded at construction time. It does this by creating a
	//- temporary file, saving the new archive, deletes the old one and
	//- renames the temp file to the original archive filename.</p>
	//-
	//- <p>If the archive was created instead of loaded, a filename must
	//- be specify a filename. Likewise, if saving to same archive as
	//- loaded from, a filename must not be specified. Doing so will
	//- cause the save operation to fail.</p>


	void save();
	
	void save(const std::string &filename);
//! Implementation:
private:

	void write_zip_file(CL_Zip_FileEntry *pEntry, CL_OutputSource *output);

	CL_SharedPtr<CL_Zip_Archive_Generic> impl;
};
#endif