This file is indexed.

/usr/include/crystalspace-2.0/imesh.h is in libcrystalspace-dev 2.0+dfsg-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
/* imesh.h -- Generated automatically; do not edit. */
#ifndef __IMESH_H__
#define __IMESH_H__
/*
    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.
  
    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.
  
    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

/**@file 
 * Directory master header. This header file includes all headers in a
 * subdirectory of the top Crystal Space include directory.
 */
#include "cssysdef.h"
#include "imesh/animesh.h"
#include "imesh/animnode/debug.h"
#include "imesh/animnode/ik.h"
#include "imesh/animnode/lookat.h"
#include "imesh/animnode/ragdoll.h"
#include "imesh/animnode/retarget.h"
#include "imesh/animnode/skeleton2anim.h"
#include "imesh/animnode/speed.h"
#include "imesh/bodymesh.h"
#include "imesh/emit.h"
#include "imesh/furmesh.h"
#include "imesh/genmesh.h"
#include "imesh/gmeshanim.h"
#include "imesh/haze.h"
#include "imesh/lghtng.h"
#include "imesh/modifiableterrain.h"
#include "imesh/nullmesh.h"
#include "imesh/object.h"
#include "imesh/objmodel.h"
#include "imesh/particle.h"
#include "imesh/particles.h"
#include "imesh/partsys.h"
#include "imesh/protomesh.h"
#include "imesh/skeleton2.h"
#include "imesh/skeleton2anim.h"
#include "imesh/sprite2d.h"
#include "imesh/sprite3d.h"
#include "imesh/spritecal3d.h"
#include "imesh/terrain.h"
#include "imesh/terrain2.h"
#include "imesh/watermesh.h"
#endif /* __IMESH_H__ */