/usr/include/freefoam/dynamicMesh/directionInfo.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 | /*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::directionInfo
Description
Holds direction in which to split cell (in fact a local coordinate axes).
Information is a label and a direction.
The direction is the normal
direction to cut in. The label's meaning depends on whether the info
is on a cell or on a face:
- in cell: edge that is being cut. (determines for hex how cut is)
- in face: local face point that is being cut or -1.
-# (-1) : cut is tangential to plane
-# (>= 0): edge fp..fp+1 is cut
(has to be facepoint, not vertex since vertex not valid across
processors whereas f[0] should correspond to f[0] on other side)
The rule is that if the label is set (-1 or higher) it is used
(topological information only), otherwise the vector is used. This makes
sure that we use topological information as much as possible and so a
hex mesh is cut purely topologically. All other shapes are cut
geometrically.
SourceFiles
directionInfoI.H
directionInfo.C
\*---------------------------------------------------------------------------*/
#ifndef directionInfo_H
#define directionInfo_H
#include <OpenFOAM/point.H>
#include <OpenFOAM/labelList.H>
#include <OpenFOAM/tensor.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class polyPatch;
class polyMesh;
class primitiveMesh;
class edge;
class face;
class polyMesh;
/*---------------------------------------------------------------------------*\
Class directionInfo Declaration
\*---------------------------------------------------------------------------*/
class directionInfo
{
// Private data
// Either mesh edge or face point
label index_;
// Local n axis
vector n_;
// Private Member Functions
//- edge uses two labels
static bool equal(const edge& e, const label, const label);
//- Calculate mid point of edge.
static point eMid(const primitiveMesh& mesh, const label edgeI);
//- Find edge among edgeLabels that uses v0 and v1
static label findEdge
(
const primitiveMesh& mesh,
const labelList& edgeLabels,
const label v1,
const label v0
);
//- Return 'lowest' of a,b in face of size.
static label lowest
(
const label size,
const label a,
const label b
);
public:
// Static Functions
//- Given edge on hex cell find corresponding edge on face. Is either
// index in face or -1 (cut tangential to face). Public since is
// needed to fill in seed faces in meshWave.
static label edgeToFaceIndex
(
const primitiveMesh& mesh,
const label cellI,
const label faceI,
const label edgeI
);
// Constructors
//- Construct null
inline directionInfo();
//- Construct from components
inline directionInfo
(
const label,
const vector& n
);
//- Construct as copy
inline directionInfo(const directionInfo&);
// Member Functions
// Access
inline label index() const
{
return index_;
}
inline const vector& n() const
{
return n_;
}
// Needed by FaceCellWave
//- Check whether origin has been changed at all or
// still contains original (invalid) value.
inline bool valid() const;
//- Check for identical geometrical data. Used for cyclics checking.
inline bool sameGeometry
(
const polyMesh&,
const directionInfo&,
const scalar
) const;
//- Convert any absolute coordinates into relative to (patch)face
// centre
inline void leaveDomain
(
const polyMesh&,
const polyPatch&,
const label patchFaceI,
const point& faceCentre
);
//- Reverse of leaveDomain
inline void enterDomain
(
const polyMesh&,
const polyPatch&,
const label patchFaceI,
const point& faceCentre
);
//- Apply rotation matrix to any coordinates
inline void transform
(
const polyMesh&,
const tensor&
);
//- Influence of neighbouring face.
bool updateCell
(
const polyMesh&,
const label thisCellI,
const label neighbourFaceI,
const directionInfo& neighbourInfo,
const scalar tol
);
//- Influence of neighbouring cell.
bool updateFace
(
const polyMesh&,
const label thisFaceI,
const label neighbourCellI,
const directionInfo& neighbourInfo,
const scalar tol
);
//- Influence of different value on same face.
bool updateFace
(
const polyMesh&,
const label thisFaceI,
const directionInfo& neighbourInfo,
const scalar tol
);
// Member Operators
// Needed for List IO
inline bool operator==(const directionInfo&) const;
inline bool operator!=(const directionInfo&) const;
// IOstream Operators
friend Ostream& operator<<(Ostream&, const directionInfo&);
friend Istream& operator>>(Istream&, directionInfo&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include <dynamicMesh/directionInfoI.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
|