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/* csgfx.h -- Generated automatically; do not edit. */
#ifndef __CSGFX_H__
#define __CSGFX_H__
/*
    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.
  
    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.
  
    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

/**@file 
 * Directory master header. This header file includes all headers in a
 * subdirectory of the top Crystal Space include directory.
 */
#include "cssysdef.h"
#include "csgfx/bakekeycolor.h"
#include "csgfx/gradient.h"
#include "csgfx/imageautoconvert.h"
#include "csgfx/imagebase.h"
#include "csgfx/imagecubemapmaker.h"
#include "csgfx/imagemanipulate.h"
#include "csgfx/imagememory.h"
#include "csgfx/imagetools.h"
#include "csgfx/imagevolumemaker.h"
#include "csgfx/inv_cmap.h"
#include "csgfx/lightsvcache.h"
#include "csgfx/normalmaptools.h"
#include "csgfx/packrgb.h"
#include "csgfx/quantize.h"
#include "csgfx/renderbuffer.h"
#include "csgfx/rgbpixel.h"
#include "csgfx/shaderexp.h"
#include "csgfx/shaderexpaccessor.h"
#include "csgfx/shadervar.h"
#include "csgfx/shadervararrayhelper.h"
#include "csgfx/shadervarblockalloc.h"
#include "csgfx/shadervarcontext.h"
#include "csgfx/shadervarframeholder.h"
#include "csgfx/shadervarnameparser.h"
#include "csgfx/textureformatstrings.h"
#include "csgfx/trianglestream.h"
#include "csgfx/vertexlight.h"
#include "csgfx/vertexlistwalker.h"
#include "csgfx/xorpat.h"
#endif /* __CSGFX_H__ */