/usr/include/freefoam/dynamicMesh/hexRef8.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 | /*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::hexRef8
Description
Refinement of (split) hexes using polyTopoChange.
SourceFiles
hexRef8.C
\*---------------------------------------------------------------------------*/
#ifndef hexRef8_H
#define hexRef8_H
#include <OpenFOAM/labelIOList.H>
#include <OpenFOAM/face.H>
#include <OpenFOAM/HashSet.H>
#include <OpenFOAM/DynamicList.H>
#include <OpenFOAM/primitivePatch.H>
#include "removeFaces.H"
#include "refinementHistory.H"
#include <OpenFOAM/PackedBoolList.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class polyMesh;
class polyPatch;
class polyTopoChange;
class mapPolyMesh;
class mapDistributePolyMesh;
/*---------------------------------------------------------------------------*\
Class hexRef8 Declaration
\*---------------------------------------------------------------------------*/
class hexRef8
{
// Private data
//- Reference to underlying mesh.
const polyMesh& mesh_;
//- Per cell the refinement level
labelIOList cellLevel_;
//- Per point the refinement level
labelIOList pointLevel_;
//- Typical edge length between unrefined points
const scalar level0Edge_;
//- Refinement history
refinementHistory history_;
//- Face remover engine
removeFaces faceRemover_;
//- Level of saved points
Map<label> savedPointLevel_;
//- Level of saved cells
Map<label> savedCellLevel_;
// Private Member Functions
//- Reorder according to map.
static void reorder
(
const labelList& map,
const label len,
const label null,
labelList& elems
);
//- Get patch and zone info
void getFaceInfo
(
const label faceI,
label& patchID,
label& zoneID,
label& zoneFlip
) const;
//- Adds a face on top of existing faceI. Reverses if nessecary.
label addFace
(
polyTopoChange& meshMod,
const label faceI,
const face& newFace,
const label own,
const label nei
) const;
//- Adds internal face from point. No checks on reversal.
label addInternalFace
(
polyTopoChange& meshMod,
const label meshFaceI,
const label meshPointI,
const face& newFace,
const label own,
const label nei
) const;
//- Modifies existing faceI for either new owner/neighbour or new face
// points. Reverses if nessecary.
void modFace
(
polyTopoChange& meshMod,
const label faceI,
const face& newFace,
const label own,
const label nei
) const;
scalar getLevel0EdgeLength() const;
//- Get cell added to point of cellI (if any)
label getAnchorCell
(
const labelListList& cellAnchorPoints,
const labelListList& cellAddedCells,
const label cellI,
const label faceI,
const label pointI
) const;
//- Get new owner and neighbour (in unspecified order) of pointI
// on faceI.
void getFaceNeighbours
(
const labelListList& cellAnchorPoints,
const labelListList& cellAddedCells,
const label faceI,
const label pointI,
label& own,
label& nei
) const;
//- Get index of minimum pointlevel.
label findMinLevel(const labelList& f) const;
//- Get maximum pointlevel.
label findMaxLevel(const labelList& f) const;
//- Count number of vertices <= anchorLevel
label countAnchors(const labelList&, const label) const;
//- Debugging: dump cell as .obj file
void dumpCell(const label cellI) const;
//- Find index of point with wantedLevel, starting from fp.
label findLevel
(
const label faceI,
const face& f,
const label startFp,
const bool searchForward,
const label wantedLevel
) const;
////- Print levels of list of points.
//void printLevels(Ostream&, const labelList&) const;
//- debug:check orientation of added internal face
static void checkInternalOrientation
(
polyTopoChange& meshMod,
const label cellI,
const label faceI,
const point& ownPt,
const point& neiPt,
const face& newFace
);
//- debug:check orientation of new boundary face
static void checkBoundaryOrientation
(
polyTopoChange& meshMod,
const label cellI,
const label faceI,
const point& ownPt,
const point& boundaryPt,
const face& newFace
);
//- If p0 and p1 are existing vertices check if edge is split and insert
// splitPoint.
void insertEdgeSplit
(
const labelList& edgeMidPoint,
const label p0,
const label p1,
DynamicList<label>& verts
) const;
//- Store in maps correspondence from midpoint to anchors and faces.
label storeMidPointInfo
(
const labelListList& cellAnchorPoints,
const labelListList& cellAddedCells,
const labelList& cellMidPoint,
const labelList& edgeMidPoint,
const label cellI,
const label faceI,
const bool faceOrder,
const label midPointI,
const label anchorPointI,
const label faceMidPointI,
Map<edge>& midPointToAnchors,
Map<edge>& midPointToFaceMids,
polyTopoChange& meshMod
) const;
//- Create all internal faces from an unsplit face.
void createInternalFromSplitFace
(
const labelListList& cellAnchorPoints,
const labelListList& cellAddedCells,
const labelList& cellMidPoint,
const labelList& faceMidPoint,
const labelList& edgeMidPoint,
const label cellI,
const label faceI,
Map<edge>& midPointToAnchors,
Map<edge>& midPointToFaceMids,
polyTopoChange& meshMod,
label& nFacesAdded
) const;
//- Create all internal faces to split cellI into 8.
void createInternalFaces
(
const labelListList& cellAnchorPoints,
const labelListList& cellAddedCells,
const labelList& cellMidPoint,
const labelList& faceMidPoint,
const labelList& faceAnchorLevel,
const labelList& edgeMidPoint,
const label cellI,
polyTopoChange& meshMod
) const;
//- Store vertices from startFp upto face split point.
// Used when splitting face into 4.
void walkFaceToMid
(
const labelList& edgeMidPoint,
const label cLevel,
const label faceI,
const label startFp,
DynamicList<label>& faceVerts
) const;
//- Same as walkFaceToMid but now walk back.
void walkFaceFromMid
(
const labelList& edgeMidPoint,
const label cLevel,
const label faceI,
const label startFp,
DynamicList<label>& faceVerts
) const;
//- Updates refineCell so consistent 2:1 refinement. Returns local
// number of cells changed.
label faceConsistentRefinement
(
const bool maxSet,
PackedBoolList& refineCell
) const;
//- Check wanted refinement for 2:1 consistency
void checkWantedRefinementLevels(const labelList&) const;
//- Disallow default bitwise copy construct
hexRef8(const hexRef8&);
//- Disallow default bitwise assignment
void operator=(const hexRef8&);
public:
//- Runtime type information
ClassName("hexRef8");
// Constructors
//- Construct from mesh, read_if_present refinement data
// (from write below)
hexRef8(const polyMesh& mesh);
//- Construct from mesh and un/refinement data.
hexRef8
(
const polyMesh& mesh,
const labelList& cellLevel,
const labelList& pointLevel,
const refinementHistory& history
);
//- Construct from mesh and refinement data.
hexRef8
(
const polyMesh& mesh,
const labelList& cellLevel,
const labelList& pointLevel
);
// Member Functions
// Access
const labelIOList& cellLevel() const
{
return cellLevel_;
}
const labelIOList& pointLevel() const
{
return pointLevel_;
}
const refinementHistory& history() const
{
return history_;
}
//- Typical edge length between unrefined points
scalar level0EdgeLength() const
{
return level0Edge_;
}
// Refinement
//- Gets level such that the face has four points <= level.
label getAnchorLevel(const label faceI) const;
//- Given valid mesh and current cell level and proposed
// cells to refine calculate any clashes (due to 2:1) and return
// ok list of cells to refine.
// Either adds cells to refine to set (maxSet = true) or
// removes cells to refine (maxSet = false)
labelList consistentRefinement
(
const labelList& cellsToRefine,
const bool maxSet
) const;
//- Like consistentRefinement but slower:
// - specify number of cells between consecutive refinement levels
// (consistentRefinement equivalent to 1)
// - specify max level difference between point-connected cells.
// (-1 to disable) Note that with normal 2:1 limitation
// (maxFaceDiff=1) there can be 8:1 size difference across point
// connected cells so maxPointDiff allows you to make that less.
// cellsToRefine : cells we're thinking about refining. It will
// extend this set. All refinement levels will be
// at least maxFaceDiff layers thick.
// facesToCheck : additional faces where to implement the
// maxFaceDiff thickness (usually only boundary
// faces)
labelList consistentSlowRefinement
(
const label maxFaceDiff,
const labelList& cellsToRefine,
const labelList& facesToCheck,
const label maxPointDiff,
const labelList& pointsToCheck
) const;
//- Like consistentSlowRefinement but uses different meshWave
// (proper distance instead of toplogical count). No point checks
// yet.
labelList consistentSlowRefinement2
(
const label maxFaceDiff,
const labelList& cellsToRefine,
const labelList& facesToCheck
) const;
//- Insert refinement. All selected cells will be split into 8.
// Returns per element in cells the 8 cells they were split into.
// Guarantees that the 0th element is the original cell label.
// Mapping:
// -split cells: 7 new ones get added from original
// -split faces: original gets modified; 3 new ones get added
// from original
// -added internal faces: added from original cell face(if
// that was internal) or created out-of-nothing (so will not
// get mapped!). Note: could make this inflate from point but
// that will allocate interpolation.
// -points added to split edge: added from edge start()
// -midpoints added: added from cellPoints[0].
labelListList setRefinement
(
const labelList& cells,
polyTopoChange&
);
//- Update local numbering for changed mesh.
void updateMesh(const mapPolyMesh&);
// Restoring : is where other processes delete and reinsert data.
// These callbacks allow this to restore the cellLevel
// and pointLevel for reintroduced points.
// Is not related to undoing my refinement
//- Signal points/face/cells for which to store data
void storeData
(
const labelList& pointsToStore,
const labelList& facesToStore,
const labelList& cellsToStore
);
//- Update local numbering + undo
// Data to restore given as new pointlabel + stored pointlabel
// (i.e. what was in pointsToStore)
void updateMesh
(
const mapPolyMesh&,
const Map<label>& pointsToRestore,
const Map<label>& facesToRestore,
const Map<label>& cellsToRestore
);
//- Update local numbering for subsetted mesh.
// Gets new-to-old maps. Not compatible with unrefinement.
void subset
(
const labelList& pointMap,
const labelList& faceMap,
const labelList& cellMap
);
//- Update local numbering for mesh redistribution
void distribute(const mapDistributePolyMesh&);
//- Debug: Check coupled mesh for correctness
void checkMesh() const;
//- Debug: Check 2:1 consistency across faces.
// maxPointDiff==-1 : only check 2:1 across faces
// maxPointDiff!=-1 : check point-connected cells.
void checkRefinementLevels
(
const label maxPointDiff,
const labelList& pointsToCheck
) const;
// Unrefinement (undoing refinement, not arbitrary coarsening)
//- Return the points at the centre of top-level split cells
// that can be unsplit.
labelList getSplitPoints() const;
//- Given proposed
// splitPoints to unrefine according to calculate any clashes
// (due to 2:1) and return ok list of points to unrefine.
// Either adds points to refine to set (maxSet = true) or
// removes points to refine (maxSet = false)
labelList consistentUnrefinement
(
const labelList& pointsToUnrefine,
const bool maxSet
) const;
//- Remove some refinement. Needs to be supplied output of
// consistentUnrefinement. Only call if undoable set.
// All 8 pointCells of a split point will be combined into
// the lowest numbered cell of those 8.
void setUnrefinement
(
const labelList& splitPointLabels,
polyTopoChange&
);
// Write
// Set instance for mesh files
void setInstance(const fileName& inst);
//- Force writing refinement+history to polyMesh directory.
bool write() const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
|