/usr/include/ClanLib-1.0/ClanLib/GUI/menu_item.h is in libclanlib-dev 1.0~svn3827-3build1.
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** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanGUI="Controls"
//! header=gui.h
#ifndef header_menu_item
#define header_menu_item
#ifdef CL_API_DLL
#ifdef CL_GUI_EXPORT
#define CL_API_GUI __declspec(dllexport)
#else
#define CL_API_GUI __declspec(dllimport)
#endif
#else
#define CL_API_GUI
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include "component.h"
class CL_MenuItem_Generic;
class CL_Surface;
//: Label component
//- !group=GUI/Controls!
//- !header=gui.h!
class CL_API_GUI CL_MenuItem : public CL_Component
{
//! Construction:
public:
//: MenuItem Constructor
CL_MenuItem(
const std::string &text,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: MenuItem Destructor
virtual ~CL_MenuItem();
//! Attributes:
public:
//: Returns the menu item text.
const std::string &get_text() const;
//: Returns true if the menu item can have an icon.
bool use_icon() const;
//: Returns true if the menu item is in toggle mode, otherwise false.
bool is_toggling() const;
//: Returns true if the menu item is selected
bool is_selected() const;
//! Operations:
public:
//: Sets the item to toggle mode (true) or normal mode (false). Default is false.
void set_toggling(bool toggle);
//: Sets the item to toggle mode (true) or normal mode (false). Default is false.
void set_use_icon(bool use_icon);
//: Sets the menu items selected status, if in toggle mode.
void set_selected(bool selected);
//: Sets the menu item text.
void set_text(const std::string &text);
//: Sets the menu item contents to a plain text containing the printed value of num.
void set_text(int number);
//: Sets the menu item contents to a plain text containing the printed value of num.
void set_text(double number);
//: Clears any menu item text. Equivalent with set_text("").
void clear();
//! Implementation:
private:
void init(const std::string &text);
CL_MenuItem(const CL_MenuItem ©) : CL_Component(NULL, NULL) { return; } // disallow copy construction.
CL_MenuItem_Generic *impl;
};
#endif
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