/usr/include/ClanLib-1.0/ClanLib/Network/NetSession/netgroup.h is in libclanlib-dev 1.0~svn3827-3build1.
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** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanNetwork="NetSessions"
//! header=network.h
#ifndef header_netgroup
#define header_netgroup
#ifdef CL_API_DLL
#ifdef CL_NETWORK_EXPORT
#define CL_API_NETWORK __declspec(dllexport)
#else
#define CL_API_NETWORK __declspec(dllimport)
#endif
#else
#define CL_API_NETWORK
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include <list>
#include "netcomputer.h"
//: Represents a group of computers.
//- !group=Network/NetSessions!
//- !header=network.h!
class CL_API_NETWORK CL_NetGroup : public std::list<CL_NetComputer>
{
//! Construction:
public:
//: Constructs a group.
//param computer: Add this computer to group.
//param group: Add this group of computers to the group.
CL_NetGroup();
CL_NetGroup(const CL_NetComputer &computer);
CL_NetGroup(const std::list<CL_NetComputer> &group);
//! Operations:
public:
//: Send packet to all the computers in the group.
void send(const std::string &packet_channel, const CL_NetPacket &packet, bool reliable = true);
//: Disconnects all computers in the group.
void disconnect();
//! Implementation:
private:
};
#endif
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