/usr/include/ClanLib-1.0/ClanLib/Core/System/event_trigger.h is in libclanlib-dev 1.0~svn3827-3build1.
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** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanCore="System"
//! header=core.h
#ifndef header_event_trigger
#define header_event_trigger
#ifdef CL_API_DLL
#ifdef CL_CORE_EXPORT
#define CL_API_CORE __declspec(dllexport)
#else
#define CL_API_CORE __declspec(dllimport)
#endif
#else
#define CL_API_CORE
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include "sharedptr.h"
class CL_EventListener;
class CL_EventTrigger_Generic;
//: ClanLib Event trigger.
//- !group=Core/System!
//- !header=core.h!
//- <p>This class represents an event that can be triggered.</p>
//- <p>Collect several triggers together using the CL_EventListener class, and then
//- call the CL_EventListener::wait function to sleep until one of the events
//- are triggered.</p>
class CL_API_CORE CL_EventTrigger
{
//! Construction:
public:
//: Constructs an event trigger object.
CL_EventTrigger();
CL_EventTrigger(const CL_EventTrigger ©);
//: Event Trigger destructor.
virtual ~CL_EventTrigger();
//! Attributes:
public:
//: Returns true if the trigger flag has been raised.
bool get_flag() const;
//! Operations:
public:
//: Reset trigger flag.
void reset() const;
//: Raise trigger flag.
void set_flag();
//: Wait until the event triggers.
//param timeout - The timeout is in milliseconds. If -1, waits infinitely.
//- <p>If timeout = -1, this function will not timeout.</p>
//returns: True if event triggered, false if it timed out.
bool wait(int timeout = -1);
//! Implementation:
public:
CL_SharedPtr<CL_EventTrigger_Generic> impl;
};
#endif
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