/usr/include/freefoam/dynamicMesh/meshCutAndRemove.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
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License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
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(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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You should have received a copy of the GNU General Public License
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Class
Foam::meshCutAndRemove
Description
like meshCutter but also removes non-anchor side of cell.
SourceFiles
meshCutAndRemove.C
\*---------------------------------------------------------------------------*/
#ifndef meshCutAndRemove_H
#define meshCutAndRemove_H
#include <dynamicMesh/edgeVertex.H>
#include <OpenFOAM/boolList.H>
#include <OpenFOAM/labelList.H>
#include <OpenFOAM/typeInfo.H>
#include <OpenFOAM/Map.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class Time;
class polyTopoChange;
class cellCuts;
class polyMesh;
class face;
class mapPolyMesh;
/*---------------------------------------------------------------------------*\
Class meshCutAndRemove Declaration
\*---------------------------------------------------------------------------*/
class meshCutAndRemove
:
public edgeVertex
{
// Private data
//- Faces added in last setRefinement. Per split cell label of added
// face
Map<label> addedFaces_;
//- Points added in last setRefinement. Per split edge label of added
// point
HashTable<label, edge, Hash<edge> > addedPoints_;
// Private Static Functions
// Returns -1 or index in elems1 of first shared element.
static label firstCommon(const labelList& lst1, const labelList& lst2);
//- Do the elements of edge appear in consecutive order in the list
static bool isIn(const edge&, const labelList&);
// Private Member Functions
//- Returns -1 or the cell in cellLabels that is cut.
label findCutCell(const cellCuts&, const labelList&) const;
//- Returns first pointI in pointLabels that uses an internal
// face. Used to find point to inflate cell/face from (has to be
// connected to internal face)
label findInternalFacePoint(const labelList& pointLabels) const;
//- Find point on face that is part of original mesh and that is
// point connected to the patch
label findPatchFacePoint(const face& f, const label patchI) const;
//- Get new owner and neighbour of face. Checks anchor points to see if
// need to get original or added cell.
void faceCells
(
const cellCuts& cuts,
const label exposedPatchI,
const label faceI,
label& own,
label& nei,
label& patchID
) const;
//- Get zone information for face.
void getZoneInfo
(
const label faceI,
label& zoneID,
bool& zoneFlip
) const;
//- Adds a face from point. Flips face if owner>neighbour
void addFace
(
polyTopoChange& meshMod,
const label faceI,
const label masterPointI,
const face& newFace,
const label owner,
const label neighbour,
const label patchID
);
//- Modifies existing faceI for either new owner/neighbour or
// new face points. Checks if anything changed and flips face
// if owner>neighbour
void modFace
(
polyTopoChange& meshMod,
const label faceI,
const face& newFace,
const label owner,
const label neighbour,
const label patchID
);
// Copies face starting from startFp. Jumps cuts. Marks visited
// vertices in visited.
void copyFace
(
const face& f,
const label startFp,
const label endFp,
face& newFace
) const;
//- Split face along cut into two faces. Faces are in same point
// order as original face (i.e. maintain normal direction)
void splitFace
(
const face& f,
const label v0,
const label v1,
face& f0,
face& f1
) const;
//- Add cuts of edges to face
face addEdgeCutsToFace(const label faceI) const;
//- Convert loop of cuts into face.
face loopToFace
(
const label cellI,
const labelList& loop
) const;
//- Disallow default bitwise copy construct
meshCutAndRemove(const meshCutAndRemove&);
//- Disallow default bitwise assignment
void operator=(const meshCutAndRemove&);
public:
//- Runtime type information
ClassName("meshCutAndRemove");
// Constructors
//- Construct from mesh
meshCutAndRemove(const polyMesh& mesh);
// Member Functions
// Edit
//- Do actual cutting with cut description. Inserts mesh changes
// into meshMod.
// cuts: all loops and topological information
// cutPatch: for every cell that has loop the patch number
// exposedPatch: patch for other exposed faces
void setRefinement
(
const label exposedPatchI,
const cellCuts& cuts,
const labelList& cutPatch,
polyTopoChange& meshMod
);
//- Force recalculation of locally stored data on topological change
void updateMesh(const mapPolyMesh&);
// Access
//- Faces added. Per split cell label of added face
const Map<label>& addedFaces() const
{
return addedFaces_;
}
//- Points added. Per split edge label of added point.
// (note: fairly useless across topology changes since one of the
// points of the edge will probably disappear)
const HashTable<label, edge, Hash<edge> >& addedPoints() const
{
return addedPoints_;
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
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