/usr/include/eina-1/eina/eina_inarray.h is in libeina-dev 1.7.10-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 | /* EINA - EFL data type library
* Copyright (C) 2012 ProFUSION embedded systems
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library;
* if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EINA_INARRAY_H_
#define EINA_INARRAY_H_
#include "eina_types.h"
#include "eina_iterator.h"
#include "eina_accessor.h"
/**
* @page eina_inarray_example_01 Eina inline array usage
* @dontinclude eina_inarray_01.c
*
* This example will create an inline array of chars, add some elements, print
* it, re-purpose the array to store ints, add some elements and print that.
*
* We'll start with a function to compare ints we need this because the '>'
* operator is not a function and can't be used where Eina_Compare_Cb is needed.
* @skip int
* @until }
*
* And then move on to the code we actually care about, starting with variable
* declarations and eina initialization:
* @until eina_init
*
* Creating an inline array is very simple, we just need to know what type we
* want to store:
* @until inarray_new
* @note The second parameter(the step) is left at zero which means that eina
* will choose an appropriate value, this should @b only be changed if it's
* known, beforehand, how many elements the array will have.
*
* Once we have an array we can start adding elements to it. Because the
* insertion function expect a memory address we have to put the value we want
* to store in a variable(this should be no problem since in real world usage
* that's usually where the value will be anyways):
* @until push
* @note Because the inline array copies the value given to it we can later
* change @c ch, which we do, without affecting the contents of the array.
*
* So let's add some more elements:
* @until push
* @until push
* @until push
*
* We will then iterate over our array and print every position of it. The thing
* to note here is not so much the values which will be the expected 'a', 'b',
* 'c' and 'd', but rather the memory address of these values, they are
* sequential:
* @until printf
* @until printf
*
* We'll now use our array to store ints, so we need to first erase every member
* currently on the array:
* @until _flush
*
* And then to be able to store a different type on the same array we use the
* eina_inarray_step_set() function, which is just like the eina_inarray_new()
* function except it receives already allocated memory. This time we're going
* to ask eina to use a step of size 4 because that's how many elements we'll be
* putting on the array:
* @until _step_set
* @note Strictly speaking the reason to call eina_inarray_step_set() is not
* because we're storing different type, but rather because our types have
* different sizes. Eina inline arrays don't actually know anything about types,
* they only deal in blocks of memory of a given size.
* @note Since eina_inarray_step_set() receives already allocated memory you can(and
* it is in fact good practice) use inline arrays not declared as pointers:
* @code
* Eina_Inarray arr;
* eina_inarray_step_set(&arr, sizeof(arr), sizeof(int), 4);
* @endcode
*
* And now to add our integer values to the array:
* @until push
* @until push
* @until push
*
* Just to change things up a bit we've left out the 99 value, but will still
* add it in such a way to keep the array ordered. There are many ways to do
* this, we could use eina_inarray_insert_at(), or we could change the value
* of the last member using eina_inarray_replace_at() and then append the values
* in the right order, but for no particular reason we're going to use
* eina_inarray_insert_sorted() instead:
* @until insert_sorted
*
* We then print the size of our array, and the array itself, much like last
* time the values are not surprising, and neither should it be that the memory
* addresses are contiguous:
* @until printf
* @until printf
*
* Once done we free our array and shutdown eina:
* @until }
*
* The source for this example: @ref eina_inarray_01_c
*/
/**
* @page eina_inarray_01_c eina_inarray_01.c
* @include eina_inarray_01.c
* @example eina_inarray_01.c
*/
/**
* @page eina_inarray_example_02 Eina inline array of strings
* @dontinclude eina_inarray_02.c
*
* This example will create an inline array of strings, add some elements and
* then print them. This example is based on @ref eina_array_01_example_page and
* @ref eina_inarray_example_01.
*
* We start with some variable declarations and eina initialization:
* @skip int
* @until eina_init
*
* We then create the array much like we did on @ref eina_inarray_example_01 :
* @until inarray_new
*
* The point were this example significantly differs from the first eina inline
* array example. We'll not be adding the strings themselves to the array since
* their size varies, we'll store pointer to the strings instead. We therefore
* use @c char** to populate our inline array:
* @until }
*
* The source for this example: @ref eina_inarray_02_c
*/
/**
* @page eina_inarray_02_c eina_inarray_02.c
* @include eina_inarray_02.c
* @example eina_inarray_02.c
*/
/**
* @addtogroup Eina_Data_Types_Group Data Types
*
* @since 1.2
*
* @{
*/
/**
* @addtogroup Eina_Containers_Group Containers
*
* @{
*/
/**
* @defgroup Eina_Inline_Array_Group Inline Array
*
* Inline array is a container that stores the data itself not pointers to data,
* this means there is no memory fragmentation, also for small data types(such
* as char, short, int, etc.) it's more memory efficient.
*
* Usage of the inline array is very similar to that of other
* @ref Eina_Containers_Group, like all arrays adding elements to the beginning
* of the array is a lot more costly than appending, so those operations should
* be minimized.
*
* Examples:
* @li @ref eina_inarray_example_01
* @li @ref eina_inarray_example_02
*
* @{
*/
/**
* @typedef Eina_Inarray
* Inlined array type.
*
* @since 1.2
*/
typedef struct _Eina_Inarray Eina_Inarray;
/**
* Inline array structure, use #Eina_Inarray typedef instead.
*
* Do not modify these fields directly, use eina_inarray_step_set() or
* eina_inarray_new() instead.
*
* @since 1.2
*/
struct _Eina_Inarray
{
#define EINA_ARRAY_VERSION 1
int version; /**< Should match EINA_ARRAY_VERSION used when compiled your apps, provided for ABI compatibility */
unsigned int member_size; /**< byte size of each entry in members */
unsigned int len; /**< number of elements used in members */
unsigned int max; /**< number of elements allocated in members */
unsigned int step; /**< amount to grow number of members allocated */
void *members; /**< actual array of elements */
EINA_MAGIC
};
/**
* @brief Create new inline array.
*
* @param member_size size of each member in the array.
* @param step when resizing the array, do this using the following
* extra amount.
* @return The new inline array table or @c NULL on failure.
*
* Create a new array where members are inlined in a sequence. Each
* member has @a member_size bytes.
*
* If the @a step is 0, then a safe default is chosen.
*
* On failure, @c NULL is returned and #EINA_ERROR_OUT_OF_MEMORY is
* set. If @a member_size is zero, then @c NULL is returned.
*
* @see eina_inarray_free()
*
* @since 1.2
*/
EAPI Eina_Inarray *eina_inarray_new(unsigned int member_size,
unsigned int step) EINA_MALLOC EINA_WARN_UNUSED_RESULT;
/**
* @brief Free array and its members.
* @param array array object
*
* @see eina_inarray_flush()
*
* @since 1.2
*/
EAPI void eina_inarray_free(Eina_Inarray *array) EINA_ARG_NONNULL(1);
/**
* @brief Initialize inline array.
* @param array array object to initialize.
* @param member_size size of each member in the array.
* @param step when resizing the array, do this using the following
* extra amount.
*
* Initialize array. If the @a step is @c 0, then a safe default is
* chosen.
*
* This is useful for arrays inlined into other structures or
* allocated at stack.
*
* @see eina_inarray_flush()
*
* @since 1.2
*/
EAPI void eina_inarray_step_set(Eina_Inarray *array,
unsigned int sizeof_eina_inarray,
unsigned int member_size,
unsigned int step) EINA_ARG_NONNULL(1);
/**
* @brief Remove every member from array.
* @param array array object
*
* @since 1.2
*/
EAPI void eina_inarray_flush(Eina_Inarray *array) EINA_ARG_NONNULL(1);
/**
* @brief Copy the data as the last member of the array.
* @param array array object
* @param data data to be copied at the end
* @return the index of the new member or -1 on errors.
*
* Copies the given pointer contents at the end of the array. The
* pointer is not referenced, instead it's contents is copied to the
* members array using the previously defined @c member_size.
*
* @see eina_inarray_insert_at().
*
* @since 1.2
*/
EAPI int eina_inarray_push(Eina_Inarray *array,
const void *data) EINA_ARG_NONNULL(1, 2);
/**
* @brief Copy the data to array at position found by comparison function
* @param array array object
* @param data data to be copied
* @param compare compare function
* @return the index of the new member or @c -1 on errors.
*
* Copies the given pointer contents at the array position defined by
* given @a compare function. The pointer is not referenced, instead
* it's contents is copied to the members array using the previously
* defined @c member_size.
*
* The data given to @a compare function are the pointer to member
* memory itself, do no change it.
*
* @see eina_inarray_insert_sorted()
* @see eina_inarray_insert_at()
* @see eina_inarray_push()
*
* @since 1.2
*/
EAPI int eina_inarray_insert(Eina_Inarray *array,
const void *data,
Eina_Compare_Cb compare) EINA_ARG_NONNULL(1, 2, 3);
/**
* @brief Copy the data to array at position found by comparison function
* @param array array object
* @param data data to be copied
* @param compare compare function
* @return the index of the new member or @c -1 on errors.
*
* Copies the given pointer contents at the array position defined by
* given @a compare function. The pointer is not referenced, instead
* it's contents is copied to the members array using the previously
* defined @c member_size.
*
* The data given to @a compare function are the pointer to member
* memory itself, do no change it.
*
* This variation will optimize insertion position assuming the array
* is already sorted by doing binary search.
*
* @see eina_inarray_sort()
*
* @since 1.2
*/
EAPI int eina_inarray_insert_sorted(Eina_Inarray *array,
const void *data,
Eina_Compare_Cb compare) EINA_ARG_NONNULL(1, 2, 3);
/**
* @brief Find data and remove matching member
* @param array array object
* @param data data to be found and removed
* @return the index of the removed member or @c -1 on errors.
*
* Find data in the array and remove it. Data may be an existing
* member of array (then optimized) or the contents will be matched
* using memcmp().
*
* @see eina_inarray_pop()
* @see eina_inarray_remove_at()
*
* @since 1.2
*/
EAPI int eina_inarray_remove(Eina_Inarray *array,
const void *data) EINA_ARG_NONNULL(1, 2);
/**
* @brief Removes the last member of the array
* @param array array object
* @return the data poped out of the array.
*
* Note: The data could be considered valid only until any other operation touch the Inarray.
*
* @since 1.2
*/
EAPI void *eina_inarray_pop(Eina_Inarray *array) EINA_ARG_NONNULL(1);
/**
* @brief Get the member at given position
* @param array array object
* @param position member position
* @return pointer to current member memory.
*
* Gets the member given its position in the array. It is a pointer to
* its current memory, then it can be invalidated with functions that
* changes the array such as eina_inarray_push(),
* eina_inarray_insert_at() or eina_inarray_remove_at() or variants.
*
* See also eina_inarray_lookup() and eina_inarray_lookup_sorted().
*
* @since 1.2
*/
EAPI void *eina_inarray_nth(const Eina_Inarray *array,
unsigned int position) EINA_ARG_NONNULL(1) EINA_WARN_UNUSED_RESULT;
/**
* @brief Copy the data at given position in the array
* @param array array object
* @param position where to insert the member
* @param data data to be copied at position
* @return #EINA_TRUE on success, #EINA_FALSE on failure.
*
* Copies the given pointer contents at the given @a position in the
* array. The pointer is not referenced, instead it's contents is
* copied to the members array using the previously defined
* @c member_size.
*
* All the members from @a position to the end of the array are
* shifted to the end.
*
* If @a position is equal to the end of the array (equals to
* eina_inarray_count()), then the member is appended.
*
* If @a position is bigger than the array length, it will fail.
*
* @since 1.2
*/
EAPI Eina_Bool eina_inarray_insert_at(Eina_Inarray *array,
unsigned int position,
const void *data) EINA_ARG_NONNULL(1, 3);
/**
* @brief Opens a space at given position, returning its pointer.
* @param array array object
* @param position where to insert first member (open/allocate space)
* @param member_count how many times member_size bytes will be allocated.
* @return pointer to first member memory allocated or @c NULL on errors.
*
* This is similar to eina_inarray_insert_at(), but useful if the
* members contents are still unknown or unallocated. It will make
* room for the required number of items and return the pointer to the
* first item, similar to malloc(member_count * member_size), with the
* guarantee all memory is within members array.
*
* The new member memory is undefined, it's not automatically zeroed.
*
* All the members from @a position to the end of the array are
* shifted to the end.
*
* If @a position is equal to the end of the array (equals to
* eina_inarray_count()), then the member is appended.
*
* If @a position is bigger than the array length, it will fail.
*
* @since 1.2
*/
EAPI void *eina_inarray_alloc_at(Eina_Inarray *array,
unsigned int position,
unsigned int member_count) EINA_ARG_NONNULL(1) EINA_WARN_UNUSED_RESULT;
/**
* @brief Copy the data over the given position.
* @param array array object
* @param position where to replace the member
* @param data data to be copied at position
* @return #EINA_TRUE on success, #EINA_FALSE on failure.
*
* Copies the given pointer contents at the given @a position in the
* array. The pointer is not referenced, instead it's contents is
* copied to the members array using the previously defined
* @c member_size.
*
* If @a position does not exist, it will fail.
*
* @since 1.2
*/
EAPI Eina_Bool eina_inarray_replace_at(Eina_Inarray *array,
unsigned int position,
const void *data) EINA_ARG_NONNULL(1, 3);
/**
* @brief Remove member at given position
* @param array array object
* @param position position to be removed
* @return #EINA_TRUE on success, #EINA_FALSE on failure.
*
* The member is removed from array and any members after it are moved
* towards the array head.
*
* See also eina_inarray_pop() and eina_inarray_remove().
*
* @since 1.2
*/
EAPI Eina_Bool eina_inarray_remove_at(Eina_Inarray *array,
unsigned int position) EINA_ARG_NONNULL(1);
/**
* @brief Reverse members in the array.
* @param array array object
*
* If you do not want to change the array, just walk its elements
* backwards, then use EINA_INARRAY_REVERSE_FOREACH() macro.
*
* @see EINA_INARRAY_REVERSE_FOREACH()
*
* @since 1.2
*/
EAPI void eina_inarray_reverse(Eina_Inarray *array) EINA_ARG_NONNULL(1);
/**
* @brief Applies quick sort to array
* @param array array object
* @param compare compare function
*
* Applies quick sort to the @a array.
*
* The data given to @a compare function are the pointer to member
* memory itself, do no change it.
*
* @see eina_inarray_insert_sorted()
*
* @since 1.2
*/
EAPI void eina_inarray_sort(Eina_Inarray *array,
Eina_Compare_Cb compare) EINA_ARG_NONNULL(1, 2);
/**
* @brief Search member (linear walk)
* @param array array object
* @param data member to search using @a compare function.
* @param compare compare function
* @return the member index or -1 if not found.
*
* Walks array linearly looking for given data as compared by
* @a compare function.
*
* The data given to @a compare function are the pointer to member
* memory itself, do no change it.
*
* See also eina_inarray_lookup_sorted().
*
* @since 1.2
*/
EAPI int eina_inarray_search(const Eina_Inarray *array,
const void *data,
Eina_Compare_Cb compare) EINA_ARG_NONNULL(1, 2, 3);
/**
* @brief Search member (binary search walk)
* @param array array object
* @param data member to search using @a compare function.
* @param compare compare function
* @return the member index or @c -1 if not found.
*
* Uses binary search for given data as compared by @a compare function.
*
* The data given to @a compare function are the pointer to member
* memory itself, do no change it.
*
* @since 1.2
*/
EAPI int eina_inarray_search_sorted(const Eina_Inarray *array,
const void *data,
Eina_Compare_Cb compare) EINA_ARG_NONNULL(1, 2, 3);
/**
* @brief Call function for each array member
* @param array array object
* @param function callback function
* @param user_data user data given to callback @a function
* @return #EINA_TRUE if it successfully iterate all items of the array.
*
* Call @a function for every given data in @a array.
*
* Safe way to iterate over an array. @p function should return #EINA_TRUE
* as long as you want the function to continue iterating, by
* returning #EINA_FALSE it will stop and return #EINA_FALSE as a result.
*
* The data given to @a function are the pointer to member memory
* itself.
*
* @see EINA_INARRAY_FOREACH()
*
* @since 1.2
*/
EAPI Eina_Bool eina_inarray_foreach(const Eina_Inarray *array,
Eina_Each_Cb function,
const void *user_data) EINA_ARG_NONNULL(1, 2);
/**
* @brief Remove all members that matched.
* @param array array object
* @param match match function
* @param user_data user data given to callback @a match.
* @return number of removed entries or -1 on error.
*
* Remove all entries in the @a array where @a match function
* returns #EINA_TRUE.
*
* @since 1.2
*/
EAPI int eina_inarray_foreach_remove(Eina_Inarray *array,
Eina_Each_Cb match,
const void *user_data) EINA_ARG_NONNULL(1, 2);
/**
* @brief number of members in array.
* @param array array object
* @return number of members in array.
*
* @since 1.2
*/
EAPI unsigned int eina_inarray_count(const Eina_Inarray *array) EINA_ARG_NONNULL(1) EINA_WARN_UNUSED_RESULT;
/**
* @brief Returned a new iterator associated to an array.
* @param array array object
* @return A new iterator.
*
* This function returns a newly allocated iterator associated to
* @p array.
*
* If the memory can not be allocated, @c NULL is returned
* and #EINA_ERROR_OUT_OF_MEMORY is set. Otherwise, a valid iterator is
* returned.
*
* @warning if the array structure changes then the iterator becomes
* invalid! That is, if you add or remove members this
* iterator behavior is undefined and your program may crash!
*
* @since 1.2
*/
EAPI Eina_Iterator *eina_inarray_iterator_new(const Eina_Inarray *array) EINA_MALLOC EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
/**
* @brief Returned a new reversed iterator associated to an array.
* @param array array object
* @return A new iterator.
*
* This function returns a newly allocated iterator associated to
* @p array.
*
* Unlike eina_inarray_iterator_new(), this will walk the array backwards.
*
* If the memory can not be allocated, @c NULL is returned
* and #EINA_ERROR_OUT_OF_MEMORY is set. Otherwise, a valid iterator is
* returned.
*
* @warning if the array structure changes then the iterator becomes
* invalid! That is, if you add or remove nodes this iterator
* behavior is undefined and your program may crash!
*
* @since 1.2
*/
EAPI Eina_Iterator *eina_inarray_iterator_reversed_new(const Eina_Inarray *array) EINA_MALLOC EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
/**
* @brief Returned a new accessor associated to an array.
* @param array array object
* @return A new accessor.
*
* This function returns a newly allocated accessor associated to
* @p array.
*
* If the memory can not be allocated, @c NULL is returned
* and #EINA_ERROR_OUT_OF_MEMORY is set. Otherwise, a valid accessor is
* returned.
*
* @since 1.2
*/
EAPI Eina_Accessor *eina_inarray_accessor_new(const Eina_Inarray *array) EINA_MALLOC EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
/**
* @def EINA_INARRAY_FOREACH
* @brief walks array linearly from head to tail
* @param array array object
* @param itr the iterator pointer
*
* @a itr must be a pointer with sizeof(itr*) == array->member_size.
*
* @warning This is fast as it does direct pointer access, but it will
* not check for @c NULL pointers or invalid array object!
* See eina_inarray_foreach() to do that.
*
* @warning Do not modify array as you walk it! If that is desired,
* then use eina_inarray_foreach_remove()
*
* @since 1.2
*/
#define EINA_INARRAY_FOREACH(array, itr) \
for ((itr) = (array)->members; \
(itr) < (((typeof(*itr)*)(array)->members) + (array)->len); \
(itr)++)
/**
* @def EINA_INARRAY_REVERSE_FOREACH
* @brief walks array linearly from tail to head
* @param array array object
* @param itr the iterator pointer
*
* @a itr must be a pointer with sizeof(itr*) == array->member_size.
*
* @warning This is fast as it does direct pointer access, but it will
* not check for @c NULL pointers or invalid array object!
*
* @warning Do not modify array as you walk it! If that is desired,
* then use eina_inarray_foreach_remove()
*
* @since 1.2
*/
#define EINA_INARRAY_REVERSE_FOREACH(array, itr) \
for ((itr) = ((((typeof(*(itr))*)(array)->members) + (array)->len) - 1); \
(((itr) >= (typeof(*(itr))*)(array)->members) \
&& ((array)->members != NULL)); \
(itr)--)
/**
* @}
*/
/**
* @}
*/
/**
* @}
*/
#endif /*EINA_INARRAY_H_*/
|