/usr/include/CLHEP/Vector/RotationInterfaces.h is in libclhep-dev 2.1.2.3-1.
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// CLASSDOC OFF
// ---------------------------------------------------------------------------
// CLASSDOC ON
#ifndef HEP_ROTATION_INTERFACES_H
#define HEP_ROTATION_INTERFACES_H
// This file is a part of the CLHEP - a Class Library for High Energy Physics.
//
// This contains the definition of two abstract interface classes:
// Hep4RotationInterface
// Hep3RotationInterface.
// However, these are mostly for defining methods which should be present in
// any 4- or 3-rotation class, however specialized. The actual classes do
// not inherit from these. The virtual function overhead turns out
// to be too steep for that to be practical.
//
// It may be desirable in the future to turn these classes into constraints
// in the Stroustrup sense, so as to enforce this interface, still without
// inheritance. However, they do contain an important static:
// static double tolerance to set criteria for relative nearness.
//
// This file also defines structs
// HepRep3x3;
// HepRep4x4;
// HepRep4x4Symmetric;
// which are used by various Rotation classes.
//
// Hep4RotationInterface
// contains all the methods to get attributes of either a
// HepLorentzRotation or a HepRotation -- any information
// that pertains to a LorentzRotation can also be defined
// for a HepRotation.(For example, the 4x4 representation
// would just have 0's in the space-time entries and 1 in
// the time-time entry.)
//
// Hep3RotationInterface
// inherits from Hep4RotationInterface, and adds methods
// which are well-defined only in the case of a Rotation.
// For example, a 3x3 representation is an attribute only
// if the generic LorentzRotation involves no boost.
//
// In terms of classes in the ZOOM PhysicsVectors package,
// Hep4RotationInterface <--> LorentzTransformationInterface
// Hep3RotationInterface <--> RotationInterface
//
// Hep4RotationInterface defines the required methods for:
// HepLorentzRotation
// HepBoost
// HepBoostX
// HepBoostY
// HepBoostZ
//
// Hep3RotationInterface defines the required methods for:
// HepRotation
// HepRotationX
// HepRotationY
// HepRotationZ
//
// .SS See Also
// Rotation.h, LorentzRotation.h
//
// .SS Author
// Mark Fischler
//
#include "CLHEP/Vector/defs.h"
#include "CLHEP/Vector/ThreeVector.h"
#include "CLHEP/Vector/LorentzVector.h"
#include "CLHEP/Vector/AxisAngle.h"
namespace CLHEP {
struct HepRep3x3;
struct HepRep4x4;
struct HepRep4x4Symmetric;
class HepRotation;
class HepRotationX;
class HepRotationY;
class HepRotationZ;
class HepLorentzRotation;
class HepBoost;
class HepBoostX;
class HepBoostY;
class HepBoostZ;
//-******************************
//
// Hep4RotationInterface
//
//-******************************
/**
* @author
* @ingroup vector
*/
class Hep4RotationInterface {
// All attributes of shared by HepLorentzRotation, HepBoost,
// HepBoostX, HepBoostY, HepBoostZ. HepRotation, HepRotationX,
// HepRotationY, HepRotationZ also share this attribute interface.
friend class HepRotation;
friend class HepRotationX;
friend class HepRotationY;
friend class HepRotationZ;
friend class HepLorentzRotation;
friend class HepBoost;
friend class HepBoostX;
friend class HepBoostY;
friend class HepBoostZ;
public:
static double tolerance; // to determine relative nearness
// ---------- Accessors:
#ifdef ONLY_IN_CONCRETE_CLASSES
// orthosymplectic 4-vectors:
HepLorentzVector col1() const;
HepLorentzVector col2() const;
HepLorentzVector col3() const;
HepLorentzVector col4() const;
HepLorentzVector row1() const;
HepLorentzVector row2() const;
HepLorentzVector row3() const;
HepLorentzVector row4() const;
// individual elements:
double xx() const ;
double xy() const ;
double xz() const ;
double xt() const ;
double yx() const ;
double yy() const ;
double yz() const ;
double yt() const ;
double zx() const ;
double zy() const ;
double zz() const ;
double zt() const ;
double tx() const ;
double ty() const ;
double tz() const ;
double tt() const ;
// 4x4 representation:
//HepRep4x4 rep4x4() const; JMM Declared here but not defined anywhere!
// ---------- Operations:
// comparisons:
inline int compare( const Hep4RotationInterface & lt ) const;
// Dictionary-order comparisons, utilizing the decompose(b,r) method
// decomposition:
void decompose (HepAxisAngle & rotation, Hep3Vector & boost)const;
// Decompose as T= R * B, where R is pure rotation, B is pure boost.
void decompose (Hep3Vector & boost, HepAxisAngle & rotation)const;
// Decompose as T= B * R, where R is pure rotation, B is pure boost.
bool operator == (const Hep4RotationInterface & r) const;
bool operator != (const Hep4RotationInterface & r) const;
// relative comparison:
double norm2() const ;
double distance2( const Hep4RotationInterface & lt ) const ;
double howNear( const Hep4RotationInterface & lt ) const ;
bool isNear (const Hep4RotationInterface & lt,
double epsilon=tolerance) const ;
void rectify() ;
// non-const but logically const correction for accumulated roundoff errors
// ---------- Apply LorentzTransformations:
HepLorentzVector operator* ( const HepLorentzVector & w ) const ;
HepLorentzVector operator()( const HepLorentzVector & w ) const ;
// Apply to a 4-vector
// ---------- I/O:
std::ostream & print( std::ostream & os ) const;
#endif /* ONLY_IN_CONCRETE_CLASSES */
static double getTolerance();
static double setTolerance( double tol );
enum { ToleranceTicks = 100 };
protected:
~Hep4RotationInterface() {} // protect destructor to forbid instatiation
}; // Hep4RotationInterface
//-******************************
//
// Hep3RotationInterface
//
//-******************************
/**
* @author
* @ingroup vector
*/
class Hep3RotationInterface : public Hep4RotationInterface {
// All attributes of HepRotation, HepRotationX, HepRotationY, HepRotationZ
// beyond those available by virtue of being a Hep3RotationInterface.
friend class HepRotation;
friend class HepRotationX;
friend class HepRotationY;
friend class HepRotationZ;
public:
#ifdef ONLY_IN_CONCRETE_CLASSES
// Euler angles:
double getPhi () const ;
double getTheta() const ;
double getPsi () const ;
double phi () const ;
double theta() const ;
double psi () const ;
HepEulerAngles eulerAngles() const ;
// axis & angle of rotation:
double getDelta() const ;
Hep3Vector getAxis () const ;
double delta() const ;
Hep3Vector axis () const ;
HepAxisAngle axisAngle() const ;
// orthogonal unit-length vectors:
Hep3Vector rowX() const;
Hep3Vector rowY() const;
Hep3Vector rowZ() const;
Hep3Vector colX() const;
Hep3Vector colY() const;
Hep3Vector colZ() const;
//HepRep3x3 rep3x3() const; JMM Declared here but not defined anywhere!
// 3x3 representation
// orthosymplectic 4-vectors treating this as a 4-rotation:
HepLorentzVector col1() const;
HepLorentzVector col2() const;
HepLorentzVector col3() const;
HepLorentzVector col4() const;
HepLorentzVector row1() const;
HepLorentzVector row2() const;
HepLorentzVector row3() const;
HepLorentzVector row4() const;
// individual elements treating this as a 4-rotation:
double xt() const;
double yt() const;
double zt() const;
double tx() const;
double ty() const;
double tz() const;
double tt() const;
// ---------- Operations in the Rotation group
HepRotation operator * ( const Hep3RotationInterface & r ) const ;
// ---------- Application
HepLorentzVector operator* ( const HepLorentzVector & w ) const ;
HepLorentzVector operator()( const HepLorentzVector & w ) const ;
// apply to HepLorentzVector
Hep3Vector operator* ( const Hep3Vector & v ) const ;
Hep3Vector operator()( const Hep3Vector & v ) const ;
// apply to Hep3Vector
// ---------- I/O and a helper method
std::ostream & print( std::ostream & os ) const;
#endif /* ONLY_IN_CONCRETE_CLASSES */
private:
~Hep3RotationInterface() {} // private destructor to forbid instatiation
}; // Hep3RotationInterface
//-***************************
// 3x3 and 4x4 representations
//-***************************
struct HepRep3x3 {
// ----- Constructors:
inline HepRep3x3();
inline HepRep3x3( double xx, double xy, double xz
, double yx, double yy, double yz
, double zx, double zy, double zz
);
inline HepRep3x3( const double * array );
// construct from an array of doubles, holding the rotation matrix
// in ROW order (xx, xy, ...)
inline void setToIdentity();
// ----- The data members are public:
double xx_, xy_, xz_,
yx_, yy_, yz_,
zx_, zy_, zz_;
inline void getArray ( double * array ) const;
// fill array with the NINE doubles xx, xy, xz ... zz
}; // HepRep3x3
struct HepRep4x4 {
// ----- Constructors:
inline HepRep4x4();
inline HepRep4x4( double xx, double xy, double xz, double xt
, double yx, double yy, double yz, double yt
, double zx, double zy, double zz, double zt
, double tx, double ty, double tz, double tt
);
inline HepRep4x4( const HepRep4x4Symmetric & rep );
inline HepRep4x4( const double * array );
// construct from an array of doubles, holding the transformation matrix
// in ROW order xx, xy, ...
inline void setToIdentity();
// ----- The data members are public:
double xx_, xy_, xz_, xt_,
yx_, yy_, yz_, yt_,
zx_, zy_, zz_, zt_,
tx_, ty_, tz_, tt_;
inline void getArray ( double * array ) const;
// fill array with the SIXTEEN doubles xx, xy, xz ... tz, tt
inline bool operator==(HepRep4x4 const & r) const;
inline bool operator!=(HepRep4x4 const & r) const;
}; // HepRep4x4
struct HepRep4x4Symmetric {
// ----- Constructors:
inline HepRep4x4Symmetric();
inline HepRep4x4Symmetric
( double xx, double xy, double xz, double xt
, double yy, double yz, double yt
, double zz, double zt
, double tt );
inline HepRep4x4Symmetric( const double * array );
// construct from an array of doubles, holding the transformation matrix
// elements in this order: xx, xy, xz, xt, yy, yz, yt, zz, zt, tt
inline void setToIdentity();
// ----- The data members are public:
double xx_, xy_, xz_, xt_,
yy_, yz_, yt_,
zz_, zt_,
tt_;
inline void getArray ( double * array ) const;
// fill array with the TEN doubles xx, xy, xz, xt, yy, yz, yt, zz, zt, tt
};
} // namespace CLHEP
#include "CLHEP/Vector/RotationInterfaces.icc"
#ifdef ENABLE_BACKWARDS_COMPATIBILITY
// backwards compatibility will be enabled ONLY in CLHEP 1.9
using namespace CLHEP;
#endif
#endif // ROTATION_INTERFACES_H
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