/usr/include/forms.h is in libforms-dev 1.0.93sp1-2ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* This file is part of the XForms library package.
*
* XForms is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1, or
* (at your option) any later version.
*
* XForms is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with XForms. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* \file forms.h
*
*. All XForms files as distributed in this package are
* Copyright(c) 1996-2002 by T.C. Zhao and Mark Overmars,
* with part of the code Copyright (c) 1999-2002 by T.C. Zhao
* and Steve Lamont.
* ALL RIGHTS RESERVED.
*
* Permission to use, copy, and distribute this software in its entirety
* without fee, is hereby granted, provided that the above copyright
* notice and this permission notice appear in all copies and their
* documentation.
*
* As of April 2002, xforms is released under the GNU LGPL license.
* You can use xforms for any purpose that's compatible with
* LGPL with the restriction that you will need a special license
* for distributed binary commercial software that requires or is
* based on xforms or its derivative.
*
* This software is provided "as is" without expressed or implied
* warranty of any kind.
*
* The homepage for XForms is at
* https://savannah.nongnu.org/projects/xforms/
*
* If you have questions about XForms or encounter problems please
* subscribe to the mailing list at
* http://cweblog.usuhs.mil/mailman/listinfo/xforms
*
* ******** This file is generated automatically. DO NOT CHANGE *********
*/
#ifndef FL_FORMS_H
#define FL_FORMS_H
#define FL_VERSION 1
#define FL_REVISION 0
#define FL_FIXLEVEL "93sp1"
#define FL_INCLUDE_VERSION ( FL_VERSION * 1000 + FL_REVISION )
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <limits.h>
#if defined __cplusplus
extern "C"
{
#endif
#if defined _WIN32
#define FL_WIN32
#include <windows.h>
#endif
#if ! defined FL_WIN32 || ! defined SHARED_LIB
#define FL_EXPORT extern
#else
#ifdef MAKING_FORMS
#define FL_EXPORT __declspec( dllexport ) extern
#else
#define FL_EXPORT __declspec( dllimport ) extern
#endif /* MAKING_FORMS */
#endif /* FL_WIN32 */
/**
* \file Basic.h
*
* Basic definitions and limits.
* Window system independent prototypes
*
* Modify with care
*/
#ifndef FL_BASIC_H
#define FL_BASIC_H
#include <math.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include <X11/keysym.h>
#include <X11/Xresource.h>
#if defined __GNUC__
#define FL_UNUSED_ARG __attribute__ ((unused))
#else
#define FL_UNUSED_ARG
#endif
/* Some general constants */
enum {
FL_ON = 1,
FL_OK = 1,
FL_VALID = 1,
FL_PREEMPT = 1,
FL_AUTO = 2,
FL_WHEN_NEEDED = FL_AUTO,
FL_OFF = 0,
FL_CANCEL = 0,
FL_INVALID = 0,
/* WM_DELETE_WINDOW callback return */
FL_IGNORE = -1,
};
/* Max directory length */
#ifndef FL_PATH_MAX
#ifndef PATH_MAX
#define FL_PATH_MAX 1024
#else
#define FL_PATH_MAX PATH_MAX
#endif
#endif /* ! def FL_PATH_MAX */
/* The screen coordinate unit, FL_Coord, must be of signed type */
typedef int FL_Coord;
#define FL_COORD FL_Coord
typedef unsigned long FL_COLOR;
/* Coordinates can be in pixels, milli-meters or points (1/72inch) */
typedef enum {
FL_COORD_PIXEL, /* default, Pixel */
FL_COORD_MM, /* milli-meter */
FL_COORD_POINT, /* point */
FL_COORD_centiMM, /* one hundredth of a mm */
FL_COORD_centiPOINT /* one hundredth of a point */
} FL_COORD_UNIT;
/* All object classes. */
typedef enum {
FL_INVALID_CLASS, /* 0 */
FL_BUTTON, /* 1 */
FL_LIGHTBUTTON, /* 2 */
FL_ROUNDBUTTON, /* 3 */
FL_ROUND3DBUTTON, /* 4 */
FL_CHECKBUTTON, /* 5 */
FL_BITMAPBUTTON, /* 6 */
FL_PIXMAPBUTTON, /* 7 */
FL_BITMAP, /* 8 */
FL_PIXMAP, /* 9 */
FL_BOX, /* 10 */
FL_TEXT, /* 11 */
FL_MENU, /* 12 */
FL_CHART, /* 13 */
FL_CHOICE, /* 14 */
FL_COUNTER, /* 15 */
FL_SLIDER, /* 16 */
FL_VALSLIDER, /* 17 */
FL_INPUT, /* 18 */
FL_BROWSER, /* 19 */
FL_DIAL, /* 20 */
FL_TIMER, /* 21 */
FL_CLOCK, /* 22 */
FL_POSITIONER, /* 23 */
FL_FREE, /* 24 */
FL_XYPLOT, /* 25 */
FL_FRAME, /* 26 */
FL_LABELFRAME, /* 27 */
FL_CANVAS, /* 28 */
FL_GLCANVAS, /* 29 */
FL_TABFOLDER, /* 30 */
FL_SCROLLBAR, /* 31 */
FL_SCROLLBUTTON, /* 32 */
FL_MENUBAR, /* 33 */
FL_TEXTBOX, /* 34, for internal use only */
FL_LABELBUTTON, /* 35 */
FL_COMBOBOX, /* 36 */
FL_IMAGECANVAS, /* 37 */
FL_THUMBWHEEL, /* 38 */
FL_COLORWHEEL, /* 39 */
FL_FORMBROWSER, /* 40 */
FL_SELECT, /* 41 */
FL_NMENU, /* 42 */
FL_SPINNER, /* 43 */
FL_TBOX, /* 44 */
FL_CLASS_END /* sentinel */
} FL_CLASS;
#define FL_BEGIN_GROUP 10000
#define FL_END_GROUP 20000
#define FL_USER_CLASS_START 1001 /* min. user class value */
#define FL_USER_CLASS_END 9999 /* max. user class value */
/* Maximum border width (in pixel) */
#define FL_MAX_BW 10
/* How to display a form onto screen */
typedef enum {
FL_PLACE_FREE = 0, /* size remain resizable */
FL_PLACE_MOUSE = 1, /* mouse centered on form */
FL_PLACE_CENTER = 2, /* center of the screen */
FL_PLACE_POSITION = 4, /* specific position */
FL_PLACE_SIZE = 8, /* specific size */
FL_PLACE_GEOMETRY = 16, /* specific size and position */
FL_PLACE_ASPECT = 32, /* keep aspect ratio */
FL_PLACE_FULLSCREEN = 64, /* scale to fit to screen */
FL_PLACE_HOTSPOT = 128, /* so mouse fall on (x,y) */
FL_PLACE_ICONIC = 256, /* start in iconified form */
/* Modifiers */
FL_FREE_SIZE = ( 1 << 14 ),
FL_FIX_SIZE = ( 1 << 15 ) /* seems to be useless, but some
programs seem to rely on it... */
} FL_PLACE;
#define FL_PLACE_FREE_CENTER ( FL_PLACE_CENTER | FL_FREE_SIZE )
#define FL_PLACE_CENTERFREE ( FL_PLACE_CENTER | FL_FREE_SIZE )
/* Window manager decoration request and forms attributes */
enum {
FL_FULLBORDER = 1, /* normal */
FL_TRANSIENT, /* set TRANSIENT_FOR property */
FL_NOBORDER, /* use override_redirect to supress decor. */
};
/* All box types */
typedef enum {
FL_NO_BOX, /* 0 */
FL_UP_BOX, /* 1 */
FL_DOWN_BOX, /* 2 */
FL_BORDER_BOX, /* 3 */
FL_SHADOW_BOX, /* 4 */
FL_FRAME_BOX, /* 5 */
FL_ROUNDED_BOX, /* 6 */
FL_EMBOSSED_BOX, /* 7 */
FL_FLAT_BOX, /* 8 */
FL_RFLAT_BOX, /* 9 */
FL_RSHADOW_BOX, /* 10 */
FL_OVAL_BOX, /* 11 */
FL_ROUNDED3D_UPBOX, /* 12 */
FL_ROUNDED3D_DOWNBOX, /* 13 */
FL_OVAL3D_UPBOX, /* 14 */
FL_OVAL3D_DOWNBOX, /* 15 */
FL_OVAL3D_FRAMEBOX, /* 16 */
FL_OVAL3D_EMBOSSEDBOX, /* 17 */
/* for internal use only */
FL_TOPTAB_UPBOX,
FL_SELECTED_TOPTAB_UPBOX,
FL_BOTTOMTAB_UPBOX,
FL_SELECTED_BOTTOMTAB_UPBOX,
FL_MAX_BOX_STYLES /* sentinel */
} FL_BOX_TYPE;
#define FL_IS_UPBOX( t ) ( ( t ) == FL_UP_BOX \
|| ( t ) == FL_OVAL3D_UPBOX \
|| ( t ) == FL_ROUNDED3D_UPBOX)
#define FL_IS_DOWNBOX( t ) ( ( t ) == FL_DOWN_BOX \
|| ( t ) == FL_OVAL3D_DOWNBOX \
|| ( t ) == FL_ROUNDED3D_DOWNBOX)
#define FL_TO_DOWNBOX( t ) ( ( t ) == FL_UP_BOX ? FL_DOWN_BOX: \
( ( t ) == FL_ROUNDED3D_UPBOX ? \
FL_ROUNDED3D_DOWNBOX: \
( ( t ) == FL_OVAL3D_UPBOX ? \
FL_OVAL3D_DOWNBOX : ( t ) ) ) )
/* How to place text relative to a box */
typedef enum {
FL_ALIGN_CENTER,
FL_ALIGN_TOP = 1,
FL_ALIGN_BOTTOM = 2,
FL_ALIGN_LEFT = 4,
FL_ALIGN_RIGHT = 8,
FL_ALIGN_LEFT_TOP = ( FL_ALIGN_TOP | FL_ALIGN_LEFT ),
FL_ALIGN_RIGHT_TOP = ( FL_ALIGN_TOP | FL_ALIGN_RIGHT ),
FL_ALIGN_LEFT_BOTTOM = ( FL_ALIGN_BOTTOM | FL_ALIGN_LEFT ),
FL_ALIGN_RIGHT_BOTTOM = ( FL_ALIGN_BOTTOM | FL_ALIGN_RIGHT ),
FL_ALIGN_INSIDE = ( 1 << 13 ),
FL_ALIGN_VERT = ( 1 << 14 ), /* not functional yet */
/* the rest is for backward compatibility only, don't use! */
FL_ALIGN_TOP_LEFT = FL_ALIGN_LEFT_TOP,
FL_ALIGN_TOP_RIGHT = FL_ALIGN_RIGHT_TOP,
FL_ALIGN_BOTTOM_LEFT = FL_ALIGN_LEFT_BOTTOM,
FL_ALIGN_BOTTOM_RIGHT = FL_ALIGN_RIGHT_BOTTOM
} FL_ALIGN;
/* Mouse buttons. Don't have to be consecutive */
enum {
FL_MBUTTON1 = 1,
FL_MBUTTON2,
FL_MBUTTON3,
FL_MBUTTON4,
FL_MBUTTON5
};
#define FL_LEFT_MOUSE FL_MBUTTON1
#define FL_MIDDLE_MOUSE FL_MBUTTON2
#define FL_RIGHT_MOUSE FL_MBUTTON3
#define FL_SCROLLUP_MOUSE FL_MBUTTON4
#define FL_SCROLLDOWN_MOUSE FL_MBUTTON5
#define FL_LEFTMOUSE FL_LEFT_MOUSE
#define FL_MIDDLEMOUSE FL_MIDDLE_MOUSE
#define FL_RIGHTMOUSE FL_RIGHT_MOUSE
#define FL_SCROLLUPMOUSE FL_SCROLLUP_MOUSE
#define FL_SCROLLDOWNMOUSE FL_SCROLLDOWN_MOUSE
/* control when to return input, slider and dial etc. object. */
#define FL_RETURN_NONE 0U
#define FL_RETURN_CHANGED 1U
#define FL_RETURN_END 2U
#define FL_RETURN_END_CHANGED 4U
#define FL_RETURN_SELECTION 8U
#define FL_RETURN_DESELECTION 16U
#define FL_RETURN_TRIGGERED 1024U
#define FL_RETURN_ALWAYS ( ~ FL_RETURN_END_CHANGED )
/* Some special color indices for FL private colormap. It does not matter
* what the value of each enum is, but it must start from 0 and be
* consecutive. */
typedef enum {
FL_BLACK,
FL_RED,
FL_GREEN,
FL_YELLOW,
FL_BLUE,
FL_MAGENTA,
FL_CYAN,
FL_WHITE,
FL_TOMATO,
FL_INDIANRED,
FL_SLATEBLUE,
FL_COL1,
FL_RIGHT_BCOL,
FL_BOTTOM_BCOL,
FL_TOP_BCOL,
FL_LEFT_BCOL,
FL_MCOL,
FL_INACTIVE,
FL_PALEGREEN,
FL_DARKGOLD,
FL_ORCHID,
FL_DARKCYAN,
FL_DARKTOMATO,
FL_WHEAT,
FL_DARKORANGE,
FL_DEEPPINK,
FL_CHARTREUSE,
FL_DARKVIOLET,
FL_SPRINGGREEN,
FL_DODGERBLUE,
FL_LIGHTER_COL1,
FL_DARKER_COL1,
FL_ALICEBLUE,
FL_ANTIQUEWHITE,
FL_AQUA,
FL_AQUAMARINE,
FL_AZURE,
FL_BEIGE,
FL_BISQUE,
FL_BLANCHEDALMOND,
FL_BLUEVIOLET,
FL_BROWN,
FL_BURLYWOOD,
FL_CADETBLUE,
FL_CHOCOLATE,
FL_CORAL,
FL_CORNFLOWERBLUE,
FL_CORNSILK,
FL_CRIMSON,
FL_DARKBLUE,
FL_DARKGOLDENROD,
FL_DARKGRAY,
FL_DARKGREEN,
FL_DARKGREY,
FL_DARKKHAKI,
FL_DARKMAGENTA,
FL_DARKOLIVEGREEN,
FL_DARKORCHID,
FL_DARKRED,
FL_DARKSALMON,
FL_DARKSEAGREEN,
FL_DARKSLATEBLUE,
FL_DARKSLATEGRAY,
FL_DARKSLATEGREY,
FL_DARKTURQUOISE,
FL_DEEPSKYBLUE,
FL_DIMGRAY,
FL_DIMGREY,
FL_FIREBRICK,
FL_FLORALWHITE,
FL_FORESTGREEN,
FL_FUCHSIA,
FL_GAINSBORO,
FL_GHOSTWHITE,
FL_GOLD,
FL_GOLDENROD,
FL_GRAY,
FL_GREENYELLOW,
FL_GREY,
FL_HONEYDEW,
FL_HOTPINK,
FL_INDIGO,
FL_IVORY,
FL_KHAKI,
FL_LAVENDER,
FL_LAVENDERBLUSH,
FL_LAWNGREEN,
FL_LEMONCHIFFON,
FL_LIGHTBLUE,
FL_LIGHTCORAL,
FL_LIGHTCYAN,
FL_LIGHTGOLDENRODYELLOW,
FL_LIGHTGRAY,
FL_LIGHTGREEN,
FL_LIGHTGREY,
FL_LIGHTPINK,
FL_LIGHTSALMON,
FL_LIGHTSEAGREEN,
FL_LIGHTSKYBLUE,
FL_LIGHTSLATEGRAY,
FL_LIGHTSLATEGREY,
FL_LIGHTSTEELBLUE,
FL_LIGHTYELLOW,
FL_LIME,
FL_LIMEGREEN,
FL_LINEN,
FL_MAROON,
FL_MEDIUMAQUAMARINE,
FL_MEDIUMBLUE,
FL_MEDIUMORCHID,
FL_MEDIUMPURPLE,
FL_MEDIUMSEAGREEN,
FL_MEDIUMSLATEBLUE,
FL_MEDIUMSPRINGGREEN,
FL_MEDIUMTURQUOISE,
FL_MEDIUMVIOLETRED,
FL_MIDNIGHTBLUE,
FL_MINTCREAM,
FL_MISTYROSE,
FL_MOCCASIN,
FL_NAVAJOWHITE,
FL_NAVY,
FL_OLDLACE,
FL_OLIVE,
FL_OLIVEDRAB,
FL_ORANGE,
FL_ORANGERED,
FL_PALEGOLDENROD,
FL_PALETURQUOISE,
FL_PALEVIOLETRED,
FL_PAPAYAWHIP,
FL_PEACHPUFF,
FL_PERU,
FL_PINK,
FL_PLUM,
FL_POWDERBLUE,
FL_PURPLE,
FL_ROSYBROWN,
FL_ROYALBLUE,
FL_SADDLEBROWN,
FL_SALMON,
FL_SANDYBROWN,
FL_SEAGREEN,
FL_SEASHELL,
FL_SIENNA,
FL_SILVER,
FL_SKYBLUE,
FL_SLATEGRAY,
FL_SLATEGREY,
FL_SNOW,
FL_STEELBLUE,
FL_TAN,
FL_TEAL,
FL_THISTLE,
FL_TURQUOISE,
FL_VIOLET,
FL_WHITESMOKE,
FL_YELLOWGREEN,
FL_FREE_COL1 = 256,
FL_FREE_COL2,
FL_FREE_COL3,
FL_FREE_COL4,
FL_FREE_COL5,
FL_FREE_COL6,
FL_FREE_COL7,
FL_FREE_COL8,
FL_FREE_COL9,
FL_FREE_COL10,
FL_FREE_COL11,
FL_FREE_COL12,
FL_FREE_COL13,
FL_FREE_COL14,
FL_FREE_COL15,
FL_FREE_COL16,
FL_NOCOLOR = INT_MAX
} FL_PD_COL;
#define FL_BUILT_IN_COLS ( FL_YELLOWGREEN + 1 )
#define FL_INACTIVE_COL FL_INACTIVE
/* Some aliases for a number of colors */
#define FL_GRAY16 FL_RIGHT_BCOL
#define FL_GRAY35 FL_BOTTOM_BCOL
#define FL_GRAY80 FL_TOP_BCOL
#define FL_GRAY90 FL_LEFT_BCOL
#define FL_GRAY63 FL_COL1
#define FL_GRAY75 FL_MCOL
#define FL_LCOL FL_BLACK
#define FL_NoColor FL_NOCOLOR
/* An alias probably for an earlier typo */
#define FL_DOGERBLUE FL_DODGERBLUE
/* Events that a form reacts to */
typedef enum {
FL_NOEVENT, /* 0 */
FL_DRAW, /* 1 */
FL_PUSH, /* 2 */
FL_RELEASE, /* 3 */
FL_ENTER, /* 4 */
FL_LEAVE, /* 5 */
FL_MOTION, /* 6 */
FL_FOCUS, /* 7 */
FL_UNFOCUS, /* 8 */
FL_KEYPRESS, /* 9 */
FL_UPDATE, /* 10 for objects that need to update something
from time to time */
FL_STEP, /* 11 */
FL_SHORTCUT, /* 12 */
FL_FREEMEM, /* 13 */
FL_OTHER, /* 14 property, selection etc */
FL_DRAWLABEL, /* 15 */
FL_DBLCLICK, /* 16 double click */
FL_TRPLCLICK, /* 17 triple click */
FL_ATTRIB, /* 18 attribute change */
FL_KEYRELEASE, /* 19 */
FL_PS, /* 20 dump a form into EPS */
FL_MOVEORIGIN, /* 21 dragging the form across the screen
changes its absolute x,y coords. Objects
that themselves contain forms should
ensure that they are up to date. */
FL_RESIZED, /* 22 the object has been resized by scale_form
Tell it that this has happened so that
it can resize any FL_FORMs that it
contains. */
/* The following are only for backward compatibility, not used anymore */
FL_MOVE = FL_MOTION,
FL_KEYBOARD = FL_KEYPRESS,
FL_MOUSE = FL_UPDATE
} FL_EVENTS;
/* Resize policies */
typedef enum {
FL_RESIZE_NONE,
FL_RESIZE_X,
FL_RESIZE_Y,
FL_RESIZE_ALL = ( FL_RESIZE_X | FL_RESIZE_Y )
} FL_RESIZE_T;
/* Keyboard focus control */
typedef enum {
FL_KEY_NORMAL = 1, /* normal keys(0-255) - tab +left/right */
FL_KEY_TAB = 2, /* normal keys + 4 direction cursor */
FL_KEY_SPECIAL = 4, /* only needs special keys(>255) */
FL_KEY_ALL = 7 /* all keys */
} FL_KEY;
#define FL_ALT_MASK ( 1L << 25 ) /* alt + Key --> FL_ALT_MASK + key */
#define FL_CONTROL_MASK ( 1L << 26 )
#define FL_SHIFT_MASK ( 1L << 27 )
#define FL_ALT_VAL FL_ALT_MASK /* Don' use! */
#define MAX_SHORTCUTS 8
/* Pop-up menu item attributes. NOTE if more than 8, need to change
* choice and menu class where mode is kept by a single byte */
enum {
FL_PUP_NONE,
FL_PUP_GREY = 1,
FL_PUP_BOX = 2,
FL_PUP_CHECK = 4,
FL_PUP_RADIO = 8
};
#define FL_PUP_GRAY FL_PUP_GREY
#define FL_PUP_TOGGLE FL_PUP_BOX /* not used anymore */
#define FL_PUP_INACTIVE FL_PUP_GREY
/* Popup and menu entries */
typedef int ( * FL_PUP_CB )( int ); /* callback prototype */
typedef struct {
const char * text; /* label of a popup/menu item */
FL_PUP_CB callback; /* the callback function */
const char * shortcut; /* hotkeys */
int mode; /* FL_PUP_GRAY, FL_PUP_CHECK etc */
} FL_PUP_ENTRY;
#define FL_MENU_ENTRY FL_PUP_ENTRY
/*******************************************************************
* FONTS
******************************************************************/
#define FL_MAXFONTS 48 /* max number of fonts */
typedef enum {
FL_INVALID_STYLE = -1,
FL_NORMAL_STYLE,
FL_BOLD_STYLE,
FL_ITALIC_STYLE,
FL_BOLDITALIC_STYLE,
FL_FIXED_STYLE,
FL_FIXEDBOLD_STYLE,
FL_FIXEDITALIC_STYLE,
FL_FIXEDBOLDITALIC_STYLE,
FL_TIMES_STYLE,
FL_TIMESBOLD_STYLE,
FL_TIMESITALIC_STYLE,
FL_TIMESBOLDITALIC_STYLE,
FL_MISC_STYLE,
FL_MISCBOLD_STYLE,
FL_MISCITALIC_STYLE,
FL_SYMBOL_STYLE,
/* modfier masks. Need to fit a short */
FL_SHADOW_STYLE = ( 1 << 9 ),
FL_ENGRAVED_STYLE = ( 1 << 10 ),
FL_EMBOSSED_STYLE = ( 1 << 11 )
} FL_TEXT_STYLE;
#define FL_FONT_STYLE FL_TEXT_STYLE
#define special_style( a ) ( ( a ) >= FL_SHADOW_STYLE \
&& ( a ) <= ( FL_EMBOSSED_STYLE + FL_MAXFONTS ) )
/* Standard sizes in XForms */
#define FL_TINY_SIZE 8
#define FL_SMALL_SIZE 10
#define FL_NORMAL_SIZE 12
#define FL_MEDIUM_SIZE 14
#define FL_LARGE_SIZE 18
#define FL_HUGE_SIZE 24
#define FL_DEFAULT_SIZE FL_SMALL_SIZE
/* Defines for compatibility */
#define FL_TINY_FONT FL_TINY_SIZE
#define FL_SMALL_FONT FL_SMALL_SIZE
#define FL_NORMAL_FONT FL_NORMAL_SIZE
#define FL_MEDIUM_FONT FL_MEDIUM_SIZE
#define FL_LARGE_FONT FL_LARGE_SIZE
#define FL_HUGE_FONT FL_HUGE_SIZE
#define FL_NORMAL_FONT1 FL_SMALL_FONT
#define FL_NORMAL_FONT2 FL_NORMAL_FONT
#define FL_DEFAULT_FONT FL_SMALL_FONT
#define FL_BOUND_WIDTH ( FL_Coord ) 1 /* Border width of boxes */
/* Definition of basic struct that holds an object */
#define FL_CLICK_TIMEOUT 400 /* double click interval */
typedef struct FL_FORM_ FL_FORM;
typedef struct FL_OBJECT_ FL_OBJECT;
typedef struct FL_pixmap_ FL_pixmap;
struct FL_OBJECT_ {
FL_FORM * form; /* the form this object belongs to */
void * u_vdata; /* anything the user likes */
char * u_cdata; /* anything the user likes */
long u_ldata; /* anything the user likes */
int objclass; /* class of object, button, slider etc */
int type; /* type within the class */
int boxtype; /* what kind of box type */
FL_Coord x, /* current obj. location and size */
y,
w,
h;
double fl1, /* distances of upper left hand (1) and */
fr1, /* lower right hand corner (2) to left, */
ft1, /* right, top and bottom of enclosing */
fb1, /* form */
fl2,
fr2,
ft2,
fb2;
FL_Coord bw;
FL_COLOR col1, /* colors of obj */
col2;
char * label; /* object label */
FL_COLOR lcol; /* label color */
int align;
int lsize, /* label size and style */
lstyle;
long * shortcut;
int ( * handle )( FL_OBJECT *,
int,
FL_Coord,
FL_Coord,
int,
void * );
void ( * object_callback )( FL_OBJECT *,
long );
long argument;
void * spec; /* instantiation */
int ( * prehandle )( FL_OBJECT *,
int,
FL_Coord,
FL_Coord,
int,
void * );
int ( * posthandle )( FL_OBJECT *,
int,
FL_Coord,
FL_Coord,
int,
void * );
void ( * set_return )( FL_OBJECT *,
unsigned int );
/* re-configure preference */
unsigned int resize; /* what to do if WM resizes the FORM */
unsigned int nwgravity; /* how to re-position top-left corner */
unsigned int segravity; /* how to re-position lower-right corner */
FL_OBJECT * prev; /* prev. obj in form */
FL_OBJECT * next; /* next. obj in form */
FL_OBJECT * parent;
FL_OBJECT * child;
FL_OBJECT * nc; /* next child */
FL_pixmap * flpixmap; /* pixmap double buffering stateinfo */
int use_pixmap; /* true to use pixmap double buffering*/
/* some interaction flags */
int returned; /* what last interaction returned */
unsigned int how_return; /* under which conditions to return */
int double_buffer; /* only used by mesa/gl canvas */
int pushed;
int focus;
int belowmouse;
int active; /* if object accepts events */
int input;
int wantkey;
int radio;
int automatic;
int redraw;
int visible;
int is_under; /* if (partially) hidden by other object */
int clip;
unsigned long click_timeout;
void * c_vdata; /* for class use */
char * c_cdata; /* for class use */
long c_ldata; /* for class use */
FL_COLOR dbl_background; /* double buffer background */
char * tooltip;
int tipID;
int group_id;
int want_motion;
int want_update;
}; /* typedef'ed to FL_OBJECT above */;
/* callback function for an entire form */
typedef void ( * FL_FORMCALLBACKPTR )( FL_OBJECT *,
void * );
/* object callback function */
typedef void ( * FL_CALLBACKPTR )( FL_OBJECT *,
long );
/* preemptive callback function */
typedef int ( * FL_RAW_CALLBACK )( FL_FORM *,
void * );
/* at close (WM menu delete/close etc.) */
typedef int ( * FL_FORM_ATCLOSE )( FL_FORM *,
void * );
/* deactivate/activate callback */
typedef void ( * FL_FORM_ATDEACTIVATE )( FL_FORM *,
void * );
typedef void ( * FL_FORM_ATACTIVATE )( FL_FORM *,
void * );
typedef int ( * FL_HANDLEPTR )( FL_OBJECT *,
int,
FL_Coord,
FL_Coord,
int,
void * );
/* error callback */
typedef void ( * FL_ERROR_FUNC )( const char *,
const char *,
... );
FL_EXPORT FL_OBJECT *FL_EVENT;
/*** FORM ****/
/* form visibility state: form->visible */
enum {
FL_BEING_HIDDEN = -1,
FL_HIDDEN = 0,
FL_INVISIBLE = FL_HIDDEN,
FL_VISIBLE = 1
};
struct FL_FORM_ {
void * fdui; /* for fdesign */
void * u_vdata; /* for application */
char * u_cdata; /* for application */
long u_ldata; /* for application */
char * label; /* window title */
Window window; /* X resource ID for window */
FL_Coord x, /* current geometry info */
y,
w,
h;
int handle_dec_x,
handle_dec_y;
FL_Coord hotx, /* hot-spot of the form */
hoty;
double w_hr, /* high resolution width and height */
h_hr; /* (needed for precise scaling) */
FL_OBJECT * first;
FL_OBJECT * last;
FL_OBJECT * focusobj;
FL_FORMCALLBACKPTR form_callback;
FL_FORM_ATACTIVATE activate_callback;
FL_FORM_ATDEACTIVATE deactivate_callback;
void * form_cb_data;
void * activate_data;
void * deactivate_data;
FL_RAW_CALLBACK key_callback;
FL_RAW_CALLBACK push_callback;
FL_RAW_CALLBACK crossing_callback;
FL_RAW_CALLBACK motion_callback;
FL_RAW_CALLBACK all_callback;
unsigned long compress_mask;
unsigned long evmask;
/* WM_DELETE_WINDOW message handler */
FL_FORM_ATCLOSE close_callback;
void * close_data;
FL_pixmap * flpixmap; /* back buffer */
Pixmap icon_pixmap;
Pixmap icon_mask;
/* interaction and other flags */
int deactivated; /* non-zero if deactivated */
int use_pixmap; /* true if dbl buffering */
int frozen; /* true if sync change */
int visible; /* true if mapped */
int wm_border; /* window manager info */
unsigned int prop; /* other attributes */
int num_auto_objects;
int top;
int sort_of_modal; /* internal use */
FL_FORM * parent;
FL_FORM * child;
FL_OBJECT * parent_obj;
int attached; /* not independent anymore */
void ( * pre_attach )( FL_FORM * );
void * attach_data;
int no_tooltip;
}; /* typedef'ed to FL_FORM above */
/* All FD_xxx structure emitted by fdesign contains at least the
* following */
typedef struct {
FL_FORM * form;
void * vdata;
char * cdata;
long ldata;
} FD_Any;
/* Async IO stuff */
enum {
FL_READ = 1,
FL_WRITE = 2,
FL_EXCEPT = 4
};
/* IO other than XEvent Q */
typedef void ( * FL_IO_CALLBACK )( int,
void * );
FL_EXPORT void fl_add_io_callback( int fd,
unsigned int mask,
FL_IO_CALLBACK callback,
void * data );
FL_EXPORT void fl_remove_io_callback( int fd,
unsigned int mask,
FL_IO_CALLBACK cb );
/* signals */
typedef void ( * FL_SIGNAL_HANDLER )( int,
void * );
FL_EXPORT void fl_add_signal_callback( int s,
FL_SIGNAL_HANDLER cb,
void * data );
FL_EXPORT void fl_remove_signal_callback( int s );
FL_EXPORT void fl_signal_caught( int s );
FL_EXPORT void fl_app_signal_direct( int y );
enum {
FL_INPUT_END_EVENT_CLASSIC = 0,
FL_INPUT_END_EVENT_ALWAYS = 1
};
FL_EXPORT int fl_input_end_return_handling( int type );
/* timeouts */
typedef void (* FL_TIMEOUT_CALLBACK )( int, void * );
FL_EXPORT int fl_add_timeout( long msec,
FL_TIMEOUT_CALLBACK callback,
void * data );
FL_EXPORT void fl_remove_timeout( int id );
/* Basic public routine prototypes */
FL_EXPORT int fl_library_version( int * ver,
int * rev );
/** Generic routines that deal with FORMS **/
FL_EXPORT FL_FORM * fl_bgn_form( int type,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_end_form( void );
FL_EXPORT FL_OBJECT * fl_do_forms( void );
FL_EXPORT FL_OBJECT * fl_check_forms( void );
FL_EXPORT FL_OBJECT * fl_do_only_forms( void );
FL_EXPORT FL_OBJECT * fl_check_only_forms( void );
FL_EXPORT void fl_freeze_form( FL_FORM * form );
FL_EXPORT void fl_set_focus_object( FL_FORM * form,
FL_OBJECT * obj );
FL_EXPORT FL_OBJECT *fl_get_focus_object( FL_FORM * form );
FL_EXPORT void fl_reset_focus_object( FL_OBJECT * ob );
#define fl_set_object_focus fl_set_focus_object
FL_EXPORT FL_FORM_ATCLOSE fl_set_form_atclose( FL_FORM * form,
FL_FORM_ATCLOSE fmclose,
void * data );
FL_EXPORT FL_FORM_ATCLOSE fl_set_atclose( FL_FORM_ATCLOSE fmclose,
void * data );
FL_EXPORT FL_FORM_ATACTIVATE
fl_set_form_atactivate( FL_FORM * form,
FL_FORM_ATACTIVATE cb,
void * data );
FL_EXPORT FL_FORM_ATDEACTIVATE
fl_set_form_atdeactivate( FL_FORM * form,
FL_FORM_ATDEACTIVATE cb,
void * data );
FL_EXPORT void fl_unfreeze_form( FL_FORM * form );
FL_EXPORT void fl_deactivate_form( FL_FORM * form );
FL_EXPORT void fl_activate_form( FL_FORM * form );
FL_EXPORT void fl_deactivate_all_forms( void );
FL_EXPORT void fl_activate_all_forms( void );
FL_EXPORT void fl_freeze_all_forms( void );
FL_EXPORT void fl_unfreeze_all_forms( void );
FL_EXPORT void fl_scale_form( FL_FORM * form,
double xsc,
double ysc );
FL_EXPORT void fl_set_form_position( FL_FORM * form,
FL_Coord x,
FL_Coord y );
FL_EXPORT void fl_set_form_title( FL_FORM * form,
const char * name );
FL_EXPORT void fl_set_app_mainform( FL_FORM * form );
FL_EXPORT FL_FORM * fl_get_app_mainform( void );
FL_EXPORT void fl_set_app_nomainform( int flag );
FL_EXPORT void fl_set_form_callback( FL_FORM * form,
FL_FORMCALLBACKPTR callback,
void * d );
#define fl_set_form_call_back fl_set_form_callback
FL_EXPORT void fl_set_form_size( FL_FORM * form,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_set_form_hotspot( FL_FORM * form,
FL_Coord x,
FL_Coord y );
FL_EXPORT void fl_set_form_hotobject( FL_FORM * form,
FL_OBJECT * ob );
FL_EXPORT void fl_set_form_minsize( FL_FORM * form,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_set_form_maxsize( FL_FORM * form,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_set_form_event_cmask( FL_FORM * form,
unsigned long cmask );
FL_EXPORT unsigned long fl_get_form_event_cmask( FL_FORM * form );
FL_EXPORT void fl_set_form_geometry( FL_FORM * form,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
#define fl_set_initial_placement fl_set_form_geometry
FL_EXPORT Window fl_show_form( FL_FORM * form,
int place,
int border,
const char * name );
FL_EXPORT void fl_hide_form( FL_FORM * form );
FL_EXPORT void fl_free_form( FL_FORM * form );
FL_EXPORT void fl_redraw_form( FL_FORM * form );
FL_EXPORT void fl_set_form_dblbuffer( FL_FORM * form,
int y );
FL_EXPORT Window fl_prepare_form_window( FL_FORM * form,
int place,
int border,
const char * name );
FL_EXPORT Window fl_show_form_window( FL_FORM * form );
FL_EXPORT double fl_adjust_form_size( FL_FORM * form );
FL_EXPORT int fl_form_is_visible( FL_FORM * form );
FL_EXPORT int fl_form_is_iconified( FL_FORM * form );
FL_EXPORT FL_RAW_CALLBACK fl_register_raw_callback( FL_FORM * form,
unsigned long mask,
FL_RAW_CALLBACK rcb );
#define fl_register_call_back fl_register_raw_callback
FL_EXPORT FL_OBJECT * fl_bgn_group( void );
FL_EXPORT void fl_end_group( void );
FL_EXPORT FL_OBJECT *fl_addto_group( FL_OBJECT * group );
/****** Routines that deal with FL_OBJECTS ********/
FL_EXPORT int fl_get_object_objclass( FL_OBJECT * obj );
FL_EXPORT int fl_get_object_type( FL_OBJECT * obj );
FL_EXPORT void fl_set_object_boxtype( FL_OBJECT * ob,
int boxtype );
FL_EXPORT int fl_get_object_boxtype( FL_OBJECT * obj );
FL_EXPORT void fl_set_object_bw( FL_OBJECT * ob,
int bw );
FL_EXPORT void fl_get_object_bw( FL_OBJECT * ob,
int * bw );
FL_EXPORT void fl_set_object_resize( FL_OBJECT * ob,
unsigned int what );
FL_EXPORT void fl_get_object_resize( FL_OBJECT * ob,
unsigned int * what );
FL_EXPORT void fl_set_object_gravity( FL_OBJECT * ob,
unsigned int nw,
unsigned int se );
FL_EXPORT void fl_get_object_gravity( FL_OBJECT * ob,
unsigned int * nw,
unsigned int * se );
FL_EXPORT void fl_set_object_lsize( FL_OBJECT * obj,
int lsize );
FL_EXPORT int fl_get_object_lsize( FL_OBJECT * obj );
FL_EXPORT void fl_set_object_lstyle( FL_OBJECT * obj,
int lstyle );
FL_EXPORT int fl_get_object_lstyle( FL_OBJECT * obj );
FL_EXPORT void fl_set_object_lcol( FL_OBJECT * ob,
FL_COLOR lcol );
FL_EXPORT FL_COLOR fl_get_object_lcol( FL_OBJECT * obj );
FL_EXPORT int fl_set_object_return( FL_OBJECT * ob,
unsigned int when );
FL_EXPORT void fl_notify_object( FL_OBJECT * obj,
int cause );
FL_EXPORT void fl_set_object_lalign( FL_OBJECT * obj,
int align );
FL_EXPORT int fl_get_object_lalign( FL_OBJECT * obj );
FL_EXPORT void fl_set_object_shortcut( FL_OBJECT * obj,
const char * sstr,
int showit );
FL_EXPORT void fl_set_object_shortcutkey( FL_OBJECT * obj,
unsigned int keysym );
FL_EXPORT void fl_set_object_dblbuffer( FL_OBJECT * ob,
int y );
FL_EXPORT void fl_set_object_color( FL_OBJECT * ob,
FL_COLOR col1,
FL_COLOR col2 );
FL_EXPORT void fl_get_object_color( FL_OBJECT * obj,
FL_COLOR * col1,
FL_COLOR * col2 );
FL_EXPORT void fl_set_object_label( FL_OBJECT * ob,
const char * label );
FL_EXPORT const char * fl_get_object_label( FL_OBJECT * obj );
FL_EXPORT void fl_set_object_helper( FL_OBJECT * ob,
const char * tip );
FL_EXPORT void fl_set_object_position( FL_OBJECT * obj,
FL_Coord x,
FL_Coord y );
FL_EXPORT void fl_get_object_size( FL_OBJECT * obj,
FL_Coord * w,
FL_Coord * h );
FL_EXPORT void fl_set_object_size( FL_OBJECT * obj,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_set_object_automatic( FL_OBJECT * obj,
int flag );
FL_EXPORT int fl_object_is_automatic( FL_OBJECT * obj );
FL_EXPORT void fl_draw_object_label( FL_OBJECT * ob );
FL_EXPORT void fl_draw_object_label_outside( FL_OBJECT * ob );
FL_EXPORT FL_OBJECT * fl_get_object_component( FL_OBJECT * composite,
int objclass,
int type,
int numb );
FL_EXPORT void fl_for_all_objects( FL_FORM * form,
int ( * cb )( FL_OBJECT *, void * ),
void * v );
#define fl_draw_object_outside_label fl_draw_object_label_outside
FL_EXPORT void fl_set_object_dblclick( FL_OBJECT * obj,
unsigned long timeout );
FL_EXPORT unsigned long fl_get_object_dblclick( FL_OBJECT * obj );
FL_EXPORT void fl_set_object_geometry( FL_OBJECT * obj,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_move_object( FL_OBJECT * obj,
FL_Coord dx,
FL_Coord dy );
#define fl_set_object_lcolor fl_set_object_lcol
FL_EXPORT void fl_fit_object_label( FL_OBJECT * obj,
FL_Coord xmargin,
FL_Coord ymargin );
FL_EXPORT void fl_get_object_geometry( FL_OBJECT * ob,
FL_Coord * x,
FL_Coord * y,
FL_Coord * w,
FL_Coord * h );
FL_EXPORT void fl_get_object_position( FL_OBJECT * ob,
FL_Coord * x,
FL_Coord * y );
/* this one takes into account the label */
FL_EXPORT void fl_get_object_bbox( FL_OBJECT * obj,
FL_Coord * x,
FL_Coord * y,
FL_Coord * w,
FL_Coord * h );
#define fl_compute_object_geometry fl_get_object_bbox
FL_EXPORT void fl_call_object_callback( FL_OBJECT * ob );
FL_EXPORT FL_HANDLEPTR fl_set_object_prehandler( FL_OBJECT * ob,
FL_HANDLEPTR phandler );
FL_EXPORT FL_HANDLEPTR fl_set_object_posthandler( FL_OBJECT * ob,
FL_HANDLEPTR post );
FL_EXPORT FL_CALLBACKPTR fl_set_object_callback( FL_OBJECT * obj,
FL_CALLBACKPTR callback,
long argument );
#define fl_set_object_align fl_set_object_lalign
#define fl_set_call_back fl_set_object_callback
FL_EXPORT void fl_redraw_object( FL_OBJECT * obj );
FL_EXPORT void fl_scale_object( FL_OBJECT * ob,
double xs,
double ys );
FL_EXPORT void fl_show_object( FL_OBJECT * ob );
FL_EXPORT void fl_hide_object( FL_OBJECT * ob );
FL_EXPORT int fl_object_is_visible( FL_OBJECT * obj );
FL_EXPORT void fl_free_object( FL_OBJECT * obj );
FL_EXPORT void fl_delete_object( FL_OBJECT * obj );
FL_EXPORT int fl_get_object_return_state( FL_OBJECT *obj );
FL_EXPORT void fl_trigger_object( FL_OBJECT * obj );
FL_EXPORT void fl_activate_object( FL_OBJECT * ob );
FL_EXPORT void fl_deactivate_object( FL_OBJECT * ob );
FL_EXPORT int fl_object_is_active( FL_OBJECT * obj );
FL_EXPORT int fl_enumerate_fonts( void ( * output )( const char * s ),
int shortform );
FL_EXPORT int fl_set_font_name( int n,
const char * name );
FL_EXPORT void fl_set_font( int numb,
int size );
/* routines that facilitate free object */
FL_EXPORT int fl_get_char_height( int style,
int size,
int * asc,
int * desc );
FL_EXPORT int fl_get_char_width( int style,
int size );
FL_EXPORT int fl_get_string_height( int style,
int size,
const char * s,
int len,
int * asc,
int * desc );
FL_EXPORT int fl_get_string_width( int style,
int size,
const char * s,
int len );
FL_EXPORT int fl_get_string_widthTAB( int style,
int size,
const char * s,
int len );
FL_EXPORT void fl_get_string_dimension( int fntstyle,
int fntsize,
const char * s,
int len,
int * width,
int * height );
#define fl_get_string_size fl_get_string_dimension
FL_EXPORT void fl_get_align_xy( int align,
int x,
int y,
int w,
int h,
int xsize,
int ysize,
int xoff,
int yoff,
int * xx,
int * yy );
FL_EXPORT void fl_drw_text( int align,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR c,
int style,
int size,
const char * istr );
FL_EXPORT void fl_drw_text_beside( int align,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR c,
int style,
int size,
const char * str );
FL_EXPORT void fl_drw_text_cursor( int align,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR c,
int style,
int size,
const char * str,
int cc,
int pos );
FL_EXPORT void fl_drw_box( int style,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR c,
int bw_in );
typedef void ( * FL_DRAWPTR )( FL_Coord,
FL_Coord,
FL_Coord,
FL_Coord,
int,
FL_COLOR);
FL_EXPORT int fl_add_symbol( const char * name,
FL_DRAWPTR drawit,
int scalable );
FL_EXPORT int fl_draw_symbol( const char * label,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col );
FL_EXPORT unsigned long fl_mapcolor( FL_COLOR col,
int r,
int g,
int b );
FL_EXPORT long fl_mapcolorname( FL_COLOR col,
const char * name );
#define fl_mapcolor_name fl_mapcolorname
FL_EXPORT void fl_free_colors( FL_COLOR * c,
int n );
FL_EXPORT void fl_free_pixels( unsigned long * pix,
int n );
FL_EXPORT void fl_set_color_leak( int y );
FL_EXPORT unsigned long fl_getmcolor( FL_COLOR i,
int * r,
int * g,
int * b );
FL_EXPORT unsigned long fl_get_pixel( FL_COLOR col );
#define fl_get_flcolor fl_get_pixel
FL_EXPORT void fl_get_icm_color( FL_COLOR col,
int * r,
int * g,
int * b );
FL_EXPORT void fl_set_icm_color( FL_COLOR col,
int r,
int g,
int b );
FL_EXPORT void fl_color( FL_COLOR col );
FL_EXPORT void fl_bk_color( FL_COLOR col );
FL_EXPORT void fl_textcolor( FL_COLOR col );
FL_EXPORT void fl_bk_textcolor( FL_COLOR col );
FL_EXPORT void fl_set_gamma( double r,
double g,
double b );
FL_EXPORT void fl_show_errors( int y );
/* Some macros */
#define FL_max( a, b ) ( ( a ) > ( b ) ? ( a ) : ( b ) )
#define FL_min( a, b ) ( ( a ) < ( b ) ? ( a ) : ( b ) )
#define FL_abs( a ) ( ( a ) > 0 ? ( a ) : ( - ( a ) ) )
#define FL_nint( a ) ( ( int ) ( ( a ) > 0 ? \
( ( a ) + 0.5 ) : \
( ( a ) - 0.5 ) ) )
#define FL_clamp( a, amin, amax ) ( ( a ) < ( amin ) ? \
( amin ) : ( ( a ) > ( amax ) ? \
( amax ) : ( a ) ) )
#define FL_crnd( a ) ( ( FL_Coord ) ( ( a ) > 0 ? \
( ( a ) + 0.5 ) : \
( ( a ) - 0.5 ) ) )
typedef int ( * FL_FSCB )( const char *,
void * );
/* utilities for new objects */
FL_EXPORT FL_FORM *fl_current_form;
FL_EXPORT void fl_add_object( FL_FORM * form,
FL_OBJECT * obj );
FL_EXPORT FL_FORM *fl_addto_form( FL_FORM * form );
FL_EXPORT FL_OBJECT * fl_make_object( int objclass,
int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label,
FL_HANDLEPTR handle );
FL_EXPORT void fl_add_child( FL_OBJECT *,
FL_OBJECT * );
FL_EXPORT void fl_set_coordunit( int u );
FL_EXPORT void fl_set_border_width( int bw );
FL_EXPORT void fl_set_scrollbar_type( int t );
#define fl_set_thinscrollbar( t ) \
fl_set_scrollbar_type( t ? FL_THIN_SCROLLBAR : FL_NORMAL_SCROLLBAR )
FL_EXPORT void fl_flip_yorigin( void );
FL_EXPORT int fl_get_coordunit( void );
FL_EXPORT int fl_get_border_width( void );
/* misc. routines */
FL_EXPORT void fl_ringbell( int percent );
FL_EXPORT void fl_gettime( long * sec,
long * usec );
FL_EXPORT const char * fl_now( void );
FL_EXPORT const char * fl_whoami( void );
FL_EXPORT long fl_mouse_button( void );
FL_EXPORT char * fl_strdup( const char * s );
FL_EXPORT void fl_set_err_logfp( FILE * fp );
FL_EXPORT void fl_set_error_handler( FL_ERROR_FUNC user_func );
FL_EXPORT char ** fl_get_cmdline_args( int * );
/* This function was called 'fl_set_error_logfp/' in XForms 0.89. */
#define fl_set_error_logfp fl_set_err_logfp
#define fl_mousebutton fl_mouse_button
/* these give more flexibility for future changes. Also application
* can re-assign these pointers to whatever function it wants, e.g.,
* to a shared memory pool allocator. */
FL_EXPORT void ( * fl_free )( void * );
FL_EXPORT void * ( * fl_malloc )( size_t );
FL_EXPORT void * ( * fl_calloc )( size_t,
size_t );
FL_EXPORT void * ( * fl_realloc )( void *,
size_t );
FL_EXPORT int fl_msleep( unsigned long msec );
#define FL_MAX_MENU_CHOICE_ITEMS 128
typedef const char * ( * FL_VAL_FILTER )( FL_OBJECT *,
double,
int );
FL_EXPORT int fl_is_same_object( FL_OBJECT * obj1,
FL_OBJECT * obj2 );
#endif /* ! defined FL_BASIC_H */
/**
* \file XBasic.h
*
* X Window dependent stuff
*
*/
#ifndef FL_XBASIC_H
#define FL_XBASIC_H
/* Draw mode */
enum {
FL_XOR = GXxor,
FL_COPY = GXcopy,
FL_AND = GXand
};
#define FL_MINDEPTH 1
/* FL_xxx does not do anything anymore, but kept for compatibility */
enum {
FL_IllegalVisual = -1,
FL_StaticGray = StaticGray,
FL_GrayScale = GrayScale,
FL_StaticColor = StaticColor,
FL_PseudoColor = PseudoColor,
FL_TrueColor = TrueColor,
FL_DirectColor = DirectColor,
FL_DefaultVisual = 10 /* special request */
};
enum {
FL_North = NorthGravity,
FL_NorthEast = NorthEastGravity,
FL_NorthWest = NorthWestGravity,
FL_South = SouthGravity,
FL_SouthEast = SouthEastGravity,
FL_SouthWest = SouthWestGravity,
FL_East = EastGravity,
FL_West = WestGravity,
FL_NoGravity = ForgetGravity,
FL_ForgetGravity = ForgetGravity
};
#ifndef GreyScale
#define GreyScale GrayScale
#define StaticGrey StaticGray
#endif
#define FL_is_gray( v ) ( v == GrayScale || v == StaticGray )
#define FL_is_rgb( v ) ( v == TrueColor || v == DirectColor )
/* Internal colormap size. Not really very meaningful as fl_mapcolor
* and company allow color "leakage", that is, although only FL_MAX_COLS
* are kept in the internal colormap, the server might have substantially
* more colors allocated */
#define FL_MAX_COLORS 1024
#define FL_MAX_COLS FL_MAX_COLORS
/* FL graphics state information. Some are redundant. */
typedef struct {
XVisualInfo * xvinfo;
XFontStruct * cur_fnt; /* current font in default GC */
Colormap colormap; /* colormap valid for xvinfo */
Window trailblazer; /* a valid window for xvinfo */
int vclass, /* visual class and color depth */
depth;
int rgb_bits; /* primary color resolution */
int dithered; /* true if dithered color */
int pcm; /* true if colormap is not shared */
GC gc[ 16 ]; /* working GC */
GC textgc[ 16 ]; /* GC used exclusively for text */
GC dimmedGC; /* A GC having a checkboard stipple */
unsigned long lut[ FL_MAX_COLS ]; /* secondary lookup table */
unsigned int rshift,
rmask,
rbits;
unsigned int gshift,
gmask,
gbits;
unsigned int bshift,
bmask,
bbits;
} FL_State;
#define FL_STATE FL_State /* for compatibility */
/***** Global variables ******/
FL_EXPORT Display *fl_display;
FL_EXPORT int fl_screen;
FL_EXPORT Window fl_root; /* root window */
FL_EXPORT Window fl_vroot; /* virtual root window */
FL_EXPORT int fl_scrh, /* screen dimension in pixels */
fl_scrw;
FL_EXPORT int fl_vmode;
/* Current version only runs in single visual mode */
#define fl_get_vclass( ) fl_vmode
#define fl_get_form_vclass( a ) fl_vmode
#define fl_get_gc( ) fl_state[ fl_vmode ].gc[ 0 ]
FL_EXPORT FL_State fl_state[ ];
FL_EXPORT char *fl_ul_magic_char;
FL_EXPORT int fl_mode_capable( int mode,
int warn );
#define fl_default_win( ) ( fl_state[ fl_vmode ].trailblazer )
#define fl_default_window( ) ( fl_state[ fl_vmode ].trailblazer )
/* All pixmaps used by FL_OBJECT to simulate double buffering have the
* following entries in the structure. FL_Coord x,y are used to shift
* the origin of the drawing routines */
struct FL_pixmap_ {
Pixmap pixmap;
Window win;
Visual * visual;
FL_Coord x,
y,
w,
h;
int depth;
FL_COLOR dbl_background;
FL_COLOR pixel;
}; /* typedef'ed to FL_pixmap in Basic.h */
/* Fonts related */
#define FL_MAX_FONTSIZES 10
typedef struct {
XFontStruct * fs[ FL_MAX_FONTSIZES ]; /* cached fontstruct */
short size[ FL_MAX_FONTSIZES ]; /* cached sizes */
short nsize; /* cached so far */
char fname[ 80 ]; /* without size info */
} FL_FONT;
/* Some basic drawing routines */
typedef XPoint FL_POINT;
typedef XRectangle FL_RECT;
/* Rectangles */
FL_EXPORT void fl_rectangle( int fill,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col );
FL_EXPORT void fl_rectbound( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col );
#define fl_rectf( x, y, w, h, c) fl_rectangle( 1, x, y, w, h, c )
#define fl_rect( x, y, w, h, c ) fl_rectangle( 0, x, y, w, h, c )
/* Rectangle with rounded-corners */
FL_EXPORT void fl_roundrectangle( int fill,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col );
#define fl_roundrectf( x, y, w, h, c ) fl_roundrectangle( 1, x, y, w, h, c )
#define fl_roundrect( x, y, w, h, c ) fl_roundrectangle( 0, x, y, w, h, c )
/* General polygon and polylines */
FL_EXPORT void fl_polygon( int fill,
FL_POINT * xp,
int n,
FL_COLOR col );
#define fl_polyf( p, n, c ) fl_polygon( 1, p, n, c )
#define fl_polyl( p, n, c ) fl_polygon( 0, p, n, c )
#define fl_polybound( p, n, c ) \
do { fl_polygon( 1, p, n, c ); \
fl_polygon( 0, p, n, FL_BLACK ); \
} while( 0 )
FL_EXPORT void fl_lines( FL_POINT * xp,
int n,
FL_COLOR col );
FL_EXPORT void fl_line( FL_Coord xi,
FL_Coord yi,
FL_Coord xf,
FL_Coord yf,
FL_COLOR c );
FL_EXPORT void fl_point( FL_Coord x,
FL_Coord y,
FL_COLOR c );
FL_EXPORT void fl_points( FL_POINT * p,
int np,
FL_COLOR c );
#define fl_simple_line fl_line
FL_EXPORT void fl_dashedlinestyle( const char * dash,
int ndash );
FL_EXPORT void fl_update_display( int block );
#define fl_diagline( x, y, w, h, c ) \
fl_line( x, y, ( x ) + ( w ) - 1, ( y ) + ( h ) - 1, c )
/* Line attributes */
enum {
FL_SOLID = LineSolid,
FL_USERDASH = LineOnOffDash,
FL_USERDOUBLEDASH = LineDoubleDash,
FL_DOT,
FL_DOTDASH,
FL_DASH,
FL_LONGDASH
};
FL_EXPORT void fl_linewidth( int n );
FL_EXPORT void fl_linestyle( int n );
FL_EXPORT void fl_drawmode( int request );
FL_EXPORT int fl_get_linewidth( void );
FL_EXPORT int fl_get_linestyle( void );
FL_EXPORT int fl_get_drawmode( void );
#define fl_set_linewidth fl_linewidth
#define fl_set_linestyle fl_linestyle
#define fl_set_drawmode fl_drawmode
/** Ellipses **/
FL_EXPORT void fl_oval( int fill,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col );
FL_EXPORT void fl_ovalbound( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col );
FL_EXPORT void fl_ovalarc( int fill,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
int t0,
int dt,
FL_COLOR col );
#define fl_ovalf( x, y, w, h, c ) fl_oval( 1, x, y, w, h, c )
#define fl_ovall( x, y, w, h, c ) fl_oval( 0, x, y, w, h, c )
#define fl_oval_bound fl_ovalbound
#define fl_circf( x, y, r, col ) \
fl_oval( 1, ( x ) - ( r ), ( y ) - ( r ), 2 * ( r ), 2 * ( r ), col )
#define fl_circ( x, y, r, col ) \
fl_oval( 0, ( x ) - ( r ), ( y ) - ( r ), 2 * ( r ), 2 * ( r ), col )
/* Arcs */
FL_EXPORT void fl_pieslice( int fill,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
int a1,
int a2,
FL_COLOR col );
#define fl_arcf( x, y, r, a1, a2, c ) \
fl_pieslice( 1, ( x ) - ( r ), ( y ) - ( r ), \
2 * ( r ), 2 * ( r ), a1, a2, c )
#define fl_arc( x, y, r, a1, a2, c ) \
fl_pieslice( 0, ( x ) - ( r ), ( y ) - ( r ), \
2 * ( r ), 2 * ( r ), a1, a2, c )
/* High level drawing routines */
FL_EXPORT void fl_drw_frame( int style,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR c,
int bw );
FL_EXPORT void fl_drw_checkbox( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col,
int bw );
/*
* Interfaces
*/
FL_EXPORT XFontStruct *fl_get_fontstruct( int style,
int size );
#define fl_get_font_struct fl_get_fontstruct
#define fl_get_fntstruct fl_get_font_struct
FL_EXPORT Window fl_get_mouse( FL_Coord * x,
FL_Coord * y,
unsigned int * keymask );
FL_EXPORT void fl_set_mouse( FL_Coord mx,
FL_Coord my );
FL_EXPORT Window fl_get_win_mouse( Window win,
FL_Coord * x,
FL_Coord * y,
unsigned int * keymask );
FL_EXPORT Window fl_get_form_mouse( FL_FORM * fm,
FL_Coord * x,
FL_Coord * y,
unsigned int * keymask );
FL_EXPORT FL_FORM * fl_win_to_form( Window win );
FL_EXPORT void fl_set_form_icon( FL_FORM * form,
Pixmap p,
Pixmap m );
FL_EXPORT int fl_get_decoration_sizes( FL_FORM * form,
int * top,
int * right,
int * bottom,
int * left );
FL_EXPORT void fl_raise_form( FL_FORM * form );
FL_EXPORT void fl_lower_form( FL_FORM * form );
FL_EXPORT void fl_set_foreground( GC gc,
FL_COLOR color );
FL_EXPORT void fl_set_background( GC gc,
FL_COLOR color );
/* General windowing support */
FL_EXPORT Window fl_wincreate( const char * label );
FL_EXPORT Window fl_winshow( Window win );
FL_EXPORT Window fl_winopen( const char * label );
FL_EXPORT void fl_winhide( Window win );
FL_EXPORT void fl_winclose( Window win );
FL_EXPORT void fl_winset( Window win );
FL_EXPORT int fl_winreparent( Window win,
Window new_parent );
FL_EXPORT void fl_winfocus( Window win );
FL_EXPORT Window fl_winget( void );
FL_EXPORT int fl_iconify( Window win );
FL_EXPORT void fl_winresize( Window win,
FL_Coord neww,
FL_Coord newh );
FL_EXPORT void fl_winmove( Window win,
FL_Coord dx,
FL_Coord dy );
FL_EXPORT void fl_winreshape( Window win,
FL_Coord dx,
FL_Coord dy,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_winicon( Window win,
Pixmap p,
Pixmap m );
FL_EXPORT void fl_winbackground( Window win,
FL_COLOR bk );
FL_EXPORT void fl_winstepsize( Window win,
FL_Coord dx,
FL_Coord dy );
FL_EXPORT int fl_winisvalid( Window win );
FL_EXPORT void fl_wintitle( Window win,
const char * title );
FL_EXPORT void fl_winicontitle( Window win,
const char * title );
FL_EXPORT void fl_winposition( FL_Coord x,
FL_Coord y );
#define fl_pref_winposition fl_winposition
#define fl_win_background fl_winbackground
#define fl_winstepunit fl_winstepsize
#define fl_set_winstepunit fl_winstepsize
FL_EXPORT void fl_winminsize( Window win,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_winmaxsize( Window win,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_winaspect( Window win,
FL_Coord x,
FL_Coord y );
FL_EXPORT void fl_reset_winconstraints( Window win );
FL_EXPORT void fl_winsize( FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_initial_winsize( FL_Coord w,
FL_Coord h );
#define fl_pref_winsize fl_winsize
FL_EXPORT void fl_initial_winstate( int state );
FL_EXPORT Colormap fl_create_colormap( XVisualInfo * xv,
int nfill );
FL_EXPORT void fl_wingeometry( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
#define fl_pref_wingeometry fl_wingeometry
FL_EXPORT void fl_initial_wingeometry( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_noborder( void );
FL_EXPORT void fl_transient( void );
FL_EXPORT void fl_get_winsize( Window win,
FL_Coord * w,
FL_Coord * h );
FL_EXPORT void fl_get_winorigin( Window win,
FL_Coord * x,
FL_Coord * y );
FL_EXPORT void fl_get_wingeometry( Window win,
FL_Coord * x,
FL_Coord * y,
FL_Coord * w,
FL_Coord * h );
/* For compatibility */
#define fl_get_win_size fl_get_winsize
#define fl_get_win_origin fl_get_winorigin
#define fl_get_win_geometry fl_get_wingeometry
#define fl_initial_winposition fl_pref_winposition
#define fl_get_display( ) fl_display
#define FL_FormDisplay( form ) fl_display
#define FL_ObjectDisplay( object ) fl_display
#define FL_IS_CANVAS( o ) \
( ( o )->objclass == FL_CANVAS || ( o )->objclass == FL_GLCANVAS )
/* The window an object belongs to - for drawing */
#define FL_ObjWin( o ) \
( FL_IS_CANVAS( o ) ? fl_get_canvas_id( o ) : ( o )->form->window )
FL_EXPORT Window fl_get_real_object_window( FL_OBJECT * ob );
#define FL_OBJECT_WID FL_ObjWin
/* All registerable events, including Client Message */
#define FL_ALL_EVENT ( KeyPressMask \
| KeyReleaseMask \
| ButtonPressMask \
| ButtonReleaseMask \
| EnterWindowMask \
| LeaveWindowMask \
| ButtonMotionMask \
| PointerMotionMask )
/* Replacements for X functions that access the event queue */
FL_EXPORT int fl_XNextEvent( XEvent * xev );
FL_EXPORT int fl_XPeekEvent( XEvent * xev );
FL_EXPORT int fl_XEventsQueued( int mode );
FL_EXPORT void fl_XPutBackEvent( XEvent * xev );
FL_EXPORT const XEvent *fl_last_event( void );
typedef int ( * FL_APPEVENT_CB )( XEvent *, void * );
FL_EXPORT FL_APPEVENT_CB fl_set_event_callback( FL_APPEVENT_CB callback,
void * user_data );
FL_EXPORT FL_APPEVENT_CB fl_set_idle_callback( FL_APPEVENT_CB callback,
void * user_data );
FL_EXPORT long fl_addto_selected_xevent( Window win,
long mask );
FL_EXPORT long fl_remove_selected_xevent( Window win,
long mask );
#define fl_add_selected_xevent fl_addto_selected_xevent
FL_EXPORT void fl_set_idle_delta( long delta );
FL_EXPORT FL_APPEVENT_CB fl_add_event_callback( Window win,
int ev,
FL_APPEVENT_CB wincb,
void * user_data );
FL_EXPORT void fl_remove_event_callback( Window win,
int ev );
FL_EXPORT void fl_activate_event_callbacks( Window win );
FL_EXPORT XEvent *fl_print_xevent_name( const char * where,
const XEvent * xev );
FL_EXPORT void fl_XFlush( void );
#define metakey_down( mask ) ( ( mask ) & Mod1Mask )
#define shiftkey_down( mask ) ( ( mask ) & ShiftMask )
#define controlkey_down( mask ) ( ( mask ) & ControlMask )
#define button_down( mask ) ( ( ( mask ) & Button1Mask ) \
|| ( ( mask ) & Button2Mask ) \
|| ( ( mask ) & Button3Mask ) \
|| ( ( mask ) & Button4Mask ) \
|| ( ( mask ) & Button5Mask ) )
#define fl_keypressed fl_keysym_pressed
/****************** Resources ***************/
typedef enum {
FL_NONE,
FL_SHORT = 10,
FL_BOOL,
FL_INT,
FL_LONG,
FL_FLOAT,
FL_STRING
} FL_RTYPE;
typedef struct {
const char * res_name; /* resource name */
const char * res_class; /* resource class */
FL_RTYPE type; /* FL_INT, FL_FLOAT, FL_BOOL, FL_STRING */
void * var; /* address for the variable */
const char * defval; /* default setting in string form */
int nbytes; /* used only for strings */
} FL_RESOURCE;
#define FL_resource FL_RESOURCE
#define FL_CMD_OPT XrmOptionDescRec
FL_EXPORT Display * fl_initialize( int * na,
char * arg[ ],
const char * appclass,
FL_CMD_OPT * appopt,
int nappopt );
FL_EXPORT Display * fl_init( void );
FL_EXPORT void fl_finish( void );
FL_EXPORT const char * fl_get_resource( const char * rname,
const char * cname,
FL_RTYPE dtype,
const char * defval,
void * val,
int size );
FL_EXPORT void fl_set_resource( const char * str,
const char * val );
FL_EXPORT void fl_get_app_resources( FL_RESOURCE * appresource,
int n );
FL_EXPORT void fl_set_graphics_mode( int mode,
int doublebuf );
FL_EXPORT void fl_set_visualID( long id );
FL_EXPORT int fl_keysym_pressed( KeySym k );
#define buttonLabelSize buttonFontSize
#define sliderLabelSize sliderFontSize
#define inputLabelSize inputFontSize
/* All Form control variables. Named closely as its resource name */
typedef struct {
float rgamma,
ggamma,
bgamma;
int debug,
sync;
int depth,
vclass,
doubleBuffer;
int ulPropWidth, /* underline stuff */
ulThickness;
int buttonFontSize;
int sliderFontSize;
int inputFontSize;
int browserFontSize;
int menuFontSize;
int choiceFontSize;
int labelFontSize; /* all other labels fonts */
int pupFontSize, /* font for pop-up menus */
pupFontStyle;
int privateColormap;
int sharedColormap;
int standardColormap;
int scrollbarType;
int backingStore;
int coordUnit;
int borderWidth;
int safe;
char * rgbfile; /* where RGB file is */
char vname[ 24 ];
} FL_IOPT;
#define FL_PDButtonLabelSize FL_PDButtonFontSize
#define FL_PDSliderLabelSize FL_PDSliderFontSize
#define FL_PDInputLabelSize FL_PDInputFontSize
/* Program default masks */
enum {
FL_PDDepth = ( 1 << 1 ),
FL_PDClass = ( 1 << 2 ),
FL_PDDouble = ( 1 << 3 ),
FL_PDSync = ( 1 << 4 ),
FL_PDPrivateMap = ( 1 << 5 ),
FL_PDScrollbarType = ( 1 << 6 ),
FL_PDPupFontSize = ( 1 << 7 ),
FL_PDButtonFontSize = ( 1 << 8 ),
FL_PDInputFontSize = ( 1 << 9 ),
FL_PDSliderFontSize = ( 1 << 10 ),
FL_PDVisual = ( 1 << 11 ),
FL_PDULThickness = ( 1 << 12 ),
FL_PDULPropWidth = ( 1 << 13 ),
FL_PDBS = ( 1 << 14 ),
FL_PDCoordUnit = ( 1 << 15 ),
FL_PDDebug = ( 1 << 16 ),
FL_PDSharedMap = ( 1 << 17 ),
FL_PDStandardMap = ( 1 << 18 ),
FL_PDBorderWidth = ( 1 << 19 ),
FL_PDSafe = ( 1 << 20 ),
FL_PDMenuFontSize = ( 1 << 21 ),
FL_PDBrowserFontSize = ( 1 << 22 ),
FL_PDChoiceFontSize = ( 1 << 23 ),
FL_PDLabelFontSize = ( 1 << 24 )
};
#define FL_PDButtonLabel FL_PDButtonLabelSize
FL_EXPORT void fl_set_defaults( unsigned long mask,
FL_IOPT * cntl );
FL_EXPORT void fl_set_tabstop( const char * s );
FL_EXPORT void fl_get_defaults( FL_IOPT * cntl );
FL_EXPORT int fl_get_visual_depth( void );
FL_EXPORT const char * fl_vclass_name( int n );
FL_EXPORT int fl_vclass_val( const char * v );
FL_EXPORT void fl_set_ul_property( int prop,
int thickness );
FL_EXPORT void fl_set_clipping( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_set_gc_clipping( GC gc,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_unset_gc_clipping( GC gc );
FL_EXPORT void fl_set_clippings( FL_RECT * xrect,
int n );
FL_EXPORT void fl_unset_clipping( void );
FL_EXPORT void fl_set_text_clipping( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_unset_text_clipping( void );
/* How we pack and unpack colors */
#ifndef FL_PCBITS
typedef unsigned char FL_PCTYPE; /* primary color type */
#define FL_PCBITS 8 /* primary color bits */
#define FL_PCMAX ( ( 1 << FL_PCBITS ) - 1 )
#define FL_PCCLAMP( a ) \
( ( a ) > ( FL_PCMAX ) ? ( FL_PCMAX ) : ( ( a ) < 0 ? 0 : ( a ) ) )
typedef unsigned int FL_PACKED4;
#define FL_PACKED FL_PACKED4
#define FL_RMASK 0x000000ff
#define FL_RSHIFT 0
#define FL_GMASK 0x0000ff00
#define FL_GSHIFT 8
#define FL_BMASK 0x00ff0000
#define FL_BSHIFT 16
#define FL_AMASK 0xff000000
#define FL_ASHIFT 24
/* If PCBITS is not 8, we need to apply the RGBmask */
#define FL_GETR( packed ) ( ( ( packed ) >> FL_RSHIFT ) & FL_RMASK )
#define FL_GETG( packed ) ( ( ( packed ) >> FL_GSHIFT ) & FL_PCMAX )
#define FL_GETB( packed ) ( ( ( packed ) >> FL_BSHIFT ) & FL_PCMAX )
#define FL_GETA( packed ) ( ( ( packed ) >> FL_ASHIFT ) & FL_PCMAX )
#define FL_PACK3( r, g, b ) \
( ( ( r ) << FL_RSHIFT ) | ( ( g ) << FL_GSHIFT ) | ( ( b ) << FL_BSHIFT ) )
#define FL_PACK FL_PACK3
#define FL_PACK4( r, g, b, a ) ( FL_PACK3( r, g, b ) | ( ( a ) << FL_ASHIFT ) )
#define FL_UNPACK( p, r, g, b ) \
do { r = FL_GETR( p ); \
g = FL_GETG( p ), \
b = FL_GETB( p ); \
} while( 0 )
#define FL_UNPACK3 FL_UNPACK
#define FL_UNPACK4( p, r, g, b, a ) \
do { FL_UNPACK3( p, r, g, b ); \
a = FL_GETA( p ); \
} while( 0 )
#endif
typedef struct {
unsigned int rshift,
rmask,
rbits;
unsigned int gshift,
gmask,
gbits;
unsigned int bshift,
bmask,
bbits;
int bits_per_rgb;
int colormap_size;
} FL_RGB2PIXEL_;
#define FL_RGB2PIXEL FL_RGB2PIXEL_
#endif /* ! defined FL_XBASIC_H */
#ifndef FL_POPUP_H
#define FL_POPUP_H
typedef struct FL_POPUP_ FL_POPUP;
typedef struct FL_POPUP_ENTRY_ FL_POPUP_ENTRY;
typedef struct FL_POPUP_RETURN_ FL_POPUP_RETURN;
typedef int ( * FL_POPUP_CB )( FL_POPUP_RETURN * );
struct FL_POPUP_RETURN_ {
long int val; /* value assigned to popup entry */
void * user_data; /* pointer to user data */
const char * text; /* text of the selected popup entry */
const char * label; /* left-flushed label part */
const char * accel; /* right-flushed label part */
const FL_POPUP_ENTRY * entry; /* pointer to selected popup entry */
const FL_POPUP * popup; /* popup we're called for */
};
struct FL_POPUP_ {
FL_POPUP * next; /* next in linked list */
FL_POPUP * prev; /* previous in linked list */
FL_POPUP * parent; /* for sub-popups: direct parent */
FL_POPUP * top_parent; /* and top-most parent */
FL_POPUP_ENTRY * entries; /* pointer to list of entries */
char * title;
Window win; /* popup window */
Window parent_win; /* parent window of popup window */
Cursor cursor; /* cursor for the popup */
FL_POPUP_CB callback;
int use_req_pos; /* if set use req_x, req_y */
int req_x,
req_y;
int x, /* position of popup window */
y;
unsigned int w, /* dimensions of popup window */
h;
int min_width; /* minimum width of popup */
int title_box_x, /* position of title box */
title_box_y;
unsigned int title_box_w, /* dimensions of title box */
title_box_h;
int has_subs,
has_boxes;
int counter;
int title_font_style;
int title_font_size;
int entry_font_style;
int entry_font_size;
unsigned long event_mask;
int bw; /* border width */
FL_COLOR bg_color; /* background color of popup*/
FL_COLOR on_color; /* color of entry under mouse */
FL_COLOR title_color; /* color of title text */
FL_COLOR text_color; /* normal text color of entry */
FL_COLOR text_on_color; /* text color when mouse on entry */
FL_COLOR text_off_color; /* text color of disabled entry */
FL_COLOR radio_color; /* color of radio buttons */
int policy;
int need_recalc; /* do we need to recalc position? */
FL_POPUP_RETURN ret; /* structure passed to calbacks
and returned on selection */
};
struct FL_POPUP_ENTRY_ {
FL_POPUP_ENTRY * prev; /* next in linked list */
FL_POPUP_ENTRY * next; /* previous in linked list */
FL_POPUP * popup; /* popup it belongs to */
int is_act; /* set while mouse is over it */
char * text; /* complete text of entry */
char * label; /* cleaned-up label text */
char * accel; /* cleaned-up accelerator key text */
long int val; /* value associated with entry */
void * user_data; /* pointer to user data */
int type; /* normal, toggle, radio, sub-popup */
unsigned int state; /* disabled, hidden, checked */
int group; /* group (for radio entries only) */
FL_POPUP * sub; /* sub-popup bound to entry */
long int * shortcut; /* keyboard shortcuts */
int ulpos; /* underline position in text */
FL_POPUP_CB callback; /* callback for entry */
FL_POPUP_CB enter_callback; /* callback for entering entry */
FL_POPUP_CB leave_callback; /* callback for leaving entry */
int x, /* position of entry text */
y;
unsigned int w,
h; /* height of entry text */
int box_x,
box_y;
unsigned int box_w,
box_h;
unsigned int sl_h;
int ul_x,
ul_y;
unsigned int ul_w,
ul_h;
};
typedef struct {
const char * text; /* text of entry */
FL_POPUP_CB callback; /* (selection) callback */
const char * shortcut; /* keyboard shortcut description */
int type; /* type of entry */
int state; /* disabled, hidden, checked */
} FL_POPUP_ITEM;
/* Popup policies */
enum {
FL_POPUP_NORMAL_SELECT,
FL_POPUP_DRAG_SELECT
};
/* Popup states */
enum {
FL_POPUP_NONE = 0,
FL_POPUP_DISABLED = 1, /* entry is disabled */
FL_POPUP_HIDDEN = 2, /* entry is temporarily hidden */
FL_POPUP_CHECKED = 4 /* tooogle/radio item is in on state */
};
/* Popup entry types */
enum {
FL_POPUP_NORMAL, /* normal popup entry */
FL_POPUP_TOGGLE, /* toggle ("binary") popup entry */
FL_POPUP_RADIO, /* radio popup entry */
FL_POPUP_SUB, /* sub-popup popup entry */
FL_POPUP_LINE /* line popup entry */
};
/* Popup color types */
enum {
FL_POPUP_BACKGROUND_COLOR,
FL_POPUP_HIGHLIGHT_COLOR,
FL_POPUP_TITLE_COLOR,
FL_POPUP_TEXT_COLOR,
FL_POPUP_HIGHLIGHT_TEXT_COLOR,
FL_POPUP_DISABLED_TEXT_COLOR,
FL_POPUP_RADIO_COLOR
};
FL_EXPORT FL_POPUP *fl_popup_add( Window,
const char * );
FL_EXPORT FL_POPUP_ENTRY *fl_popup_add_entries( FL_POPUP *,
const char *,
... );
FL_EXPORT FL_POPUP_ENTRY *fl_popup_insert_entries( FL_POPUP *,
FL_POPUP_ENTRY *,
const char *,
... );
FL_EXPORT FL_POPUP *fl_popup_create( Window,
const char *,
FL_POPUP_ITEM * );
FL_EXPORT FL_POPUP_ENTRY *fl_popup_add_items( FL_POPUP *,
FL_POPUP_ITEM * );
FL_EXPORT FL_POPUP_ENTRY *fl_popup_insert_items( FL_POPUP *,
FL_POPUP_ENTRY *,
FL_POPUP_ITEM * );
FL_EXPORT int fl_popup_delete( FL_POPUP * );
FL_EXPORT int fl_popup_entry_delete( FL_POPUP_ENTRY * );
FL_EXPORT FL_POPUP_RETURN *fl_popup_do( FL_POPUP * );
FL_EXPORT void fl_popup_set_position( FL_POPUP *,
int,
int );
FL_EXPORT int fl_popup_get_policy( FL_POPUP * );
FL_EXPORT int fl_popup_set_policy( FL_POPUP *,
int );
FL_EXPORT FL_POPUP_CB fl_popup_set_callback( FL_POPUP *,
FL_POPUP_CB );
FL_EXPORT void fl_popup_get_title_font( FL_POPUP *,
int *,
int * );
FL_EXPORT void fl_popup_set_title_font( FL_POPUP *,
int,
int );
FL_EXPORT void fl_popup_entry_get_font( FL_POPUP *,
int *,
int * );
FL_EXPORT void fl_popup_entry_set_font( FL_POPUP *,
int,
int );
FL_EXPORT int fl_popup_get_bw( FL_POPUP * );
FL_EXPORT int fl_popup_set_bw( FL_POPUP *,
int );
FL_EXPORT FL_COLOR fl_popup_get_color( FL_POPUP *,
int );
FL_EXPORT FL_COLOR fl_popup_set_color( FL_POPUP *,
int,
FL_COLOR );
FL_EXPORT void fl_popup_set_cursor( FL_POPUP *,
int );
FL_EXPORT const char *fl_popup_get_title( FL_POPUP * );
FL_EXPORT FL_POPUP *fl_popup_set_title( FL_POPUP *,
const char * );
FL_EXPORT FL_POPUP_CB fl_popup_entry_set_callback( FL_POPUP_ENTRY *,
FL_POPUP_CB );
FL_EXPORT FL_POPUP_CB fl_popup_entry_set_enter_callback( FL_POPUP_ENTRY *,
FL_POPUP_CB );
FL_EXPORT FL_POPUP_CB fl_popup_entry_set_leave_callback( FL_POPUP_ENTRY *,
FL_POPUP_CB );
FL_EXPORT unsigned int fl_popup_entry_get_state( FL_POPUP_ENTRY * );
FL_EXPORT unsigned int fl_popup_entry_set_state( FL_POPUP_ENTRY *,
unsigned int );
FL_EXPORT unsigned int fl_popup_entry_clear_state( FL_POPUP_ENTRY *,
unsigned int );
FL_EXPORT unsigned int fl_popup_entry_raise_state( FL_POPUP_ENTRY *,
unsigned int );
FL_EXPORT unsigned int fl_popup_entry_toggle_state( FL_POPUP_ENTRY *,
unsigned int );
FL_EXPORT int fl_popup_entry_set_text( FL_POPUP_ENTRY *,
const char * );
FL_EXPORT void fl_popup_entry_set_shortcut( FL_POPUP_ENTRY *,
const char * );
FL_EXPORT long int fl_popup_entry_set_value( FL_POPUP_ENTRY *,
long int );
FL_EXPORT void *fl_popup_entry_set_user_data( FL_POPUP_ENTRY *,
void * );
FL_EXPORT FL_POPUP_ENTRY *fl_popup_entry_get_by_position( FL_POPUP *,
int );
FL_EXPORT FL_POPUP_ENTRY *fl_popup_entry_get_by_value( FL_POPUP *,
long );
FL_EXPORT FL_POPUP_ENTRY *fl_popup_entry_get_by_user_data( FL_POPUP *,
void * );
FL_EXPORT FL_POPUP_ENTRY *fl_popup_entry_get_by_text( FL_POPUP *,
const char * );
FL_EXPORT FL_POPUP_ENTRY *fl_popup_entry_get_by_label( FL_POPUP *,
const char * );
FL_EXPORT int fl_popup_entry_get_group( FL_POPUP_ENTRY * );
FL_EXPORT int fl_popup_entry_set_group( FL_POPUP_ENTRY *,
int );
FL_EXPORT FL_POPUP *fl_popup_entry_get_subpopup( FL_POPUP_ENTRY * );
FL_EXPORT FL_POPUP *fl_popup_entry_set_subpopup( FL_POPUP_ENTRY *,
FL_POPUP * );
FL_EXPORT int fl_popup_get_size( FL_POPUP *,
unsigned int *,
unsigned int * );
FL_EXPORT int fl_popup_get_min_width( FL_POPUP * );
FL_EXPORT int fl_popup_set_min_width( FL_POPUP *,
int );
#endif /* ! defined FL_POPUP_H */
/**
* \file bitmap.h
*
* Object Class: Bitmap
*/
#ifndef FL_BITMAP_H
#define FL_BITMAP_H
#define FL_NORMAL_BITMAP 0
/***** Defaults *****/
#define FL_BITMAP_BOXTYPE FL_NO_BOX
#define FL_BITMAP_COL1 FL_COL1 /* background of bitmap */
#define FL_BITMAP_COL2 FL_COL1 /* not used currently */
#define FL_BITMAP_LCOL FL_LCOL /* foreground of bitmap */
#define FL_BITMAP_ALIGN FL_ALIGN_BOTTOM
/***** Routines *****/
FL_EXPORT FL_OBJECT * fl_create_bitmap( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_bitmap( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_set_bitmap_data( FL_OBJECT * ob,
int w,
int h,
unsigned char * data );
FL_EXPORT void fl_set_bitmap_file( FL_OBJECT * ob,
const char * fname );
FL_EXPORT Pixmap fl_read_bitmapfile( Window win,
const char * file,
unsigned int * w,
unsigned int * h,
int * hotx,
int * hoty );
FL_EXPORT Pixmap fl_create_from_bitmapdata( Window win,
const char * data,
int width,
int height );
/* for compatibility */
#define fl_set_bitmap_datafile fl_set_bitmap_file
/* PIXMAP stuff */
#define FL_NORMAL_PIXMAP 0
FL_EXPORT FL_OBJECT * fl_create_pixmap( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_pixmap( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_set_pixmap_data( FL_OBJECT * ob,
char ** bits );
FL_EXPORT void fl_set_pixmap_file( FL_OBJECT * ob,
const char * fname );
FL_EXPORT void fl_set_pixmap_align( FL_OBJECT * ob,
int align,
int xmargin,
int ymargin );
FL_EXPORT void fl_set_pixmap_pixmap( FL_OBJECT * ob,
Pixmap id,
Pixmap mask );
FL_EXPORT void fl_set_pixmap_colorcloseness( int red,
int green,
int blue );
FL_EXPORT void fl_free_pixmap_pixmap( FL_OBJECT * ob );
FL_EXPORT Pixmap fl_get_pixmap_pixmap( FL_OBJECT * ob,
Pixmap * p,
Pixmap * m );
FL_EXPORT Pixmap fl_read_pixmapfile( Window win,
const char * file,
unsigned int * w,
unsigned int * h,
Pixmap * shape_mask,
int * hotx,
int * hoty,
FL_COLOR tran );
FL_EXPORT Pixmap fl_create_from_pixmapdata( Window win,
char ** data,
unsigned int * w,
unsigned int * h,
Pixmap * sm,
int * hotx,
int * hoty,
FL_COLOR tran );
FL_EXPORT void fl_free_pixmap( Pixmap id );
#endif /* ! defined FL_BITMAP_H */
/**
* \file box.h
*
*/
#ifndef FL_BOX_H
#define FL_BOX_H
/* Type is already defined in Basic.h */
FL_EXPORT FL_OBJECT * fl_create_box( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_box( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
#endif /* ! defined FL_BOX_H */
/*
* \file browser.h
*
* Object class Browser
*/
#ifndef FL_BROWSER_H
#define FL_BROWSER_H
/***** Types *****/
typedef enum {
FL_NORMAL_BROWSER,
FL_SELECT_BROWSER,
FL_HOLD_BROWSER,
FL_MULTI_BROWSER
} FL_BROWSER_TYPE;
/***** Defaults *****/
#define FL_BROWSER_BOXTYPE FL_DOWN_BOX
#define FL_BROWSER_COL1 FL_COL1
#define FL_BROWSER_COL2 FL_YELLOW
#define FL_BROWSER_LCOL FL_LCOL
#define FL_BROWSER_ALIGN FL_ALIGN_BOTTOM
/***** Others *****/
#define FL_BROWSER_SLCOL FL_COL1
#define FL_BROWSER_FONTSIZE FL_SMALL_SIZE
/* This exists only for backward compatibility and isn't used anymore! */
#define FL_BROWSER_LINELENGTH 2048
/***** Routines *****/
FL_EXPORT FL_OBJECT * fl_create_browser( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_browser( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_clear_browser( FL_OBJECT * ob );
FL_EXPORT void fl_add_browser_line( FL_OBJECT * ob,
const char * newtext );
FL_EXPORT void fl_addto_browser( FL_OBJECT * ob,
const char * newtext );
FL_EXPORT void fl_addto_browser_chars( FL_OBJECT * ob,
const char * str );
#define fl_append_browser fl_addto_browser_chars
FL_EXPORT void fl_insert_browser_line( FL_OBJECT * ob,
int linenumb,
const char * newtext );
FL_EXPORT void fl_delete_browser_line( FL_OBJECT * ob,
int linenumb );
FL_EXPORT void fl_replace_browser_line( FL_OBJECT * ob,
int linenumb,
const char * newtext );
FL_EXPORT const char *fl_get_browser_line( FL_OBJECT * ob,
int linenumb );
FL_EXPORT int fl_load_browser( FL_OBJECT * ob,
const char * filename );
FL_EXPORT void fl_select_browser_line( FL_OBJECT * ob,
int line );
FL_EXPORT void fl_deselect_browser_line( FL_OBJECT * ob,
int line );
FL_EXPORT void fl_deselect_browser( FL_OBJECT * ob );
FL_EXPORT int fl_isselected_browser_line( FL_OBJECT * ob,
int line );
FL_EXPORT int fl_get_browser_topline( FL_OBJECT * ob );
FL_EXPORT int fl_get_browser( FL_OBJECT * ob );
FL_EXPORT int fl_get_browser_maxline( FL_OBJECT * ob );
FL_EXPORT int fl_get_browser_screenlines( FL_OBJECT * ob );
FL_EXPORT void fl_set_browser_topline( FL_OBJECT * ob,
int line );
FL_EXPORT void fl_set_browser_bottomline( FL_OBJECT * ob,
int line );
FL_EXPORT void fl_set_browser_fontsize( FL_OBJECT * ob,
int size );
FL_EXPORT void fl_set_browser_fontstyle( FL_OBJECT * ob,
int style );
FL_EXPORT void fl_set_browser_specialkey( FL_OBJECT * ob,
int specialkey );
FL_EXPORT void fl_set_browser_vscrollbar( FL_OBJECT * ob,
int on );
FL_EXPORT void fl_set_browser_hscrollbar( FL_OBJECT * ob,
int on );
FL_EXPORT void fl_set_browser_line_selectable( FL_OBJECT * ob,
int line,
int flag );
FL_EXPORT void fl_get_browser_dimension( FL_OBJECT * ob,
FL_Coord * x,
FL_Coord * y,
FL_Coord * w,
FL_Coord * h );
FL_EXPORT void fl_set_browser_dblclick_callback( FL_OBJECT * ob,
FL_CALLBACKPTR cb,
long a );
FL_EXPORT FL_Coord fl_get_browser_xoffset( FL_OBJECT * ob );
FL_EXPORT double fl_get_browser_rel_xoffset( FL_OBJECT * ob );
FL_EXPORT void fl_set_browser_xoffset( FL_OBJECT * ob,
FL_Coord npixels );
FL_EXPORT void fl_set_browser_rel_xoffset( FL_OBJECT * ob,
double val );
FL_EXPORT FL_Coord fl_get_browser_yoffset( FL_OBJECT * ob );
FL_EXPORT double fl_get_browser_rel_yoffset( FL_OBJECT * ob );
FL_EXPORT void fl_set_browser_yoffset( FL_OBJECT * ob,
FL_Coord npixels );
FL_EXPORT void fl_set_browser_rel_yoffset( FL_OBJECT * ob,
double val );
FL_EXPORT void fl_set_browser_scrollbarsize( FL_OBJECT * ob,
int hh,
int vw );
FL_EXPORT void fl_show_browser_line( FL_OBJECT * ob,
int j );
FL_EXPORT int fl_set_default_browser_maxlinelength( int n );
#ifndef FL_BROWSER_SCROLL_CALLBACKt
#define FL_BROWSER_SCROLL_CALLBACKt
typedef void ( * FL_BROWSER_SCROLL_CALLBACK )( FL_OBJECT *ob,
int,
void * );
#endif
FL_EXPORT void
fl_set_browser_hscroll_callback( FL_OBJECT * ob,
FL_BROWSER_SCROLL_CALLBACK cb,
void * data );
FL_EXPORT void
fl_set_browser_vscroll_callback( FL_OBJECT * ob,
FL_BROWSER_SCROLL_CALLBACK cb,
void * data );
FL_EXPORT int fl_get_browser_line_yoffset( FL_OBJECT * obj,
int line );
FL_EXPORT FL_BROWSER_SCROLL_CALLBACK
fl_get_browser_hscroll_callback( FL_OBJECT * ob );
FL_EXPORT FL_BROWSER_SCROLL_CALLBACK
fl_get_browser_vscroll_callback( FL_OBJECT * ob );
#endif /* ! defined FL_BROWSER_H */
/**
* \file button.h
*
* All Buttons: regular button, light button and round button
*
*/
#ifndef FL_BUTTON_H
#define FL_BUTTON_H
typedef enum {
FL_NORMAL_BUTTON,
FL_PUSH_BUTTON,
FL_RADIO_BUTTON,
FL_HIDDEN_BUTTON,
FL_TOUCH_BUTTON,
FL_INOUT_BUTTON,
FL_RETURN_BUTTON,
FL_HIDDEN_RET_BUTTON,
FL_MENU_BUTTON
} FL_BUTTON_TYPE;
#define FL_TOGGLE_BUTTON FL_PUSH_BUTTON
typedef struct {
Pixmap pixmap,
mask;
unsigned int bits_w,
bits_h;
int val; /* state of button (on/off) */
int mousebut; /* mouse button that caused the push */
int timdel; /* time since last touch (TOUCH buttons) */
int event; /* what event triggers redraw */
int is_pushed; /* set while drawn as pushed down */
int react_to[ 5 ]; /* mouse buttons button reacts to */
long cspecl; /* reserved for class specfic stuff */
void * cspecv; /* misc. things */
char * filename;
Pixmap focus_pixmap,
focus_mask;
char * focus_filename;
} FL_BUTTON_SPEC;
#define FL_BUTTON_STRUCT FL_BUTTON_SPEC
typedef void ( * FL_DrawButton )( FL_OBJECT * );
typedef void ( * FL_CleanupButton )( FL_BUTTON_STRUCT * );
#define FL_DRAWBUTTON FL_DrawButton
#define FL_CLEANUPBUTTON FL_CleanupButton
/* normal button default */
#define FL_BUTTON_BOXTYPE FL_UP_BOX
#define FL_BUTTON_COL1 FL_COL1
#define FL_BUTTON_COL2 FL_COL1
#define FL_BUTTON_LCOL FL_LCOL
#define FL_BUTTON_ALIGN FL_ALIGN_CENTER
#define FL_BUTTON_MCOL1 FL_MCOL
#define FL_BUTTON_MCOL2 FL_MCOL
#define FL_BUTTON_BW FL_BOUND_WIDTH
/* light button defaults */
#define FL_LIGHTBUTTON_BOXTYPE FL_UP_BOX
#define FL_LIGHTBUTTON_COL1 FL_COL1
#define FL_LIGHTBUTTON_COL2 FL_YELLOW
#define FL_LIGHTBUTTON_LCOL FL_LCOL
#define FL_LIGHTBUTTON_ALIGN FL_ALIGN_CENTER
#define FL_LIGHTBUTTON_TOPCOL FL_COL1
#define FL_LIGHTBUTTON_MCOL FL_MCOL
#define FL_LIGHTBUTTON_MINSIZE ( ( FL_Coord ) 12 )
/* round button defaults */
#define FL_ROUNDBUTTON_BOXTYPE FL_NO_BOX
#define FL_ROUNDBUTTON_COL1 FL_MCOL
#define FL_ROUNDBUTTON_COL2 FL_YELLOW
#define FL_ROUNDBUTTON_LCOL FL_LCOL
#define FL_ROUNDBUTTON_ALIGN FL_ALIGN_CENTER
#define FL_ROUNDBUTTON_TOPCOL FL_COL1
#define FL_ROUNDBUTTON_MCOL FL_MCOL
/* round3d button defaults */
#define FL_ROUND3DBUTTON_BOXTYPE FL_NO_BOX
#define FL_ROUND3DBUTTON_COL1 FL_COL1
#define FL_ROUND3DBUTTON_COL2 FL_BLACK
#define FL_ROUND3DBUTTON_LCOL FL_LCOL
#define FL_ROUND3DBUTTON_ALIGN FL_ALIGN_CENTER
#define FL_ROUND3DBUTTON_TOPCOL FL_COL1
#define FL_ROUND3DBUTTON_MCOL FL_MCOL
/* check button defaults */
#define FL_CHECKBUTTON_BOXTYPE FL_NO_BOX
#define FL_CHECKBUTTON_COL1 FL_COL1
#define FL_CHECKBUTTON_COL2 FL_YELLOW
#define FL_CHECKBUTTON_LCOL FL_LCOL
#define FL_CHECKBUTTON_ALIGN FL_ALIGN_CENTER
#define FL_CHECKBUTTON_TOPCOL FL_COL1
#define FL_CHECKBUTTON_MCOL FL_MCOL
/* bitmap button defaults */
#define FL_BITMAPBUTTON_BOXTYPE FL_UP_BOX
#define FL_BITMAPBUTTON_COL1 FL_COL1 /* bitmap background */
#define FL_BITMAPBUTTON_COL2 FL_BLUE /* "focus" color */
#define FL_BITMAPBUTTON_LCOL FL_LCOL /* bitmap foreground */
#define FL_BITMAPBUTTON_ALIGN FL_ALIGN_BOTTOM
/* bitmap button defaults */
#define FL_PIXMAPBUTTON_BOXTYPE FL_UP_BOX
#define FL_PIXMAPBUTTON_COL1 FL_BUTTON_COL1
#define FL_PIXMAPBUTTON_COL2 FL_BUTTON_COL2
#define FL_PIXMAPBUTTON_LCOL FL_BUTTON_LCOL
#define FL_PIXMAPBUTTON_MCOL1 FL_BUTTON_MCOL1
#define FL_PIXMAPBUTTON_MCOL2 FL_BUTTON_MCOL2
#define FL_PIXMAPBUTTON_ALIGN FL_ALIGN_BOTTOM
/***** Routines *****/
FL_EXPORT FL_OBJECT * fl_create_button( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_create_roundbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_create_round3dbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_create_lightbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_create_checkbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_create_bitmapbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_create_pixmapbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_create_scrollbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_create_labelbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT *fl_add_roundbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_round3dbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_lightbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_checkbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_button( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_bitmapbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_scrollbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_labelbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
#define fl_set_bitmapbutton_file fl_set_bitmap_file
FL_EXPORT void fl_set_bitmapbutton_data( FL_OBJECT * ob,
int w,
int h,
unsigned char * bits );
#define fl_set_bitmapbutton_datafile fl_set_bitmapbutton_file
FL_EXPORT FL_OBJECT * fl_add_pixmapbutton( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
#define fl_set_pixmapbutton_data fl_set_pixmap_data
#define fl_set_pixmapbutton_file fl_set_pixmap_file
#define fl_set_pixmapbutton_pixmap fl_set_pixmap_pixmap
#define fl_get_pixmapbutton_pixmap fl_get_pixmap_pixmap
#define fl_set_pixmapbutton_align fl_set_pixmap_align
#define fl_free_pixmapbutton_pixmap fl_free_pixmap_pixmap
#define fl_set_pixmapbutton_datafile fl_set_pixmapbutton_file
#define fl_set_pixmapbutton_show_focus fl_set_pixmapbutton_focus_outline
FL_EXPORT void fl_set_pixmapbutton_focus_outline( FL_OBJECT * ob,
int yes );
FL_EXPORT void fl_set_pixmapbutton_focus_data( FL_OBJECT * ob,
char ** bits );
FL_EXPORT void fl_set_pixmapbutton_focus_file( FL_OBJECT * ob,
const char * fname );
FL_EXPORT void fl_set_pixmapbutton_focus_pixmap( FL_OBJECT * ob,
Pixmap id,
Pixmap mask );
FL_EXPORT int fl_get_button( FL_OBJECT * ob );
FL_EXPORT void fl_set_button( FL_OBJECT * ob,
int pushed );
FL_EXPORT int fl_get_button_numb( FL_OBJECT * ob );
#define fl_set_button_shortcut fl_set_object_shortcut
FL_EXPORT FL_OBJECT * fl_create_generic_button( int objclass,
int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_add_button_class( int bclass,
FL_DrawButton drawit,
FL_CleanupButton cleanup );
FL_EXPORT void fl_set_button_mouse_buttons( FL_OBJECT * ob,
unsigned int buttons );
FL_EXPORT void fl_get_button_mouse_buttons( FL_OBJECT * ob,
unsigned int * buttons );
#endif /* ! defined FL_BUTTON_H */
/**
* \file canvas.h
*
* Header for FL_CANVAS
*
*/
#ifndef FL_CANVAS_H_
#define FL_CANVAS_H_
typedef enum {
FL_NORMAL_CANVAS,
FL_SCROLLED_CANVAS
} FL_CANVAS_TYPE;
typedef int ( * FL_HANDLE_CANVAS )( FL_OBJECT *,
Window,
int,
int,
XEvent *,
void * );
typedef int ( * FL_MODIFY_CANVAS_PROP )( FL_OBJECT * );
/******************** Default *********************/
#define FL_CANVAS_BOXTYPE FL_DOWN_BOX /* really the decoration frame */
#define FL_CANVAS_ALIGN FL_ALIGN_TOP
/************ Interfaces ************************/
FL_EXPORT FL_OBJECT * fl_create_generic_canvas( int canvas_class,
int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_canvas( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_create_canvas( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
/* backward compatibility */
#define fl_set_canvas_decoration fl_set_object_boxtype
FL_EXPORT void fl_set_canvas_colormap( FL_OBJECT * ob,
Colormap colormap );
FL_EXPORT void fl_set_canvas_visual( FL_OBJECT * obj,
Visual * vi );
FL_EXPORT void fl_set_canvas_depth( FL_OBJECT * obj,
int depth );
FL_EXPORT void fl_set_canvas_attributes( FL_OBJECT * ob,
unsigned int mask,
XSetWindowAttributes * xswa );
FL_EXPORT FL_HANDLE_CANVAS fl_add_canvas_handler( FL_OBJECT * ob,
int ev,
FL_HANDLE_CANVAS h,
void * udata );
FL_EXPORT Window fl_get_canvas_id( FL_OBJECT * ob );
FL_EXPORT Colormap fl_get_canvas_colormap( FL_OBJECT * ob );
FL_EXPORT int fl_get_canvas_depth( FL_OBJECT * obj );
FL_EXPORT void fl_remove_canvas_handler( FL_OBJECT * ob,
int ev,
FL_HANDLE_CANVAS h );
FL_EXPORT void fl_hide_canvas( FL_OBJECT * ob );
FL_EXPORT void fl_share_canvas_colormap( FL_OBJECT * ob,
Colormap colormap );
FL_EXPORT void fl_clear_canvas( FL_OBJECT * ob );
FL_EXPORT void fl_modify_canvas_prop( FL_OBJECT * obj,
FL_MODIFY_CANVAS_PROP init,
FL_MODIFY_CANVAS_PROP activate,
FL_MODIFY_CANVAS_PROP cleanup );
FL_EXPORT void fl_canvas_yield_to_shortcut( FL_OBJECT * ob,
int yes );
/* This is an attempt to maintain some sort of backwards compatibility
* with old code whilst also getting rid of the old, system-specific
* hack. */
#ifdef AUTOINCLUDE_GLCANVAS_H
#include <glcanvas.h>
#endif
#endif /* ! defined FL_CANVAS_H */
/**
* \file chart.h
*
* Object Class: Chart
*
*/
#ifndef FL_CHART_H
#define FL_CHART_H
typedef enum {
FL_BAR_CHART,
FL_HORBAR_CHART,
FL_LINE_CHART,
FL_FILL_CHART,
FL_SPIKE_CHART,
FL_PIE_CHART,
FL_SPECIALPIE_CHART
} FL_CHART_TYPE;
#define FL_FILLED_CHART FL_FILL_CHART /* for backward compatibility */
/***** Defaults *****/
#define FL_CHART_BOXTYPE FL_BORDER_BOX
#define FL_CHART_COL1 FL_COL1
#define FL_CHART_LCOL FL_LCOL
#define FL_CHART_ALIGN FL_ALIGN_BOTTOM
/***** Others *****/
#define FL_CHART_MAX 2048
/***** Routines *****/
FL_EXPORT FL_OBJECT * fl_create_chart( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_chart( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_clear_chart( FL_OBJECT * ob );
FL_EXPORT void fl_add_chart_value( FL_OBJECT * ob,
double val,
const char * str,
FL_COLOR col );
FL_EXPORT void fl_insert_chart_value( FL_OBJECT * ob,
int indx,
double val,
const char * str,
FL_COLOR col );
FL_EXPORT void fl_replace_chart_value( FL_OBJECT * ob,
int indx,
double val,
const char * str,
FL_COLOR col );
FL_EXPORT void fl_set_chart_bounds( FL_OBJECT * ob,
double min,
double max );
FL_EXPORT void fl_get_chart_bounds( FL_OBJECT * ob,
double * min,
double * max );
FL_EXPORT void fl_set_chart_maxnumb( FL_OBJECT * ob,
int maxnumb );
FL_EXPORT void fl_set_chart_autosize( FL_OBJECT * ob,
int autosize );
FL_EXPORT void fl_set_chart_lstyle( FL_OBJECT * ob,
int lstyle );
FL_EXPORT void fl_set_chart_lsize( FL_OBJECT * ob,
int lsize );
FL_EXPORT void fl_set_chart_lcolor( FL_OBJECT * ob,
FL_COLOR lcol );
FL_EXPORT void fl_set_chart_baseline( FL_OBJECT * ob,
int iYesNo );
#define fl_set_chart_lcol fl_set_chart_lcolor
#endif /* ! defined FL_CHART_H */
/**
* \file choice.h
*
*/
#ifndef FL_CHOICE_H
#define FL_CHOICE_H
typedef enum {
FL_NORMAL_CHOICE,
FL_NORMAL_CHOICE2,
FL_DROPLIST_CHOICE,
FL_BROWSER_CHOICE
} FL_CHOICE_TYPE;
#define FL_SIMPLE_CHOICE FL_NORMAL_CHOICE
/***** Defaults *****/
#define FL_CHOICE_BOXTYPE FL_ROUNDED_BOX
#define FL_CHOICE_COL1 FL_COL1
#define FL_CHOICE_COL2 FL_LCOL
#define FL_CHOICE_LCOL FL_LCOL
#define FL_CHOICE_ALIGN FL_ALIGN_LEFT
/***** Others *****/
#define FL_CHOICE_MCOL FL_MCOL
#define FL_CHOICE_MAXITEMS 128
/***** Routines *****/
FL_EXPORT FL_OBJECT * fl_create_choice( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_choice( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_clear_choice( FL_OBJECT * ob );
FL_EXPORT int fl_addto_choice( FL_OBJECT * ob,
const char * str );
FL_EXPORT void fl_replace_choice( FL_OBJECT * ob,
int numb,
const char * str );
FL_EXPORT void fl_delete_choice( FL_OBJECT * ob,
int numb );
FL_EXPORT void fl_set_choice( FL_OBJECT * ob,
int choice );
FL_EXPORT void fl_set_choice_text( FL_OBJECT * ob,
const char * txt );
FL_EXPORT int fl_get_choice( FL_OBJECT * ob );
FL_EXPORT const char * fl_get_choice_item_text( FL_OBJECT * ob,
int n );
FL_EXPORT int fl_get_choice_maxitems( FL_OBJECT * ob );
FL_EXPORT const char * fl_get_choice_text( FL_OBJECT * ob );
FL_EXPORT void fl_set_choice_fontsize( FL_OBJECT * ob,
int size );
FL_EXPORT void fl_set_choice_fontstyle( FL_OBJECT * ob,
int style );
FL_EXPORT void fl_set_choice_align( FL_OBJECT * ob,
int align );
FL_EXPORT int fl_get_choice_item_mode( FL_OBJECT * ob,
int item );
FL_EXPORT void fl_set_choice_item_mode( FL_OBJECT * ob,
int item,
unsigned int mode );
FL_EXPORT void fl_set_choice_item_shortcut( FL_OBJECT * ob,
int item,
const char * sc );
FL_EXPORT int fl_set_choice_entries( FL_OBJECT * ob,
FL_PUP_ENTRY * ent );
FL_EXPORT int fl_set_choice_notitle( FL_OBJECT * ob,
int n );
#endif /* ! defined FL_CHOICE_H */
/**
* \file clipbd.h
*
* prototypes for clipboard stuff
*/
#ifndef FL_CLIPBD_H
#define FL_CLIPBD_H
typedef Atom FL_CPTYPE;
typedef int ( * FL_LOSE_SELECTION_CB )( FL_OBJECT *, long );
typedef int ( * FL_SELECTION_CB )( FL_OBJECT *, long, const void *, long );
#define FL_SELECTION_CALLBACK FL_SELECTION_CB
#define FL_LOSE_SELECTION_CALLBACK FL_LOSE_SELECTION_CB
FL_EXPORT int fl_stuff_clipboard( FL_OBJECT * ob,
long type,
const void * data,
long size,
FL_LOSE_SELECTION_CB lose_callback );
FL_EXPORT int fl_request_clipboard( FL_OBJECT * ob,
long type,
FL_SELECTION_CB got_it_callback );
#endif /* ! defined FL_CLIPBD_H */
/**
* \file clock.h
*/
#ifndef FL_CLOCK_H
#define FL_CLOCK_H
enum {
FL_ANALOG_CLOCK,
FL_DIGITAL_CLOCK
};
#define FL_CLOCK_BOXTYPE FL_UP_BOX
#define FL_CLOCK_COL1 FL_INACTIVE_COL
#define FL_CLOCK_COL2 FL_BOTTOM_BCOL
#define FL_CLOCK_LCOL FL_BLACK
#define FL_CLOCK_ALIGN FL_ALIGN_BOTTOM
#define FL_CLOCK_TOPCOL FL_COL1
FL_EXPORT FL_OBJECT * fl_create_clock( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * s );
FL_EXPORT FL_OBJECT * fl_add_clock( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * s );
FL_EXPORT void fl_get_clock( FL_OBJECT * ob,
int * h,
int * m,
int * s );
FL_EXPORT long fl_set_clock_adjustment( FL_OBJECT * ob,
long offset );
FL_EXPORT void fl_set_clock_ampm( FL_OBJECT * ob,
int y );
#endif /* ! defined FL_CLOCK_H */
/**
* \file counter.h
*/
#ifndef FL_COUNTER_H
#define FL_COUNTER_H
typedef enum {
FL_NORMAL_COUNTER,
FL_SIMPLE_COUNTER
} FL_COUNTER_TYPE;
/***** Defaults *****/
#define FL_COUNTER_BOXTYPE FL_UP_BOX
#define FL_COUNTER_COL1 FL_COL1
#define FL_COUNTER_COL2 FL_BLUE /* ct label */
#define FL_COUNTER_LCOL FL_LCOL /* ct reporting */
#define FL_COUNTER_ALIGN FL_ALIGN_BOTTOM
/***** Others *****/
#define FL_COUNTER_BW ( FL_BOUND_WIDTH - 1 )
/***** Routines *****/
FL_EXPORT FL_OBJECT * fl_create_counter( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_counter( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_set_counter_value( FL_OBJECT * ob,
double val );
FL_EXPORT void fl_set_counter_bounds( FL_OBJECT * ob,
double min,
double max );
FL_EXPORT void fl_set_counter_step( FL_OBJECT * ob,
double s,
double l );
FL_EXPORT void fl_set_counter_precision( FL_OBJECT * ob,
int prec );
FL_EXPORT int fl_get_counter_precision( FL_OBJECT * ob );
FL_EXPORT void fl_set_counter_return( FL_OBJECT * ob,
unsigned int how );
FL_EXPORT double fl_get_counter_value( FL_OBJECT * ob );
FL_EXPORT void fl_get_counter_bounds( FL_OBJECT * ob,
double * min,
double * max );
FL_EXPORT void fl_get_counter_step( FL_OBJECT * ob,
double * s,
double * l );
FL_EXPORT void fl_set_counter_filter( FL_OBJECT * ob,
FL_VAL_FILTER filter );
/* Functions to set and get the timeout value used by the
* counter code to control modification of the counter value. */
FL_EXPORT int fl_get_counter_repeat( FL_OBJECT * ob );
FL_EXPORT void fl_set_counter_repeat( FL_OBJECT * ob,
int millisec );
FL_EXPORT int fl_get_counter_min_repeat( FL_OBJECT * ob );
FL_EXPORT void fl_set_counter_min_repeat( FL_OBJECT * ob,
int millisec );
FL_EXPORT int fl_get_counter_speedjump( FL_OBJECT * ob );
FL_EXPORT void fl_set_counter_speedjump( FL_OBJECT * ob,
int yes_no );
#endif /* ! defined FL_COUNTER_H */
/**
* \file cursor.h
*
* Cursor defs and prototypes
*/
#ifndef FL_CURSOR_H
#define FL_CURSOR_H
#include <X11/cursorfont.h>
enum {
FL_INVISIBLE_CURSOR = -2,
FL_DEFAULT_CURSOR = -1,
FL_BUSY_CURSOR = XC_watch,
FL_CROSSHAIR_CURSOR = XC_tcross,
FL_KILL_CURSOR = XC_pirate,
FL_NWARROW_CURSOR = XC_top_left_arrow,
FL_NEARROW_CURSOR = XC_arrow
};
#ifndef XC_invisible
#define XC_invisible FL_INVISIBLE_CURSOR
#endif
FL_EXPORT void fl_set_cursor( Window win,
int name );
FL_EXPORT void fl_set_cursor_color( int name,
FL_COLOR fg,
FL_COLOR bg );
FL_EXPORT int fl_create_bitmap_cursor( const char * source,
const char * mask,
int w,
int h,
int hotx,
int hoty );
FL_EXPORT int fl_create_animated_cursor( int * cur_names,
int timeout );
FL_EXPORT Cursor fl_get_cursor_byname( int name );
#define fl_reset_cursor( win ) fl_set_cursor( win, FL_DEFAULT_CURSOR );
#endif /* ! defined FL_CURSOR_H */
/**
* \file dial.h
*/
#ifndef FL_DIAL_H
#define FL_DIAL_H
typedef enum {
FL_NORMAL_DIAL,
FL_LINE_DIAL,
FL_FILL_DIAL
} FL_DIAL_TYPE;
enum {
FL_DIAL_CW,
FL_DIAL_CCW
};
/***** Defaults *****/
#define FL_DIAL_BOXTYPE FL_FLAT_BOX
#define FL_DIAL_COL1 FL_COL1
#define FL_DIAL_COL2 FL_RIGHT_BCOL
#define FL_DIAL_LCOL FL_LCOL
#define FL_DIAL_ALIGN FL_ALIGN_BOTTOM
/***** Others *****/
#define FL_DIAL_TOPCOL FL_COL1
/***** Routines *****/
FL_EXPORT FL_OBJECT * fl_create_dial( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_dial( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_set_dial_value( FL_OBJECT * ob,
double val );
FL_EXPORT double fl_get_dial_value( FL_OBJECT * ob );
FL_EXPORT void fl_set_dial_bounds( FL_OBJECT * ob,
double min,
double max );
FL_EXPORT void fl_get_dial_bounds( FL_OBJECT * ob,
double * min,
double * max );
FL_EXPORT void fl_set_dial_step( FL_OBJECT * ob,
double value );
FL_EXPORT void fl_set_dial_return( FL_OBJECT * ob,
unsigned int value );
FL_EXPORT void fl_set_dial_angles( FL_OBJECT * ob,
double amin,
double amax );
FL_EXPORT void fl_set_dial_cross( FL_OBJECT * ob,
int flag );
#define fl_set_dial_crossover fl_set_dial_cross
FL_EXPORT void fl_set_dial_direction( FL_OBJECT * ob,
int dir );
#endif /* ! defined FL_DIAL_H */
/**
* \file filesys.h
*
* Convenience functions to read a directory
*/
#ifndef FL_FILESYS_H
#define FL_FILESYS_H
/* File types */
enum {
FT_FILE,
FT_DIR,
FT_LINK,
FT_SOCK,
FT_FIFO,
FT_BLK,
FT_CHR,
FT_OTHER
};
typedef struct {
char * name; /* entry name */
int type; /* FILE_TYPE */
long dl_mtime; /* file modification time */
unsigned long dl_size; /* file size in bytes */
} FL_Dirlist;
enum {
FL_ALPHASORT = 1, /* sort in alphabetic order */
FL_RALPHASORT, /* sort in reverse alphabetic order */
FL_MTIMESORT, /* sort according to modifcation time */
FL_RMTIMESORT, /* sort in reverse modificaiton time */
FL_SIZESORT, /* sort in increasing size order */
FL_RSIZESORT, /* sort in decreasing size order */
FL_CASEALPHASORT, /* sort case insensitive */
FL_RCASEALPHASORT /* sort case insensitive */
};
typedef int ( * FL_DIRLIST_FILTER )( const char *, int );
/* read dir with pattern filtering. All dirs read might be cached.
* must not change dirlist in anyway. */
FL_EXPORT const FL_Dirlist * fl_get_dirlist( const char * dir,
const char * pattern,
int * n,
int rescan );
FL_EXPORT FL_DIRLIST_FILTER fl_set_dirlist_filter( FL_DIRLIST_FILTER filter );
FL_EXPORT int fl_set_dirlist_sort( int method );
FL_EXPORT int fl_set_dirlist_filterdir( int yes );
FL_EXPORT void fl_free_dirlist( FL_Dirlist * dl );
/* Free all directory caches */
FL_EXPORT void fl_free_all_dirlist( void );
FL_EXPORT int fl_is_valid_dir( const char * name );
FL_EXPORT unsigned long fl_fmtime( const char * s );
FL_EXPORT char * fl_fix_dirname( char * dir );
#endif /* ! defined FL_FILESYS_H */
/**
* \file flps.h
*/
#ifndef FLPS_H
#define FLPS_H
/* postscript stuff */
enum {
FLPS_AUTO, /* switch to landscale if does not fit */
FLPS_LANDSCAPE, /* landscape always */
FLPS_PORTRAIT, /* portrait always */
FLPS_BESTFIT /* even margins/best fit */
};
enum {
FLPS_BW = -1,
FLPS_GRAYSCALE,
FLPS_COLOR
};
typedef struct {
int ps_color;
int orientation;
int auto_fit;
int drawbox;
int eps;
float xdpi,
ydpi;
float paper_w,
paper_h;
float gamma;
const char * tmpdir;
int printer_dpi;
float hm,
vm;
float xscale,
yscale;
int scale_text;
int first_page_only;
int clip;
} FLPS_CONTROL;
FL_EXPORT FLPS_CONTROL * flps_init( void );
FL_EXPORT int fl_object_ps_dump( FL_OBJECT * ob,
const char * fname );
#endif /* ! defined FLPS_H */
/**
* \file formbrowser.h
*
*/
#ifndef FL_FORMBROWSER_H
#define FL_FORMBROWSER_H
enum {
FL_NORMAL_FORMBROWSER
};
enum {
FL_SMOOTH_SCROLL,
FL_JUMP_SCROLL
};
#define FL_FORMBROWSER_BOXTYPE FL_DOWN_BOX
#define FL_FORMBROWSER_COL1 FL_COL1
#define FL_FORMBROWSER_ALIGN FL_ALIGN_TOP
FL_EXPORT int fl_addto_formbrowser( FL_OBJECT * ob,
FL_FORM * form );
FL_EXPORT FL_FORM * fl_delete_formbrowser_bynumber( FL_OBJECT * ob,
int num );
FL_EXPORT int fl_delete_formbrowser( FL_OBJECT * ob,
FL_FORM * candidate_form );
FL_EXPORT FL_FORM * fl_replace_formbrowser( FL_OBJECT * ob,
int num,
FL_FORM * form );
FL_EXPORT int fl_insert_formbrowser( FL_OBJECT * ob,
int line,
FL_FORM * new_form );
FL_EXPORT int fl_get_formbrowser_area( FL_OBJECT * ob,
int * x,
int * y,
int * w,
int * h );
FL_EXPORT void fl_set_formbrowser_scroll( FL_OBJECT * ob,
int how );
FL_EXPORT void fl_set_formbrowser_hscrollbar( FL_OBJECT * ob,
int how );
FL_EXPORT void fl_set_formbrowser_vscrollbar( FL_OBJECT * ob,
int how );
FL_EXPORT FL_FORM *fl_get_formbrowser_topform( FL_OBJECT * ob );
FL_EXPORT int fl_set_formbrowser_topform( FL_OBJECT * ob,
FL_FORM * form );
FL_EXPORT FL_FORM * fl_set_formbrowser_topform_bynumber( FL_OBJECT * ob,
int n );
FL_EXPORT int fl_set_formbrowser_xoffset( FL_OBJECT * ob,
int offset );
FL_EXPORT int fl_set_formbrowser_yoffset( FL_OBJECT * ob,
int offset );
FL_EXPORT int fl_get_formbrowser_xoffset( FL_OBJECT * ob );
FL_EXPORT int fl_get_formbrowser_yoffset( FL_OBJECT * ob );
FL_EXPORT int fl_find_formbrowser_form_number( FL_OBJECT * ob,
FL_FORM * candidate_form );
FL_EXPORT FL_OBJECT * fl_add_formbrowser( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_create_formbrowser( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT int fl_get_formbrowser_numforms( FL_OBJECT * ob );
#define fl_get_formbrowser_forms fl_get_formbrowser_numforms
FL_EXPORT FL_FORM * fl_get_formbrowser_form( FL_OBJECT * ob,
int n );
#endif /* ! defined FL_FORMBROWSER_H */
/**
* \file frame.h
*/
#ifndef FL_FRAME_H
#define FL_FRAME_H
/* types of frames */
enum {
FL_NO_FRAME,
FL_UP_FRAME,
FL_DOWN_FRAME,
FL_BORDER_FRAME,
FL_SHADOW_FRAME,
FL_ENGRAVED_FRAME,
FL_ROUNDED_FRAME,
FL_EMBOSSED_FRAME,
FL_OVAL_FRAME
};
#define FL_FRAME_COL1 FL_BLACK /* border color */
#define FL_FRAME_COL2 FL_COL1 /* label background */
#define FL_FRAME_LCOL FL_BLACK /* label color */
FL_EXPORT FL_OBJECT * fl_create_frame( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_frame( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
/* labeld frame */
FL_EXPORT FL_OBJECT * fl_create_labelframe( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_labelframe( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
#endif /* ! defined FL_FRAME_H */
/**
* \file free.h
*
* Object Class: Free
*/
#ifndef FL_FREE_H
#define FL_FREE_H
typedef enum {
FL_NORMAL_FREE,
FL_INACTIVE_FREE,
FL_INPUT_FREE,
FL_CONTINUOUS_FREE,
FL_ALL_FREE
} FL_FREE_TYPE;
#define FL_SLEEPING_FREE FL_INACTIVE_FREE
FL_EXPORT FL_OBJECT * fl_create_free( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label,
FL_HANDLEPTR handle );
FL_EXPORT FL_OBJECT * fl_add_free( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label,
FL_HANDLEPTR handle );
#endif /* ! defined FL_FREE_H */
/**
* \file goodies.h
*/
#ifndef FL_GOODIES_H
#define FL_GOODIES_H
/***** Resources and misc. goodie routines ******/
#define FLAlertDismissLabel "flAlert.dismiss.label"
#define FLAlertTitle "flAlert.title"
#define FLQuestionYesLabel "flQuestion.yes.label"
#define FLQuestionNoLabel "flQuestion.no.label"
#define FLQuestionTitle "flQuestion.title"
#define FLOKLabel "flInput.ok.label"
#define FLInputClearLabel "flInput.clear.label"
#define FLInputCancelLabel "flInput.cancel.label"
#define FLInputTitle "flInput.title"
#define FLChoiceTitle "flChoice.title"
FL_EXPORT void fl_set_goodies_font(
int style,
int size
);
/*********** messages and questions **************/
FL_EXPORT void fl_show_message( const char *,
const char *,
const char * );
FL_EXPORT void fl_show_messages( const char * );
FL_EXPORT void fl_show_msg( const char *,
... );
FL_EXPORT void fl_hide_message( void );
#define fl_hide_msg fl_hide_message
#define fl_hide_messages fl_hide_message
FL_EXPORT int fl_show_question( const char *,
int );
FL_EXPORT void fl_hide_question( void );
FL_EXPORT void fl_show_alert( const char *,
const char *,
const char *,
int );
FL_EXPORT void fl_show_alert2( int c,
const char * fmt,
... );
FL_EXPORT void fl_hide_alert( void );
FL_EXPORT const char * fl_show_input( const char *,
const char * );
FL_EXPORT void fl_hide_input( void );
FL_EXPORT const char * fl_show_simple_input( const char *,
const char * );
FL_EXPORT int fl_show_colormap( int );
/********* choices *****************/
FL_EXPORT int fl_show_choices( const char *,
int,
const char *,
const char *,
const char *,
int );
FL_EXPORT int fl_show_choice( const char *,
const char *,
const char *,
int,
const char *,
const char *,
const char *,
int );
FL_EXPORT void fl_hide_choice( void );
FL_EXPORT void fl_set_choices_shortcut( const char *,
const char *,
const char * );
#define fl_set_choice_shortcut fl_set_choices_shortcut
/************ one liner ***************/
FL_EXPORT void fl_show_oneliner( const char *,
FL_Coord,
FL_Coord );
FL_EXPORT void fl_hide_oneliner( void );
FL_EXPORT void fl_set_oneliner_font( int,
int );
FL_EXPORT void fl_set_oneliner_color( FL_COLOR,
FL_COLOR );
FL_EXPORT void fl_set_tooltip_font( int,
int );
FL_EXPORT void fl_set_tooltip_color( FL_COLOR,
FL_COLOR );
FL_EXPORT void fl_set_tooltip_boxtype( int );
FL_EXPORT void fl_set_tooltip_lalign( int );
/************* command log **************/
typedef struct {
FL_FORM * form;
void * vdata;
char * cdata;
long ldata;
FL_OBJECT * browser;
FL_OBJECT * close_browser;
FL_OBJECT * clear_browser;
} FD_CMDLOG;
#ifdef FL_WIN32
#define FL_PID_T HANDLE
#else
#define FL_PID_T long
#endif
FL_EXPORT FL_PID_T fl_exe_command( const char *,
int );
FL_EXPORT int fl_end_command( FL_PID_T );
FL_EXPORT int fl_check_command( FL_PID_T );
FL_EXPORT FILE * fl_popen( const char *,
const char * );
FL_EXPORT int fl_pclose( FILE * );
FL_EXPORT int fl_end_all_command( void );
FL_EXPORT void fl_show_command_log( int );
FL_EXPORT void fl_hide_command_log( void );
FL_EXPORT void fl_clear_command_log( void );
FL_EXPORT void fl_addto_command_log( const char * );
FL_EXPORT void fl_set_command_log_position( int,
int );
FL_EXPORT FD_CMDLOG * fl_get_command_log_fdstruct( void );
/* Aliases */
#define fl_open_command fl_exe_command
#define fl_close_command fl_end_command
/******* File selector *****************/
#define FL_MAX_FSELECTOR 6
typedef struct {
FL_FORM * fselect;
void * vdata;
void * cdata;
long ldata;
FL_OBJECT * browser,
* input,
* prompt,
* resbutt;
FL_OBJECT * patbutt,
* dirbutt,
* cancel,
* ready;
FL_OBJECT * dirlabel,
* patlabel;
FL_OBJECT * appbutt[ 3 ];
} FD_FSELECTOR;
FL_EXPORT int fl_use_fselector( int );
FL_EXPORT const char * fl_show_fselector( const char *,
const char *,
const char *,
const char * );
FL_EXPORT void fl_hide_fselector( void );
FL_EXPORT void fl_set_fselector_fontsize( int );
FL_EXPORT void fl_set_fselector_fontstyle( int );
FL_EXPORT void fl_set_fselector_placement( int );
FL_EXPORT void fl_set_fselector_border( int );
#define fl_set_fselector_transient( b ) \
fl_set_fselector_border( ( b ) ? FL_TRANSIENT : FL_FULLBORDER )
FL_EXPORT void fl_set_fselector_callback( FL_FSCB,
void * );
FL_EXPORT const char * fl_get_filename( void );
FL_EXPORT const char * fl_get_directory( void );
FL_EXPORT const char * fl_get_pattern( void );
FL_EXPORT int fl_set_directory( const char * );
FL_EXPORT void fl_set_pattern( const char * );
FL_EXPORT void fl_refresh_fselector( void );
FL_EXPORT void fl_add_fselector_appbutton( const char *,
void ( * )( void * ),
void * );
FL_EXPORT void fl_remove_fselector_appbutton( const char * );
FL_EXPORT void fl_disable_fselector_cache( int );
FL_EXPORT void fl_invalidate_fselector_cache( void );
FL_EXPORT FL_FORM * fl_get_fselector_form( void );
FL_EXPORT FD_FSELECTOR * fl_get_fselector_fdstruct( void );
FL_EXPORT void fl_hide_fselector( void );
FL_EXPORT void fl_set_fselector_filetype_marker( int,
int,
int,
int,
int );
#define fl_show_file_selector fl_show_fselector
#define fl_set_fselector_cb fl_set_fselector_callback
#define fl_set_fselector_title( s ) \
fl_set_form_title( fl_get_fselector_form( ), s )
FL_EXPORT int fl_goodies_atclose( FL_FORM *,
void * );
#endif /* ! defined FL_GOODIES_H */
/**
* \file input.h
*/
#ifndef FL_INPUT_H
#define FL_INPUT_H
/***** Types *****/
typedef enum {
FL_NORMAL_INPUT,
FL_FLOAT_INPUT,
FL_INT_INPUT,
FL_DATE_INPUT,
FL_MULTILINE_INPUT,
FL_HIDDEN_INPUT,
FL_SECRET_INPUT
} FL_INPUT_TYPE;
/* for date input */
enum {
FL_INPUT_MMDD,
FL_INPUT_DDMM
};
/***** Defaults *****/
#define FL_INPUT_BOXTYPE FL_DOWN_BOX
#define FL_INPUT_COL1 FL_COL1
#define FL_INPUT_COL2 FL_MCOL
#define FL_INPUT_LCOL FL_LCOL
#define FL_INPUT_ALIGN FL_ALIGN_LEFT
/***** Others *****/
#define FL_INPUT_TCOL FL_LCOL
#define FL_INPUT_CCOL FL_BLUE
#define FL_RINGBELL ( 1 << 4 )
/***** Routines *****/
FL_EXPORT FL_OBJECT * fl_create_input( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_input( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_set_input( FL_OBJECT * ob,
const char * str );
FL_EXPORT void fl_set_input_return( FL_OBJECT * ob,
unsigned int when );
FL_EXPORT void fl_set_input_color( FL_OBJECT * ob,
FL_COLOR textcol,
FL_COLOR curscol );
FL_EXPORT void fl_get_input_color( FL_OBJECT * ob,
FL_COLOR * textcol,
FL_COLOR * curscol );
FL_EXPORT void fl_set_input_scroll( FL_OBJECT * ob,
int yes );
FL_EXPORT void fl_set_input_cursorpos( FL_OBJECT * ob,
int xpos,
int ypos );
FL_EXPORT void fl_set_input_selected( FL_OBJECT * ob,
int yes );
FL_EXPORT void fl_set_input_selected_range( FL_OBJECT * ob,
int begin,
int end );
FL_EXPORT const char *fl_get_input_selected_range( FL_OBJECT * ob,
int * begin,
int * end );
FL_EXPORT void fl_set_input_maxchars( FL_OBJECT * ob,
int maxchars );
FL_EXPORT void fl_set_input_format( FL_OBJECT * ob,
int fmt,
int sep );
FL_EXPORT void fl_set_input_hscrollbar( FL_OBJECT * ob,
int pref );
FL_EXPORT void fl_set_input_vscrollbar( FL_OBJECT * ob,
int pref );
FL_EXPORT void fl_set_input_topline( FL_OBJECT * ob,
int top );
FL_EXPORT void fl_set_input_scrollbarsize( FL_OBJECT * ob,
int hh,
int vw );
FL_EXPORT void fl_get_input_scrollbarsize( FL_OBJECT * ob,
int * hh,
int * vw );
FL_EXPORT void fl_set_input_xoffset( FL_OBJECT * ob,
int xoff );
FL_EXPORT int fl_get_input_xoffset( FL_OBJECT * ob );
FL_EXPORT int fl_set_input_fieldchar( FL_OBJECT * ob,
int fchar );
FL_EXPORT int fl_get_input_topline( FL_OBJECT * ob );
FL_EXPORT int fl_get_input_screenlines( FL_OBJECT * ob );
FL_EXPORT int fl_get_input_cursorpos( FL_OBJECT * ob,
int * x,
int * y );
FL_EXPORT void fl_set_input_cursor_visible( FL_OBJECT * ob,
int visible );
FL_EXPORT int fl_get_input_numberoflines( FL_OBJECT * ob );
FL_EXPORT void fl_get_input_format( FL_OBJECT * ob,
int * fmt,
int * sep );
FL_EXPORT const char * fl_get_input( FL_OBJECT * ob );
typedef int ( * FL_INPUTVALIDATOR )(FL_OBJECT *,
const char *,
const char *,
int );
FL_EXPORT FL_INPUTVALIDATOR fl_set_input_filter( FL_OBJECT * ob,
FL_INPUTVALIDATOR validate );
FL_EXPORT int fl_validate_input( FL_OBJECT *obj );
#define fl_set_input_shortcut fl_set_object_shortcut
/* edit keys. */
typedef struct {
/* basic editing */
long del_prev_char; /* delete previous char */
long del_next_char; /* delete next char */
long del_prev_word; /* delete previous word */
long del_next_word; /* delete next word */
/* movement */
long moveto_prev_line; /* one line up */
long moveto_next_line; /* one line down */
long moveto_prev_char; /* one char left */
long moveto_next_char; /* one char right */
long moveto_prev_word; /* one word left */
long moveto_next_word; /* one word right */
long moveto_prev_page; /* one page up */
long moveto_next_page; /* one page down */
long moveto_bol; /* move to begining of line */
long moveto_eol; /* move to end of line */
long moveto_bof; /* move to begin of file */
long moveto_eof; /* move to end of file */
/* misc. stuff */
long transpose; /* switch two char positions */
long paste; /* paste the edit buffer */
long backspace; /* another del_prev_char */
long del_to_bol; /* cut to begining of line */
long del_to_eol; /* cut to end of line */
long clear_field; /* delete everything */
long del_to_eos; /* not implemented */
} FL_EditKeymap;
FL_EXPORT void fl_set_input_editkeymap( const FL_EditKeymap * keymap );
#endif /* ! defined FL_INPUT_H */
/**
* \file menu.h
*/
#ifndef FL_MENU_H
#define FL_MENU_H
/************ Object Class: Menu ************/
typedef enum {
FL_TOUCH_MENU,
FL_PUSH_MENU,
FL_PULLDOWN_MENU
} FL_MENU_TYPE;
/***** Defaults *****/
#define FL_MENU_BOXTYPE FL_BORDER_BOX
#define FL_MENU_COL1 FL_COL1
#define FL_MENU_COL2 FL_MCOL
#define FL_MENU_LCOL FL_LCOL
#define FL_MENU_ALIGN FL_ALIGN_CENTER
/***** Others *****/
#define FL_MENU_MAXITEMS 128
#define FL_MENU_MAXSTR 64 /* not used anymore! JTT */
/***** Routines *****/
FL_EXPORT FL_OBJECT * fl_create_menu( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_menu( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_clear_menu( FL_OBJECT * ob );
FL_EXPORT void fl_set_menu( FL_OBJECT * ob,
const char * menustr ,
... );
FL_EXPORT int fl_addto_menu( FL_OBJECT * ob,
const char * menustr,
... );
FL_EXPORT void fl_replace_menu_item( FL_OBJECT * ob,
int numb,
const char * str,
... );
FL_EXPORT void fl_delete_menu_item( FL_OBJECT * ob,
int numb );
FL_EXPORT FL_PUP_CB fl_set_menu_item_callback( FL_OBJECT * ob,
int numb,
FL_PUP_CB cb );
FL_EXPORT void fl_set_menu_item_shortcut( FL_OBJECT * ob,
int numb,
const char * str );
FL_EXPORT void fl_set_menu_item_mode( FL_OBJECT * ob,
int numb,
unsigned int mode );
FL_EXPORT void fl_show_menu_symbol( FL_OBJECT * ob,
int show );
FL_EXPORT void fl_set_menu_popup( FL_OBJECT * ob,
int pup );
FL_EXPORT int fl_get_menu_popup( FL_OBJECT * ob );
FL_EXPORT int fl_get_menu( FL_OBJECT * ob );
FL_EXPORT const char * fl_get_menu_item_text( FL_OBJECT * ob,
int numb );
FL_EXPORT int fl_get_menu_maxitems( FL_OBJECT * ob );
FL_EXPORT unsigned int fl_get_menu_item_mode( FL_OBJECT * ob,
int numb );
FL_EXPORT const char *fl_get_menu_text( FL_OBJECT * ob );
FL_EXPORT int fl_set_menu_entries( FL_OBJECT * ob,
FL_PUP_ENTRY * ent );
FL_EXPORT int fl_set_menu_notitle( FL_OBJECT * ob,
int off );
FL_EXPORT int fl_set_menu_item_id( FL_OBJECT * ob,
int item,
int id );
#endif /* ! defined FL_MENU_H */
#ifndef FL_NMENU_H
#define FL_NMENU_H
/* Nmenu object types */
enum {
FL_NORMAL_NMENU,
FL_NORMAL_TOUCH_NMENU,
FL_BUTTON_NMENU,
FL_BUTTON_TOUCH_NMENU
};
FL_EXPORT FL_OBJECT *fl_create_nmenu(
int,
FL_Coord,
FL_Coord,
FL_Coord,
FL_Coord,
const char *
);
FL_EXPORT FL_OBJECT *fl_add_nmenu(
int,
FL_Coord,
FL_Coord,
FL_Coord,
FL_Coord,
const char *
);
FL_EXPORT int fl_clear_nmenu(
FL_OBJECT *
);
FL_EXPORT FL_POPUP_ENTRY *fl_add_nmenu_items(
FL_OBJECT *,
const char *,
...
);
FL_EXPORT FL_POPUP_ENTRY *fl_insert_nmenu_items(
FL_OBJECT *,
FL_POPUP_ENTRY *,
const char *,
...
);
FL_EXPORT FL_POPUP_ENTRY *fl_replace_nmenu_item(
FL_OBJECT *,
FL_POPUP_ENTRY *,
const char *,
...
);
FL_EXPORT int fl_delete_nmenu_item(
FL_OBJECT *,
FL_POPUP_ENTRY *
);
FL_EXPORT FL_POPUP_ENTRY *fl_set_nmenu_items(
FL_OBJECT *,
FL_POPUP_ITEM *
);
FL_EXPORT FL_POPUP_ENTRY *fl_add_nmenu_items2(
FL_OBJECT *,
FL_POPUP_ITEM * );
FL_EXPORT FL_POPUP_ENTRY *fl_insert_nmenu_items2(
FL_OBJECT *,
FL_POPUP_ENTRY *,
FL_POPUP_ITEM * );
FL_EXPORT FL_POPUP_ENTRY *fl_replace_nmenu_items2(
FL_OBJECT *,
FL_POPUP_ENTRY *,
FL_POPUP_ITEM * );
FL_EXPORT FL_POPUP *fl_get_nmenu_popup(
FL_OBJECT *
);
FL_EXPORT int fl_set_nmenu_popup(
FL_OBJECT *,
FL_POPUP *
);
FL_EXPORT FL_POPUP_RETURN *fl_get_nmenu_item(
FL_OBJECT *
);
FL_EXPORT FL_POPUP_ENTRY *fl_get_nmenu_item_by_value(
FL_OBJECT *,
long int
);
FL_EXPORT FL_POPUP_ENTRY *fl_get_nmenu_item_by_label(
FL_OBJECT *,
const char *
);
FL_EXPORT FL_POPUP_ENTRY *fl_get_nmenu_item_by_text(
FL_OBJECT *,
const char *
);
FL_EXPORT int fl_set_nmenu_policy(
FL_OBJECT *,
int
);
FL_EXPORT FL_COLOR fl_set_nmenu_hl_text_color(
FL_OBJECT *,
FL_COLOR
);
#endif /* ! defined FL_NMENU_H */
/**
* \file positioner.h
*/
#ifndef FL_POSITIONER_H
#define FL_POSITIONER_H
#define FL_NORMAL_POSITIONER 0
#define FL_OVERLAY_POSITIONER 1
#define FL_INVISIBLE_POSITIONER 2
/***** Defaults *****/
#define FL_POSITIONER_BOXTYPE FL_DOWN_BOX
#define FL_POSITIONER_COL1 FL_COL1
#define FL_POSITIONER_COL2 FL_RED
#define FL_POSITIONER_LCOL FL_LCOL
#define FL_POSITIONER_ALIGN FL_ALIGN_BOTTOM
/***** Routines *****/
FL_EXPORT FL_OBJECT * fl_create_positioner( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_positioner( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_set_positioner_xvalue( FL_OBJECT * ob,
double val );
FL_EXPORT double fl_get_positioner_xvalue( FL_OBJECT * ob );
FL_EXPORT void fl_set_positioner_xbounds( FL_OBJECT * ob,
double min,
double max );
FL_EXPORT void fl_get_positioner_xbounds( FL_OBJECT * ob,
double * min,
double * max );
FL_EXPORT void fl_set_positioner_yvalue( FL_OBJECT * ob,
double val );
FL_EXPORT double fl_get_positioner_yvalue( FL_OBJECT * ob );
FL_EXPORT void fl_set_positioner_ybounds( FL_OBJECT * ob,
double min,
double max );
FL_EXPORT void fl_get_positioner_ybounds( FL_OBJECT * ob,
double * min,
double * max );
FL_EXPORT void fl_set_positioner_xstep( FL_OBJECT * ob,
double value );
FL_EXPORT void fl_set_positioner_ystep( FL_OBJECT * ob,
double value );
FL_EXPORT void fl_set_positioner_return( FL_OBJECT * ob,
unsigned int when );
#endif /* ! defined FL_POSITIONER_H */
#ifndef FL_SCROLLBAR_H
#define FL_SCROLLBAR_H
enum {
FL_VERT_SCROLLBAR,
FL_HOR_SCROLLBAR,
FL_VERT_THIN_SCROLLBAR,
FL_HOR_THIN_SCROLLBAR,
FL_VERT_NICE_SCROLLBAR,
FL_HOR_NICE_SCROLLBAR,
FL_VERT_PLAIN_SCROLLBAR,
FL_HOR_PLAIN_SCROLLBAR,
FL_HOR_BASIC_SCROLLBAR = FL_HOR_PLAIN_SCROLLBAR,
FL_VERT_BASIC_SCROLLBAR = FL_VERT_PLAIN_SCROLLBAR
};
enum {
FL_NORMAL_SCROLLBAR,
FL_THIN_SCROLLBAR,
FL_NICE_SCROLLBAR,
FL_PLAIN_SCROLLBAR
};
FL_EXPORT FL_OBJECT * fl_create_scrollbar( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_scrollbar( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT double fl_get_scrollbar_value( FL_OBJECT * ob );
FL_EXPORT void fl_set_scrollbar_value( FL_OBJECT * ob,
double val );
FL_EXPORT void fl_set_scrollbar_size( FL_OBJECT * ob,
double val );
FL_EXPORT void fl_set_scrollbar_increment( FL_OBJECT * ob,
double l,
double r );
FL_EXPORT void fl_get_scrollbar_increment( FL_OBJECT * ob,
double * a,
double * b );
FL_EXPORT void fl_set_scrollbar_bounds( FL_OBJECT * ob,
double b1,
double b2 );
FL_EXPORT void fl_get_scrollbar_bounds( FL_OBJECT * ob,
double * b1,
double * b2 );
FL_EXPORT void fl_set_scrollbar_return( FL_OBJECT * ob,
unsigned int when );
FL_EXPORT void fl_set_scrollbar_step( FL_OBJECT * ob,
double step );
#endif /* ! defined FL_SCROLLBAR_H */
/**
* \file select.h
*/
#ifndef FL_SELECT_H
#define FL_SELECT_H
/* Select object types */
enum {
FL_NORMAL_SELECT,
FL_MENU_SELECT,
FL_DROPLIST_SELECT
};
/* Defaults */
#define FL_SELECT_COL1 FL_COL1
#define FL_SELECT_COL2 FL_MCOL
#define FL_SELECT_LCOL FL_LCOL
#define FL_SELECT_ALIGN FL_ALIGN_LEFT
FL_EXPORT FL_OBJECT *fl_create_select( int,
FL_Coord,
FL_Coord,
FL_Coord,
FL_Coord,
const char * );
FL_EXPORT FL_OBJECT *fl_add_select( int,
FL_Coord,
FL_Coord,
FL_Coord,
FL_Coord,
const char * );
FL_EXPORT int fl_clear_select( FL_OBJECT * );
FL_EXPORT FL_POPUP_ENTRY *fl_add_select_items( FL_OBJECT *,
const char *,
... );
FL_EXPORT FL_POPUP_ENTRY *fl_insert_select_items( FL_OBJECT *,
FL_POPUP_ENTRY *,
const char *,
... );
FL_EXPORT FL_POPUP_ENTRY *fl_replace_select_item( FL_OBJECT *,
FL_POPUP_ENTRY *,
const char *,
... );
FL_EXPORT int fl_delete_select_item( FL_OBJECT *,
FL_POPUP_ENTRY * );
FL_EXPORT long fl_set_select_items( FL_OBJECT *,
FL_POPUP_ITEM * );
FL_EXPORT FL_POPUP *fl_get_select_popup( FL_OBJECT * );
FL_EXPORT int fl_set_select_popup( FL_OBJECT *,
FL_POPUP * );
FL_EXPORT FL_POPUP_RETURN *fl_get_select_item( FL_OBJECT * );
FL_EXPORT FL_POPUP_RETURN *fl_set_select_item( FL_OBJECT *,
FL_POPUP_ENTRY * );
FL_EXPORT FL_POPUP_ENTRY *fl_get_select_item_by_value( FL_OBJECT *,
long );
FL_EXPORT FL_POPUP_ENTRY *fl_get_select_item_by_label( FL_OBJECT *,
const char * );
FL_EXPORT FL_POPUP_ENTRY *fl_get_select_item_by_text( FL_OBJECT *,
const char * );
FL_EXPORT FL_COLOR fl_get_select_text_color( FL_OBJECT * );
FL_EXPORT FL_COLOR fl_set_select_text_color( FL_OBJECT *,
FL_COLOR );
FL_EXPORT int fl_get_select_text_font( FL_OBJECT *,
int *,
int * );
FL_EXPORT int fl_set_select_text_font( FL_OBJECT *,
int,
int );
FL_EXPORT int fl_get_select_text_align( FL_OBJECT * );
FL_EXPORT int fl_set_select_text_align( FL_OBJECT *,
int );
FL_EXPORT int fl_set_select_policy( FL_OBJECT *,
int );
#endif /* ! defined FL_SELECT_H */
/**
* \file slider.h
*
* Object Class: Slider
*/
#ifndef FL_SLIDER_H
#define FL_SLIDER_H
#define FL_HOR_FLAG 1
#define FL_SCROLL_FLAG 8
typedef enum {
FL_VERT_SLIDER = 0,
FL_HOR_SLIDER = FL_VERT_SLIDER | FL_HOR_FLAG,
FL_VERT_FILL_SLIDER = 2,
FL_HOR_FILL_SLIDER = FL_VERT_FILL_SLIDER | FL_HOR_FLAG,
FL_VERT_NICE_SLIDER = 4,
FL_HOR_NICE_SLIDER = FL_VERT_NICE_SLIDER | FL_HOR_FLAG,
FL_VERT_BROWSER_SLIDER = 6,
FL_HOR_BROWSER_SLIDER = FL_VERT_BROWSER_SLIDER | FL_HOR_FLAG,
/* The following are for use with scrollbars only! */
/* for FL_VERT_SCROLLBAR and FL_HOR_SCROLLBAR */
FL_VERT_BROWSER_SLIDER2 = FL_VERT_SLIDER | FL_SCROLL_FLAG,
FL_HOR_BROWSER_SLIDER2 = FL_HOR_SLIDER | FL_SCROLL_FLAG,
/* for FL_VERT_THIN_SCROLLBAR and FL_VERT_THIN_SCROLLBAR */
FL_VERT_THIN_SLIDER = FL_VERT_FILL_SLIDER | FL_SCROLL_FLAG,
FL_HOR_THIN_SLIDER = FL_HOR_FILL_SLIDER | FL_SCROLL_FLAG,
/* for FL_VERT_NICE_SCROLLBAR and FL_HOR_NICE_SCROLLBAR */
FL_VERT_NICE_SLIDER2 = FL_VERT_NICE_SLIDER | FL_SCROLL_FLAG,
FL_HOR_NICE_SLIDER2 = FL_HOR_NICE_SLIDER | FL_SCROLL_FLAG,
/* for use as FL_VERT_PLAIN_SCROLLBAR and FL_VERT_PLAIN_SCROLLBAR */
FL_VERT_BASIC_SLIDER = FL_VERT_BROWSER_SLIDER | FL_SCROLL_FLAG,
FL_HOR_BASIC_SLIDER = FL_HOR_BROWSER_SLIDER | FL_SCROLL_FLAG
} FL_SLIDER_TYPE;
/***** Defaults *****/
#define FL_SLIDER_BW1 FL_BOUND_WIDTH
#define FL_SLIDER_BW2 ( FL_abs( FL_BOUND_WIDTH ) - 1 )
#define FL_SLIDER_BOXTYPE FL_DOWN_BOX
#define FL_SLIDER_COL1 FL_COL1
#define FL_SLIDER_COL2 FL_COL1
#define FL_SLIDER_LCOL FL_LCOL
#define FL_SLIDER_ALIGN FL_ALIGN_BOTTOM
/***** Others *****/
#define FL_SLIDER_FINE 0.25
#define FL_SLIDER_WIDTH 0.10
/***** Routines *****/
FL_EXPORT FL_OBJECT * fl_create_slider( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_slider( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_create_valslider( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_valslider( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_set_slider_value( FL_OBJECT * ob,
double val );
FL_EXPORT double fl_get_slider_value( FL_OBJECT * ob );
FL_EXPORT void fl_set_slider_bounds( FL_OBJECT * ob,
double min,
double max );
FL_EXPORT void fl_get_slider_bounds( FL_OBJECT * ob,
double * min,
double * max );
FL_EXPORT void fl_set_slider_return( FL_OBJECT * ob,
unsigned int value );
FL_EXPORT void fl_set_slider_step( FL_OBJECT * ob,
double value );
FL_EXPORT void fl_set_slider_increment( FL_OBJECT * ob,
double l,
double r );
FL_EXPORT void fl_get_slider_increment( FL_OBJECT * ob,
double * l,
double * r );
FL_EXPORT void fl_set_slider_size( FL_OBJECT * ob,
double size );
FL_EXPORT void fl_set_slider_precision( FL_OBJECT * ob,
int prec );
FL_EXPORT void fl_set_slider_filter( FL_OBJECT * ob,
FL_VAL_FILTER filter );
#endif /* ! defined FL_SLIDER_H */
#ifndef FL_SPINNER_H
#define FL_SPINNER_H
typedef enum {
FL_INT_SPINNER,
FL_FLOAT_SPINNER,
} FL_SPINNER_TYPE;
FL_EXPORT FL_OBJECT * fl_create_spinner( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_spinner( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT double fl_get_spinner_value( FL_OBJECT * obj );
FL_EXPORT double fl_set_spinner_value( FL_OBJECT * obj,
double val );
FL_EXPORT void fl_set_spinner_bounds( FL_OBJECT * obj,
double min,
double max );
FL_EXPORT void fl_get_spinner_bounds( FL_OBJECT * obj,
double * min,
double * max );
FL_EXPORT void fl_set_spinner_step( FL_OBJECT * obj,
double step );
FL_EXPORT double fl_get_spinner_step( FL_OBJECT * obj );
FL_EXPORT void fl_set_spinner_precision( FL_OBJECT * obj,
int prec );
FL_EXPORT int fl_get_spinner_precision( FL_OBJECT * obj );
FL_EXPORT FL_OBJECT * fl_get_spinner_input( FL_OBJECT * obj );
FL_EXPORT FL_OBJECT * fl_get_spinner_up_button( FL_OBJECT * obj );
FL_EXPORT FL_OBJECT * fl_get_spinner_down_button( FL_OBJECT * obj );
#endif /* ! defined FL_SPINNER_H */
/**
* \file tabfolder.h
*/
#ifndef FL_FOLDER_H
#define FL_FOLDER_H
enum {
FL_TOP_TABFOLDER, /* tab on top */
FL_BOTTOM_TABFOLDER,
FL_LEFT_TABFOLDER,
FL_RIGHT_TABFOLDER,
FL_NORMAL_TABFOLDER = FL_TOP_TABFOLDER
};
enum {
FL_NO,
FL_FIT,
FL_ENLARGE_ONLY
};
FL_EXPORT FL_OBJECT * fl_create_tabfolder( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_tabfolder( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_addto_tabfolder( FL_OBJECT * ob,
const char * title,
FL_FORM * form );
FL_EXPORT FL_FORM * fl_get_tabfolder_folder_bynumber( FL_OBJECT * ob,
int num );
FL_EXPORT FL_FORM * fl_get_tabfolder_folder_byname( FL_OBJECT * ob,
const char * name );
FL_EXPORT void fl_delete_folder( FL_OBJECT * ob,
FL_FORM * form );
FL_EXPORT void fl_delete_folder_bynumber( FL_OBJECT * ob,
int num );
FL_EXPORT void fl_delete_folder_byname( FL_OBJECT * ob,
const char * name );
FL_EXPORT void fl_set_folder( FL_OBJECT * ob,
FL_FORM * form );
FL_EXPORT void fl_set_folder_byname( FL_OBJECT * ob,
const char * name );
FL_EXPORT void fl_set_folder_bynumber( FL_OBJECT * ob,
int num );
FL_EXPORT FL_FORM * fl_get_folder( FL_OBJECT * ob );
FL_EXPORT int fl_get_folder_number( FL_OBJECT * ob );
FL_EXPORT const char * fl_get_folder_name( FL_OBJECT * ob );
FL_EXPORT int fl_get_tabfolder_numfolders( FL_OBJECT * ob );
FL_EXPORT FL_FORM * fl_get_active_folder( FL_OBJECT * ob );
FL_EXPORT int fl_get_active_folder_number( FL_OBJECT * ob );
FL_EXPORT const char * fl_get_active_folder_name( FL_OBJECT * ob );
FL_EXPORT void fl_get_folder_area( FL_OBJECT * ob,
FL_Coord * x,
FL_Coord * y,
FL_Coord * w,
FL_Coord * h );
FL_EXPORT void fl_replace_folder_bynumber( FL_OBJECT * ob,
int num,
FL_FORM * form );
FL_EXPORT int fl_set_tabfolder_autofit( FL_OBJECT * ob,
int y );
FL_EXPORT int fl_set_default_tabfolder_corner( int n );
FL_EXPORT int fl_set_tabfolder_offset( FL_OBJECT * ob,
int offset );
#endif /* ! defined FL_FOLDER_H */
/**
* \file text.h
*/
#ifndef FL_TEXT_H
#define FL_TEXT_H
enum {
FL_NORMAL_TEXT
};
#define FL_TEXT_BOXTYPE FL_FLAT_BOX
#define FL_TEXT_COL1 FL_COL1
#define FL_TEXT_COL2 FL_MCOL
#define FL_TEXT_LCOL FL_LCOL
#define FL_TEXT_ALIGN FL_ALIGN_LEFT
FL_EXPORT FL_OBJECT * fl_create_text( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_text( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
#endif /* ! defined FL_TEXT_H */
/**
* \file thumbwheel.h
*/
#ifndef FL_THUMBWHEEL_H
#define FL_THUMBWHEEL_H
enum {
FL_VERT_THUMBWHEEL,
FL_HOR_THUMBWHEEL
};
/* defaults */
#define FL_THUMBWHEEL_COL1 FL_COL1
#define FL_THUMBWHEEL_COL2 FL_COL1
#define FL_THUMBWHEEL_LCOL FL_BLACK
#define FL_THUMBWHEEL_BOXTYPE FL_BORDER_BOX
#define FL_THUMBWHEEL_ALIGN FL_ALIGN_BOTTOM
FL_EXPORT double fl_get_thumbwheel_value( FL_OBJECT * ob );
FL_EXPORT double fl_set_thumbwheel_value( FL_OBJECT * ob,
double value );
FL_EXPORT double fl_get_thumbwheel_step( FL_OBJECT * ob );
FL_EXPORT double fl_set_thumbwheel_step( FL_OBJECT * ob,
double step );
FL_EXPORT int fl_set_thumbwheel_return( FL_OBJECT * ob,
unsigned int when );
FL_EXPORT int fl_set_thumbwheel_crossover( FL_OBJECT * ob,
int flag );
FL_EXPORT void fl_set_thumbwheel_bounds( FL_OBJECT * ob,
double min,
double max );
FL_EXPORT void fl_get_thumbwheel_bounds( FL_OBJECT * ob,
double * min,
double * max );
FL_EXPORT FL_OBJECT * fl_create_thumbwheel( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_thumbwheel( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
#endif /* ! defined FL_THUMBWHEEL_H */
/**
* \file timer.h
*
* Object Class: Timer
*/
#ifndef FL_TIMER_H
#define FL_TIMER_H
typedef enum {
FL_NORMAL_TIMER,
FL_VALUE_TIMER,
FL_HIDDEN_TIMER
} FL_TIMER_TYPE;
/***** Defaults *****/
#define FL_TIMER_BOXTYPE FL_DOWN_BOX
#define FL_TIMER_COL1 FL_COL1
#define FL_TIMER_COL2 FL_RED
#define FL_TIMER_LCOL FL_LCOL
#define FL_TIMER_ALIGN FL_ALIGN_CENTER
/***** Others *****/
#define FL_TIMER_BLINKRATE 0.2
/***** Routines *****/
typedef char * ( * FL_TIMER_FILTER )( FL_OBJECT *, double );
FL_EXPORT FL_OBJECT * fl_create_timer( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_timer( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_set_timer( FL_OBJECT * ob,
double total );
FL_EXPORT double fl_get_timer( FL_OBJECT * ob );
FL_EXPORT void fl_set_timer_countup( FL_OBJECT * ob,
int yes );
FL_EXPORT FL_TIMER_FILTER fl_set_timer_filter( FL_OBJECT * ob,
FL_TIMER_FILTER filter );
FL_EXPORT void fl_suspend_timer( FL_OBJECT * ob );
FL_EXPORT void fl_resume_timer( FL_OBJECT * ob );
#endif /* ! defined FL_TIMER_H */
/**
* \file xpopup.h
*
* Prototypes for xpop-up menus
*/
#ifndef FL_XPOPUP_H
#define FL_XPOPUP_H
#define FL_MAXPUPI 128 /* max item each pup */
#define FL_PUP_PADH 4 /* space between each items */
typedef void ( * FL_PUP_ENTERCB )( int, void * ); /* call back prototype */
typedef void ( * FL_PUP_LEAVECB )( int, void * ); /* call back prototype */
FL_EXPORT int fl_setpup_entries( int nm,
FL_PUP_ENTRY * entries );
FL_EXPORT int fl_newpup( Window win );
FL_EXPORT int fl_defpup( Window win,
const char * str,
... );
FL_EXPORT int fl_addtopup( int n,
const char * str,
... );
FL_EXPORT int fl_setpup_mode( int nm,
int ni,
unsigned int mode );
FL_EXPORT void fl_freepup( int n );
FL_EXPORT int fl_dopup( int n );
FL_EXPORT Cursor fl_setpup_default_cursor( int cursor );
FL_EXPORT void fl_setpup_default_color( FL_COLOR fg,
FL_COLOR bg );
FL_EXPORT void fl_setpup_default_pup_checked_color( FL_COLOR col );
FL_EXPORT int fl_setpup_default_fontsize( int size );
FL_EXPORT int fl_setpup_default_fontstyle( int style );
#define fl_setpup_fontsize fl_setpup_default_fontsize
#define fl_setpup_fontstyle fl_setpup_default_fontstyle
#define fl_setpup_color fl_setpup_default_color
#define fl_setpup_default_checkcolor fl_setpup_default_pup_checked_color
#define fl_setpup_checkcolor fl_setpup_default_pup_checked_color
FL_EXPORT int fl_setpup_default_bw( int bw );
FL_EXPORT void fl_setpup_shortcut( int nm,
int ni,
const char * sc );
FL_EXPORT void fl_setpup_position( int x,
int y );
FL_EXPORT void fl_setpup_selection( int nm,
int ni );
FL_EXPORT void fl_setpup_shadow( int n,
int y );
FL_EXPORT void fl_setpup_softedge( int n,
int y );
FL_EXPORT void fl_setpup_bw( int n,
int bw );
FL_EXPORT void fl_setpup_title( int nm,
const char * title );
FL_EXPORT FL_PUP_ENTERCB fl_setpup_entercb( int nm,
FL_PUP_ENTERCB cb,
void * data );
FL_EXPORT FL_PUP_LEAVECB fl_setpup_leavecb( int nm,
FL_PUP_LEAVECB cb,
void * data );
FL_EXPORT void fl_setpup_pad( int n,
int padw,
int padh );
FL_EXPORT Cursor fl_setpup_cursor( int nm,
int cursor );
FL_EXPORT int fl_setpup_maxpup( int n );
FL_EXPORT unsigned int fl_getpup_mode( int nm,
int ni );
FL_EXPORT const char * fl_getpup_text( int nm,
int ni );
FL_EXPORT void fl_showpup( int n );
FL_EXPORT void fl_hidepup( int n );
FL_EXPORT int fl_getpup_items( int n );
FL_EXPORT int fl_current_pup( void );
#define fl_setpup_hotkey fl_setpup_shortcut
FL_EXPORT FL_PUP_CB fl_setpup_itemcb( int nm,
int ni,
FL_PUP_CB cb );
FL_EXPORT FL_PUP_CB fl_setpup_menucb( int nm,
FL_PUP_CB cb );
FL_EXPORT void fl_setpup_submenu( int m,
int i,
int subm );
#define fl_setpup fl_setpup_mode
#endif /* ! defined FL_XPOPUP_H */
/**
* \file xyplot.h
*/
#ifndef FL_XYPLOT_H
#define FL_XYPLOT_H
/* Class FL_XYPLOT */
typedef enum {
FL_NORMAL_XYPLOT, /* solid line */
FL_SQUARE_XYPLOT, /* with added square */
FL_CIRCLE_XYPLOT, /* with added circle */
FL_FILL_XYPLOT, /* fill completely */
FL_POINTS_XYPLOT, /* only data points */
FL_DASHED_XYPLOT, /* dashed line */
FL_IMPULSE_XYPLOT,
FL_ACTIVE_XYPLOT, /* accepts interactive manipulations */
FL_EMPTY_XYPLOT,
FL_DOTTED_XYPLOT,
FL_DOTDASHED_XYPLOT,
FL_LONGDASHED_XYPLOT,
FL_LINEPOINTS_XYPLOT /* line & points */
} FL_XYPLOT_TYPE;
enum {
FL_LINEAR,
FL_LOG
};
enum {
FL_GRID_NONE = 0,
FL_GRID_MAJOR = 1,
FL_GRID_MINOR = 2
};
/***** Defaults *****/
#define FL_XYPLOT_BOXTYPE FL_FLAT_BOX
#define FL_XYPLOT_COL1 FL_COL1
#define FL_XYPLOT_LCOL FL_LCOL
#define FL_XYPLOT_ALIGN FL_ALIGN_BOTTOM
#define FL_MAX_XYPLOTOVERLAY 32
/***** Others *****/
FL_EXPORT FL_OBJECT * fl_create_xyplot( int t,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT FL_OBJECT * fl_add_xyplot( int t,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
const char * label );
FL_EXPORT void fl_set_xyplot_data( FL_OBJECT * ob,
float * x,
float * y,
int n,
const char * title,
const char * xlabel,
const char * ylabel );
FL_EXPORT void fl_set_xyplot_data_double( FL_OBJECT * ob,
double * x,
double * y,
int n,
const char * title,
const char * xlabel,
const char * ylabel );
FL_EXPORT int fl_set_xyplot_file( FL_OBJECT * ob,
const char * f,
const char * title,
const char * xl,
const char * yl );
FL_EXPORT void fl_insert_xyplot_data( FL_OBJECT * ob,
int id,
int n,
double x,
double y );
#define fl_set_xyplot_datafile fl_set_xyplot_file
FL_EXPORT void fl_add_xyplot_text( FL_OBJECT * ob,
double x,
double y,
const char * text,
int al,
FL_COLOR col );
FL_EXPORT void fl_delete_xyplot_text( FL_OBJECT * ob,
const char * text );
FL_EXPORT int fl_set_xyplot_maxoverlays( FL_OBJECT * ob,
int maxover );
FL_EXPORT void fl_add_xyplot_overlay( FL_OBJECT * ob,
int id,
float * x,
float * y,
int n,
FL_COLOR col );
FL_EXPORT int fl_add_xyplot_overlay_file( FL_OBJECT * ob,
int id,
const char * f,
FL_COLOR c );
FL_EXPORT void fl_set_xyplot_return( FL_OBJECT * ob,
unsigned int when );
FL_EXPORT void fl_set_xyplot_xtics( FL_OBJECT * ob,
int major,
int minor );
FL_EXPORT void fl_set_xyplot_ytics( FL_OBJECT * ob,
int major,
int minor );
FL_EXPORT void fl_set_xyplot_xbounds( FL_OBJECT * ob,
double xmin,
double xmax );
FL_EXPORT void fl_set_xyplot_ybounds( FL_OBJECT * ob,
double ymin,
double ymax );
FL_EXPORT void fl_get_xyplot_xbounds( FL_OBJECT * ob,
float * xmin,
float * xmax );
FL_EXPORT void fl_get_xyplot_ybounds( FL_OBJECT * ob,
float * ymin,
float * ymax );
FL_EXPORT void fl_get_xyplot( FL_OBJECT * ob,
float * x,
float * y,
int * i );
FL_EXPORT void fl_get_xyplot_data( FL_OBJECT * ob,
float * x,
float * y,
int * n );
FL_EXPORT void fl_get_xyplot_data_pointer( FL_OBJECT * ob,
int id,
float ** x,
float ** y,
int *n );
FL_EXPORT void fl_get_xyplot_overlay_data( FL_OBJECT * ob,
int id,
float * x,
float * y,
int * n );
FL_EXPORT void fl_set_xyplot_overlay_type( FL_OBJECT * ob,
int id,
int type );
FL_EXPORT void fl_delete_xyplot_overlay( FL_OBJECT * ob,
int id );
FL_EXPORT void fl_set_xyplot_interpolate( FL_OBJECT * ob,
int id,
int deg,
double grid );
FL_EXPORT void fl_set_xyplot_inspect( FL_OBJECT * ob,
int yes );
FL_EXPORT void fl_set_xyplot_symbolsize( FL_OBJECT * ob,
int n );
FL_EXPORT void fl_replace_xyplot_point( FL_OBJECT * ob,
int i,
double x,
double y );
/* Replace the value of a particular point in dataset setID,
* where setID=0 is the first data set.
* This routine is an extension of fl_replace_xyplot_point
* which acts on the first dataset only. */
FL_EXPORT void fl_replace_xyplot_point_in_overlay( FL_OBJECT * ob,
int i,
int setID,
double x,
double y );
FL_EXPORT void fl_get_xyplot_xmapping( FL_OBJECT * ob,
float * a,
float * b );
FL_EXPORT void fl_get_xyplot_ymapping( FL_OBJECT * ob,
float * a,
float * b );
FL_EXPORT void fl_set_xyplot_keys( FL_OBJECT * ob,
char ** keys,
float x,
float y,
int align );
FL_EXPORT void fl_set_xyplot_key( FL_OBJECT * ob,
int id,
const char * key );
FL_EXPORT void fl_set_xyplot_key_position( FL_OBJECT * ob,
float x,
float y,
int align );
FL_EXPORT void fl_set_xyplot_key_font( FL_OBJECT * ob,
int style,
int size );
FL_EXPORT int fl_get_xyplot_numdata( FL_OBJECT * ob,
int id );
/* The following two functions will be removed.
* Use fl_set_object_l[size|style] for the functionalities */
FL_EXPORT void fl_set_xyplot_fontsize( FL_OBJECT * ob,
int size );
FL_EXPORT void fl_set_xyplot_fontstyle( FL_OBJECT * ob,
int style );
FL_EXPORT void fl_xyplot_s2w( FL_OBJECT * ob,
double sx,
double sy,
float * wx,
float * wy );
FL_EXPORT void fl_xyplot_w2s( FL_OBJECT * ob,
double wx,
double wy,
float * sx,
float * sy );
FL_EXPORT void fl_set_xyplot_xscale( FL_OBJECT * ob,
int scale,
double base );
FL_EXPORT void fl_set_xyplot_yscale( FL_OBJECT * ob,
int scale,
double base );
FL_EXPORT void fl_clear_xyplot( FL_OBJECT * ob );
FL_EXPORT void fl_set_xyplot_linewidth( FL_OBJECT * ob,
int id,
int lw );
FL_EXPORT void fl_set_xyplot_xgrid( FL_OBJECT * ob,
int xgrid );
FL_EXPORT void fl_set_xyplot_ygrid( FL_OBJECT * ob,
int ygrid );
FL_EXPORT int fl_set_xyplot_grid_linestyle( FL_OBJECT * ob,
int style );
FL_EXPORT void fl_set_xyplot_alphaxtics( FL_OBJECT * ob,
const char * m,
const char * s );
FL_EXPORT void fl_set_xyplot_alphaytics( FL_OBJECT * ob,
const char * m,
const char * s );
FL_EXPORT void fl_set_xyplot_fixed_xaxis( FL_OBJECT * ob,
const char * lm,
const char * rm );
FL_EXPORT void fl_set_xyplot_fixed_yaxis( FL_OBJECT * ob,
const char * bm,
const char * tm );
FL_EXPORT int fl_interpolate( const float * wx,
const float * wy,
int nin,
float * x,
float * y,
double grid,
int ndeg );
FL_EXPORT int fl_spline_interpolate( const float * wx,
const float * wy,
int nin,
float * x,
float * y,
double grid );
typedef void ( * FL_XYPLOT_SYMBOL )( FL_OBJECT *,
int,
FL_POINT *,
int,
int,
int );
FL_EXPORT FL_XYPLOT_SYMBOL fl_set_xyplot_symbol( FL_OBJECT * ob,
int id,
FL_XYPLOT_SYMBOL symbol );
FL_EXPORT int fl_set_xyplot_mark_active( FL_OBJECT * ob,
int y );
#endif /* ! defined FL_XYPLOT_H */
/* the following (fl_fheight) etc. were never documented and were
removed from V0.89, but apparently this broke some applications that
were using them. Put them back in 10/22/00 */
#define fl_textgc fl_textgc_( )
#define fl_gc fl_gc_( )
#define fl_cur_win fl_cur_win_( )
#define fl_fheight fl_fheight_( )
#define fl_fdesc fl_fdesc_( )
#define fl_cur_fs fl_cur_fs_( )
extern GC fl_gc_( void );
extern GC fl_textgc_( void );
extern int fl_fheight_( void );
extern int fl_fdesc_( void );
extern Window fl_cur_win_( void );
extern XFontStruct * fl_cur_fs_( void );
extern Display * fl_display_( void );
#if ! defined FL_TRUE && ! defined FL_FALSE
#define FL_FALSE 0
#define FL_TRUE ( ! FL_FALSE )
#endif
#if defined __cplusplus
}
#endif
#endif /* FL_FORMS_H */
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