This file is indexed.

/usr/include/eiskaltdcpp/dcpp/ScriptManager.h is in libeiskaltdcpp-dev 2.2.9-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
/*
 * Copyright (C) 2008 cologic, cologic@parsoma.net
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "Singleton.h"
#include "User.h"
#include "Socket.h"
#include "TimerManager.h"
#include "ClientManagerListener.h"
#include "CriticalSection.h"
#include "extra/lunar.h"

namespace dcpp {

class ScriptManagerListener {
    public:
        typedef ScriptManagerListener* Ptr;
        typedef vector<Ptr> List;
        typedef List::iterator Iter;

        enum Types {
        DEBUG_MESSAGE
        };
        virtual void onAction(Types, const string&) noexcept = 0;
    };

struct LuaManager  {
    static const char className[];
    static Lunar<LuaManager>::RegType methods[];

    LuaManager(lua_State* /* L */) { }
        int SendClientMessage(lua_State* L);
        int SendHubMessage(lua_State* L);
        int GenerateDebugMessage(lua_State* L);
        int GetHubIpPort(lua_State* L);
        int GetHubUrl(lua_State* L);
        int GetClientIp(lua_State* L);
        int SendUDPPacket(lua_State* L);
        int InjectHubMessageNMDC(lua_State* L);
        int InjectHubMessageADC(lua_State* L);
        //int FindWindow(lua_State* L);
        //int PostMessage(lua_State* L);
        int DropUserConnection(lua_State* L);

        int CreateClient(lua_State* L);
        int DeleteClient(lua_State* L);

        int RunTimer(lua_State* L);

        int GetSetting(lua_State* L);
        int GetAppPath(lua_State* L);
        int GetConfigPath(lua_State* L);
        int GetScriptsPath(lua_State* L);
        int GetConfigScriptsPath(lua_State* L);

        int ToUtf8(lua_State* L);
        int FromUtf8(lua_State* L);
};

class ScriptInstance {
        bool MakeCallRaw(const string& table, const string& method , int args, int ret) noexcept;
    protected:
        virtual ~ScriptInstance() { }
        static lua_State* L;
        static CriticalSection cs;

        template <typename T> bool MakeCall(const string& table, const string& method,
                int ret, const T& t) noexcept {
        Lock l(cs);
        dcassert(lua_gettop(L) == 0);
        LuaPush(t);
        return MakeCallRaw(table, method, 1 , ret);
        }
        template <typename T, typename T2> bool MakeCall(const string& table, const string& method,
                int ret, const T& t, const T2& t2) noexcept {
        Lock l(cs);
        dcassert(lua_gettop(L) == 0);
        LuaPush(t);
        LuaPush(t2);
        return MakeCallRaw(table, method, 2, ret);
        }
        template <typename T> void LuaPush(T* p) { lua_pushlightuserdata(L, p); }

        void LuaPush(int i);
        void LuaPush(const string& s);
        bool GetLuaBool();
        string GetClientType(Client* aClient);
    public:
        void EvaluateFile(const string& fn);
        void EvaluateChunk(const string& chunk);
};

class ScriptManager: public ScriptInstance, public Singleton<ScriptManager>, public Speaker<ScriptManagerListener>, private ClientManagerListener, private TimerManagerListener
{
    Socket s;

    friend class Singleton<ScriptManager>;
    ScriptManager();
    virtual ~ScriptManager() throw () { if (L) lua_close(L); if(timerEnabled) TimerManager::getInstance()->removeListener(this); }
public:
    void load();
    void  SendDebugMessage(const string& s);
    GETSET(bool , timerEnabled, TimerEnabled);
private:
    friend struct LuaManager;
    friend class ScriptInstance;

    virtual void on(ClientConnected, Client* aClient) noexcept;
    virtual void on(ClientDisconnected, Client* aClient) noexcept;
    virtual void on(Second, uint64_t /* ticks */) noexcept;


};

}//namespace dcpp